[Freeciv-Dev] [patch #7595] More refined notion of world size for Output_Waste_By_Rel_Distance etc

2017-05-02 Thread Marko Lindqvist
Update of patch #7595 (project freeciv):

Category:None => general
  Status: In Progress => Duplicate  
 Open/Closed:Open => Closed 

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Follow-up Comment #3:

This is now handled at hostedredmine:
https://www.hostedredmine.com/issues/657113

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[Freeciv-Dev] [patch #7595] More refined notion of world size for Output_Waste_By_Rel_Distance etc

2016-08-14 Thread Marko Lindqvist
Follow-up Comment #2, patch #7595 (project freeciv):

> I wonder if I ought to inline max_real_map_distance(), since it'll be called
a fair amount.

The result should be cached at the time map is created (relevant settings
can't change any more)

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[Freeciv-Dev] [patch #7595] More refined notion of world size for Output_Waste_By_Rel_Distance etc

2016-08-13 Thread Jacob Nevins
Update of patch #7595 (project freeciv):

 Summary: More refined notion of world size => More refined
notion of world size for Output_Waste_By_Rel_Distance etc
  Depends on: => patch #6884

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Follow-up Comment #1:

WIP patch, which doesn't work as I expect yet.

I wonder if I ought to inline max_real_map_distance(), since it'll be called a
fair amount.

(file #28294)
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Additional Item Attachment:

File name: trunk-scaled-by-world-size-wip.patch Size:3 KB


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