Re: [Freefont-bugs] Font licensing

2019-09-16 Thread Steve White
Hi Rick,

The built binary package contains what you want.
They are at
http://ftp.gnu.org/gnu/freefont/
Note that for Windows you should use the TTF package, otherwise, the
OTF package.

The least risky approach will be to deliver the entire package contents as-is.
As I said, just make sure your customer can see everything, and make
it clear to them what it is.

Yes, the last official release was in 2012.  Sorry about that.

On Sun, Sep 15, 2019 at 4:18 AM Rick Marczak via Freefont-bugs
 wrote:
>
> Do I need to include a special ReadMe file or something in the folder that I 
> put the font in?
>
>
>
> Sent from Mail for Windows 10
>
>
>
> From: Steve White
> Sent: Saturday, September 14, 2019 5:09 AM
> To: lpdirectdraw7
> Cc: freefont-bugs@gnu.org
> Subject: Re: [Freefont-bugs] Font licensing
>
>
>
> Hi,
>
>
>
> The following is my opinion on the subject:
>
>
>
> In delivering the font or any part of it, it is crucial that you make
>
> absolutely obvious to your customer that GNU FreeFont is a separate
>
> product, that it is free software available elsewhere, and that you
>
> provide the GNU FreeFont documents to the customer in an absolutely
>
> transparent way.
>
>
>
> It should be adequate to place GNU FreeFont and all its documents in
>
> separate folder in whatever delivery media you use, in such a way that
>
> the customer will easily see it and be able to read the documents.  If
>
> your software installs or copies the GNU FreeFont software into the
>
> customer's  system, the software should inform the customer that it is
>
> doing so, that GNU FreeFont is free software available elsewher, and
>
> where the customer can find the documents of GNU FreeFont.
>
>
>
> You must not insert GNU FreeFont or any part  or modification of it
>
> into the binary files of your non-free product (that would be
>
> "embedding").  GNU FreeFont must in no way be used as "a part" of your
>
> product. You must not deliver GNU FreeFont or any modification of it
>
> without making it absolutely clear to your customer that they have
>
> received GNU FreeFont.  You must not obscure the fact in any way that
>
> GNU FreeFont is free sofware available elsewhere, or obscure its
>
> documentation.
>
>
>
> Let us know if you have any further questions!
>
>
>
> On Fri, Sep 13, 2019 at 7:59 PM lpdirectdraw7 via Freefont-bugs
>
>  wrote:
>
> >
>
> > I am looking to build a for profit video game. The faq says that i can 
> > bundle the font with my software but not embed. What is the difference 
> > between bundling and embedding?
>
> >
>
> >
>
> >
>
> > Sent from my Samsung Galaxy smartphone.
>
>



Re: [Freefont-bugs] Font licensing

2019-09-14 Thread Rick Marczak via Freefont-bugs
Do I need to include a special ReadMe file or something in the folder that I 
put the font in?

Sent from Mail for Windows 10

From: Steve White
Sent: Saturday, September 14, 2019 5:09 AM
To: lpdirectdraw7
Cc: freefont-bugs@gnu.org
Subject: Re: [Freefont-bugs] Font licensing

Hi,

The following is my opinion on the subject:

In delivering the font or any part of it, it is crucial that you make
absolutely obvious to your customer that GNU FreeFont is a separate
product, that it is free software available elsewhere, and that you
provide the GNU FreeFont documents to the customer in an absolutely
transparent way.

It should be adequate to place GNU FreeFont and all its documents in
separate folder in whatever delivery media you use, in such a way that
the customer will easily see it and be able to read the documents.  If
your software installs or copies the GNU FreeFont software into the
customer's  system, the software should inform the customer that it is
doing so, that GNU FreeFont is free software available elsewher, and
where the customer can find the documents of GNU FreeFont.

You must not insert GNU FreeFont or any part  or modification of it
into the binary files of your non-free product (that would be
"embedding").  GNU FreeFont must in no way be used as "a part" of your
product. You must not deliver GNU FreeFont or any modification of it
without making it absolutely clear to your customer that they have
received GNU FreeFont.  You must not obscure the fact in any way that
GNU FreeFont is free sofware available elsewhere, or obscure its
documentation.

Let us know if you have any further questions!

On Fri, Sep 13, 2019 at 7:59 PM lpdirectdraw7 via Freefont-bugs
 wrote:
>
> I am looking to build a for profit video game. The faq says that i can bundle 
> the font with my software but not embed. What is the difference between 
> bundling and embedding?
>
>
>
> Sent from my Samsung Galaxy smartphone.



Re: [Freefont-bugs] Font licensing

2019-09-14 Thread Rick Marczak via Freefont-bugs
Do I need to include a special ReadMe file or something in the folder that I 
put the font in?

Sent from Mail for Windows 10

From: Steve White
Sent: Saturday, September 14, 2019 5:09 AM
To: lpdirectdraw7
Cc: freefont-bugs@gnu.org
Subject: Re: [Freefont-bugs] Font licensing

Hi,

The following is my opinion on the subject:

In delivering the font or any part of it, it is crucial that you make
absolutely obvious to your customer that GNU FreeFont is a separate
product, that it is free software available elsewhere, and that you
provide the GNU FreeFont documents to the customer in an absolutely
transparent way.

It should be adequate to place GNU FreeFont and all its documents in
separate folder in whatever delivery media you use, in such a way that
the customer will easily see it and be able to read the documents.  If
your software installs or copies the GNU FreeFont software into the
customer's  system, the software should inform the customer that it is
doing so, that GNU FreeFont is free software available elsewher, and
where the customer can find the documents of GNU FreeFont.

You must not insert GNU FreeFont or any part  or modification of it
into the binary files of your non-free product (that would be
"embedding").  GNU FreeFont must in no way be used as "a part" of your
product. You must not deliver GNU FreeFont or any modification of it
without making it absolutely clear to your customer that they have
received GNU FreeFont.  You must not obscure the fact in any way that
GNU FreeFont is free sofware available elsewhere, or obscure its
documentation.

Let us know if you have any further questions!

On Fri, Sep 13, 2019 at 7:59 PM lpdirectdraw7 via Freefont-bugs
 wrote:
>
> I am looking to build a for profit video game. The faq says that i can bundle 
> the font with my software but not embed. What is the difference between 
> bundling and embedding?
>
>
>
> Sent from my Samsung Galaxy smartphone.



Re: [Freefont-bugs] Font licensing

2019-09-14 Thread Steve White
Hi,

The following is my opinion on the subject:

In delivering the font or any part of it, it is crucial that you make
absolutely obvious to your customer that GNU FreeFont is a separate
product, that it is free software available elsewhere, and that you
provide the GNU FreeFont documents to the customer in an absolutely
transparent way.

It should be adequate to place GNU FreeFont and all its documents in
separate folder in whatever delivery media you use, in such a way that
the customer will easily see it and be able to read the documents.  If
your software installs or copies the GNU FreeFont software into the
customer's  system, the software should inform the customer that it is
doing so, that GNU FreeFont is free software available elsewher, and
where the customer can find the documents of GNU FreeFont.

You must not insert GNU FreeFont or any part  or modification of it
into the binary files of your non-free product (that would be
"embedding").  GNU FreeFont must in no way be used as "a part" of your
product. You must not deliver GNU FreeFont or any modification of it
without making it absolutely clear to your customer that they have
received GNU FreeFont.  You must not obscure the fact in any way that
GNU FreeFont is free sofware available elsewhere, or obscure its
documentation.

Let us know if you have any further questions!

On Fri, Sep 13, 2019 at 7:59 PM lpdirectdraw7 via Freefont-bugs
 wrote:
>
> I am looking to build a for profit video game. The faq says that i can bundle 
> the font with my software but not embed. What is the difference between 
> bundling and embedding?
>
>
>
> Sent from my Samsung Galaxy smartphone.