[Freevo-devel] Re: skin guideline, please comment
Aubin Paul wrote: Uhm... blurr2 inherits info, not blue... Yes and no. You inherited from info, but didn't use anything from it. But nevertheless, info inherits from blue and so your skin needed a small change. Right now I made your skin inherit from basic because info wasn't needed and it will speed up things to avoid extra includes (blurr2 - basic is faster than blurr2 - info - basic). But of course you can change it back. Dischi -- Chaos, panic, pandemonium - my work here is done. --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
[Freevo-devel] Re: skin guideline, please comment
It seems to work fine now... when I was first working on it, I tried removing the info reference and it exploded, but the changes that you and I have made over the past few days seem to remove the dependence. Aubin On Wed, Jan 14, 2004 at 10:27:38AM +0100, Dirk Meyer wrote: Aubin Paul wrote: Uhm... blurr2 inherits info, not blue... Yes and no. You inherited from info, but didn't use anything from it. But nevertheless, info inherits from blue and so your skin needed a small change. Right now I made your skin inherit from basic because info wasn't needed and it will speed up things to avoid extra includes (blurr2 - basic is faster than blurr2 - info - basic). But of course you can change it back. Dischi -- Chaos, panic, pandemonium - my work here is done. --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
[Freevo-devel] Re: skin guideline, please comment
Aubin Paul wrote: It seems to work fine now... when I was first working on it, I tried removing the info reference and it exploded, but the changes that you and I have made over the past few days seem to remove the dependence. Good to know. Now I promise I won't touch your skin until it's finished :-) Dischi -- Fast, cheap, good: pick two. --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
[Freevo-devel] Re: skin guideline, please comment
Dirk Meyer wrote: Since noone said anything against it, I will make blue.py to a template which defines everything needed. OK, done. blue.fxd is now gone, there is now a basic.fxd. Every skin should inherit from this one to make sure everything is defined. I changed all skins to fit that new style (@Aubin: I also checked in a modified version of blurr2, it looks the same, only uses basic now). Dischi -- If you're not part of the solution, be part of the problem! --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
[Freevo-devel] Re: skin guideline, please comment
Uhm... blurr2 inherits info, not blue... On Tue, Jan 13, 2004 at 08:16:28PM +0100, Dirk Meyer wrote: Dirk Meyer wrote: Since noone said anything against it, I will make blue.py to a template which defines everything needed. OK, done. blue.fxd is now gone, there is now a basic.fxd. Every skin should inherit from this one to make sure everything is defined. I changed all skins to fit that new style (@Aubin: I also checked in a modified version of blurr2, it looks the same, only uses basic now). Dischi -- If you're not part of the solution, be part of the problem! --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
[Freevo-devel] Re: skin guideline, please comment
Since noone said anything against it, I will make blue.py to a template which defines everything needed. Dischi -- The truth may be out there, but lies are inside your head. -- (Terry Pratchett, Hogfather) --- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html ___ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel