Re: Next Steps
On Mon, Mar 05, 2018 at 07:17:53AM -0500, Dan Espen wrote: > It would be nice to see Fvwm actually work with RandR. Hi Dan, > Working would be sensing the change and moving windows into the new > screen dimensions. Every once and a while I get the urge to try my > 1600x1200 panel as 1200x1600. Definitely. :) I had started some of the groundwork for this: https://github.com/fvwmorg/fvwm/commits/ta/randr I've just rebased it against master, and pushed the result out. I can't remember what state I left it in, but I suppose none of the reflection work has been done yet. It should though detect different monitors, etc. -- Thomas Adam
Re: Next Steps
Thomas Adam <tho...@xteddy.org> writes: > Hi, > > Now that the copyright issue has been sorted out, and we're largely able to > resume things, I can't remember what we said about what the next steps were > with fvwm. > > I know we had some conversations around the state of fvwm2, with this odd > split between my deprecating a bunch of modules, and fvwm2-stable being a > branch which undoes this, but I recall we've drawn a line under this now. Or > rather, I will no longer personally be touching fvwm2 in any guise. AFAIAC, > I'm done with that. > > So it begs the question what to do next and how to approach doing that work. > There's a list of ideas I'd started either to write or collate from elsewhere, > and I know that Dominik has been kind enough to comment on some of those: > > https://github.com/fvwmorg/fvwm/blob/master/TODO.md > > There's some really good ideas there -- and there's the core of fvwm which > will really lend itself well to trying to improve and modernise things. I'm > keen on that point -- with a 20+ year old project, it's always good to take > the opportunity to weed/prune/modernise what's there when the opportunity > presents itself. It's something I tried to do in part with fvwm2, and failed. > > Thoughts welcome. It would be nice to see Fvwm actually work with RandR. Working would be sensing the change and moving windows into the new screen dimensions. Every once and a while I get the urge to try my 1600x1200 panel as 1200x1600. -- Dan Espen
Next Steps
Hi, Now that the copyright issue has been sorted out, and we're largely able to resume things, I can't remember what we said about what the next steps were with fvwm. I know we had some conversations around the state of fvwm2, with this odd split between my deprecating a bunch of modules, and fvwm2-stable being a branch which undoes this, but I recall we've drawn a line under this now. Or rather, I will no longer personally be touching fvwm2 in any guise. AFAIAC, I'm done with that. So it begs the question what to do next and how to approach doing that work. There's a list of ideas I'd started either to write or collate from elsewhere, and I know that Dominik has been kind enough to comment on some of those: https://github.com/fvwmorg/fvwm/blob/master/TODO.md There's some really good ideas there -- and there's the core of fvwm which will really lend itself well to trying to improve and modernise things. I'm keen on that point -- with a 20+ year old project, it's always good to take the opportunity to weed/prune/modernise what's there when the opportunity presents itself. It's something I tried to do in part with fvwm2, and failed. Thoughts welcome. -- Thomas Adam