[Gaim-bugs] [ gaim-Bugs-1668750 ] gaim defaults away on startup, dropdown menu doesn't match
Bugs item #1668750, was opened at 2007-02-25 21:46 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668750&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: erpo41 (erpo41) Assigned to: Nobody/Anonymous (nobody) Summary: gaim defaults away on startup, dropdown menu doesn't match Initial Comment: When I start gaim, it defaults to "away" as opposed to available. This away status is reflected properly in the system tray icon. But when I open the buddy list, the dropdown menu at the bottom of the buddy list says "Available". Using the dropdown menu to switch from "Available" to "Away" and then back to "Available" fixes the problem. See the screenshot. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668750&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1666069 ] Solaris linking error (gaim static library)
Bugs item #1666069, was opened at 2007-02-22 20:33 Message generated for change (Comment added) made by lingforum You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1666069&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: solaris Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: lingforum (lingforum) Assigned to: Ethan Blanton (eblanton) Summary: Solaris linking error (gaim static library) Initial Comment: Solaris(SunOS 5.10) linking error while using gaim-2.0.0beta6 static library into a c++ application. The error is mentioned below. Undefined symbol: gaim_init_oscar_plugin, gaim_init_jabber_plugin, gaim_init_yahoo_plugin , gaim_init_msn_plugin. First reference in file:gaim-2.0.0beta6/install/lib/libgaim.a(core.o) Configure option used for compiling gaim: ./configure --disable-gtkui --disable-consoleui --enable-gnutls=yes --with-gnutls-includes=/usr/include --with-gnutls-libs=/usr/lib --disable-perl --disable-schemas-install CPPFLAGS=-D_REENTRANT --prefix=gaim-2.0.0beta6/install --enable-shared=no --enable-static=yes --with-static-prpls=yahoo,msn,oscar,jabber GLIB_CFLAGS=-I/glib-2.12.3/install/include/glib-2.0 -I/glib-2.12.3/install/lib/glib-2.0/include GLIB_LIBS=-L/glib-2.12.3/install/lib -lgobject-2.0 -lgmodule-2.0 -lgthread-2.0 -lglib-2.0 -- >Comment By: lingforum (lingforum) Date: 2007-02-26 13:19 Message: Logged In: YES user_id=1710963 Originator: YES Hi Ethan, Please find the detail report. I got the below, at the end of the gaim make: /bin/bash ../libtool --silent --tag=CC --mode=link gcc -g -g -O2 -o libgaim.la -rpath /export/home/durai/test/gaim-2.0.0beta6/install/lib -export-dynamic account.lo accountopt.lo blist.lo buddyicon.lo cipher.lo circbuffer.lo cmds.lo connection.lo conversation.lo core.lo debug.lo desktopitem.lo eventloop.lo ft.lo idle.lo imgstore.lo log.lo mime.lo network.lo ntlm.lo notify.lo plugin.lo pluginpref.lo pounce.lo prefix.lo prefs.lo privacy.lo proxy.lo prpl.lo request.lo roomlist.lo savedstatuses.lo server.lo signals.lo dnsquery.lo dnssrv.lo status.lo stringref.lo stun.lo sound.lo sslconn.lo upnp.lo util.lo value.lo xmlnode.lo whiteboard.lo -L/export/home/durai/final/gateway/SunOS-i86pc/glib-2.12.3/install/lib -lgobject-2.0 -lgmodule-2 .0 -lgthread-2.0 -lglib-2.0 -lxml2 -lpthread -lz -lm -lsocket -lnsl protocols/yahoo/libyahoo.a protocols/msn/libmsn.a protocols/oscar/liboscar.a protocols/jabber/libjabber.a -lm -lsocket -lnsl -lresolv *** Warning: Linking the shared library libgaim.la against the *** static library protocols/yahoo/libyahoo.a is not portable! *** Warning: Linking the shared library libgaim.la against the *** static library protocols/msn/libmsn.a is not portable! *** Warning: Linking the shared library libgaim.la against the *** static library protocols/oscar/liboscar.a is not portable! *** Warning: Linking the shared library libgaim.la against the *** static library protocols/jabber/libjabber.a is not portable! ar: protocols/yahoo/libyahoo.a is in archive format - embedded archives are not allowed ar: protocols/msn/libmsn.a is in archive format - embedded archives are not allowed ar: protocols/oscar/liboscar.a is in archive format - embedded archives are not allowed ar: protocols/jabber/libjabber.a is in archive format - embedded archives are not allowed - I just checked the "ar" version: bash-3.00$ ar -V ar: Software Generation Utilities (SGU) Solaris-ELF (4.0) - I just checked the libraries file type: bash-3.00$ file gaim-2.0.0beta6/libgaim/protocols/yahoo/libyahoo.a gaim-2.0.0beta6/libgaim/protocols/yahoo/libyahoo.a: current ar archive, not a dynamic executable or shared object bash-3.00$ bash-3.00$ file gaim-2.0.0beta6/libgaim/protocols/msn/libmsn.a gaim-2.0.0beta6/libgaim/protocols/msn/libmsn.a: current ar archive, not a dynamic executable or shared object bash-3.00$ bash-3.00$ file gaim-2.0.0beta6/libgaim/protocols/jabber/libjabber.a gaim-2.0.0beta6/libgaim/protocols/jabber/libjabber.a: current ar archive, not a dynamic executable or shared object bash-3.00$ bash-3.00$ file gaim-2.0.0beta6/libgaim/protocols/oscar/liboscar.a gaim-2.0.0beta6/libgaim/protocols/oscar/liboscar.a: current ar archive, not a dynamic executable or shared object bash-3.00$ bash-3.00$ file gaim-2.0.0beta6/install/lib/libgaim.a gaim-2.0.0beta6/install/lib/libgaim.a: current ar archive, not a dynamic executable or shared object bash-3.00$ I checked "nm" on libgaim and got the messages like, /usr/ccs/bin/nm: libyahoo.a: invalid file type /usr/ccs/bin/nm: libmsn.a: invalid file type /usr/ccs/bin/nm: libjabber.a: invalid file type /usr/
[Gaim-bugs] [ gaim-Bugs-1629530 ] can't connect to Google Talk
Bugs item #1629530, was opened at 2007-01-06 12:44 Message generated for change (Comment added) made by impleri You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1629530&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 5 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LogicalDash (logicaldash) Assigned to: Sean Egan (seanegan) Summary: can't connect to Google Talk Initial Comment: In Beta 5, I can no longer connect to Google Talk. It worked fine in beta 3, which is the last version I used, and I carried all of the same settings over to beta 5. The error given is "Couldn't connect to host". -- Comment By: Christopher (impleri) Date: 2007-02-25 22:10 Message: Logged In: YES user_id=1265186 Originator: NO I've got the same problem running Beta 5 in Debian etch...and cyrus-sasl packages are installed. It is also happening with MSN, but that may be an unrelated phenomenon. -- Comment By: Mark Doliner (thekingant) Date: 2007-01-15 00:18 Message: Logged In: YES user_id=20979 Originator: NO It sounds like you need to install some additional cyrus-sasl packages. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1629530&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1596466 ] Quotes and gt/lt printed as HTML entities in Meanwhile conv
Bugs item #1596466, was opened at 2006-11-14 13:08 Message generated for change (Comment added) made by thekingant You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1596466&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 6 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Mad Druid (maddruid) >Assigned to: Mark Doliner (thekingant) Summary: Quotes and gt/lt printed as HTML entities in Meanwhile conv Initial Comment: I am running gaim 2.0.0 beta 4 and I use it daily in a conference with my co-workers. We start a conference every morning and use it as a way to keep in touch (we are in different parts of the country). I'm not sure which version it started with, but any time you type a quotation mark or a greater than or a less than symbol, what gets printed in the conference is " < or > This does not happen when you have an individual meanwhile chat with someone. If you need more information, please let me know. -- >Comment By: Mark Doliner (thekingant) Date: 2007-02-25 23:30 Message: Logged In: YES user_id=20979 Originator: NO I committed the mentioned patch, so this should be fixed in the next release. -- Comment By: David Everly (deckrider) Date: 2007-02-09 11:10 Message: Logged In: YES user_id=1113403 Originator: NO Forgot to say that my test was on Debian GNU/Linux (Etch). -- Comment By: Mad Druid (maddruid) Date: 2007-02-09 10:49 Message: Logged In: YES user_id=1488257 Originator: YES I just tested the patch on windows as well and it works great! I tested <, >, &, ", and shift-enter. No HTML, no html entities. -- Comment By: David Everly (deckrider) Date: 2007-02-09 10:44 Message: Logged In: YES user_id=1113403 Originator: NO I finally had the opportunity to test this patch and it works for me! -- Comment By: Stu Tomlinson (nosnilmot) Date: 2007-02-09 07:36 Message: Logged In: YES user_id=309779 Originator: NO It is indeed intended that the core sends html to prpls now, see: http://svn.sourceforge.net/viewvc/gaim?view=rev&revision=14518 sorry I obviously didn't get the sametime adjustments correct (as I suspected in my commit message). -- Comment By: Christopher (siege) O'Brien (taliesein) Date: 2007-02-09 01:15 Message: Logged In: YES user_id=77326 Originator: NO I'd thrown in some stripping code (incorrectly), but the problem is really that the GaimConvesation is sending HTML formatting to the conversation at all; it should only allow and send on plain-text. I think I may have fixed this by adjusting the conversation flags immediately after creation, and I'm testing it out. -- Comment By: Mad Druid (maddruid) Date: 2007-02-08 23:59 Message: Logged In: YES user_id=1488257 Originator: YES I got the libsametime.dll compiled in windows, but surprisingly, I can't find anyone at work to test a conference with me at midnight. I'll try it in the morning and report back to the ticket. Thanks for the patch. -- Comment By: Mad Druid (maddruid) Date: 2007-02-08 22:37 Message: Logged In: YES user_id=1488257 Originator: YES Changed category to None. -- Comment By: David Everly (deckrider) Date: 2007-02-08 22:25 Message: Logged In: YES user_id=1113403 Originator: NO By the way, I disagree with the category=win32...it happens on linux also, both beta5 and beta6 at least. -- Comment By: David Everly (deckrider) Date: 2007-02-08 22:20 Message: Logged In: YES user_id=1113403 Originator: NO I've uploaded patch 1655707 to address this (untested as of yet, but will report back when I can access a sametime/meanwhile server tomorrow): https://sourceforge.net/tracker/index.php?func=detail&aid=1655707&group_id=235&atid=300235 -- Comment By: Mad Druid (maddruid) Date: 2007-01-29 15:33 Message: Logged In: YES user_id=1488257 Originator: YES Also discovered today thath the underscore symbol gets converted to . I pasted the following URL into the conference today: http://www.microsoft-watch.com/content/vista/tmobile_offers_vista_users_free_wifi_at_its_hotspots.html It was converted to this when it was di
[Gaim-bugs] [ gaim-Bugs-1657293 ] Gaim crashes while showing some custom emoticon
Bugs item #1657293, was opened at 2007-02-11 05:29 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1657293&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: segfault Group: None >Status: Closed Resolution: None Priority: 5 Private: No Submitted By: pop killer (pop_killer) Assigned to: Stu Tomlinson (nosnilmot) Summary: Gaim crashes while showing some custom emoticon Initial Comment: Gaim crashes while showing some custom emoticon. System: Ubuntu 6.10 Error: Segmentation fault (core dumped) It crashes only with one smile. -- >Comment By: SourceForge Robot (sf-robot) Date: 2007-02-25 19:20 Message: Logged In: YES user_id=1312539 Originator: NO This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). -- Comment By: Luke Schierer (lschiere) Date: 2007-02-11 07:00 Message: Logged In: YES user_id=28833 Originator: NO also, what version of gaim? I believe Ubuntu is distributing 2.0.0 beta3.1? -- Comment By: Luke Schierer (lschiere) Date: 2007-02-11 07:00 Message: Logged In: YES user_id=28833 Originator: NO Please get a backtrace as described on http://gaim.sourceforge.net/gdb.php, or if using windows install the gaim-debug package and get a gaim.RPT file as described here http://gaim.sourceforge.net/win32/#debug -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1657293&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668546 ] Socket Error 10060
Bugs item #1668546, was opened at 2007-02-25 15:35 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Balask (balask) Assigned to: Daniel Atallah (datallah) Summary: Socket Error 10060 Initial Comment: AIM and MSN won't connect, but every other protocol will. Have tried disabling firewall, without router and reinstalled. AIM reports error socket #10060. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 22:05 Message: Logged In: YES user_id=325843 Originator: NO I don't know what "make them a system service in McAfee" means, I've never used the mcafee firewall. 10060 means "Connection Timed out" - your firewall is almost certainly the culprit. My only suggestion is to look at your firewall documentation and/or search online - if the firewall isn't letting gaim's traffic through, there isn't much we can do to until it is configured to allow gaim to use the ports listed in the faq. -- Comment By: Balask (balask) Date: 2007-02-25 19:09 Message: Logged In: YES user_id=1728717 Originator: YES yes I have tried to make them a system service in McAfee. This did not resolve the problem. -- Comment By: Daniel Atallah (datallah) Date: 2007-02-25 15:37 Message: Logged In: YES user_id=325843 Originator: NO Are you using Norton Internet Security or some other crappy software firewall? If so, see the note at http://gaim.sf.net/win32#faq -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668689 ] Lag when pasting while using X Mouse for Windows
Bugs item #1668689, was opened at 2007-02-25 20:45 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668689&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Ethan Allison (neonstream) Assigned to: Daniel Atallah (datallah) Summary: Lag when pasting while using X Mouse for Windows Initial Comment: How to reproduce: 1. Download and install X Mouse for Windows. http://www.softpedia.com/get/System/OS-Enhancements/X-Mouse.shtml 2. Go to the X Mouse preferences window (in the tray icon context menu) and turn on all the copy/pasting options. 3. Copy something to the clipboard. 4. Find a text field in Gaim that you can paste into. 5. Open up the context menu by right-clicking into it, as though you were going to paste. 6. You should notice a large delay until the menu actually appears, and that pasting is disabled (though it is throughout all applications due to the settings in X Mouse) System specifications: Windows Vista 6.0 build 6000 Enterprise Gaim 2.0.0beta6 GTK+ 2.10.8 rev a Glib runtime 2.12.9 -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668689&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1629586 ] gaim starts minimized when it should start in tray
Bugs item #1629586, was opened at 2007-01-06 16:17 Message generated for change (Comment added) made by charkins You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1629586&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 5 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Michael Stather (michaelstather) Assigned to: Nobody/Anonymous (nobody) Summary: gaim starts minimized when it should start in tray Initial Comment: On ubuntu edgy, when I quit GNOME with gaim in the tray (and with the session manager enabled), when I restart the system it should start in the tray as well, but it start with the contact list minimized. -- Comment By: Casey Harkins (charkins) Date: 2007-02-25 19:43 Message: Logged In: YES user_id=254876 Originator: NO Patch #1668668 should hopefully fix this. If you're comfortable building gaim yourself, you could try applying this to the beta6 source and see if it solves your problem. -- Comment By: Casey Harkins (charkins) Date: 2007-02-11 19:01 Message: Logged In: YES user_id=254876 Originator: NO Sorry, I've been on the road pretty much straight for the last couple weeks (and leaving again in the morning). I should have some time later this week to devote to this and a couple other tray related bugs. This particular bug is likely a problem with the asynchronous creation/embedding of the tray icon in the notification area. I've got an idea on how to fix this (hopefully for good this time). -- Comment By: Michael Stather (michaelstather) Date: 2007-02-11 03:43 Message: Logged In: YES user_id=392303 Originator: YES Is there anything I can do to help with debugging? I'd really like if this would be fixed before the next version. -- Comment By: Michael Stather (michaelstather) Date: 2007-01-25 10:33 Message: Logged In: YES user_id=392303 Originator: YES No sorry it's just that when I start gaim using the script and I log-out and log-in gaim starts in the tray, but when I restart my system gaim always starts maximized. So the problem is, I can't use that script because then gaim won't use the session manager and the bug won't be visible. In general, since distributions like ubuntu don't use the session manager by default, there should be a simple switch in the options "start in tray" and "auto-connect on open" so the users can enable this and add gaim to the autostart -- Comment By: Michael Stather (michaelstather) Date: 2007-01-25 10:08 Message: Logged In: YES user_id=392303 Originator: YES The strange thing is, when I start GAIM with autostart (and not with the session manager) GAIM always starts in the tray. -- Comment By: Casey Harkins (charkins) Date: 2007-01-17 10:36 Message: Logged In: YES user_id=254876 Originator: NO Can you get the gaim debug output with timestamps for this? You'd first need to open the debug window in gaim and make sure the timestamps option is selected. Next, you'll probably need to create a shell script to run gaim, something like this: #!/bin/sh /usr/bin/gaim -d > /tmp/gaim.log Finally, change your gnome session to start gaim using this script instead. There should be a "Sessions" tool under the System->Preferences menu in Gnome. Log in and out of gnome until you get gaim to start minimized (instead of hidden to tray), then attach the gaim.log here. -- Comment By: Michael Stather (michaelstather) Date: 2007-01-13 04:43 Message: Logged In: YES user_id=392303 Originator: YES This is still the case with beta5, but in a slightly different way. When gaim is in the tray on session logout, it sometimes starts restored (the window is visible) on login. About half the time, the other half everything works fine. I experienced this on ubuntu edgy with session management enabled. -- Comment By: Luke Schierer (lschiere) Date: 2007-01-10 13:40 Message: Logged In: YES user_id=28833 Originator: NO This bug was filed against an old version of gaim. If you are not using the lastest version, please upgrade. If you are using the latest version, and the bug persists, please indicate so and reopen this bug. -- Comment By: Michael Stather (michaelstather) Date: 2007-01-09 17:57 Message: Logged In: YES user_id=3
[Gaim-bugs] [ gaim-Bugs-1653581 ] 2.0beta6 does not compile on Solaris 9 w/gcc 3.4.6
Bugs item #1653581, was opened at 2007-02-07 02:31 Message generated for change (Comment added) made by sadrul You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1653581&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: solaris Group: 2.0.0 beta 6 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: rsk254 (rsk254) Assigned to: Sadrul Habib Chowdhury (sadrul) Summary: 2.0beta6 does not compile on Solaris 9 w/gcc 3.4.6 Initial Comment: Configured gaim with: ./configure --disable-rpath --disable-audio --disable-tcl --disable-tk --disable-gtkspell --disable-deprecated --disable-gevolution --with-x --enable-gnutls --enable-cyrus-sasl --disable-perl "make" subsequently reports (in part): make[3]: Entering directory `/src/NEW/gaim-2.0.0beta6/console' (various warnings) gntgaim.c:46:20: getopt.h: No such file or directory (various errors tripped as the result of no getopt) See attached file for the above in more detail (captured via "make >& errs") I believe we've discussed this before, with an earlier beta of 2.0, but I've been unable to locate that while searching today. My apologies if that's due to poor searching on my part. -- Comment By: Sadrul Habib Chowdhury (sadrul) Date: 2007-02-26 07:01 Message: Logged In: YES user_id=1132702 Originator: NO This bug has been fixed for the next release. -- Comment By: Sadrul Habib Chowdhury (sadrul) Date: 2007-02-08 23:31 Message: Logged In: YES user_id=1132702 Originator: NO There is a getopt.h in console/, but it doesn't seem to get included in the distributed files. I wonder if I should add the files in console/Makefile.am:EXTRA_DIST -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1653581&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668546 ] Socket Error 10060
Bugs item #1668546, was opened at 2007-02-25 15:35 Message generated for change (Comment added) made by balask You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 >Status: Open Resolution: None Priority: 5 Private: No Submitted By: Balask (balask) Assigned to: Daniel Atallah (datallah) Summary: Socket Error 10060 Initial Comment: AIM and MSN won't connect, but every other protocol will. Have tried disabling firewall, without router and reinstalled. AIM reports error socket #10060. -- >Comment By: Balask (balask) Date: 2007-02-25 19:09 Message: Logged In: YES user_id=1728717 Originator: YES yes I have tried to make them a system service in McAfee. This did not resolve the problem. -- Comment By: Daniel Atallah (datallah) Date: 2007-02-25 15:37 Message: Logged In: YES user_id=325843 Originator: NO Are you using Norton Internet Security or some other crappy software firewall? If so, see the note at http://gaim.sf.net/win32#faq -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1649500 ] networkmanager integration broken
Bugs item #1649500, was opened at 2007-02-01 08:21 Message generated for change (Comment added) made by lcolitti You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1649500&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Pierre Ossman (dr7eus) Assigned to: Sean Egan (seanegan) Summary: networkmanager integration broken Initial Comment: I really like this new integration with NetworkManager. It makes using gaim on a laptop really fantastic. In beta 6 however, things stopped working. It communicates with NM (I see "waiting for network") but it doesn't really do anything. So it doesn't reconnect when I move from one connection to another, meaning I have to wait for a connection reset/timeout or manually disconnect and reconnect. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-25 23:59 Message: Logged In: YES user_id=549185 Originator: NO I see this with all the protocols I use (ICQ, MSN and jabber/google talk) -- Comment By: Pierre Ossman (dr7eus) Date: 2007-02-25 09:22 Message: Logged In: YES user_id=687084 Originator: YES I am experiencing this with MSN and ICQ (the only two I use). -- Comment By: Richard Laager (rlaager) Date: 2007-02-25 05:42 Message: Logged In: YES user_id=156487 Originator: NO Which protocol(s) are you experiencing with this? -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-24 23:35 Message: Logged In: YES user_id=549185 Originator: NO Ok, I think I understand. The idea behind the new code was "If we get told that our network connection has been disconnected, we'll try to actually use the connection to make sure. If we've really been disconnected, we'll get an error. If not, it's a false alarm and we shouldn't do anything". Unfortunately this logic doesn't work under linux because send() on a TCP socket will succeed even if there's no network connection. So the error doesn't occur and gaim gets stuck thinking it has a connection when it actually doesn't. Even re-establishing the network connection does not fix this, so gaim stays in a zombie state until you reconnect manually. This code should be backed out or #ifdef'd out under linux. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-24 23:34 Message: Logged In: YES user_id=549185 Originator: NO Ok, I think I understand. The idea behind the new code was "If we get told that our network connection has been disconnected, we'll try to actually use the connection to make sure. If we've really been disconnected, we'll get an error. If not, it's a false alarm and we shouldn't do anything". Unfortunately this logic doesn't work under linux because send() on a TCP socket will succeed even if there's no network connection. So the error doesn't occur and gaim gets stuck thinking it has a connection when it actually doesn't. Even re-establishing the network connection does not fix this, so gaim stays in a zombie state until you reconnect manually. This code should be backed out or #ifdef'd out under linux. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-24 23:07 Message: Logged In: YES user_id=549185 Originator: NO This broke in revision 17811, as backing out that change fixes the problem: http://gaim.svn.sourceforge.net/viewvc/gaim?view=rev&revision=17811 I think the new code added in that revision is supposed to keep the connection alive in case network detection mistakenly detects a disconnect. However, it doesn't work for me under linux with networkmanager. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-13 22:39 Message: Logged In: YES user_id=549185 Originator: NO I see this too, using Gaim 2.0.0beta6 on Debian unstable. Th version of NetworkManager I have is 0.6.4, so "install 0.6.4" is not a workaround. :-) -- Comment By: Pierre Ossman (dr7eus) Date: 2007-02-01 18:47 Message: Logged In: YES user_id=687084 Originator: YES I use a post-0.6.4 CVS snapshot, so that can't be it. -- Comment By: authUSER (authuser) Date: 2007-02-01 17:56 Message: Logged In: YES user_id=1234448 Originator: NO Hello, if you use network-manager 0.6.3 and below, you have to update your network-manager to
[Gaim-bugs] [ gaim-Bugs-1668631 ] Segfault in conversation window
Bugs item #1668631, was opened at 2007-02-25 23:26 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668631&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: segfault Group: v1.5.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Chris Cera (chriscera) Assigned to: Nobody/Anonymous (nobody) Summary: Segfault in conversation window Initial Comment: SYSTEM: Gentoo Linux, here are the use variables of my build. [ebuild R ] net-im/gaim-1.5.0 USE="nas nls perl spell -cjk -debug -eds -gnutls -krb4 -silc -tcl -tk" 0 kB DESCRIPTION: This application crashes after only seconds of communicating with another user. Sometimes it will immediately after I initiate a conversation. It seems that a chat conversation window must be open for the crash to occur, since it does not happen while the app since idle in the gnome panel. The backtrace is below. I will be happy to work with any developers that want more information. BACKTRACE: Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1218906448 (LWP 11785)] 0xb7d6ac06 in gtk_text_insert () from /usr/lib/libgtk-x11-2.0.so.0 (gdb) bt full #0 0xb7d6ac06 in gtk_text_insert () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #1 0xb7d8333c in gtk_text_iter_ends_line () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #2 0xb7d835c8 in gtk_text_iter_forward_to_line_end () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #3 0xb7d88658 in gtk_text_layout_get_iter_at_line () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #4 0xb7d8c7ba in gtk_text_layout_get_iter_at_position () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #5 0xb7d8c86e in gtk_text_layout_get_iter_at_pixel () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #6 0xb7d9dad3 in gtk_text_view_get_buffer () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #7 0xb7ce49de in gtk_marshal_BOOLEAN__VOID () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #8 0xb78aa759 in g_value_set_boxed () from /usr/lib/libgobject-2.0.so.0 No symbol table info available. #9 0xb78abf29 in g_closure_invoke () from /usr/lib/libgobject-2.0.so.0 No symbol table info available. #10 0xb78bcb7e in g_signal_chain_from_overridden () from /usr/lib/libgobject-2.0.so.0 No symbol table info available. #11 0xb78bdaed in g_signal_emit_valist () from /usr/lib/libgobject-2.0.so.0 No symbol table info available. #12 0xb78bdec9 in g_signal_emit () from /usr/lib/libgobject-2.0.so.0 No symbol table info available. #13 0xb7e07eca in gtk_widget_get_default_style () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #14 0xb7cde238 in gtk_propagate_event () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #15 0xb7cdfcf2 in gtk_main_do_event () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #16 0xb7b59d0a in gdk_add_client_message_filter () from /usr/lib/libgdk-x11-2.0.so.0 No symbol table info available. #17 0xb7833ad9 in g_main_context_dispatch () from /usr/lib/libglib-2.0.so.0 No symbol table info available. #18 0xb7834318 in g_main_context_dispatch () from /usr/lib/libglib-2.0.so.0 No symbol table info available. #19 0xb78346b7 in g_main_loop_run () from /usr/lib/libglib-2.0.so.0 No symbol table info available. #20 0xb7cdf7e3 in gtk_main () from /usr/lib/libgtk-x11-2.0.so.0 No symbol table info available. #21 0x080f8654 in main () No symbol table info available. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668631&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668598 ] crash with MSN group chat
Bugs item #1668598, was opened at 2007-02-25 23:18 Message generated for change (Comment added) made by sobani You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668598&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 7 Private: No Submitted By: Patrick Huizinga (sobani) Assigned to: Stu Tomlinson (nosnilmot) Summary: crash with MSN group chat Initial Comment: Gaim crashed with group chat. At the moment of writing some people want to group chat with me on MSN. But every time I get invited, Gaim crashes. The funny thing is, at first I ended up in a group chat with them, but then suddenly (?) Gaim crashed. -- >Comment By: Patrick Huizinga (sobani) Date: 2007-02-26 00:00 Message: Logged In: YES user_id=1728771 Originator: YES My apologies, it's a little bit chaotic inside my head. The 'Gaim screens' I refer to are the main window and the chat window. Every time, except for the first one, I never got to see any messages or any of the buddies. I changed priority to 7 because for me it's a killer bug. And I see no way for me to work around it. Though it's not a bug that will affect everyone all the time. -- Comment By: Patrick Huizinga (sobani) Date: 2007-02-25 23:47 Message: Logged In: YES user_id=1728771 Originator: YES sorry, pressed return when trying to hit backspace. And I see no way to edit the message. [continues] When Gaim crashed for the first time I suspect someone else got added to the chat, but I'm not sure, as I never saw it coming (bad phun intended) After that I tried to restart Gaim and it went dead a few seconds later. I tried to get some gdb info, but it showed multiple ??() methods. As a Gentoo user I then emerged Gaim with the debug flag on. I then ran "gdb gaim" and waited. It was just another matter of seconds before I got invited again. The funny thing was though that this time the Gaim screens were open, but filled with white. Later gdb would tell me that Gaim was still running. Now I think of it, yesterday someone said he tried to add me to a MSN chat, but couldn't. I'm not sure if this is at all related though. gdb speaks of gstreamer to be the last one called (right?). I don't have any problems with sound afaik. Gaim bleeps and squeaks fine when needed. the final words of gdb (privacy edition): msn: S: NS 000: FLN [EMAIL PROTECTED] blist: Updating buddy status for [EMAIL PROTECTED] (MSN) util: Writing file blist.xml to directory /home/patrick/.gaim msn: S: NS 000: RNG 1176442624 207.46.26.171:1863 CKI 1298151.121104141 [EMAIL PROTECTED] DisplayName1 msn: new httpconn (0x840a2b8) dns: DNS query for '207.46.26.171' queued dns: Created new DNS child 6398, there are now 1 children. dns: Successfully sent DNS request to child 6398 dns: Got response for '207.46.26.171' dnsquery: IP resolved for 207.46.26.171 proxy: Attempting connection to 207.46.26.171 proxy: Connecting to 207.46.26.171:1863 with no proxy proxy: Connection in progress proxy: Connected. msn: C: SB 001: ANS 1 [EMAIL PROTECTED] 1298151.121104141 1176442624 msn: S: SB 001: IRO 1 1 8 [EMAIL PROTECTED] DisplayName2 prefs: /gaim/gtk/conversations/chat/default_height changed, scheduling save. prefs: /gaim/gtk/conversations/chat/default_height changed, scheduling save. [New Thread -1251652720 (LWP 6399)] [New Thread -1261438064 (LWP 6400)] msn: S: SB 001: IRO 1 2 8 [EMAIL PROTECTED] DisplayName3 [New Thread -1270195312 (LWP 6401)] msn: S: SB 001: IRO 1 3 8 [EMAIL PROTECTED] DisplayName4 [New Thread -1278588016 (LWP 6402)] msn: S: SB 001: IRO 1 4 8 [EMAIL PROTECTED] DisplayName5 [New Thread -1286980720 (LWP 6403)] msn: S: SB 001: IRO 1 5 8 [EMAIL PROTECTED] DisplayName6 [New Thread -1295373424 (LWP 6404)] msn: S: SB 001: IRO 1 6 8 [EMAIL PROTECTED] DisplayName1 [New Thread -1303766128 (LWP 6405)] msn: S: SB 001: IRO 1 7 8 [EMAIL PROTECTED] DisplayName7 [New Thread -1312158832 (LWP 6406)] msn: S: SB 001: IRO 1 8 8 [EMAIL PROTECTED] DisplayName8 [New Thread -1321358448 (LWP 6407)] [New Thread -1329751152 (LWP 6408)] [New Thread -1338143856 (LWP 6409)] [New Thread -1346536560 (LWP 6410)] [New Thread -1354929264 (LWP 6411)] [New Thread -1363321968 (LWP 6412)] [New Thread -1371714672 (LWP 6413)] [New Thread -1380107376 (LWP 6414)] [New Thread -1388500080 (LWP 6415)] msn: S: SB 001: ANS 1 OK Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1286980720 (LWP 6403)] 0xb7f593f1 in _gst_parse_yylex () from /usr/lib/libgstreamer-0.10.so.0 (gdb) bt full #0 0xb7f593f1 in _gst_parse_yylex () from /usr/lib/libgstreamer-0.10.so.0 No symbol table info available. #1 0xb4d1c0a8 in ?? () No symbol table info available. #2 0xb34
[Gaim-bugs] [ gaim-Bugs-1668598 ] crash with MSN group chat
Bugs item #1668598, was opened at 2007-02-25 23:18 Message generated for change (Comment added) made by sobani You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668598&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: 2.0.0 beta 6 Status: Open Resolution: None >Priority: 7 Private: No Submitted By: Patrick Huizinga (sobani) Assigned to: Stu Tomlinson (nosnilmot) >Summary: crash with MSN group chat Initial Comment: Gaim crashed with group chat. At the moment of writing some people want to group chat with me on MSN. But every time I get invited, Gaim crashes. The funny thing is, at first I ended up in a group chat with them, but then suddenly (?) Gaim crashed. -- >Comment By: Patrick Huizinga (sobani) Date: 2007-02-25 23:47 Message: Logged In: YES user_id=1728771 Originator: YES sorry, pressed return when trying to hit backspace. And I see no way to edit the message. [continues] When Gaim crashed for the first time I suspect someone else got added to the chat, but I'm not sure, as I never saw it coming (bad phun intended) After that I tried to restart Gaim and it went dead a few seconds later. I tried to get some gdb info, but it showed multiple ??() methods. As a Gentoo user I then emerged Gaim with the debug flag on. I then ran "gdb gaim" and waited. It was just another matter of seconds before I got invited again. The funny thing was though that this time the Gaim screens were open, but filled with white. Later gdb would tell me that Gaim was still running. Now I think of it, yesterday someone said he tried to add me to a MSN chat, but couldn't. I'm not sure if this is at all related though. gdb speaks of gstreamer to be the last one called (right?). I don't have any problems with sound afaik. Gaim bleeps and squeaks fine when needed. the final words of gdb (privacy edition): msn: S: NS 000: FLN [EMAIL PROTECTED] blist: Updating buddy status for [EMAIL PROTECTED] (MSN) util: Writing file blist.xml to directory /home/patrick/.gaim msn: S: NS 000: RNG 1176442624 207.46.26.171:1863 CKI 1298151.121104141 [EMAIL PROTECTED] DisplayName1 msn: new httpconn (0x840a2b8) dns: DNS query for '207.46.26.171' queued dns: Created new DNS child 6398, there are now 1 children. dns: Successfully sent DNS request to child 6398 dns: Got response for '207.46.26.171' dnsquery: IP resolved for 207.46.26.171 proxy: Attempting connection to 207.46.26.171 proxy: Connecting to 207.46.26.171:1863 with no proxy proxy: Connection in progress proxy: Connected. msn: C: SB 001: ANS 1 [EMAIL PROTECTED] 1298151.121104141 1176442624 msn: S: SB 001: IRO 1 1 8 [EMAIL PROTECTED] DisplayName2 prefs: /gaim/gtk/conversations/chat/default_height changed, scheduling save. prefs: /gaim/gtk/conversations/chat/default_height changed, scheduling save. [New Thread -1251652720 (LWP 6399)] [New Thread -1261438064 (LWP 6400)] msn: S: SB 001: IRO 1 2 8 [EMAIL PROTECTED] DisplayName3 [New Thread -1270195312 (LWP 6401)] msn: S: SB 001: IRO 1 3 8 [EMAIL PROTECTED] DisplayName4 [New Thread -1278588016 (LWP 6402)] msn: S: SB 001: IRO 1 4 8 [EMAIL PROTECTED] DisplayName5 [New Thread -1286980720 (LWP 6403)] msn: S: SB 001: IRO 1 5 8 [EMAIL PROTECTED] DisplayName6 [New Thread -1295373424 (LWP 6404)] msn: S: SB 001: IRO 1 6 8 [EMAIL PROTECTED] DisplayName1 [New Thread -1303766128 (LWP 6405)] msn: S: SB 001: IRO 1 7 8 [EMAIL PROTECTED] DisplayName7 [New Thread -1312158832 (LWP 6406)] msn: S: SB 001: IRO 1 8 8 [EMAIL PROTECTED] DisplayName8 [New Thread -1321358448 (LWP 6407)] [New Thread -1329751152 (LWP 6408)] [New Thread -1338143856 (LWP 6409)] [New Thread -1346536560 (LWP 6410)] [New Thread -1354929264 (LWP 6411)] [New Thread -1363321968 (LWP 6412)] [New Thread -1371714672 (LWP 6413)] [New Thread -1380107376 (LWP 6414)] [New Thread -1388500080 (LWP 6415)] msn: S: SB 001: ANS 1 OK Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1286980720 (LWP 6403)] 0xb7f593f1 in _gst_parse_yylex () from /usr/lib/libgstreamer-0.10.so.0 (gdb) bt full #0 0xb7f593f1 in _gst_parse_yylex () from /usr/lib/libgstreamer-0.10.so.0 No symbol table info available. #1 0xb4d1c0a8 in ?? () No symbol table info available. #2 0xb34a1d18 in ?? () No symbol table info available. #3 0x0001 in ?? () No symbol table info available. #4 0x0001 in ?? () No symbol table info available. #5 0xb73000e1 in ?? () from /lib/libc.so.6 No symbol table info available. #6 0xb729de37 in ?? () from /lib/libc.so.6 No symbol table info available. Backtrace stopped: previous frame identical to this frame (corrupt stack?) (gdb) quit The program is running. Exit anyway? (y or n) y -- You can respond by visiting: https://sourceforge.net/trac
[Gaim-bugs] [ gaim-Bugs-1668598 ] crash with MSN group chat invit(ed|ing)
Bugs item #1668598, was opened at 2007-02-25 23:18 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668598&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Patrick Huizinga (sobani) Assigned to: Stu Tomlinson (nosnilmot) Summary: crash with MSN group chat invit(ed|ing) Initial Comment: Gaim crashed with group chat. At the moment of writing some people want to group chat with me on MSN. But every time I get invited, Gaim crashes. The funny thing is, at first I ended up in a group chat with them, but then suddenly (?) Gaim crashed. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668598&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1645573 ] Gaim 2.0 Beta 6 Crash
Bugs item #1645573, was opened at 2007-01-26 13:58 Message generated for change (Comment added) made by d127001 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1645573&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Peter Zengota (pzengota) Assigned to: Daniel Atallah (datallah) Summary: Gaim 2.0 Beta 6 Crash Initial Comment: Gaim crashes randomly when I am doing absolutely nothing. I attached to RPT file. My whole screen freaks out, windows resizing, flashing, changing colors, etc -- Comment By: loclhst (d127001) Date: 2007-02-25 15:47 Message: Logged In: YES user_id=1295228 Originator: NO I had the same thing. Tabs on the right side and I would have multiple crashes a day. I moved the tabs to the top and have not had a single crash. I am not using transparancy Debugging Information Plugins: Enabled SSL: Gaim was compiled with SSL support. GTK+ Runtime: 2.10.7 Glib Runtime: 2.12.7 Library Support Cyrus SASL: Disabled Gadu-Gadu library (libgadu): Internal GtkSpell: Enabled GnuTLS: Disabled Network Security Services (NSS): Enabled Perl: Enabled Tcl: Enabled Tk: Enabled I wish to use my tabs on the side, and do not want them on top. I hope there is a resolution for this soon. -- Comment By: Megan Schneider (ciran) Date: 2007-02-16 00:21 Message: Logged In: YES user_id=801517 Originator: NO Has duplicate 1659875, which has good descriptions of behavior and additional trace -- Comment By: Daniel Atallah (datallah) Date: 2007-01-30 11:51 Message: Logged In: YES user_id=325843 Originator: NO the-kenny: If your tabs are on top, then it is a different issue. Follow the instructions at http://gaim.sf.net/win32#debug and report a new bug. -- Comment By: The-Kenny (the-kenny) Date: 2007-01-30 11:29 Message: Logged In: YES user_id=1682509 Originator: NO I have the same problem, gaim crasches randomly while I do nothing. My Tabs are on Top... -- Comment By: Peter Zengota (pzengota) Date: 2007-01-29 12:54 Message: Logged In: YES user_id=645237 Originator: YES I have moved the tabs to the top and Gaim has been running for ~6 hours without a crash. So, it definitely looks like it has to do with tab placement. -- Comment By: Peter Zengota (pzengota) Date: 2007-01-26 17:15 Message: Logged In: YES user_id=645237 Originator: YES OK, I'll give that a shot. -- Comment By: Peter Zengota (pzengota) Date: 2007-01-26 17:11 Message: Logged In: YES user_id=645237 Originator: YES OK, I'll give that a shot. -- Comment By: Daniel Atallah (datallah) Date: 2007-01-26 16:39 Message: Logged In: YES user_id=325843 Originator: NO Try tabs on the top to see if that makes this issue stop happening. -- Comment By: Peter Zengota (pzengota) Date: 2007-01-26 16:35 Message: Logged In: YES user_id=645237 Originator: YES Tabs are on the left, rather than the top. Transparency plugin is not enabled. -- Comment By: Daniel Atallah (datallah) Date: 2007-01-26 14:51 Message: Logged In: YES user_id=325843 Originator: NO Do you have your conversation tab placement set to anything other than on top? Are you using transparency? -- Comment By: Peter Zengota (pzengota) Date: 2007-01-26 14:45 Message: Logged In: YES user_id=645237 Originator: YES Debugging Information Plugins: Enabled SSL: Gaim was compiled with SSL support. GTK+ Runtime: 2.10.7 Glib Runtime: 2.12.7 -- Comment By: Daniel Atallah (datallah) Date: 2007-01-26 14:05 Message: Logged In: YES user_id=325843 Originator: NO Which GTK+ version are you using? (See Help->About) -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1645573&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay
[Gaim-bugs] [ gaim-Bugs-1668546 ] Socket Error 10060
Bugs item #1668546, was opened at 2007-02-25 15:35 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 >Status: Pending Resolution: None Priority: 5 Private: No Submitted By: Balask (balask) Assigned to: Daniel Atallah (datallah) Summary: Socket Error 10060 Initial Comment: AIM and MSN won't connect, but every other protocol will. Have tried disabling firewall, without router and reinstalled. AIM reports error socket #10060. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 15:37 Message: Logged In: YES user_id=325843 Originator: NO Are you using Norton Internet Security or some other crappy software firewall? If so, see the note at http://gaim.sf.net/win32#faq -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668546 ] Socket Error 10060
Bugs item #1668546, was opened at 2007-02-25 15:35 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 6 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Balask (balask) Assigned to: Daniel Atallah (datallah) Summary: Socket Error 10060 Initial Comment: AIM and MSN won't connect, but every other protocol will. Have tried disabling firewall, without router and reinstalled. AIM reports error socket #10060. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668546&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668185 ] MSN Login Bug is Back
Bugs item #1668185, was opened at 2007-02-24 21:40 Message generated for change (Comment added) made by jasontik You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668185&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: v1.5.0 Status: Closed Resolution: Out of Date Priority: 5 Private: No Submitted By: Jason (jasontik) Assigned to: Daniel Atallah (datallah) Summary: MSN Login Bug is Back Initial Comment: It appears the MSN login bug is back. GAIM Crashes when I try to log into a MSN account. -- >Comment By: Jason (jasontik) Date: 2007-02-25 14:31 Message: Logged In: YES user_id=1088713 Originator: YES Alright, thank you. I did find these betas in the sourceforge files section, however only 1.5.0 was accessible on the main site. Perhaps a note should be made there about this? -- Comment By: Daniel Atallah (datallah) Date: 2007-02-25 12:45 Message: Logged In: YES user_id=325843 Originator: NO You need to use 2.0.0beta3.1 or newer. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668185&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1647600 ] MSN connection problem
Bugs item #1647600, was opened at 2007-01-29 21:43 Message generated for change (Comment added) made by pensivecynic You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1647600&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: ravennolonger (ravennolonger) Assigned to: Stu Tomlinson (nosnilmot) Summary: MSN connection problem Initial Comment: Can anyone shed some light on an issue I have with Gaim on windows connecting to MSN. I can not connect to MSN either by regular protocol or even using the HTTP method. I however can connect to MSN using trillian. I would rather use gaim, but because it won't connect I am stuck using trillian for msn. I am not even sure this is a bug, but I'm not getting any help in the support threads, so I decided to open it in here opening some the developers would have an idea. Here is the error I am getting. Connection error from Notification server: Reading error Here is the debug log: gtkappbar: wnd_poschanging account: Connecting to account [EMAIL PROTECTED] connection: Connecting. gc = 01800030 msn: new httpconn (01824068) dnsquery: Performing DNS lookup for messenger.hotmail.com gtkappbar: wnd_poschanging dnsquery: IP resolved for messenger.hotmail.com proxy: Attempting connection to 65.54.239.80 proxy: Connecting to messenger.hotmail.com:1863 with no proxy proxy: Connection in progress proxy: Connected. msn: C: NS 000: VER 1 MSNP9 MSNP8 CVR0 msn: S: NS 000: VER 1 MSNP9 MSNP8 CVR0 msn: C: NS 000: CVR 2 0x0409 winnt 5.1 i386 MSNMSGR 6.0.0602 MSMSGS [EMAIL PROTECTED] msn: S: NS 000: CVR 2 7.5.0324 7.5.0324 6.2.0208 http://msgr.dlservice.microsoft.com/download/5/a/8/5a892c0f-5b87-4767-8927-6fe5d8cfc582/Install_MSN_Messenger.exe http://messenger.msn.com msn: C: NS 000: USR 3 TWN I [EMAIL PROTECTED] msn: servconn read error, len: 0 error: Windows socket error #10036 msn: Connection error from Notification server (messenger.hotmail.com): Reading error msn: C: NS 000: OUT account: Disconnecting account 00CA9E50 connection: Disconnecting connection 01800030 msn: destroy httpconn (01824068) connection: Destroying connection 01800030 util: Writing file prefs.xml to directory C:\Documents and Settings\user\Application Data\.gaim Any help would be greatly appreciated, or even a patch to fix this. This has been occuring for a while now even with the new Beta 6, but basically has been happening since beta 2.x came out. Is it the version of MSN gaim is based on compared to what trillian is based on? Thanks -- Comment By: Dave Bell (pensivecynic) Date: 2007-02-25 15:06 Message: Logged In: YES user_id=888410 Originator: NO if it helps at all for me that exact error occurs only when I'm behind the corporate firewall. At home GAIM connects. Trillian and native MSN messenger both work fine from behind the firewall. Started noticing this some time around 2.0beta2-3 -- Comment By: jaygeeboy (jaygeeboy) Date: 2007-01-30 16:21 Message: Logged In: YES user_id=1705888 Originator: NO I got the exact same problem with gaim 1.5.0 I'm under Slackware 11.0 and I compile gaim from source. -- Comment By: ravennolonger (ravennolonger) Date: 2007-01-30 10:36 Message: Logged In: YES user_id=1704494 Originator: YES Any idea why Trillian works where as gaim does not? Or anything idea how to fix this? -- Comment By: Daniel Atallah (datallah) Date: 2007-01-30 09:58 Message: Logged In: YES user_id=325843 Originator: NO At first, I thought that the the "Windows socket error #10036" was actually the problem, but it turns out that is just the old contents of 'errno' - since 'len' is 0, it doesn't apply. It looks like he server is simply hanging up. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1647600&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1665325 ] No buddy list import tool for Trillian users
Bugs item #1665325, was opened at 2007-02-21 10:35 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1665325&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 5 >Status: Pending Resolution: None Priority: 2 Private: No Submitted By: MarioV96 (mariov96) Assigned to: Nobody/Anonymous (nobody) Summary: No buddy list import tool for Trillian users Initial Comment: Trillian stores buddies in xml. Gaim does as well. Yet there is no tool to import my trillian buddy list (which i have spent time setting up) into gaim. Currently a blocker for some users (myself included). Please add an import tool which will not only take those buddies from other sources but also post them to their respective servers so next time i sign in from a new machine the list will be semi-restored. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 14:24 Message: Logged In: YES user_id=325843 Originator: NO I still don't at all understand what you're asking for. You haven't explained why there is a need to import the Trillian buddy list. If you're talking about setting up a new account and wanting to import the buddies from an existing account, that is something of a different request - I just don't see how people would want to move to a different client *and* new screennames, it doesn't make sense. If you can't delete buddies, that is a completely different issue (and I don't see how an import tool would help at all). If you're saying that we should be able to import the accounts from Trillian, that would make more sense, but that doesn't appear to be what you're talking about. -- Comment By: MarioV96 (mariov96) Date: 2007-02-24 22:52 Message: Logged In: YES user_id=1725204 Originator: YES Applications that are offering a better alternative like Gaim have an 'Import from X' feature to coax and help users of other apps come aboard. Firefox improts from IE Gaim should do so for Trillian. This is but an enhancement request dont feel obliged but I feel its worthwilde to bring new users aboard. AIM's server is a mystery to me, if Gaim could help clean up that mess I could finally get rid of 'buddies' from 7 years ago who I no longer know. thanks. -- Comment By: Daniel Atallah (datallah) Date: 2007-02-21 14:29 Message: Logged In: YES user_id=325843 Originator: NO Why is this necessary? Gaim (and I assume Trillian does this as well) stores buddies on the server for all protocols that support it (the one protocol that doesn't that I'm aware of is IRC). Simply logging into gaim with your account should import the buddies from the server. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1665325&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668444 ] Gaim installer nuked Gtk development environment
Bugs item #1668444, was opened at 2007-02-25 11:48 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668444&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. >Category: win32 Group: None >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Jimmy Babcock (jimmy_b) >Assigned to: Daniel Atallah (datallah) Summary: Gaim installer nuked Gtk development environment Initial Comment: Updating Gaim nuked my Gtkmm development environment; everything in C:\Program Files\Common Files\GTK was deleted, and replaced with a minimal set of Gtk runtimes. (Gtk's development headers, libraries, Gtkmm and a some of other libraries were also in there.) It's probably repeatable, but I can't try it again because the Gtkmm installer depends on auto-downloading Gtk from a link that went bad recently. So for the time being, I have no way to repair the damage Gaim's installer did. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 14:03 Message: Logged In: YES user_id=325843 Originator: NO This misfeature of the installer has been corrected for future versions. Thanks for noticing, sorry for the inconvenience. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668444&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668263 ] Gaim crashes when logging on to MSN
Bugs item #1668263, was opened at 2007-02-25 04:21 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668263&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: v1.5.0 >Status: Closed >Resolution: Out of Date Priority: 5 Private: No Submitted By: LILIS (lilislove) Assigned to: Stu Tomlinson (nosnilmot) Summary: Gaim crashes when logging on to MSN Initial Comment: Gaim crashes everytime I log on to MSN. All other networks work fine (IRC, AOL etc) but only MSN seems to crash. I've wondered if it's just my computer, but also crashed on 3 more computers, which none of them is identical. Any solution to this problem? I'm attaching a RPT file for debug. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 13:46 Message: Logged In: YES user_id=325843 Originator: NO You need to use gaim 2.0.0beta3.1 or newer. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668263&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668185 ] MSN Login Bug is Back
Bugs item #1668185, was opened at 2007-02-24 22:40 Message generated for change (Comment added) made by datallah You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668185&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: v1.5.0 >Status: Closed >Resolution: Out of Date Priority: 5 Private: No Submitted By: Jason (jasontik) Assigned to: Daniel Atallah (datallah) Summary: MSN Login Bug is Back Initial Comment: It appears the MSN login bug is back. GAIM Crashes when I try to log into a MSN account. -- >Comment By: Daniel Atallah (datallah) Date: 2007-02-25 13:45 Message: Logged In: YES user_id=325843 Originator: NO You need to use 2.0.0beta3.1 or newer. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668185&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668478 ] beta6 unable to connect
Bugs item #1668478, was opened at 2007-02-25 12:45 Message generated for change (Comment added) made by jarome You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668478&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: None Priority: 5 Private: No Submitted By: James Rome (jarome) Assigned to: Nobody/Anonymous (nobody) Summary: beta6 unable to connect Initial Comment: beta5 worked fine. When I try beta6, it is unable to connect. AIM gives windows socket error #10061. Yahoo just says unable to connect. Trillian connected just fine -- >Comment By: James Rome (jarome) Date: 2007-02-25 13:08 Message: Logged In: YES user_id=529678 Originator: YES a reboot seems to have fixed this. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668478&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668478 ] beta6 unable to connect
Bugs item #1668478, was opened at 2007-02-25 12:45 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668478&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: James Rome (jarome) Assigned to: Nobody/Anonymous (nobody) Summary: beta6 unable to connect Initial Comment: beta5 worked fine. When I try beta6, it is unable to connect. AIM gives windows socket error #10061. Yahoo just says unable to connect. Trillian connected just fine -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668478&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1667227 ] HTML text formatting.
Bugs item #1667227, was opened at 2007-02-23 11:05 Message generated for change (Comment added) made by eblanton You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1667227&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: urguncle (urguncle) Assigned to: Nobody/Anonymous (nobody) Summary: HTML text formatting. Initial Comment: Gaim encodes stuff in a HTML format. Even though I turn off all formatting (pressing the button that should reset everything), it still formats signs like quotes and the like into HTML crap. AFAIK there is no way to turn this off as of yet. -- >Comment By: Ethan Blanton (eblanton) Date: 2007-02-25 12:17 Message: Logged In: YES user_id=298616 Originator: NO Yes, I believe I have seen this before, and that is why I asked about third-party plugins. Try unloading OTR, and see if the problem is fixed. If it is, you can take it up with the OTR people. Ethan -- Comment By: urguncle (urguncle) Date: 2007-02-25 08:26 Message: Logged In: YES user_id=1710555 Originator: YES Are you joking? :] I'm using Gaim in the first place because it's the only client that can talk securely with Miranda's unicode 0.6.7.. Are you saying that the problem is not with Gaim - but with the OTR plugin? -- Comment By: Ethan Blanton (eblanton) Date: 2007-02-24 11:21 Message: Logged In: YES user_id=298616 Originator: NO Great -- unload OTR, your problem should go away. Ethan -- Comment By: urguncle (urguncle) Date: 2007-02-24 06:44 Message: Logged In: YES user_id=1710555 Originator: YES I only have this problem with Gaim - Kopete for example does not give me these problems, and then I'm using the exact same protocol.. The problem is occurring using the Jabber protocol, and version seem to be irrelevant. The same problem occurs using the newest version (2.0.0beta6) and 1.5.0. Humm, I'm currently using the newest OTR plugin for Gaim to chat.. And that's about all the plugins I'm using, except for the "auto-get" plugin (autoaccept 2.0.0beta6) -- Comment By: Ethan Blanton (eblanton) Date: 2007-02-23 13:58 Message: Logged In: YES user_id=298616 Originator: NO What protocol is this (many protocols *require* that certain elements be HTML entity-encoded)? What version of Gaim? Do you have any third-party plugins loaded? What plugins (both included and third-party) *do* you have loaded? Ethan -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1667227&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1668444 ] Gaim installer nuked Gtk development environment
Bugs item #1668444, was opened at 2007-02-25 11:48 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668444&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Jimmy Babcock (jimmy_b) Assigned to: Nobody/Anonymous (nobody) Summary: Gaim installer nuked Gtk development environment Initial Comment: Updating Gaim nuked my Gtkmm development environment; everything in C:\Program Files\Common Files\GTK was deleted, and replaced with a minimal set of Gtk runtimes. (Gtk's development headers, libraries, Gtkmm and a some of other libraries were also in there.) It's probably repeatable, but I can't try it again because the Gtkmm installer depends on auto-downloading Gtk from a link that went bad recently. So for the time being, I have no way to repair the damage Gaim's installer did. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668444&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1667227 ] HTML text formatting.
Bugs item #1667227, was opened at 2007-02-23 16:05 Message generated for change (Comment added) made by urguncle You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1667227&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: urguncle (urguncle) Assigned to: Nobody/Anonymous (nobody) Summary: HTML text formatting. Initial Comment: Gaim encodes stuff in a HTML format. Even though I turn off all formatting (pressing the button that should reset everything), it still formats signs like quotes and the like into HTML crap. AFAIK there is no way to turn this off as of yet. -- >Comment By: urguncle (urguncle) Date: 2007-02-25 13:26 Message: Logged In: YES user_id=1710555 Originator: YES Are you joking? :] I'm using Gaim in the first place because it's the only client that can talk securely with Miranda's unicode 0.6.7.. Are you saying that the problem is not with Gaim - but with the OTR plugin? -- Comment By: Ethan Blanton (eblanton) Date: 2007-02-24 16:21 Message: Logged In: YES user_id=298616 Originator: NO Great -- unload OTR, your problem should go away. Ethan -- Comment By: urguncle (urguncle) Date: 2007-02-24 11:44 Message: Logged In: YES user_id=1710555 Originator: YES I only have this problem with Gaim - Kopete for example does not give me these problems, and then I'm using the exact same protocol.. The problem is occurring using the Jabber protocol, and version seem to be irrelevant. The same problem occurs using the newest version (2.0.0beta6) and 1.5.0. Humm, I'm currently using the newest OTR plugin for Gaim to chat.. And that's about all the plugins I'm using, except for the "auto-get" plugin (autoaccept 2.0.0beta6) -- Comment By: Ethan Blanton (eblanton) Date: 2007-02-23 18:58 Message: Logged In: YES user_id=298616 Originator: NO What protocol is this (many protocols *require* that certain elements be HTML entity-encoded)? What version of Gaim? Do you have any third-party plugins loaded? What plugins (both included and third-party) *do* you have loaded? Ethan -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1667227&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1467812 ] invisible list is not functionaly
Bugs item #1467812, was opened at 2006-04-10 16:07 Message generated for change (Comment added) made by o190 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1467812&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: win32 Group: 2.0.0 beta 3 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Jack Raven (jackraven) Assigned to: Mark Doliner (thekingant) Summary: invisible list is not functionaly Initial Comment: (Please apologise my English.) Invisible list in Gaim 2.0.0 beta 3 is not functionaly for ICQ/AIM protocol. If I set a privacy settings in other ICQ client like SIM or Mirranda, then this settings is funcional also in GAIM. If I want to do change or add some new settings of invisibility some users - PRIVACY in GAIM - after click on ADD and fill ICQ number, the message like CANĀ“T ADD because your buddy list is full shows and popups. I saw this problem also on GAIM in Debian GNU/Linux. -- Comment By: o190 (o190) Date: 2007-02-25 10:36 Message: Logged In: YES user_id=1561613 Originator: NO I think my problem is related to yours, so I'll post it here: in gaim 2.0.0beta6 invisible mode for ICQ all buddies have the "forbidden"-symbol (red circle with line). if I right-click on one and choose "add a permit" (don't know exact words as I have german version) It seems to work. but if I do this again on any other buddy it will show > oscar: ssi: About to add a permit > oscar: ssi: status is 0x0001 for a 0x0008 action with name no item > oscar: ssi: Action 0x0008 was unsuccessful with error 0x0001 in the debug window and an error message appears on the screen stating that my buddy list is full (this also happens after deleting some buddies from the list). after these steps the "forbidden"-symbol disappears on the activated icq-buddies and I think someone told me that he can see me online then. so my prolem is that I can only set one buddy at the same time to see me online without getting the described error messages. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1467812&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs
[Gaim-bugs] [ gaim-Bugs-1649500 ] networkmanager integration broken
Bugs item #1649500, was opened at 2007-02-01 09:21 Message generated for change (Comment added) made by dr7eus You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1649500&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: 2.0.0 beta 6 >Status: Open Resolution: None Priority: 5 Private: No Submitted By: Pierre Ossman (dr7eus) Assigned to: Sean Egan (seanegan) Summary: networkmanager integration broken Initial Comment: I really like this new integration with NetworkManager. It makes using gaim on a laptop really fantastic. In beta 6 however, things stopped working. It communicates with NM (I see "waiting for network") but it doesn't really do anything. So it doesn't reconnect when I move from one connection to another, meaning I have to wait for a connection reset/timeout or manually disconnect and reconnect. -- >Comment By: Pierre Ossman (dr7eus) Date: 2007-02-25 10:22 Message: Logged In: YES user_id=687084 Originator: YES I am experiencing this with MSN and ICQ (the only two I use). -- Comment By: Richard Laager (rlaager) Date: 2007-02-25 06:42 Message: Logged In: YES user_id=156487 Originator: NO Which protocol(s) are you experiencing with this? -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-25 00:35 Message: Logged In: YES user_id=549185 Originator: NO Ok, I think I understand. The idea behind the new code was "If we get told that our network connection has been disconnected, we'll try to actually use the connection to make sure. If we've really been disconnected, we'll get an error. If not, it's a false alarm and we shouldn't do anything". Unfortunately this logic doesn't work under linux because send() on a TCP socket will succeed even if there's no network connection. So the error doesn't occur and gaim gets stuck thinking it has a connection when it actually doesn't. Even re-establishing the network connection does not fix this, so gaim stays in a zombie state until you reconnect manually. This code should be backed out or #ifdef'd out under linux. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-25 00:34 Message: Logged In: YES user_id=549185 Originator: NO Ok, I think I understand. The idea behind the new code was "If we get told that our network connection has been disconnected, we'll try to actually use the connection to make sure. If we've really been disconnected, we'll get an error. If not, it's a false alarm and we shouldn't do anything". Unfortunately this logic doesn't work under linux because send() on a TCP socket will succeed even if there's no network connection. So the error doesn't occur and gaim gets stuck thinking it has a connection when it actually doesn't. Even re-establishing the network connection does not fix this, so gaim stays in a zombie state until you reconnect manually. This code should be backed out or #ifdef'd out under linux. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-25 00:07 Message: Logged In: YES user_id=549185 Originator: NO This broke in revision 17811, as backing out that change fixes the problem: http://gaim.svn.sourceforge.net/viewvc/gaim?view=rev&revision=17811 I think the new code added in that revision is supposed to keep the connection alive in case network detection mistakenly detects a disconnect. However, it doesn't work for me under linux with networkmanager. -- Comment By: Lorenzo Colitti (lcolitti) Date: 2007-02-13 23:39 Message: Logged In: YES user_id=549185 Originator: NO I see this too, using Gaim 2.0.0beta6 on Debian unstable. Th version of NetworkManager I have is 0.6.4, so "install 0.6.4" is not a workaround. :-) -- Comment By: Pierre Ossman (dr7eus) Date: 2007-02-01 19:47 Message: Logged In: YES user_id=687084 Originator: YES I use a post-0.6.4 CVS snapshot, so that can't be it. -- Comment By: authUSER (authuser) Date: 2007-02-01 18:56 Message: Logged In: YES user_id=1234448 Originator: NO Hello, if you use network-manager 0.6.3 and below, you have to update your network-manager to the version 0.6.4. i have had the same problem like you (i use ubuntu edgy, which comes with NM 0.6.3) so i compiled the NM 0.6.4 and everything is fine. bye authuser -- You can respond by visi
[Gaim-bugs] [ gaim-Bugs-1668263 ] Gaim crashes when logging on to MSN
Bugs item #1668263, was opened at 2007-02-25 18:21 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668263&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: msn Group: v1.5.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LILIS (lilislove) Assigned to: Stu Tomlinson (nosnilmot) Summary: Gaim crashes when logging on to MSN Initial Comment: Gaim crashes everytime I log on to MSN. All other networks work fine (IRC, AOL etc) but only MSN seems to crash. I've wondered if it's just my computer, but also crashed on 3 more computers, which none of them is identical. Any solution to this problem? I'm attaching a RPT file for debug. -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=1668263&group_id=235 - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV ___ Gaim-bugs mailing list Gaim-bugs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-bugs