Re: [Audyssey] Using braille displays with accessible games
Would it not be possible for the user to assign dictionary entries into their screenreader so they could have it reed the cards in whatever fashion they want? It looks like the games may be ready to go as is with some combinations of screenreaders and braille displays, as I have kept everything fairly standard in hopes of allowing as many people as possible to use their own screenreaders instead of sapi. For those of you that wish to test the games, please email me off list at c...@blindadrenaline.com and i'll hook you up. Thanks, che - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 12:30 PM Subject: Re: [Audyssey] Using braille displays with accessible games Good thought, which I hadn't thought of! Shame on me. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: "Ken" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 12:22 AM Subject: Re: [Audyssey] Using braille displays with accessible games Actually, you wouldn't need to write the words, but rather just do kh for king of hearts, xs for ten of spades and so on--just like a braille deck of cards. - Original Message - From: "Thomas Ward" To: "Che" ; "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:56 PM Subject: Re: [Audyssey] Using braille displays with accessible games Hi Che, I think you can acomplish this by simply creating a text area on your Windows form and placing text into it. Then the Jaws or Window Eyes user could review the text with his/her braille display. I assume then here with you not being a braille user yourself you would aim for grade one braille support. That is Everything would be spelled out letter for letter, word for word, without any braille contractions. If you want contractions then one of us would have to translate the words into grade 2 contracted braille. For example King of Hearts would look like K+ ( He>ts in grade 2 braille. Che wrote: Hi all, I am almost done with my online card games hearts and hold em poker. I am wanting to include braille output for those dependant on braille displays. Both games can currently use jaws as the speech engine as well as sapi, so it seems it wouldn't be too hard to convert the output to work with braille. I cannot read braille myself, but if anyone is on list that can either test the games with a braille display or let me know where I can get more info on making jaws play nice with braille displays, I'd really appreciate it. And before anyone says it isn't worth the time due to the few folks playing games with braille, sometimes you just got to do the right thing and put yourself in another persons shoes. I know if I were deaf and blind, I would very much appreciate having access to entertainment like this. If it helps only one person take their mind off their troubles for a little hwile, it is well worth it. Thanks for any help, Che c...@blindadrenaline.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Game
Re: [Audyssey] VIP scripting and roundtime for the beginner
Hi, Hard to help without knowing what mud client you are using friend. Although the basics are usually the same general ideas, different mud clients go about it different ways. Let me know and I may be able to point you in the right direction. Later, che - Original Message - From: "jaliya skye" To: "Gamers Discussion list" Sent: Monday, February 16, 2009 12:39 AM Subject: [Audyssey] VIP scripting and roundtime for the beginner Hi there: I am currently playing a mud called Unwritten Legends (I will gladly pimp this mud in another thread), and I would like to make some scripts and macros that would help me with things such as foraging, combat, preparation for magic spells, etc. I will admit that I have very very rudimentary knowledge in all things scripting, so if someone might be willing to help me with a few queries and frustrations so that I cna get on the right track, I would greatly appreciate it. Firstly, there is roundtime associated with various skills. So if I thrust my dagger at an opponent, a message that says 'roundtime: 3 seconds' will come up. I have three seconds until I can perform another in-game action. When I have finishd killing an opponent, I'd like to be able to skin the corpse, put the skin in my pack, and search the corpse. There is, however, a roundtime associated for those things as well. Roundtime is a great thing, but with my very limited trigger-making skillls, I am uncertain of how to begin making triggers that I can use without the next command getting tripped up by left over round time. There are other questions that I have, and I'd like to delve in to making some sound triggers for this game. Not too many, just a few that might be beneficial. I'd appreciate any assistance that you could provide. Happy gaming. Jal --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] VIP scripting and roundtime for the beginner
Hi there: I am currently playing a mud called Unwritten Legends (I will gladly pimp this mud in another thread), and I would like to make some scripts and macros that would help me with things such as foraging, combat, preparation for magic spells, etc. I will admit that I have very very rudimentary knowledge in all things scripting, so if someone might be willing to help me with a few queries and frustrations so that I cna get on the right track, I would greatly appreciate it. Firstly, there is roundtime associated with various skills. So if I thrust my dagger at an opponent, a message that says 'roundtime: 3 seconds' will come up. I have three seconds until I can perform another in-game action. When I have finishd killing an opponent, I'd like to be able to skin the corpse, put the skin in my pack, and search the corpse. There is, however, a roundtime associated for those things as well. Roundtime is a great thing, but with my very limited trigger-making skillls, I am uncertain of how to begin making triggers that I can use without the next command getting tripped up by left over round time. There are other questions that I have, and I'd like to delve in to making some sound triggers for this game. Not too many, just a few that might be beneficial. I'd appreciate any assistance that you could provide. Happy gaming. Jal --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Intro and random linux tips
If you don't mind me asking, which varient of linux do you use? You can fire an off-list reply at me if you so choose. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of James Dietz Sent: February 12, 2009 5:02 PM To: gamers@audyssey.org Subject: [Audyssey] Intro and random linux tips Hey, I'm James. I've been an audiogamer for a while now. My first was PCS' shooting range, mobius and foxhounds back in 1997. Grizzly Gulch came 3 years later, and only in 03 did I discover companies like ESP and Lworks. I've been hooked ever since. My favorite game is technoshock, followed by SOD. Sidescrollers are fun, and the original alchemy monty showed a lot of promise. Tom's version sounds fun too. Instead of waiting for a time when this might apply, I thought I'd throw this at the end of my message, as I just discovered this and wouldn't want to forget it. If anyone attempts to play games under linux (soundrts is the only linux-native game I've tried), be sure to disable or uninstall PulseAudio if you have it. SDL and other sound mixing apps use ALSA, and there is a noticable amount of lag when using pulse with these apps (SoundRTS played a sound from 1-3 seconds after a keypress on my 1.6 ghz netbook). Speaking of linux gaming, wine is definitely not out of the question - I've managed to run superdeekout, some lworks free games (betas of super egg hunt and toy robbery) almost entirely successfully after registering dlls (lworks games drop out some sounds like chicken clucking or flapping or your footsteps but they're still playable). I have had more trouble before wine 1.0 was released late last summer, but now more programs run than ever (unfortunately technoshock plays intro and menu sound, but keyboard input doesn't work at all *WHY?*). I've shifted completely away from windows (haven't used it since the beginning of the year), and darwine on the mac works a little less well than it's linux equivalent. Despite that, Super Deekout runs perfectly on both. James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] flying online with vatsim with jaws
Hello, Does anyone know how to fly online using jaws? If so, please email at nick.he...@gmail.com or skype me at Nickster919 and please show me how to do it. I also have a friend who is wanting to know. Thanks, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] GMA Games unresponsive to licence requests
I've requested new codes many times and gotten them in a pretty much timely matter, under a week in all cases as I remember. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Thursday, February 12, 2009 9:48 PM Subject: [Audyssey] GMA Games unresponsive to licence requests Hi all, quick question for those of you who perhaps aren't as new to the accessible gaming comunity as I am. A few weeks ago I purchased GMA Tank Commander, my first accessible title to be bought. I've recently sent in a request for my key to be bound to a second user code so I can travel with the game on my laptop, but heard nothing back in the 8 days since, despite a gentle reminder. As far as I'm aware, what I'm trying to do isn't breaching GMA's licence or anything, and even if it is then a reply informing me that it isn't possible or won't be happening wouldn't go amiss. My question is, has anyone else experienced this before, or is there any advice of things to try next? TIA Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Calling all game designers
If the freedom games of which you speak is the one that did freedom millionaire and used to run freedom chat. It's a project of a guy who hangs out on our irc server named Flint Million. If that is the site you're talking about, I haven't heard him mention programming any games in a long long time. Of course if that's hima nd you want to ask him, feel free to come on our server and poke him a little Visit us on i r c at Talkingirc.net. see www.talkingirc.net for details on how to connect and all network policies - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 1:40 AM Subject: Re: [Audyssey] Calling all game designers well they are not officialy dead but they have not updated in a while, to tell you the truth I need to recheck that place again. At 06:43 p.m. 15/02/2009, you wrote: I have to agree, this would make a rather entertaining game. I used to play this with some friends back in highschool, it sounded fun, managing your wagon train, hunting for food, trying to get everyone along the trail before they all died, hehe. I know Freedom Games was going to do an accessible version of this, but that company appears to have died once again, last time I checked anyway. Which admittedly was like half a year ago. -- From: "The Kolesar Brothers" Sent: Saturday, February 14, 2009 8:17 PM To: "Audyssey Mailing list" Subject: [Audyssey] Calling all game designers Just was wondering if anyone could make a blind friendly version of the old favorite Oregon Trails? This would be a great on line role playing game. It also would be a cool game with sound effects for all of the actions that accure within the game as well. I remembered playing this old apple game from high school So there's my challenge to the game designers from this list. Ron and Boz Matt & Ron Kolesar & there great Dogs! kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Intro and random linux tips
Hey, I'm James. I've been an audiogamer for a while now. My first was PCS' shooting range, mobius and foxhounds back in 1997. Grizzly Gulch came 3 years later, and only in 03 did I discover companies like ESP and Lworks. I've been hooked ever since. My favorite game is technoshock, followed by SOD. Sidescrollers are fun, and the original alchemy monty showed a lot of promise. Tom's version sounds fun too. Instead of waiting for a time when this might apply, I thought I'd throw this at the end of my message, as I just discovered this and wouldn't want to forget it. If anyone attempts to play games under linux (soundrts is the only linux-native game I've tried), be sure to disable or uninstall PulseAudio if you have it. SDL and other sound mixing apps use ALSA, and there is a noticable amount of lag when using pulse with these apps (SoundRTS played a sound from 1-3 seconds after a keypress on my 1.6 ghz netbook). Speaking of linux gaming, wine is definitely not out of the question - I've managed to run superdeekout, some lworks free games (betas of super egg hunt and toy robbery) almost entirely successfully after registering dlls (lworks games drop out some sounds like chicken clucking or flapping or your footsteps but they're still playable). I have had more trouble before wine 1.0 was released late last summer, but now more programs run than ever (unfortunately technoshock plays intro and menu sound, but keyboard input doesn't work at all *WHY?*). I've shifted completely away from windows (haven't used it since the beginning of the year), and darwine on the mac works a little less well than it's linux equivalent. Despite that, Super Deekout runs perfectly on both. James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fixing TTS in Vista?
I'll send you a repair utility off list. Bear in mind that when you run this program you'll be exactly where you are, but it sure does its job. -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 - Original Message - From: "Casey Mathews" To: "Gamers Discussion list" Sent: Saturday, February 14, 2009 3:44 AM Subject: [Audyssey] Fixing TTS in Vista? Hello guys. I have a few games that use text to speech. For some reason, I cannot use tts voices on my vista machine. Narrator works, but that is all. None of my games work with Text to speech. When I open the TTS applet in the control panel, it eithers does not open, or if it does open, I do not have any text to speech voices, like Anna, RealSpeak, etc. Does anyone have an idea of how I can repair these voices? Thanks Casey --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] re bonus level on monkey business.
I appreciate this message may be moderated, but thought I'd post anyway. >From what I've read it's a very tough level. You first have to catch the monkey, which I would have thought is the same as normal levels, but after that you've got to shoot them down or something? The more you shoot the more points you get? Sorry, I've not managed to make it to the bonus level yet since I haven't completed all 10 levels. Hope this is of some help though. -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 - Original Message - From: "christopher huby" To: "'Gamers Discussion list'" Sent: Saturday, February 14, 2009 3:33 PM Subject: [Audyssey] re bonus level on monkey business. Good Afternoon All, Please can some one help me I can't seem to catch any of the monkeys in the bonus level. does any one know how to do this. Many thanks in advance. Regards Christopher Huby EMAIL ADDRESS: christopher.h...@blueyonder.co.uk PHONE NUMBER: 07967603395. MSN: christopher.h...@hotmail.co.uk. TWITTER SIGN ON: christopherhuby. SKYPE NAME: christopherhuby1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what's involved in making a game?
Hi Charles, That is as good an explanation as any I've heard for object oriented design. In a way creating the classses is like creating an outline of the program, organizing everything by type or relationship, and then filling in the blanks once you do that. Charles Rivard wrote: To put it simply, do you create the rules, then make the outline, then fill in the blanks and modify them to follow the rules? --- If guns cause crime, pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Top 25 Web Sites for Gamers who are Blind
Hi John, Muchos Gracias! Ries - Original Message - From: "John Bannick" To: Sent: Saturday, February 14, 2009 12:01 AM Subject: [Audyssey] Top 25 Web Sites for Gamers who are Blind Hi Richard, Thanks for your help with the Audiogames.net entry. I just made the changes. Here are the details (warning, it's lengthy): 1) Platforms: Windows. >>> actually, we include ALL platforms - hence our listings of more experimental games like Demor but also Nintendo DS games like Sound Voyager. Since you are no dummy, it's obvious that we didn't make clear that we cover only Windows and Mac. So I did two things: a) Changed the Methodology section to emphasize this. b) Added Macintosh to your entry. (Sorry I missed that.) 2) AudioGames.net was founded in 2002, not 2003. I got that date from the Wayback Machine at archive.org, where your earliest entry is 2003. I changed the date to what you said. 3) You forgot to mention that - similar to PCS Games - AudioGames.net also links to A BIG LIST of free games that cannot be found anywhere else. This includes three exclusive Playcenter Games: Drive (Sneller), The Curb Game and Sudo-San, as well is NO LESS than 42 ! Indie audio games - all available through The Experimental Audio Games Section (http://www.audiogames.net/playcenter/index_exp.php). We not only link to these games, we also host them! We did indeed say that you offer ".over 300 FREE downloadable accessible games." BTW. Dark bonked me on the head earlier to be sure I said that. I added a reference to your excellent links page and a note about the 42+ Indie audio games. Thanks for that. Didn't mention the hosting because, again, Marketing wants this focused only on PCs and Macs. 4) Categories: Community, Games, Information, Reviews, Help. >>> don't know if this falls under the "information" category, but we are one of the very few websites out there to list (in an annotated fashion) academic-related material about audio games, such as academic papers, articles, etc. (including inaccessible material made accessible). This may not seem like a big deal, but actually our Resources page (http://www.audiogames.net/page.php?pagefile=articles) has ended up in various important publications - something of which I'm personally quite proud of. Done. And you should be! 5) You forgot to mention that we also host MOD downloads to various games (http://audiogames.net/page.php?pagefile=mods) . Damn! I never considered mods. Had to add that one too. Sorry for the oversight. 6) The audio reviews are not ours (may seem like that how you list it), we only provide a list of links to audio reviews on other websites. Thanks. I clarified that. It's a good list of resources. So I think that covers about everything. If you see anything else egregious, please let me know. And thanks again for the corrections. This thing is going out to a lot of people. John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Soul Caliber 4
Fantastic!! my son registered that card a long time ago, don't really remember the specifics, anyway my point is that Soul Caliber 4 is accessible for me as a blind gamer, if I can get on when he isn't playing that new "call to dutie," with like all his friends if your on check him out his name is "destructer029," 59 head shots in under 1 minute!! If you wish to be destroyed on SC my name is "annunaqui," and I'll definitely will give you a bad time... LOLOLOLOL - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Sunday, February 15, 2009 2:11 PM Subject: Re: [Audyssey] Soul Caliber 4 The card isn't inserted in to the x box. It's a paper card with a number on it. I've got one sitting right here on my table. You don't want to put this paper card in the x box. That reminds me. There was a story a few months ago about a lady who was adding wii points to her kid's account, it set enter your credit card, so... She put the card in to the optical slot on the wii. You can guess what happened. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Sunday, February 08, 2009 1:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 No, actually I ment a extra piece, it's a card you insert into the 360, then the ether net cable comes into play, I think we paid $50.00 for the year... Thanks Guy.. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, February 14, 2009 7:46 PM Subject: Re: [Audyssey] Soul Caliber 4 Extra piece for the x box? You mean the ethernet cable? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, February 14, 2009 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 Ah yes... the extra piece for the xbox that needs to go into the modem. I think this is probably why the ps3 suits my situation better because to go on the psn all you need is an internet connection and an account. lol. The ps3's wifi is awesome. I haven't had any lag playing online with any game yet. - Original Message - From: "important" To: "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:37 PM Subject: Re: [Audyssey] Soul Caliber 4 After playing so much I've began to know the characters by there intro and also while playing; 360 live is a separate piece you buy that hooks up to the console which you plug into your internet modem, once hooked up you can play all who is on Live around the world; I also play Madden as a QB and RB... - Original Message - From: "Constantine" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:19 PM Subject: Re: [Audyssey] Soul Caliber 4 Hmm...just curious, how exactly do you know who your playing against? Or how do you know if someone is against you? By the way, doesn't it cost to use xbox live? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "important" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:14 PM Subject: [Audyssey] Soul Caliber 4 Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK or Street Fighter, in this game it has characters like "Darth Vador and his apprentice, Yoda and many more from the past releases; after learning the moves it's very accessible; someone sighted can show you how many spaces to move for character selection and such, to learn the moves you can go on line or get someone to tell you, on line is better for us, but a good game and I've beaten up on many, many people on the x-box live community around the world... Oh Yeahh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@a
Re: [Audyssey] Soul Caliber 4
Wii points are a currency for purchasing content from the wii store. All three seventh generation consoles have something similar. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: Sunday, February 15, 2009 3:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 Ahahaha, wow. Well, that's pretty neat. WHat are wii points, anyway? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Sunday, February 15, 2009 2:11 PM Subject: Re: [Audyssey] Soul Caliber 4 > The card isn't inserted in to the x box. It's a paper card with a > number on it. > I've got one sitting right here on my table. You don't want to put > this paper card in the x box. That reminds me. There was a story a > few months ago about a lady who was adding wii points to her kid's > account, it set enter your credit card, so... She put the card in to > the optical slot on the wii. You can guess what happened. > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of important > Sent: Sunday, February 08, 2009 1:27 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Soul Caliber 4 > > No, actually I ment a extra piece, it's a card you insert into the > 360, then the ether net cable comes into play, I think we paid $50.00 > for the year... > Thanks Guy.. > - Original Message - > From: "Liam Erven" > To: "'Gamers Discussion list'" > Sent: Saturday, February 14, 2009 7:46 PM > Subject: Re: [Audyssey] Soul Caliber 4 > > >> Extra piece for the x box? You mean the ethernet cable? >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >> On Behalf Of Clement Chou >> Sent: Saturday, February 14, 2009 7:03 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Soul Caliber 4 >> >> Ah yes... the extra piece for the xbox that needs to go into the >> modem. I think this is probably why the ps3 suits my situation better >> because to go on the psn all you need is an internet connection and an >> account. lol. The ps3's wifi is awesome. I haven't had any lag playing >> online with any game yet. >> - Original Message - >> From: "important" >> To: "Gamers Discussion list" >> Sent: Saturday, February 14, 2009 1:37 PM >> Subject: Re: [Audyssey] Soul Caliber 4 >> >> >>> After playing so much I've began to know the characters by there >>> intro and also while playing; 360 live is a separate piece you buy >>> that hooks up to the console which you plug into your internet modem, >>> once hooked up you can play all who is on Live around the world; I >>> also play Madden as a QB and RB... >>> - Original Message - >>> From: "Constantine" >>> To: "Gamers Discussion list" >>> Sent: Friday, February 13, 2009 2:19 PM >>> Subject: Re: [Audyssey] Soul Caliber 4 >>> >>> Hmm...just curious, how exactly do you know who your playing against? Or how do you know if someone is against you? By the way, doesn't it cost to use xbox live? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "important" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:14 PM Subject: [Audyssey] Soul Caliber 4 > Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like > MK or Street Fighter, in this game it has characters like "Darth > Vador and his apprentice, Yoda and many more from the past > releases; after learning the moves it's very accessible; someone > sighted can show you how many spaces to move for character > selection and such, to learn the moves you can go on line or get > someone to tell you, on line is better for us, but a good game and > I've beaten up on many, many people on the x-box live community > around the world... Oh Yeahh > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions
Re: [Audyssey] Soul Caliber 4
Ahahaha, wow. Well, that's pretty neat. WHat are wii points, anyway? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Sunday, February 15, 2009 2:11 PM Subject: Re: [Audyssey] Soul Caliber 4 The card isn't inserted in to the x box. It's a paper card with a number on it. I've got one sitting right here on my table. You don't want to put this paper card in the x box. That reminds me. There was a story a few months ago about a lady who was adding wii points to her kid's account, it set enter your credit card, so... She put the card in to the optical slot on the wii. You can guess what happened. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Sunday, February 08, 2009 1:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 No, actually I ment a extra piece, it's a card you insert into the 360, then the ether net cable comes into play, I think we paid $50.00 for the year... Thanks Guy.. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, February 14, 2009 7:46 PM Subject: Re: [Audyssey] Soul Caliber 4 Extra piece for the x box? You mean the ethernet cable? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, February 14, 2009 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 Ah yes... the extra piece for the xbox that needs to go into the modem. I think this is probably why the ps3 suits my situation better because to go on the psn all you need is an internet connection and an account. lol. The ps3's wifi is awesome. I haven't had any lag playing online with any game yet. - Original Message - From: "important" To: "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:37 PM Subject: Re: [Audyssey] Soul Caliber 4 After playing so much I've began to know the characters by there intro and also while playing; 360 live is a separate piece you buy that hooks up to the console which you plug into your internet modem, once hooked up you can play all who is on Live around the world; I also play Madden as a QB and RB... - Original Message - From: "Constantine" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:19 PM Subject: Re: [Audyssey] Soul Caliber 4 Hmm...just curious, how exactly do you know who your playing against? Or how do you know if someone is against you? By the way, doesn't it cost to use xbox live? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "important" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:14 PM Subject: [Audyssey] Soul Caliber 4 Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK or Street Fighter, in this game it has characters like "Darth Vador and his apprentice, Yoda and many more from the past releases; after learning the moves it's very accessible; someone sighted can show you how many spaces to move for character selection and such, to learn the moves you can go on line or get someone to tell you, on line is better for us, but a good game and I've beaten up on many, many people on the x-box live community around the world... Oh Yeahh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] Soul Caliber 4
The card isn't inserted in to the x box. It's a paper card with a number on it. I've got one sitting right here on my table. You don't want to put this paper card in the x box. That reminds me. There was a story a few months ago about a lady who was adding wii points to her kid's account, it set enter your credit card, so... She put the card in to the optical slot on the wii. You can guess what happened. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Sunday, February 08, 2009 1:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 No, actually I ment a extra piece, it's a card you insert into the 360, then the ether net cable comes into play, I think we paid $50.00 for the year... Thanks Guy.. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, February 14, 2009 7:46 PM Subject: Re: [Audyssey] Soul Caliber 4 > Extra piece for the x box? You mean the ethernet cable? > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of Clement Chou > Sent: Saturday, February 14, 2009 7:03 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Soul Caliber 4 > > Ah yes... the extra piece for the xbox that needs to go into the > modem. I think this is probably why the ps3 suits my situation better > because to go on the psn all you need is an internet connection and an > account. lol. The ps3's wifi is awesome. I haven't had any lag playing > online with any game yet. > - Original Message - > From: "important" > To: "Gamers Discussion list" > Sent: Saturday, February 14, 2009 1:37 PM > Subject: Re: [Audyssey] Soul Caliber 4 > > >> After playing so much I've began to know the characters by there >> intro and also while playing; 360 live is a separate piece you buy >> that hooks up to the console which you plug into your internet modem, >> once hooked up you can play all who is on Live around the world; I >> also play Madden as a QB and RB... >> - Original Message - >> From: "Constantine" >> To: "Gamers Discussion list" >> Sent: Friday, February 13, 2009 2:19 PM >> Subject: Re: [Audyssey] Soul Caliber 4 >> >> >>> Hmm...just curious, how exactly do you know who your playing against? >>> Or how do you know if someone is against you? >>> >>> By the way, doesn't it cost to use xbox live? >>> >>> >>> contact details: >>> >>> email: tcwoo...@shaw.ca >>> >>> and others >>> msn: the_conman...@hotmail.com >>> skype: the_conman283 >>> >>> system details: >>> Hp pavillion dv5220CA notebook pc >>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, >>> Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio >>> - Original Message - >>> From: "important" >>> To: "Gamers Discussion list" >>> Sent: Friday, February 13, 2009 2:14 PM >>> Subject: [Audyssey] Soul Caliber 4 >>> >>> Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK or Street Fighter, in this game it has characters like "Darth Vador and his apprentice, Yoda and many more from the past releases; after learning the moves it's very accessible; someone sighted can show you how many spaces to move for character selection and such, to learn the moves you can go on line or get someone to tell you, on line is better for us, but a good game and I've beaten up on many, many people on the x-box live community around the world... Oh Yeahh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>> list, send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of >>> the list, please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.
Re: [Audyssey] what's involved in making a game?
To put it simply, do you create the rules, then make the outline, then fill in the blanks and modify them to follow the rules? --- If guns cause crime, pencils cause misspelled words. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 9:03 AM Subject: Re: [Audyssey] what's involved in making a game? Hi Shaun, Quote tom I think the first question should be what was the first thing you coded, or the first part of the game minor or major did you do first, ie the menu, the interface, etc. End quote Well, if you are starting a game from scratch you can't really jump in and start programming menus etc. You have to program the more low level portions of the game such as global variables, classes, objects, etc. You really can't do anything until you have created the foundation classes that the program/game runs on. You can't create player's, enemy monsters, or even menus until you work on the classes that stores all the information for the game. Let's explain this in English instead of techno speak. Most modern languages such as C#, Java, VB 2008, etdc are created using a programming methodology called object oriented programming. Objecs are simply people, places, and things that make up your game world. The main character is an object, your weapons might be objects, all enemies might be objects, the game world itself might be an object, the Window that your game plays in is an object, etc. In other words you start with a simple idea, say a person, and then you set about creating that object from the ground up. You can't just create a game player character until you create its class which defines what a character is. Your main character class might have variables/functions which holds the character's location, health, direction facing, whatever. Once you have created the class containing all of the character's essential features then you can then create a new instance of that character called an object. The object therefore is the character we want and its class describes or defines what that character is or can do. Bottom line, you have to start by defining what things are before you can actually create them. I know this probably sounds more complicated than it really is. In fact, object oriented programming is much easier, less complicated, and more programmer friendly than older procedural languages. There are lots and lots of reasons why object oriented programming is all around better, and why object oriented style programming is much more common today then procedural programming. Main reason is everything is arranged by class and object type which allows you to work directly with concepts like a game window, person, place, or thing rather than a bunch of variables and functions tossed together in a source file that may or might not be related. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what's involved in making a game?
aah. At 06:03 a.m. 16/02/2009, you wrote: >Hi Shaun, > >Quote >tom I think the first question should be what was the first thing you coded, >or the >first part of the game minor or major did you do first, ie the menu, the >interface, >etc. >End quote > >Well, if you are starting a game from scratch you can't really jump in and >start programming menus etc. You have to program the more low level portions >of the game such as global variables, classes, objects, etc. You really can't >do anything until you have created the foundation classes that the >program/game runs on. You can't create player's, enemy monsters, or even menus >until you work on the classes that stores all the information for the game. >Let's explain this in >English instead of techno speak. >Most modern languages such as C#, Java, VB 2008, etdc are created using a >programming methodology called object oriented programming. Objecs are simply >people, places, and things that make up your game world. The main character is >an object, your weapons might be objects, all enemies might be objects, the >game world itself might be an object, the Window that your game plays in is an >object, etc. In other words you start with a simple idea, say a person, and >then you set about creating that object from the ground up. You can't just >create a game player character until you create its class which defines what a >character is. Your main character class might have variables/functions which >holds the character's location, health, direction facing, whatever. Once you >have created the class containing all of the character's essential features >then you can then create a new instance of that character called an object. >The object therefore is the character we want and its class describes o r defines what that character is or can do. >Bottom line, you have to start by defining what things are before you can >actually create them. I know this probably sounds more complicated than it >really is. In fact, object oriented programming is much easier, less >complicated, and more programmer friendly than older procedural languages. >There are lots and lots of reasons why object oriented programming is all >around better, and why object oriented style programming is much more common >today then procedural programming. Main reason is everything is arranged by >class and object type which allows you to work directly with concepts like a >game window, person, place, or thing rather than a bunch of variables and >functions tossed together in a source file that may or might not be related. >HTH. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Soul Caliber 4
No, actually I ment a extra piece, it's a card you insert into the 360, then the ether net cable comes into play, I think we paid $50.00 for the year... Thanks Guy.. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Saturday, February 14, 2009 7:46 PM Subject: Re: [Audyssey] Soul Caliber 4 Extra piece for the x box? You mean the ethernet cable? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, February 14, 2009 7:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] Soul Caliber 4 Ah yes... the extra piece for the xbox that needs to go into the modem. I think this is probably why the ps3 suits my situation better because to go on the psn all you need is an internet connection and an account. lol. The ps3's wifi is awesome. I haven't had any lag playing online with any game yet. - Original Message - From: "important" To: "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:37 PM Subject: Re: [Audyssey] Soul Caliber 4 After playing so much I've began to know the characters by there intro and also while playing; 360 live is a separate piece you buy that hooks up to the console which you plug into your internet modem, once hooked up you can play all who is on Live around the world; I also play Madden as a QB and RB... - Original Message - From: "Constantine" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:19 PM Subject: Re: [Audyssey] Soul Caliber 4 Hmm...just curious, how exactly do you know who your playing against? Or how do you know if someone is against you? By the way, doesn't it cost to use xbox live? contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "important" To: "Gamers Discussion list" Sent: Friday, February 13, 2009 2:14 PM Subject: [Audyssey] Soul Caliber 4 Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK or Street Fighter, in this game it has characters like "Darth Vador and his apprentice, Yoda and many more from the past releases; after learning the moves it's very accessible; someone sighted can show you how many spaces to move for character selection and such, to learn the moves you can go on line or get someone to tell you, on line is better for us, but a good game and I've beaten up on many, many people on the x-box live community around the world... Oh Yeahh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audy
Re: [Audyssey] gamepads
Hi The same here In the GWN, at around $30 which isn't that bad. Ron Still trying to get the hang of gamepads - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 12:04 PM Subject: Re: [Audyssey] gamepads Hi William, I don't know. I don't live on that side of the pond so can't say what they have and don't have as far as game devices. i do know Wal-mart over here does sell them for a good price. william lomas wrote: > is this in the UK? > i will check tomorrow when I go to a loal PC world --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Using braille displays with accessible games
HiKen, That makes sense. That also is much easier than translating grade 1 into grade 2 which many new braille users might not know. Ken wrote: Actually, you wouldn't need to write the words, but rather just do kh for king of hearts, xs for ten of spades and so on--just like a braille deck of cards. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] gamepads
Hi William, I don't know. I don't live on that side of the pond so can't say what they have and don't have as far as game devices. i do know Wal-mart over here does sell them for a good price. william lomas wrote: is this in the UK? i will check tomorrow when I go to a loal PC world --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what's involved in making a game?
Hi Shaun, Quote tom I think the first question should be what was the first thing you coded, or the first part of the game minor or major did you do first, ie the menu, the interface, etc. End quote Well, if you are starting a game from scratch you can't really jump in and start programming menus etc. You have to program the more low level portions of the game such as global variables, classes, objects, etc. You really can't do anything until you have created the foundation classes that the program/game runs on. You can't create player's, enemy monsters, or even menus until you work on the classes that stores all the information for the game. Let's explain this in English instead of techno speak. Most modern languages such as C#, Java, VB 2008, etdc are created using a programming methodology called object oriented programming. Objecs are simply people, places, and things that make up your game world. The main character is an object, your weapons might be objects, all enemies might be objects, the game world itself might be an object, the Window that your game plays in is an object, etc. In other words you start with a simple idea, say a person, and then you set about creating that object from the ground up. You can't just create a game player character until you create its class which defines what a character is. Your main character class might have variables/functions which holds the character's location, health, direction facing, whatever. Once you have created the class containing all of the character's essential features then you can then create a new instance of that character called an object. The object therefore is the character we want and its class describes or defines what that character is or can do. Bottom line, you have to start by defining what things are before you can actually create them. I know this probably sounds more complicated than it really is. In fact, object oriented programming is much easier, less complicated, and more programmer friendly than older procedural languages. There are lots and lots of reasons why object oriented programming is all around better, and why object oriented style programming is much more common today then procedural programming. Main reason is everything is arranged by class and object type which allows you to work directly with concepts like a game window, person, place, or thing rather than a bunch of variables and functions tossed together in a source file that may or might not be related. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Using braille displays with accessible games
Good thought, which I hadn't thought of! Shame on me. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: "Ken" To: "Gamers Discussion list" Sent: Sunday, February 15, 2009 12:22 AM Subject: Re: [Audyssey] Using braille displays with accessible games Actually, you wouldn't need to write the words, but rather just do kh for king of hearts, xs for ten of spades and so on--just like a braille deck of cards. - Original Message - From: "Thomas Ward" To: "Che" ; "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:56 PM Subject: Re: [Audyssey] Using braille displays with accessible games Hi Che, I think you can acomplish this by simply creating a text area on your Windows form and placing text into it. Then the Jaws or Window Eyes user could review the text with his/her braille display. I assume then here with you not being a braille user yourself you would aim for grade one braille support. That is Everything would be spelled out letter for letter, word for word, without any braille contractions. If you want contractions then one of us would have to translate the words into grade 2 contracted braille. For example King of Hearts would look like K+ ( He>ts in grade 2 braille. Che wrote: Hi all, I am almost done with my online card games hearts and hold em poker. I am wanting to include braille output for those dependant on braille displays. Both games can currently use jaws as the speech engine as well as sapi, so it seems it wouldn't be too hard to convert the output to work with braille. I cannot read braille myself, but if anyone is on list that can either test the games with a braille display or let me know where I can get more info on making jaws play nice with braille displays, I'd really appreciate it. And before anyone says it isn't worth the time due to the few folks playing games with braille, sometimes you just got to do the right thing and put yourself in another persons shoes. I know if I were deaf and blind, I would very much appreciate having access to entertainment like this. If it helps only one person take their mind off their troubles for a little hwile, it is well worth it. Thanks for any help, Che c...@blindadrenaline.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Using braille displays with accessible games
Actually, you wouldn't need to write the words, but rather just do kh for king of hearts, xs for ten of spades and so on--just like a braille deck of cards. - Original Message - From: "Thomas Ward" To: "Che" ; "Gamers Discussion list" Sent: Saturday, February 14, 2009 1:56 PM Subject: Re: [Audyssey] Using braille displays with accessible games Hi Che, I think you can acomplish this by simply creating a text area on your Windows form and placing text into it. Then the Jaws or Window Eyes user could review the text with his/her braille display. I assume then here with you not being a braille user yourself you would aim for grade one braille support. That is Everything would be spelled out letter for letter, word for word, without any braille contractions. If you want contractions then one of us would have to translate the words into grade 2 contracted braille. For example King of Hearts would look like K+ ( He>ts in grade 2 braille. Che wrote: Hi all, I am almost done with my online card games hearts and hold em poker. I am wanting to include braille output for those dependant on braille displays. Both games can currently use jaws as the speech engine as well as sapi, so it seems it wouldn't be too hard to convert the output to work with braille. I cannot read braille myself, but if anyone is on list that can either test the games with a braille display or let me know where I can get more info on making jaws play nice with braille displays, I'd really appreciate it. And before anyone says it isn't worth the time due to the few folks playing games with braille, sometimes you just got to do the right thing and put yourself in another persons shoes. I know if I were deaf and blind, I would very much appreciate having access to entertainment like this. If it helps only one person take their mind off their troubles for a little hwile, it is well worth it. Thanks for any help, Che c...@blindadrenaline.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.