Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Tristan B
You will need a compiler, Visual Basic would be your best bet, from 
Microsoft's site.


It does cost a good handful of cash, though. So watch that.

I have Ms Vb.net, and I think its definitely worth it if you don't have to 
pay anything, because there is a free version of VB.net, I believe.


The free version has more accessibility issues though, so just giving you a 
heads up there.


Its on the Microsoft Visual Basic website, just try googling it should be in 
the first three results.


Hop ethis helps,

Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.


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[Audyssey] Drone text rpg

2009-09-04 Thread dark

Hi.

Someone on the audiogames.net forum noticed that the game Drone originally 
written by Dan Zingaro and modified by Jim kitchin is no longer available. I 
can't remember who was hosting it, but it'd be nice if someone could sinse 
it was a game that certainly had it's moments,  though it's a tad too 
random for my taste.


Perhaps X site, Tom ward or someone else could oblige with this one?

Thanks in advance,

Dark. 



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[Audyssey] question on sarah the game

2009-09-04 Thread michael barnes
in the sarah game do it have the music and the characters voices init 
from the harry potter movies?  can you use the keyboard and controller? 
what is the newest version of the game?  and how much does it cost?  
and where can i find the game?  and if i get the game will i be getting 
the new version aswell?  and have anyone got to the end of the game or 
does it just go on and on?  last thing does it have an option to play 
offline and online?  and how many mega bites is it?  and does it go 
through the entire harry potter book serie or movie serie?


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Re: [Audyssey] question on sarah the game

2009-09-04 Thread dark
Michael, the game uses voices and samples created by phil Vlasac, sinse the 
ones from the films are copywrite. Though it doesn't go through the entire 
series, you can explore the castle of hogwarts very completely and meet up 
with various characters such as filch the caretaker and the ghosts.


It also is heavily story based, and has an ending, and yes, when Phil 
upgrades to a new version you get that -- though I actually can't think 
of any developer of pc games who wouldn't give you new version upgrades of 
the same game, - though of course sequals in a game series are 
considdered separate and charged as such.


to find out more, either go directly to http://www.pcsgames.net/ to read 
about sarah, download the demo and buy the game if you wish, or, --- to read 
more information, look up sarah on the www.audiogames.net database which has 
(hopefully), reasonable amounts of information about audio games on it's 
pages including links to reviews and (again hopefully), helpful 
discriptions,  I actually think the audiogames.net database could help 
you when your looking at particular games as you were with the wrestling 
game earlier on,  that's it's intention anyway.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 10:42 AM
Subject: [Audyssey] question on sarah the game


in the sarah game do it have the music and the characters voices init from 
the harry potter movies?  can you use the keyboard and controller? what is 
the newest version of the game?  and how much does it cost?  and where can 
i find the game?  and if i get the game will i be getting the new version 
aswell?  and have anyone got to the end of the game or does it just go on 
and on?  last thing does it have an option to play offline and online? 
and how many mega bites is it?  and does it go through the entire harry 
potter book serie or movie serie?


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Re: [Audyssey] problem with wrestling games

2009-09-04 Thread ari
It's funny you mention Warzone on playstation 1. I've played quite a few 
wrestling games, from WWF Raw and The Arcade game on the Megadrive, to In 
Your House, and some of the newer ones such as Attitude, and the funny thing 
is that Warzone for me never seemed somehow accessible. I couldn't do much 
on there, I really wonder now why I was not good at it. 



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Re: [Audyssey] question on sarah the game

2009-09-04 Thread Phil Vlasak

Hi Michael,
You can email me directly if you want more information but along with what 
Dark said,
I am working on an update to the Sarah game that will use the same 
registration so both the existing version 1.1 and the new one, 1.2 will use 
the same registration key.
Yes I had to create the sounds and voices but the names of characters and 
objects are what you find in the Harry Potter books.
I tried to blend the first five books together in one game so you have the 
seven Puzzle rooms from the first book, Chamber of Secrets from the second 
book and the honeyduke's sweet shop from the third book.

You also may find yourself in the lake from the forth book.
As I started working on the game right after book five, the time that you 
visit Hogwarts is during the Summer Holidays right after the end of Harry's 
fifth year, so you get some of the rooms from the order of the Phoenix like 
Umbirdge's office with the kitten pictures.


I think the current version is about 170 MB so it is a large download, and 
you can play on the ground floor and basement levels for free so you can try 
it out before buying it.
It costs $31.95 USD for a registration and is sold only through Draconis as 
they have developed an excellent shopping cart system.


In the update I am adding several things that were in the sixth and seventh 
books but could have existed at the time of the game.
For example Fred and George left Hogwarts before the end of book five to set 
up their joke shop.
So several of their products are in the game as I assume they perfected 
their development during the school year, such as testing skyving snack 
boxes on the younger students.

The snack boxes are only in the update not the current version.
The game has game pad and joystick controller support and surround sound 
capability but not on-line play/

Any other questions can be sent to,
p...@pcsgames.net
Phil

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 5:42 AM
Subject: [Audyssey] question on sarah the game



in the sarah game do it have the music and the characters voices init
from the harry potter movies?  can you use the keyboard and controller?
what is the newest version of the game?  and how much does it cost?
and where can i find the game?  and if i get the game will i be getting
the new version aswell?  and have anyone got to the end of the game or
does it just go on and on?  last thing does it have an option to play
offline and online?  and how many mega bites is it?  and does it go
through the entire harry potter book serie or movie serie?

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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.409 / Virus Database: 270.13.76/2343 - Release Date: 09/03/09 
05:50:00



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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Munawar Bijani

Hi,
GWBasic can compile and run compiled QBASIC programs for you. You can 
ddownload it from the BPC website at the following address:

http://bpcprograms.com/programs/utilities/dos/gwbasic.zip
The site also contains basic getting started tips that you can find on the 
support page.

Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only 
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - 
From: Nick Helms nick.he...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 03, 2009 5:23 PM
Subject: [Audyssey] off topic: qbasic compiler



Hi all,
I am looking for a good basic/qbasic compiler, but am having a hard
time finding one.
Is it possible to write some code in notepad or some other text editor
and then import it in to the compiler? Or will I need an inturpritor?
Thanks much,
Nick


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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Nick Helms
downloaded the compiler.
Do I just run the .exe file and then type all my code in to it line by
line by line just hitting enter after each line?
If so, then how do I run/compile all of my code/make a .exe file out of it?
Thanks much,
Nick
Or, if I don't insert the code directly in to the compiler, then how
do I import for example a .txt file full of code for  compiling?



On 9/4/09, Munawar Bijani munaw...@gmail.com wrote:
 Hi,
 GWBasic can compile and run compiled QBASIC programs for you. You can
 ddownload it from the BPC website at the following address:
 http://bpcprograms.com/programs/utilities/dos/gwbasic.zip
 The site also contains basic getting started tips that you can find on the
 support page.
 Munawar A. Bijani
 Knowledge is of two types: absorbed and heard. The heard knowledge is only
 useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
 mailto:munaw...@gmail.com
 http://www.bpcprograms.com
 - Original Message -
 From: Nick Helms nick.he...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 03, 2009 5:23 PM
 Subject: [Audyssey] off topic: qbasic compiler


 Hi all,
 I am looking for a good basic/qbasic compiler, but am having a hard
 time finding one.
 Is it possible to write some code in notepad or some other text editor
 and then import it in to the compiler? Or will I need an inturpritor?
 Thanks much,
 Nick


 --
 website: Nickhelms.net
 sip phone number: 360-526-6509
 Skype: Nickster919
 twitter: Nickster919

 ---
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 list,
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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Munawar Bijani
Nick,
To compile a program, I think you need the -c switch. Assuming gwbasic
is in c:\gwbasic, and your source is in that same directory, go to run
on your start menu, and type cmd. Hit ENTER, and type:
cd c:\gwbasic
Then type:
gwbasic -c source
This will take your source file and compile it into source.bas.
To run a compiled program:
gwbasic output.bas
If -c does not work you can look up gwbasic syntax on a search engine
(I haven't used it in a while but this should help you get started.)
Munawar

On 9/4/09, Nick Helms nick.he...@gmail.com wrote:
 downloaded the compiler.
 Do I just run the .exe file and then type all my code in to it line by
 line by line just hitting enter after each line?
 If so, then how do I run/compile all of my code/make a .exe file out of it?
 Thanks much,
 Nick
 Or, if I don't insert the code directly in to the compiler, then how
 do I import for example a .txt file full of code for  compiling?



 On 9/4/09, Munawar Bijani munaw...@gmail.com wrote:
 Hi,
 GWBasic can compile and run compiled QBASIC programs for you. You can
 ddownload it from the BPC website at the following address:
 http://bpcprograms.com/programs/utilities/dos/gwbasic.zip
 The site also contains basic getting started tips that you can find on
 the
 support page.
 Munawar A. Bijani
 Knowledge is of two types: absorbed and heard. The heard knowledge is
 only
 useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
 mailto:munaw...@gmail.com
 http://www.bpcprograms.com
 - Original Message -
 From: Nick Helms nick.he...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 03, 2009 5:23 PM
 Subject: [Audyssey] off topic: qbasic compiler


 Hi all,
 I am looking for a good basic/qbasic compiler, but am having a hard
 time finding one.
 Is it possible to write some code in notepad or some other text editor
 and then import it in to the compiler? Or will I need an inturpritor?
 Thanks much,
 Nick


 --
 website: Nickhelms.net
 sip phone number: 360-526-6509
 Skype: Nickster919
 twitter: Nickster919

 ---
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Re: [Audyssey] Alterean soundpack?

2009-09-04 Thread Constantine

Love that soundpack; its one of the best.

Very non intrusive yet still tells you exactly what's happening.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tristan B theblinddj...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 30, 2009 2:04 AM
Subject: Re: [Audyssey] Alterean soundpack?



I almost forogt. The URL for the sound pack is
http://valiant8086.x-sight-interactive.net/games/muds/monkeyterm/mtscripts
.
Have fun!

- Original Message - 
From: mike maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 30, 2009 2:47 AM
Subject: Re: [Audyssey] Alterean soundpack?



What is the connection info for this place?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Saturday, August 29, 2009 11:43 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Alterean soundpack?

Hi.

I'm thinking of giving alterean a try,  sense apparently it's a good 
mud


to learn about mudding on allbeit a little hack and slash.

I was wondering however if there was a soundpack available which I could 
run


with Vip mud,  sense; I do enjoy having sound in games.

I read about a customized version of mushclient which included a
soundpack,  but would this work for Vip mud? and if so, what would I
need to get it to run?

Any advice would be much appreciated.

Beware the Grue!

Dark.


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Re: [Audyssey] new cars for topspeed!

2009-09-04 Thread Constantine
hahahaha. Hey, I hope you got that folder I sent you on sendspace to make 
more.


I'll be glad to host them when I get my http site up and running.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Cory Kadlik ckadl...@verizon.net

To: gamers@audyssey.org
Sent: Monday, August 31, 2009 11:16 PM
Subject: [Audyssey] new cars for topspeed!



Hey all!

I have made a few new cars for topspeed. I have a random car, which got 
it's name because I don't know what it is, 2 ford rangers, a yamaha road 
star, which is my dad's actual bike, and a 1988 olds. Plus a revised, 
faster version of my old merk, and a 1989 carra van. If you want any of 
these cars, email me or add me to your contacts with the info listed 
below. If you have any new cars which you have made or gotten, let me 
know!


Make it a great one!

--
Wanna get to know me? check out my website and blog at 
http://www.samobile.net/users/ckadlik


Maybe you have a question or comment, or just want to say hi. Do that in 
these ways:


msn: ckad...@gmail.com
aim: corykadlik111
skype: corykad111

Have a good day,

Cory

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[Audyssey] Marvel VS. Capcom 2

2009-09-04 Thread Clement Chou
This classic came back into the fighting ring via psn and xbla a couple weeks 
ago... anyone have it yet?
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[Audyssey] off topic messages

2009-09-04 Thread Raul A. Gallegos
Hello. This is just a reminder that messages which are off topic for the 
list are not something we encourage even if the term ot or off topic is 
used in the subject line. We understand that the discussions can migrate 
from just games into other things, but when people see that it's no 
longer game related, we ask that it be taken off list.


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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Thomas Ward

Hi nick,
Good question. I don't think there are any good QBasic compilers any 
more. Not any that have been updated in the passed 10 to 15 years or so. 
QBasic has pretty much been replaced by Microsoft's Visual Basic 
language and compilers. Good luck if you find one.

Smile.

Nick Helms wrote:

Hi all,
I am looking for a good basic/qbasic compiler, but am having a hard
time finding one.
Is it possible to write some code in notepad or some other text editor
and then import it in to the compiler? Or will I need an inturpritor?
Thanks much,
Nick


  



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Re: [Audyssey] problem with wrestling games

2009-09-04 Thread ari
It's funny you mention Warzone on playstation 1. I've played quite a few 
wrestling games, from WWF Raw and The Arcade game on the Megadrive, to In 
Your House, and some of the newer ones such as Attitude, and the funny thing 
is that Warzone for me never seemed somehow accessible. I couldn't do much 
on there, I really wonder now why I was not good at it. 



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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Thomas Ward

Hi Tristan,
Basic and Visual Basic are two different programming languages. What 
Nick was asking about is something similar to QBasic for Dos. Visual 
Basic .NET is something completely different.
As far as your claim that Visual Basic Express has more accessibility 
issues than the commercial version that's false. I've used both without 
issue, and the are the same accessibility wise. What accessibility 
issues are you speaking of?

Thanks.


Tristan B wrote:
You will need a compiler, Visual Basic would be your best bet, from 
Microsoft's site.


It does cost a good handful of cash, though. So watch that.

I have Ms Vb.net, and I think its definitely worth it if you don't 
have to pay anything, because there is a free version of VB.net, I 
believe.


The free version has more accessibility issues though, so just giving 
you a heads up there.


Its on the Microsoft Visual Basic website, just try googling it should 
be in the first three results.


Hop ethis helps,

Tristan B



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[Audyssey] Moderator Topic Closed off topic: qbasic compiler

2009-09-04 Thread Thomas Ward

Hi all,
While we, the moderators, sometimes allow some programming to be 
discussed on list it is really off topic for this list. So on behalf of 
the moderators I would like to politely request that anyone interested 
in this topic please discuss this topic off list. This topic is 
officially closed here by the moderators.

Thanks.

Nick Helms wrote:

downloaded the compiler.
Do I just run the .exe file and then type all my code in to it line by
line by line just hitting enter after each line?
If so, then how do I run/compile all of my code/make a .exe file out of it?
Thanks much,
Nick
Or, if I don't insert the code directly in to the compiler, then how
do I import for example a .txt file full of code for  compiling?



On 9/4/09, Munawar Bijani munaw...@gmail.com wrote:
  

Hi,
GWBasic can compile and run compiled QBASIC programs for you. You can
ddownload it from the BPC website at the following address:
http://bpcprograms.com/programs/utilities/dos/gwbasic.zip
The site also contains basic getting started tips that you can find on the
support page.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message -
From: Nick Helms nick.he...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 03, 2009 5:23 PM
Subject: [Audyssey] off topic: qbasic compiler




Hi all,
I am looking for a good basic/qbasic compiler, but am having a hard
time finding one.
Is it possible to write some code in notepad or some other text editor
and then import it in to the compiler? Or will I need an inturpritor?
Thanks much,
Nick


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sip phone number: 360-526-6509
Skype: Nickster919
twitter: Nickster919

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[Audyssey] txtfl

2009-09-04 Thread CSF inc.
Hi, I have found a nfl txt simulator, google; txtfl, the only thing my acrobat 
reader won't open it, does anyone use this simulator? if so does you acrobat 
reader read it; the file in my downloads says txtfl java - win.. 
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[Audyssey] vipmud-making keys?

2009-09-04 Thread Johnny Tai
When I tried to make a new key in the editor itself, it doesn't seem to want 
to take the numpad keys. When it prompted me to enter keystroke, I hit 
numpad1 and it showed up as:

1NUMPAD1, and when I saved, that key's gone.
So, I tried the other way, typing #GKey numpad1 {inventory} and that got it 
made, but then when I went to check that key, it is not asigned to any 
script rofl.
Any hint on how to make this properly? 



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Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread shaun everiss
well in the old days there was something called powerbasic, there may still be 
a windows version.
www.powerbasic.com was the site.
although honestly I don't know why you would keep that going, origional basic 
is not really used now.
At 03:44 a.m. 5/09/2009, you wrote:
Hi nick,
Good question. I don't think there are any good QBasic compilers any more. Not 
any that have been updated in the passed 10 to 15 years or so. QBasic has 
pretty much been replaced by Microsoft's Visual Basic language and compilers. 
Good luck if you find one.
Smile.

Nick Helms wrote:
Hi all,
I am looking for a good basic/qbasic compiler, but am having a hard
time finding one.
Is it possible to write some code in notepad or some other text editor
and then import it in to the compiler? Or will I need an inturpritor?
Thanks much,
Nick


  


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Re: [Audyssey] txtfl

2009-09-04 Thread shaun everiss
hmmm will check no good if acrobat acrobat sucks.
however may look.
At 08:11 a.m. 5/09/2009, you wrote:
Hi, I have found a nfl txt simulator, google; txtfl, the only thing my acrobat 
reader won't open it, does anyone use this simulator? if so does you acrobat 
reader read it; the file in my downloads says txtfl java - win.. 
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[Audyssey] txtfl

2009-09-04 Thread shaun everiss
Hi all.
for txtfl to work, you will need sun java and the java access bridge.
I was able to brouse bits of the game but couldn't get it working, then again I 
am not much of a txt strat fan.
it probably is accessable as long as java is loaded.
jaws 6.22 worked on this.
there are a few unlabeled fields but otherwise its actually ok I think.


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Re: [Audyssey] txtfl

2009-09-04 Thread CSF inc.

thanks for the info, will give it a try
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 2:45 PM
Subject: [Audyssey] txtfl



Hi all.
for txtfl to work, you will need sun java and the java access bridge.
I was able to brouse bits of the game but couldn't get it working, then 
again I am not much of a txt strat fan.

it probably is accessable as long as java is loaded.
jaws 6.22 worked on this.
there are a few unlabeled fields but otherwise its actually ok I think.


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[Audyssey] high school football

2009-09-04 Thread michael barnes
does anyone know of a high school football game that i can play?  and 
will allow you to create your team?  if there is no game out there can 
someone make a game where you create your team and make  other teams 
that you play through the 12 week season and play through the playoffs 
including local and state playoffs and local and state champion games


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Re: [Audyssey] txtfl

2009-09-04 Thread Allison Mervis
Pardon my ignorance, but what exactly is txtFL? I know, get off my lazy ass 
and google it. Lol. Thanks.

Allison
http://www.allisonmervis.com/
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 3:45 PM
Subject: [Audyssey] txtfl



Hi all.
for txtfl to work, you will need sun java and the java access bridge.
I was able to brouse bits of the game but couldn't get it working, then 
again I am not much of a txt strat fan.

it probably is accessable as long as java is loaded.
jaws 6.22 worked on this.
there are a few unlabeled fields but otherwise its actually ok I think.


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Re: [Audyssey] txtfl

2009-09-04 Thread shaun everiss
text footbal ligue  its written in java using swing kit I think.
At 10:15 a.m. 5/09/2009, you wrote:
Pardon my ignorance, but what exactly is txtFL? I know, get off my lazy ass 
and google it. Lol. Thanks.
Allison
http://www.allisonmervis.com/
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: gamers@audyssey.org
Sent: Friday, September 04, 2009 3:45 PM
Subject: [Audyssey] txtfl


Hi all.
for txtfl to work, you will need sun java and the java access bridge.
I was able to brouse bits of the game but couldn't get it working, then again 
I am not much of a txt strat fan.
it probably is accessable as long as java is loaded.
jaws 6.22 worked on this.
there are a few unlabeled fields but otherwise its actually ok I think.


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Re: [Audyssey] txtfl

2009-09-04 Thread Jeremy Hartley

It is a text football sim.


- Original Message - 
From: Allison Mervis alliso...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 04, 2009 3:15 PM
Subject: Re: [Audyssey] txtfl


Pardon my ignorance, but what exactly is txtFL? I know, get off my lazy 
ass and google it. Lol. Thanks.

Allison
http://www.allisonmervis.com/
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 3:45 PM
Subject: [Audyssey] txtfl



Hi all.
for txtfl to work, you will need sun java and the java access bridge.
I was able to brouse bits of the game but couldn't get it working, then 
again I am not much of a txt strat fan.

it probably is accessable as long as java is loaded.
jaws 6.22 worked on this.
there are a few unlabeled fields but otherwise its actually ok I think.


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Re: [Audyssey] Marvel VS. Capcom 2

2009-09-04 Thread Liam Erven
I do, and I don't care for it.  Character screen doesn't talk, which is
annoying.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 AM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Marvel VS. Capcom 2

This classic came back into the fighting ring via psn and xbla a couple
weeks ago... anyone have it yet?
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Re: [Audyssey] question on sarah the game

2009-09-04 Thread Charles Rivard

All info can be found at

www.pcsgames.com

You have a lot of questions, so that's your best starting place.  HTH

 Stop repeat offenders! Don't reelect them!

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Friday, September 04, 2009 2:42 AM
Subject: [Audyssey] question on sarah the game


in the sarah game do it have the music and the characters voices init from 
the harry potter movies?  can you use the keyboard and controller? what is 
the newest version of the game?  and how much does it cost?  and where can 
i find the game?  and if i get the game will i be getting the new version 
aswell?  and have anyone got to the end of the game or does it just go on 
and on?  last thing does it have an option to play offline and online? 
and how many mega bites is it?  and does it go through the entire harry 
potter book serie or movie serie?


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Re: [Audyssey] question on sarah the game

2009-09-04 Thread Phil Vlasak

Hi Charles,
I wish!
We had to abandon that site as we lost the password and user name for it.
Or maybe Charles is stuck in the twentieth century as that is when we were 
at the dot com site.

Information about the Sarah game is now,
http://www.pcsgames.net

- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 04, 2009 10:14 PM
Subject: Re: [Audyssey] question on sarah the game



All info can be found at

www.pcsgames.com

You have a lot of questions, so that's your best starting place.  HTH



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Re: [Audyssey] Marvel VS. Capcom 2

2009-09-04 Thread Clement Chou
Yes, that is true... what other gripes do you have? I want to get people's 
opinions... I'm curious.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 4:16 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2



I do, and I don't care for it.  Character screen doesn't talk, which is
annoying.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 AM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Marvel VS. Capcom 2

This classic came back into the fighting ring via psn and xbla a couple
weeks ago... anyone have it yet?
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Re: [Audyssey] Marvel VS. Capcom 2

2009-09-04 Thread Liam Erven
That was my major gripe.  It was impssobiel to get in to a game if I had no
idea who I was picking.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 PM
To: Gamers Discussion list
Cc: brandonsl...@freelists.org
Subject: Re: [Audyssey] Marvel VS. Capcom 2

Yes, that is true... what other gripes do you have? I want to get people's
opinions... I'm curious.
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 4:16 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2


I do, and I don't care for it.  Character screen doesn't talk, which is  
annoying.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On Behalf Of Clement Chou
 Sent: Friday, September 04, 2009 9:57 AM
 To: brandonsl...@freelists.org; Gamers Discussion list
 Subject: [Audyssey] Marvel VS. Capcom 2

 This classic came back into the fighting ring via psn and xbla a 
 couple weeks ago... anyone have it yet?
 ---
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Re: [Audyssey] Marvel VS. Capcom 2

2009-09-04 Thread Clement Chou
Yeah.. that's a fair enough point. I'll get someone to help me out and map 
out the screen... what are your other gripes?
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 8:03 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2


That was my major gripe.  It was impssobiel to get in to a game if I had 
no

idea who I was picking.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 PM
To: Gamers Discussion list
Cc: brandonsl...@freelists.org
Subject: Re: [Audyssey] Marvel VS. Capcom 2

Yes, that is true... what other gripes do you have? I want to get people's
opinions... I'm curious.
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 4:16 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2



I do, and I don't care for it.  Character screen doesn't talk, which is
annoying.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 AM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Marvel VS. Capcom 2

This classic came back into the fighting ring via psn and xbla a
couple weeks ago... anyone have it yet?
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[Audyssey] Rock Band Gripes was: Re: Marvel VS. Capcom 2

2009-09-04 Thread Orin
Rock Band doesn't audible the fret buttons for songs, and cities in  
tour rap and they don't talk either, and I'm stuck trying to figure  
out why a certain item isn't unlocking. Oh yeah, that doesn't talk  
either.


Those are my gripes about this game. Grin.


On Sep 4, 2009, at 11:24 PM, Clement Chou wrote:

Yeah.. that's a fair enough point. I'll get someone to help me out  
and map out the screen... what are your other gripes?

- Original Message - From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 8:03 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2


That was my major gripe.  It was impssobiel to get in to a game if  
I had no

idea who I was picking.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers- 
boun...@audyssey.org] On

Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 PM
To: Gamers Discussion list
Cc: brandonsl...@freelists.org
Subject: Re: [Audyssey] Marvel VS. Capcom 2

Yes, that is true... what other gripes do you have? I want to get  
people's

opinions... I'm curious.
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 04, 2009 4:16 PM
Subject: Re: [Audyssey] Marvel VS. Capcom 2


I do, and I don't care for it.  Character screen doesn't talk,  
which is

annoying.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers- 
boun...@audyssey.org]

On Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 AM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Marvel VS. Capcom 2

This classic came back into the fighting ring via psn and xbla a
couple weeks ago... anyone have it yet?
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