[Audyssey] Is there one out there?
Is there a sound pack out there for star conquest for the mush client --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Super Shot
Someone gave a link from which it could be downloaded. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Tuesday, March 29, 2011 8:36 PM Subject: [Audyssey] Super Shot So I haven't been around on the list for a few days. is there a reason I'm getting a ton of emails from list members asking for Super shot unlock codes? or have I just been missing something somewhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
The instructions I gave you were for Both Windows Vista and 7, 32 and 64-bit systems. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Actual, I would like to make out another point before we get this out. "Earth to Name" is softened used when one is zoning out and their attention is elsewhere, and are not responding to something. I should know, for i have read books with that expression. Only, in this case, I am not sure why Thomas used it, and I will look upon this to find out. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] some game questions
Hi Shaun, There is obviously a later BETA than the one you have; the one I have has three levels, and rarely crashes. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, March 27, 2011 4:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] some game questions lite battles died when lti died. Yes an extremely early beta exists but it crashes somewhere during the first and only level. sl2 does not exist as liam has a job now and hasn't got enough time to do that right now. Though that at least may come back at some point. At 03:46 a.m. 28/03/2011, you wrote: >Does anyone know what happened to lighttech's light battles game and >L-works's super Liam2? > >Shane >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Super Shot
So I haven't been around on the list for a few days. is there a reason I'm getting a ton of emails from list members asking for Super shot unlock codes? or have I just been missing something somewhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] i got it to work
Hi all, For those of you wondering what it was, the link wasn't ready and it may even of been my firefox itself. But never mind, after some playing around I got it working. Will you now email me tdl maze game? best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Muhammed, Its just an expression that means to pay attention. As in you are not paying attention, in your own zone, spaced out, whatever, and I'm trying to get your attention. That's what it means. HTH On 3/29/11, Shiny protector wrote: > Hi Thomas, > > What did you mean about earth to Muhammed? I mean what does that mean? > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent: Tuesday, March 29, 2011 9:18 PM > Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client > > >> Hi, >> >> Earth to Muhammed. Come in Muhammed. Nobody, and I mean nobody, was >> talking about a music recording studio here. Logic has absolutely >> nothing to do with software development, management, and source >> tracking, etc. Please, will you follow the topic instead of going off >> to parts unknown with the topic? >> >> Thanks. >> >> >> On 3/29/11, Shiny protector wrote: >>> You do not need a studio actually. You could use a program called logic. >>> Well it runs on a mac, but you get the idea. You need equipment like >>> mitty >>> keyboards, a mixing desk and an eyemac. I'm not saying that you should >>> follow this, you could make what ever decisions you want, but logic is a >>> good pro tool in general. I don't use a mac, but I go to this music club >>> every once a weak. - >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSGames Client
Hi Damien, I don't really use MSN much anymore, and if you emailed my personal email/RS Games Support I didn't get either of them. Admin chats are mainly for people to provide feedback to use in real-time, if we aren't online at the the time they are sent, we don't usually read them which is why emailing RS Games Support is usually your best option. 1) About your Monopoly bug, this indeed is an issue we are looking into. 2) About the invalid choice issue when downloading sounds, it will be fixed in our next release to the client. 3) Fixing the boards is definitely on our to-do list. All of your issues are server-side problems that need to, and will be fixed. Thanks! -Ryan On Mon, Mar 28, 2011 at 1:33 PM, Damien Pendleton wrote: > Hey guys, > I sent this email a few days ago and got no response. I didn't even get a > copy of it myself and I have been having problems with my mailbox, so I'm not > even sure if it came through on your end. > I am having a couple problems with the RSGames Client when accessing some > property related menus in Monopoly. > The problem mainly occurs when I can't afford a property and it asks me to > manage my assets to pay off the owed money. When I mortgage my properties it > says invalid choice and the menus start nesting each other. I have tried > doing an admin chat and have also attempted to contact Ryan via both email > and MSN and have received no response. > Sometimes the menus will say invalid choice even when I am manually going > into the management menus. > Also a couple of minor bugs in that the client is saying invalid choice after > sounds have downloaded, and also the British monopoly board sometimes > switches between pounds and dollars. > I redownloaded the client about a week ago just to make sure I wasn't missing > any updates, and it was still happening. Bearing in mind this has now been > going on since the end of last year. > Is there a fix for this or is it being worked on? Is it a server or a client > issue? > Thanks. > Regards, > Damien. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Muhammed, Even if you thought that a development studio was somehow synonymous with programming studio, did we even mention music? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Tuesday, March 29, 2011 3:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client You do not need a studio actually. You could use a program called logic. Well it runs on a mac, but you get the idea. You need equipment like mitty keyboards, a mixing desk and an eyemac. I'm not saying that you should follow this, you could make what ever decisions you want, but logic is a good pro tool in general. I don't use a mac, but I go to this music club every once a weak. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 8:55 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client > Hi Damien, > > Cant' say I blame you in the least. The only way you can pull off any > kind of project like that is first to setup a repository such as > subversion where the developers can check in and out various > revisions, and there is clear communication between all parties of who > is doing what to the project and when. Then, you might want bug > tracking software like bug buddy so bug reports can be filed somewhere > where everyone will be notified at once. Running a development team > and studio takes extremely good manigement skills and the right > software. Obviously, I was trained to use Linux based based solutions > so I have a dedicated Linux machine with subversion and various other > source management tools installed to keep track of what is happening > with MOTA, STFC, Raceway, etc. > > As far as deciding who can contribute code the open source community > have a pretty good method for figuring out who has access rights or > not. For one thing if they check the source code out, produce a decent > patch, upgrade, etc and prove themselves to be a competent developer > they can apply to the source maintainers for membership. Since you > might be thinking more comercial you'd have to base membership on > someones past contributions, game projects, and his/her > trustworthiness. If they can't produce any examples of their coding > skill then chances are they might only hinder your attempts to produce > anything. If you don't think they are trustworthy don't add them to > your team. Above all if you do form a team let all members know right > off what the standards are, and that all coding standards, formatting, > etc are to be followed as set forth in your company polacies. > > Cheers! > > > > > On 3/29/11, Damien Pendleton wrote: >> Hi Shaun, >> The idea of being a team within X-Sight basically fizzled out. Those >> application forms and policy documents were obviously just a feeble >> attempt >> on my part to bring some form of order into the world of a rather >> uncontrollable environment. It was generally hard to pass content around, >> especially source code revisions, and since the host moves and college >> days >> I just haven't had time to set up private mailing lists and monitor the >> progress of things. However, as it was nobody was active on the team back >> in >> the day anyway. >> As is, I have much more free time now, and with the recent introduction >> of >> Dropbox things have gotten slightly easier. However there is only really >> you >> who have expressed an interest to continue, and from what I can remember >> you >> were not really familiar with my programming. >> I'll have to consider for some time as to whether I will restart with a >> team >> environment, since it isn't easy to determine who is going to do what and >> when, or even if, they will have the work done. As you know most of the >> people in the team were not producing anything and therefore what was the >> point in being there, just to say they are in a software development >> team? >> I will also have to think about the privacy and security of my products, >> since I don't want a repeat performance where privileged material is >> being >> leaked out on the internet. If I am going to start having multiple people >> involved with the development and testing of my products, it will be a >> select few who have helped and supported me over the years to get to >> where I >> am now or who I know I can trust. >> I'm not sure who leaked my betas out and I couldn't really do anything >> much >> if I did, and it's twice that it has happened and therefore I hope you'll >> understand why I am put off and am now putting up my guard, as it were. >> Regards, >> Damien. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archiv
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi, He means, "pay attention". Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Tuesday, March 29, 2011 3:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Thomas, What did you mean about earth to Muhammed? I mean what does that mean? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 9:18 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client > Hi, > > Earth to Muhammed. Come in Muhammed. Nobody, and I mean nobody, was > talking about a music recording studio here. Logic has absolutely > nothing to do with software development, management, and source > tracking, etc. Please, will you follow the topic instead of going off > to parts unknown with the topic? > > Thanks. > > > On 3/29/11, Shiny protector wrote: >> You do not need a studio actually. You could use a program called logic. >> Well it runs on a mac, but you get the idea. You need equipment like >> mitty >> keyboards, a mixing desk and an eyemac. I'm not saying that you should >> follow this, you could make what ever decisions you want, but logic is a >> good pro tool in general. I don't use a mac, but I go to this music club >> every once a weak. - > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Thomas, What did you mean about earth to Muhammed? I mean what does that mean? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 9:18 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi, Earth to Muhammed. Come in Muhammed. Nobody, and I mean nobody, was talking about a music recording studio here. Logic has absolutely nothing to do with software development, management, and source tracking, etc. Please, will you follow the topic instead of going off to parts unknown with the topic? Thanks. On 3/29/11, Shiny protector wrote: You do not need a studio actually. You could use a program called logic. Well it runs on a mac, but you get the idea. You need equipment like mitty keyboards, a mixing desk and an eyemac. I'm not saying that you should follow this, you could make what ever decisions you want, but logic is a good pro tool in general. I don't use a mac, but I go to this music club every once a weak. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Thomas, Two things. 1. It could edit sounds as well as far as I'm aware of. 2. When you meant development studio, I thought that might mean sound designing and those kind of stuff, as well as some more development in programming. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 9:18 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi, Earth to Muhammed. Come in Muhammed. Nobody, and I mean nobody, was talking about a music recording studio here. Logic has absolutely nothing to do with software development, management, and source tracking, etc. Please, will you follow the topic instead of going off to parts unknown with the topic? Thanks. On 3/29/11, Shiny protector wrote: You do not need a studio actually. You could use a program called logic. Well it runs on a mac, but you get the idea. You need equipment like mitty keyboards, a mixing desk and an eyemac. I'm not saying that you should follow this, you could make what ever decisions you want, but logic is a good pro tool in general. I don't use a mac, but I go to this music club every once a weak. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi, Earth to Muhammed. Come in Muhammed. Nobody, and I mean nobody, was talking about a music recording studio here. Logic has absolutely nothing to do with software development, management, and source tracking, etc. Please, will you follow the topic instead of going off to parts unknown with the topic? Thanks. On 3/29/11, Shiny protector wrote: > You do not need a studio actually. You could use a program called logic. > Well it runs on a mac, but you get the idea. You need equipment like mitty > keyboards, a mixing desk and an eyemac. I'm not saying that you should > follow this, you could make what ever decisions you want, but logic is a > good pro tool in general. I don't use a mac, but I go to this music club > every once a weak. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
You do not need a studio actually. You could use a program called logic. Well it runs on a mac, but you get the idea. You need equipment like mitty keyboards, a mixing desk and an eyemac. I'm not saying that you should follow this, you could make what ever decisions you want, but logic is a good pro tool in general. I don't use a mac, but I go to this music club every once a weak. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 8:55 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Damien, Cant' say I blame you in the least. The only way you can pull off any kind of project like that is first to setup a repository such as subversion where the developers can check in and out various revisions, and there is clear communication between all parties of who is doing what to the project and when. Then, you might want bug tracking software like bug buddy so bug reports can be filed somewhere where everyone will be notified at once. Running a development team and studio takes extremely good manigement skills and the right software. Obviously, I was trained to use Linux based based solutions so I have a dedicated Linux machine with subversion and various other source management tools installed to keep track of what is happening with MOTA, STFC, Raceway, etc. As far as deciding who can contribute code the open source community have a pretty good method for figuring out who has access rights or not. For one thing if they check the source code out, produce a decent patch, upgrade, etc and prove themselves to be a competent developer they can apply to the source maintainers for membership. Since you might be thinking more comercial you'd have to base membership on someones past contributions, game projects, and his/her trustworthiness. If they can't produce any examples of their coding skill then chances are they might only hinder your attempts to produce anything. If you don't think they are trustworthy don't add them to your team. Above all if you do form a team let all members know right off what the standards are, and that all coding standards, formatting, etc are to be followed as set forth in your company polacies. Cheers! On 3/29/11, Damien Pendleton wrote: Hi Shaun, The idea of being a team within X-Sight basically fizzled out. Those application forms and policy documents were obviously just a feeble attempt on my part to bring some form of order into the world of a rather uncontrollable environment. It was generally hard to pass content around, especially source code revisions, and since the host moves and college days I just haven't had time to set up private mailing lists and monitor the progress of things. However, as it was nobody was active on the team back in the day anyway. As is, I have much more free time now, and with the recent introduction of Dropbox things have gotten slightly easier. However there is only really you who have expressed an interest to continue, and from what I can remember you were not really familiar with my programming. I'll have to consider for some time as to whether I will restart with a team environment, since it isn't easy to determine who is going to do what and when, or even if, they will have the work done. As you know most of the people in the team were not producing anything and therefore what was the point in being there, just to say they are in a software development team? I will also have to think about the privacy and security of my products, since I don't want a repeat performance where privileged material is being leaked out on the internet. If I am going to start having multiple people involved with the development and testing of my products, it will be a select few who have helped and supported me over the years to get to where I am now or who I know I can trust. I'm not sure who leaked my betas out and I couldn't really do anything much if I did, and it's twice that it has happened and therefore I hope you'll understand why I am put off and am now putting up my guard, as it were. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any quest
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Damien, Well, that works for me. When it comes to somebody just starting to learn to program its good not to throw too much at them at once. Although, something like SDL is light years easier than DirectX from a newby point of view just learning C or C++ is bad enough without learning the sound, input, and windows APIs too. One thing i like about BGT it is close enough to C/C++ to give you an idea of what it is like, but takes all the hard work out of it. For example, the issue of pointers. Even with something as easy as SDL with C++ you can't avoid using pointers for sounds, music, etc. You have to be careful to load them properly, and dispose of them properly or memory leak/crash city here we come. Newbies don't need to worry about that just yet. Cheers! On 3/29/11, Damien Pendleton wrote: > Hi Thomas, > In that case, I shall do just that. However, it will be in BGT, which means > that most of the more complicated code is already provided, such as the > sound management, menu systems, number speech, etc. The most educational > part of the game will probably be the player class and how that will > interact with the sounds and the game environment. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Damien, Cant' say I blame you in the least. The only way you can pull off any kind of project like that is first to setup a repository such as subversion where the developers can check in and out various revisions, and there is clear communication between all parties of who is doing what to the project and when. Then, you might want bug tracking software like bug buddy so bug reports can be filed somewhere where everyone will be notified at once. Running a development team and studio takes extremely good manigement skills and the right software. Obviously, I was trained to use Linux based based solutions so I have a dedicated Linux machine with subversion and various other source management tools installed to keep track of what is happening with MOTA, STFC, Raceway, etc. As far as deciding who can contribute code the open source community have a pretty good method for figuring out who has access rights or not. For one thing if they check the source code out, produce a decent patch, upgrade, etc and prove themselves to be a competent developer they can apply to the source maintainers for membership. Since you might be thinking more comercial you'd have to base membership on someones past contributions, game projects, and his/her trustworthiness. If they can't produce any examples of their coding skill then chances are they might only hinder your attempts to produce anything. If you don't think they are trustworthy don't add them to your team. Above all if you do form a team let all members know right off what the standards are, and that all coding standards, formatting, etc are to be followed as set forth in your company polacies. Cheers! On 3/29/11, Damien Pendleton wrote: > Hi Shaun, > The idea of being a team within X-Sight basically fizzled out. Those > application forms and policy documents were obviously just a feeble attempt > on my part to bring some form of order into the world of a rather > uncontrollable environment. It was generally hard to pass content around, > especially source code revisions, and since the host moves and college days > I just haven't had time to set up private mailing lists and monitor the > progress of things. However, as it was nobody was active on the team back in > the day anyway. > As is, I have much more free time now, and with the recent introduction of > Dropbox things have gotten slightly easier. However there is only really you > who have expressed an interest to continue, and from what I can remember you > were not really familiar with my programming. > I'll have to consider for some time as to whether I will restart with a team > environment, since it isn't easy to determine who is going to do what and > when, or even if, they will have the work done. As you know most of the > people in the team were not producing anything and therefore what was the > point in being there, just to say they are in a software development team? > I will also have to think about the privacy and security of my products, > since I don't want a repeat performance where privileged material is being > leaked out on the internet. If I am going to start having multiple people > involved with the development and testing of my products, it will be a > select few who have helped and supported me over the years to get to where I > am now or who I know I can trust. > I'm not sure who leaked my betas out and I couldn't really do anything much > if I did, and it's twice that it has happened and therefore I hope you'll > understand why I am put off and am now putting up my guard, as it were. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] emulators collection v 1.0 ready!
hi all. check out the changelog to see what has been added. i'm not using dropbox anymore to share it, i'm using a friend's website. grab it here HTTP://www.tyflonet.com/lirin/emulators_collection.7z attention: i won't give more links to roms and other copyright materials here since it's not allowed. if you want more support with these things, please register on the ag forum that i can explain things better. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Shaun, The idea of being a team within X-Sight basically fizzled out. Those application forms and policy documents were obviously just a feeble attempt on my part to bring some form of order into the world of a rather uncontrollable environment. It was generally hard to pass content around, especially source code revisions, and since the host moves and college days I just haven't had time to set up private mailing lists and monitor the progress of things. However, as it was nobody was active on the team back in the day anyway. As is, I have much more free time now, and with the recent introduction of Dropbox things have gotten slightly easier. However there is only really you who have expressed an interest to continue, and from what I can remember you were not really familiar with my programming. I'll have to consider for some time as to whether I will restart with a team environment, since it isn't easy to determine who is going to do what and when, or even if, they will have the work done. As you know most of the people in the team were not producing anything and therefore what was the point in being there, just to say they are in a software development team? I will also have to think about the privacy and security of my products, since I don't want a repeat performance where privileged material is being leaked out on the internet. If I am going to start having multiple people involved with the development and testing of my products, it will be a select few who have helped and supported me over the years to get to where I am now or who I know I can trust. I'm not sure who leaked my betas out and I couldn't really do anything much if I did, and it's twice that it has happened and therefore I hope you'll understand why I am put off and am now putting up my guard, as it were. Regards, Damien. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 7:22 AM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client ON THAT NOTE DAMIEN WHAT HAPPENED TO THE DESCUSSION LISTS, INCLUDING THE BETA TEAM PRIVATE COMMUNICATIONS LIST. i KNOW i AM OR RATHER HAVE BEEN OR RATHER YEAH AM ON THE TEAM, i KNOW i SIGNED THE CONTRACTS AND SUCH BUT NOT A THING HAS COME IN MY INBOX SINCE 2008/09 COULD BE EARLIER. pOINT IS IF i AM STILL IN THE TEAM THEN COMMUNICATION HAS STOPPED FOR AGES AND i AM STILL WANDERING WHAT IS UP. At 01:16 p.m. 29/03/2011, you wrote: Hi Shane, I regret to inform you that the Chopper Challenge game is no longer supported. When we had a few coders over at X-Sight, the code wasn't being synchronised and managed in a controlled manner, causing bugs to crop up here and there where we thought they had previously been fixed. As a result, the coding for Chopper Challenge was more or less completed by one guy with very little input from me. Now he has left I am left with a very buggy source code which I find I can't fix because it is very messy and not commented. Even the segments of code which were mine I was very shocked upon reading it and trying to wade my way through it. This was a project back from the mid 2000's, and I thought it was a bit past its time. If there is popular demand for it then I may consider rewriting it. However, for now, consider Chopper Challenge abandonware. I think now is a good time to say that, unfortunately, Acefire will end up the same way, for the same reasons. For the sort of games I am working on currently, Acefire now seems like a very basic project, almost a beginner's work. A few concepts here and there that made it look advanced, but again, the code is very messy and I have had several bugs reported to me that I cannot find their source. I am currently working on a title which should hopefully keep you on the edge of your seats clinging on for dear life, that's all I'll say for now. Watch out for trailers and other snippets as the game becomes more formed. Also I am working on updating River Raiders, so if you have any suggestions, now's the time to book them through. Grin. If anyone has any questions, you all know where to find me. Lastly, for anyone who doesn't yet know. I've set up a discussion forum at X-Sight where you can discuss things. I'll be posting updates and content on there and I'll be taking my blog down soon. It is much easier to interact with a community base through a forum than a blog, in my opinion. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 12:23 AM Subject: Re: [Audyssey] RSGames Client I've got no clue at all. Thats a dificult one. Hey I've one the cheats for ace fire and chopper challange but havent gotten them yet they havent generated. Do you know whats wrong with this and could you send them to shanel...@insightbb.com ? Thanks, Shane - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28,
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Thomas, In that case, I shall do just that. However, it will be in BGT, which means that most of the more complicated code is already provided, such as the sound management, menu systems, number speech, etc. The most educational part of the game will probably be the player class and how that will interact with the sounds and the game environment. Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 5:27 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Damien, Well, unfortunately that's all too true. As many people are apped to point out there are far too many of that kind of game on the market already. However, to answer your question directly the storyline and Christmassy sound effects is the only difference. That in of itself isn't worth rewriting it in my opinion. However, I've often felt that you or someone like myself should take a number of these abandon games, rewrite them as open source projects, and use them as tools to train new developers how to create games. Something like Giftenum isn't the worlds greatest game, that's all too true, but nicely rewritten and used to train developers how to write free or comercial software makes it more valuable as an example rather than a game. You see what I mean? For instance, I thought about taking a game like Tarzan Junior, wrewriting it in C++, using SDL, and create a simple cross-platform game that is open source. TJ isn't exactly everyone's favorite game, its abandonware, but as a free open source project it could give people an idea how to design a simple side-scroller without reinventing the wheel so to speak. If we stop thinking of the marketability of a project and more about its educational value then something like Giftenum doesn't sound that bad in that light, because Giftenum is a quick and simple example of a game that can be hammered out in under a week. Cheers! On 3/29/11, Damien Pendleton wrote: Hi Thomas, How is it different though? I mean, the only difference is in the storyline and the Christmassy sound effects. Take that out and you're left with a typical Troopanum, Dark Destroyer type theme. You could just as easily say those beepings were different alien ships coming to land on you or aircrafts coming to attack your base, etc. I mean, if you think it is different and will do well with the audiogames arena then I will happily redo it, but from the impression I got a couple months back when this sort of game was discussed it wasn't everybody's favourite. I wonder exactly how many people enjoy playing Giftanum as opposed to Troopanum, Dark Destroyer, Judgment Day in the "shoot before it lands" type of games, and Bobby's Revenge, The Great Toy Robbery, Christmas Whoopass and Kringle Crash in the Christmas themed games? Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] old games was, shell shock
Hi Shaun, I'm not quite sure what you mean by DirectX 9 has come "to end of life now." The current version of DirectX is still 9.0C. However, individual components have been upgraded such as Direct3D is now v11.0, DirectInput latest is 8.1, XAudio2 has replaced DirectSound, etc but it is still all core DirectX 9 for C++ developers. For .Net developers XNA Framework is a wrapper for DirectX 9.0C.. So DirectX 9 is definitely not dead, but is continuing to get updated quarterly. What people call DirectX 10 and DirectX 11 is simply DirectX 9.0C with Direct3D 10 or Direct3D 11. That's the only difference between 9.0C and newer DirectX versions that ship with Vista and Windows 7. HTH On 3/27/11, shaun everiss wrote: > the trouble with all the dotnet stuff is that if you check all the > boxes windows update will load it all for you, directx needs to be > got seperately. > The only saving grace for it now is that > dx9 has come to end of life now. > At 03:52 a.m. 28/03/2011, you wrote: >>Hi Dark, >> >>Well, as a gamer I completely understand your point of view on this, >>but as a developer I see the other side of the issue too. For one >>thing as a professionally trained programmer I like my work to reflect >>my skills, education, etc so my personal standards for quality is >>fairly high. Nothing drives me crazier than an incomplete or fairly >>buggy piece of software that I personally created. >> >>For example, copyright issues aside with Montezuma's Revenge I was >>going to have to eventually rewrite that program, or at least a large >>part of it, to fix a couple of technical issues I made early on in >>game development. One of them was the jump bug were you could jump >>through walls, or jump and get stuck in mid air for no reason at all. >>Obviously, these problems were fixed when I wrote the G3D engine which >>MOTA uses, but I wasn't quite sure how to fix it at the time I was >>working on Monte. The other problem was that I used James North's >>coordinate system with (0, 0) at the top-left corner of the map and >>(50, 50) at the bottom-right corner of the map. This would have been >>ok accept when I wrote my trig calculations for the game my >>orientation was backwards which means the game mechanics operated >>incorrectly. The problem could have been fixed fairly easily, but >>Utopia put an end to development before I had a chance to actually >>rewrite/correct the game mechanics.so even if I had been allowed to >>complete the game at some point I was going to have to correct those >>bugs. >> >> >>With STFC as I think you might remember I lost the source code to the >>game during a system crash. As a result I was either forced to release >>the game as is, I.E. release the last beta as 1.0, or rewrite it from >>scratch. I chose a short-term solution which was to take the last beta >>from the website, changed a few voice files to say 1.0, and released >>it as is. Sure it is a good game, but there were bugs I never could >>correct without the source code which I need to fix it. So as a >>developer it was a little frustrating to get a support e-mail >>reporting bugs I already knew about, and knowing I couldn't possibly >>fix them without a complete rewrite. Plus at the time STFC and Monte >>was being developed people were always having troubles installing .Net >>and Managed DirectX which got to be a hastle because at the time XP >>shipped with neither technology, and they had to be installed in the >>exact correct order in the exact right way or STFC wouldn't run. >>Although, newerWindows releases like Windows 7 have gone a long way to >>resolving most problems with .Net applications its still an issue for >>older XP systems. Plus I've had a few e-mails to the effect people >>don't want to install .Net on their computer for one reason or >>another. >> >> >>The other issue was a lot of gamers felt at the time I could fix the >>.Net compatibility issues simply by creating a streamline install of >>all the dependencies which would simplify installing the game. They >>were right I could have fixed the problems with .Net and Managed >>DirectX by packing them with my installer, but instead of 25 MB the >>install size would have jumped to well over 500 MB. This dependency >>issue is primarily one reason I began moving away from .Net and >>decided to look at C, C++, Java or something else. I didn't think it >>was fare to the gamer to install a game with 500 MB of dependencies >>attached. Not to mention It was going to cost me more in download >>bandwidth, storage space, etc. Let's face it .Net based apps are >>bloated beyond belief when you need several third-party managed >>libraries that may or may not be preinstalled on your system. >> >> >>To sum up the issue I don't think game developers such as Josh and >>myself necessarily want to take down games that are old because they >>lack maret, but do it because the game in question no longer operates >>correctly or as expected on the current hardware or OS as intende
Re: [Audyssey] X-Sight Games - Re: RSGames Client
ON THAT NOTE DAMIEN WHAT HAPPENED TO THE DESCUSSION LISTS, INCLUDING THE BETA TEAM PRIVATE COMMUNICATIONS LIST. i KNOW i AM OR RATHER HAVE BEEN OR RATHER YEAH AM ON THE TEAM, i KNOW i SIGNED THE CONTRACTS AND SUCH BUT NOT A THING HAS COME IN MY INBOX SINCE 2008/09 COULD BE EARLIER. pOINT IS IF i AM STILL IN THE TEAM THEN COMMUNICATION HAS STOPPED FOR AGES AND i AM STILL WANDERING WHAT IS UP. At 01:16 p.m. 29/03/2011, you wrote: Hi Shane, I regret to inform you that the Chopper Challenge game is no longer supported. When we had a few coders over at X-Sight, the code wasn't being synchronised and managed in a controlled manner, causing bugs to crop up here and there where we thought they had previously been fixed. As a result, the coding for Chopper Challenge was more or less completed by one guy with very little input from me. Now he has left I am left with a very buggy source code which I find I can't fix because it is very messy and not commented. Even the segments of code which were mine I was very shocked upon reading it and trying to wade my way through it. This was a project back from the mid 2000's, and I thought it was a bit past its time. If there is popular demand for it then I may consider rewriting it. However, for now, consider Chopper Challenge abandonware. I think now is a good time to say that, unfortunately, Acefire will end up the same way, for the same reasons. For the sort of games I am working on currently, Acefire now seems like a very basic project, almost a beginner's work. A few concepts here and there that made it look advanced, but again, the code is very messy and I have had several bugs reported to me that I cannot find their source. I am currently working on a title which should hopefully keep you on the edge of your seats clinging on for dear life, that's all I'll say for now. Watch out for trailers and other snippets as the game becomes more formed. Also I am working on updating River Raiders, so if you have any suggestions, now's the time to book them through. Grin. If anyone has any questions, you all know where to find me. Lastly, for anyone who doesn't yet know. I've set up a discussion forum at X-Sight where you can discuss things. I'll be posting updates and content on there and I'll be taking my blog down soon. It is much easier to interact with a community base through a forum than a blog, in my opinion. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 12:23 AM Subject: Re: [Audyssey] RSGames Client I've got no clue at all. Thats a dificult one. Hey I've one the cheats for ace fire and chopper challange but havent gotten them yet they havent generated. Do you know whats wrong with this and could you send them to shanel...@insightbb.com ? Thanks, Shane - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 1:33 PM Subject: [Audyssey] RSGames Client Hey guys, I sent this email a few days ago and got no response. I didn't even get a copy of it myself and I have been having problems with my mailbox, so I'm not even sure if it came through on your end. I am having a couple problems with the RSGames Client when accessing some property related menus in Monopoly. The problem mainly occurs when I can't afford a property and it asks me to manage my assets to pay off the owed money. When I mortgage my properties it says invalid choice and the menus start nesting each other. I have tried doing an admin chat and have also attempted to contact Ryan via both email and MSN and have received no response. Sometimes the menus will say invalid choice even when I am manually going into the management menus. Also a couple of minor bugs in that the client is saying invalid choice after sounds have downloaded, and also the British monopoly board sometimes switches between pounds and dollars. I redownloaded the client about a week ago just to make sure I wasn't missing any updates, and it was still happening. Bearing in mind this has now been going on since the end of last year. Is there a fix for this or is it being worked on? Is it a server or a client issue? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audys
Re: [Audyssey] Cheets
well when you have recorded the game again I'd like to hear the way you win the game without cheats because i have not managed to play that without those. At 12:55 p.m. 28/03/2011, you wrote: yeah? Oh wait were there cheats in that game recording? damn! i mean darn! I uploaded the version with cheats and deleeted the version without them. Because yes I found them. Your pretty smart. Shane - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, March 27, 2011 7:27 PM Subject: Re: [Audyssey] Cheets Hi, I know because: 1. I kept hearing ypu swinging your sword, and as you did it I heard the amo sound. 2. There is no way you can get hit by three motocycles on that level, withoutdrinking any potions, and still be avlive. 3. Younever ran out of amo; you would have if you hadn't used that cheat. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Sunday, March 27, 2011 4:40 PM To: Gamers Discussion list Subject: [Audyssey] Cheets How do you know I used the cheats? 1. I sent a message to the list 2 weeks ago and havent gotten a single reply. 2. Just reviewed the recording no cheats there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cheets
well its hard to actually do the game without cheats I havn't mastered it without cheats can't remember all the object keys or anything. At 10:40 a.m. 28/03/2011, you wrote: How do you know I used the cheats? 1. I sent a message to the list 2 weeks ago and havent gotten a single reply. 2. Just reviewed the recording no cheats there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tdl maze game
tdl is dead. Danz is dead to but usagames took over hosting of the titles I am not sure if that means rights to but the dev did post a crack for the games before he closed for good. There are other maze games but I forgot who makes them. At 08:34 a.m. 28/03/2011, you wrote: Hi Shane, I want the tdl maze game. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light battles
I think we are talking about several things here. tdl games is no more, their games are no more. lti is gone but who knows they may restart. Its a well known fact that bavisoft has not responded to user messages or even audiogames forum admins for a number of years eventhough blatently created threads to get a responce were created. If someone talks about cracking their games they put a message to stop that but for all we know that may be an automatic responder. Any efforts to contact them have failed. ANd as it is there were ordering issues towards to the end I hear. At 08:09 a.m. 28/03/2011, you wrote: Hi Shane, Due to serious technical difficulties, light battles development has stopped. How ever, lighttech is working on a better starwoars project gd quest. I don't know when it will be released but it's still in development. I don't know about super liam2. I'll ask Liam about it but I don't think it's abandoned. Anyone wanting to know about chillingham2 the game is still in development. It is still in it's early days of development, so don't expect the game to come out soon. Development probably might have been placed on hold, and that might also be the case for super liam2. Now could anyone send me scc and maze game? Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did something right for once!
true unless you get the ocational virus, though it can also get overloaded. On dropbox I mostly use shared folders for things and those really do rock. At 06:33 a.m. 28/03/2011, you wrote: This is again why I personally prefer sendspace for file sharing, as many people can download as much as they want and the link stays. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, March 27, 2011 5:18 PM Subject: Re: [Audyssey] I did something right for once! Hi Hayden, No, but they stop working after everybody and their uncle gets a chance to download before you do. Try downloading something off a heavily used list when it is a Dropbox link. I can assure you if you don't start the download as soon as you see it in a few hours the link will give you the oh so lovely, "download has exceeded maximum bandwidth limit" message and you have to wait until his/her account resets before grabbing the file. Dropbox is a serious pain in the butt when trying to share something with two or three hundred people at a time, because when talking about hundreds of downloads Dropbox won't allow you to do it, and it will only allow so many downloads daily. I forget what it is maybe 25 per day, but the thing is it is rediculously low for a heavily used mailing list were downloads can add up to the hundreds quickly. Dropbox was only designed to share files and things with a few family and friends, and was never intended for mass redistribution of stuff as all too many try to do. Cheers! On 3/27/11, Hayden Presley wrote: Hi, I should tell you that dropbox, or as you so quaintly call it, flopbox, links do not expire. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] old games was, shell shock
the trouble with all the dotnet stuff is that if you check all the boxes windows update will load it all for you, directx needs to be got seperately. The only saving grace for it now is that dx9 has come to end of life now. At 03:52 a.m. 28/03/2011, you wrote: Hi Dark, Well, as a gamer I completely understand your point of view on this, but as a developer I see the other side of the issue too. For one thing as a professionally trained programmer I like my work to reflect my skills, education, etc so my personal standards for quality is fairly high. Nothing drives me crazier than an incomplete or fairly buggy piece of software that I personally created. For example, copyright issues aside with Montezuma's Revenge I was going to have to eventually rewrite that program, or at least a large part of it, to fix a couple of technical issues I made early on in game development. One of them was the jump bug were you could jump through walls, or jump and get stuck in mid air for no reason at all. Obviously, these problems were fixed when I wrote the G3D engine which MOTA uses, but I wasn't quite sure how to fix it at the time I was working on Monte. The other problem was that I used James North's coordinate system with (0, 0) at the top-left corner of the map and (50, 50) at the bottom-right corner of the map. This would have been ok accept when I wrote my trig calculations for the game my orientation was backwards which means the game mechanics operated incorrectly. The problem could have been fixed fairly easily, but Utopia put an end to development before I had a chance to actually rewrite/correct the game mechanics.so even if I had been allowed to complete the game at some point I was going to have to correct those bugs. With STFC as I think you might remember I lost the source code to the game during a system crash. As a result I was either forced to release the game as is, I.E. release the last beta as 1.0, or rewrite it from scratch. I chose a short-term solution which was to take the last beta from the website, changed a few voice files to say 1.0, and released it as is. Sure it is a good game, but there were bugs I never could correct without the source code which I need to fix it. So as a developer it was a little frustrating to get a support e-mail reporting bugs I already knew about, and knowing I couldn't possibly fix them without a complete rewrite. Plus at the time STFC and Monte was being developed people were always having troubles installing .Net and Managed DirectX which got to be a hastle because at the time XP shipped with neither technology, and they had to be installed in the exact correct order in the exact right way or STFC wouldn't run. Although, newerWindows releases like Windows 7 have gone a long way to resolving most problems with .Net applications its still an issue for older XP systems. Plus I've had a few e-mails to the effect people don't want to install .Net on their computer for one reason or another. The other issue was a lot of gamers felt at the time I could fix the .Net compatibility issues simply by creating a streamline install of all the dependencies which would simplify installing the game. They were right I could have fixed the problems with .Net and Managed DirectX by packing them with my installer, but instead of 25 MB the install size would have jumped to well over 500 MB. This dependency issue is primarily one reason I began moving away from .Net and decided to look at C, C++, Java or something else. I didn't think it was fare to the gamer to install a game with 500 MB of dependencies attached. Not to mention It was going to cost me more in download bandwidth, storage space, etc. Let's face it .Net based apps are bloated beyond belief when you need several third-party managed libraries that may or may not be preinstalled on your system. To sum up the issue I don't think game developers such as Josh and myself necessarily want to take down games that are old because they lack maret, but do it because the game in question no longer operates correctly or as expected on the current hardware or OS as intended. Answering tech support e-mails or repeatedly answering people's question why this or that game no longer works takes time and energy away from the current game or upgrade in development. Especially, since the devlopers usually are the ones the support questions go to meaning we double aas developer and on the spot e-mail tech support person. For example, let's assume that someone writes USA Games support wondering why STFC 1.2 isn't working. I can talk them through correctly installing .Net, upgrading .Net if necessary, and getting Managed DirectX installed. That might take a couple of long winded e-mails, but eventually we will resolve the issue. Unfortunately, for me I could have spent that time on STFC 2.0 which will be far better than 1.x. Its written in C++, uses cross-platform libraries like SDL and FMOD, and the install size shouldn't be any mor
Re: [Audyssey] some game questions
lite battles died when lti died. Yes an extremely early beta exists but it crashes somewhere during the first and only level. sl2 does not exist as liam has a job now and hasn't got enough time to do that right now. Though that at least may come back at some point. At 03:46 a.m. 28/03/2011, you wrote: Does anyone know what happened to lighttech's light battles game and L-works's super Liam2? Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did something right for once!
battlezone is in the klango forum, its on dropbox no official site ask keywasful for that on the audiogames forum I forget if one exists on the ag forum to. At 02:42 a.m. 28/03/2011, you wrote: Where can I find the game battle zone? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Sunday, March 27, 2011 8:11 AM To: Gamers Discussion list; b...@lists.blind-planet.com Subject: [Audyssey] I did something right for once! Hi all! I made a game recording of battlezone at 3 in the morning and one! I remembered at the last moment that it was probally going on the site so edited out the winning sound. Yes the link is flopbox so let me know if the download link expires and I'll refresh it. the link is http://dl.dropbox.com/u/19927380/battlezonesite/Battlezone_Full_Game_Recordi ng.mp3 Thanks send comments, Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I did something right for once!
yeah its expired though those usually don't expire till you make them go away its why dropbox is my favourite file sharing system of late. At 02:11 a.m. 28/03/2011, you wrote: Hi all! I made a game recording of battlezone at 3 in the morning and one! I remembered at the last moment that it was probally going on the site so edited out the winning sound. Yes the link is flopbox so let me know if the download link expires and I'll refresh it. the link is http://dl.dropbox.com/u/19927380/battlezonesite/Battlezone_Full_Game_Recording.mp3 Thanks send comments, Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] collection of accessible emulators for the blind
probably not. when text files, etc are given to me, I usually put it in getright. though if you have quicktime and win media or whatever active it will play that in that. To fix it easiest way is to disable the addon though if you have a lagit use for it later on. At 10:52 p.m. 27/03/2011, you wrote: Hi Thomas, I'm just wondering if you know, when I paste a dropbox address into Internet explorer and it is a .mp3 file it does not down load and save the file, but instead it plays it in a plugin window. Just wondering if that is a JFW thing or an Internet Explorer thing. Thanks. BFN Jim What the hell is a plugin? Oh, plug in! Doh! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] maze game problem
Hey, when I start maze game it ask me do I want training mode. So I press n and nothing happens so then I press y and still nothing happens but when I press escape the game exit. Could someone please help me with this issue I am having with maze game? Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] accessible emulators
Hey could someone give me the link for the full version of these accessible emulators? Can someone also give me the links for the roms that work with these emulators aswell? Thanks -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Damien, Well, unfortunately that's all too true. As many people are apped to point out there are far too many of that kind of game on the market already. However, to answer your question directly the storyline and Christmassy sound effects is the only difference. That in of itself isn't worth rewriting it in my opinion. However, I've often felt that you or someone like myself should take a number of these abandon games, rewrite them as open source projects, and use them as tools to train new developers how to create games. Something like Giftenum isn't the worlds greatest game, that's all too true, but nicely rewritten and used to train developers how to write free or comercial software makes it more valuable as an example rather than a game. You see what I mean? For instance, I thought about taking a game like Tarzan Junior, wrewriting it in C++, using SDL, and create a simple cross-platform game that is open source. TJ isn't exactly everyone's favorite game, its abandonware, but as a free open source project it could give people an idea how to design a simple side-scroller without reinventing the wheel so to speak. If we stop thinking of the marketability of a project and more about its educational value then something like Giftenum doesn't sound that bad in that light, because Giftenum is a quick and simple example of a game that can be hammered out in under a week. Cheers! On 3/29/11, Damien Pendleton wrote: > Hi Thomas, > How is it different though? I mean, the only difference is in the storyline > and the Christmassy sound effects. Take that out and you're left with a > typical Troopanum, Dark Destroyer type theme. You could just as easily say > those beepings were different alien ships coming to land on you or aircrafts > coming to attack your base, etc. > I mean, if you think it is different and will do well with the audiogames > arena then I will happily redo it, but from the impression I got a couple > months back when this sort of game was discussed it wasn't everybody's > favourite. > I wonder exactly how many people enjoy playing Giftanum as opposed to > Troopanum, Dark Destroyer, Judgment Day in the "shoot before it lands" type > of games, and Bobby's Revenge, The Great Toy Robbery, Christmas Whoopass and > Kringle Crash in the Christmas themed games? > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
Thanks! I got it! Thanks you very much! - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 6:38 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Enter into my computer, and your drive for example c:\ or d:\, then enter your documents and settings folder found in your c or d drive, enter your username such as Admin, and you'll see a zgp folder. Enter and you'll find monopoly. This is an explenation for xp. I don't know vista or win7. saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 2:29 PM Subject: Re: [Audyssey] Sound Effect for Monopoly I didn't see that folder. Can you tell me that again? Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:52 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
I'm afraid that's probably true damine. We actually have so many space invaders games it's got it's own genre catagorization on the database with I think 17 or so entries which is betwene five and ten percent of the available games. That's actually a bit much I think. Beware the grue! Dark. - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:47 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Thomas, How is it different though? I mean, the only difference is in the storyline and the Christmassy sound effects. Take that out and you're left with a typical Troopanum, Dark Destroyer type theme. You could just as easily say those beepings were different alien ships coming to land on you or aircrafts coming to attack your base, etc. I mean, if you think it is different and will do well with the audiogames arena then I will happily redo it, but from the impression I got a couple months back when this sort of game was discussed it wasn't everybody's favourite. I wonder exactly how many people enjoy playing Giftanum as opposed to Troopanum, Dark Destroyer, Judgment Day in the "shoot before it lands" type of games, and Bobby's Revenge, The Great Toy Robbery, Christmas Whoopass and Kringle Crash in the Christmas themed games? Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:37 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Damien, Oh, Giftenum is alright. I know it has your Typical Space Invaders style of game play, but it is different. I personally liked playing that game. If you decide not to rewrite Giftenum I'd happily do it. We don't have many christmas theme games as it is. On 3/29/11, Damien Pendleton wrote: Hi Brandon, I still plan to do a full rewrite of most of the abandoned games such as Savage Gamut, Self Destruct and Danger City. I'm not too sure about Giftanum, since it is only really a Troopanum clone with a different storyline. However, as always, if there is enough demand then I shall also rewrite that one. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Thomas, How is it different though? I mean, the only difference is in the storyline and the Christmassy sound effects. Take that out and you're left with a typical Troopanum, Dark Destroyer type theme. You could just as easily say those beepings were different alien ships coming to land on you or aircrafts coming to attack your base, etc. I mean, if you think it is different and will do well with the audiogames arena then I will happily redo it, but from the impression I got a couple months back when this sort of game was discussed it wasn't everybody's favourite. I wonder exactly how many people enjoy playing Giftanum as opposed to Troopanum, Dark Destroyer, Judgment Day in the "shoot before it lands" type of games, and Bobby's Revenge, The Great Toy Robbery, Christmas Whoopass and Kringle Crash in the Christmas themed games? Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:37 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client Hi Damien, Oh, Giftenum is alright. I know it has your Typical Space Invaders style of game play, but it is different. I personally liked playing that game. If you decide not to rewrite Giftenum I'd happily do it. We don't have many christmas theme games as it is. On 3/29/11, Damien Pendleton wrote: Hi Brandon, I still plan to do a full rewrite of most of the abandoned games such as Savage Gamut, Self Destruct and Danger City. I'm not too sure about Giftanum, since it is only really a Troopanum clone with a different storyline. However, as always, if there is enough demand then I shall also rewrite that one. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Damien, Oh, Giftenum is alright. I know it has your Typical Space Invaders style of game play, but it is different. I personally liked playing that game. If you decide not to rewrite Giftenum I'd happily do it. We don't have many christmas theme games as it is. On 3/29/11, Damien Pendleton wrote: > Hi Brandon, > I still plan to do a full rewrite of most of the abandoned games such as > Savage Gamut, Self Destruct and Danger City. I'm not too sure about > Giftanum, since it is only really a Troopanum clone with a different > storyline. > However, as always, if there is enough demand then I shall also rewrite that > one. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laughing hard core: was light battles
Hi Bryan, Oh, man! I'm sorry to hear that. You haven't been maried all that long. All I can say is I hope things work out alright in the end. However, in principle I agree with you. A company who sells comercial games such as Bavisoft can do at the very least send out bymonthly progress reports of of how they are doing, weather or not game x is progressing, etc instead of remaining silent. If they decided to cancel the project keeping us informed of their decision to cancel the project will at least let their customers know it won't be coming out, and they'll stop waiting for it to come out. Doing nothing, saying nothing, etc only increases speculation of what they are doing and most of that will become negative before long. So that when and if they ever do produce a new product their reputation will not be a very good one. To be honest given Bavisoft's current reputation I doubt I'd ever buy another product from them even if it came out tomorrow. In my opinion too much bad press about unanswered support questions, problems with shipping orders, etc all mounts to poor quality service and support. Not to mention they have been informed of Windows 7 compatibility issues with their current releases and nothing. They don't even support or update what they got so buying Grizzly Gulch and Chillingham is throwing your money down a hole if you plan to move beyond Windows XP. I personally refuse to pay for a product that isn't going to be supported by the company who produces it. Cheers! On 3/28/11, Bryan Peterson wrote: > Exactly. Personal difficulties or not if you don't have the common courtesy > to atleast let people know tat someting's been happening to prevent you from > focusing on the hobby! of accessible game development you're going to lose > people's faith. I myself am having marrital problems and in fact it's > probably safe to say that the marriage is over. That's why I haven't been > focusing on the game I'm working on with BGT. Not that I've been keeping up > a blog on the development progress but still. Bavisoft has lost all their > credibility because of their secrecy. It's almost as if they were engaged in > some shameful activity that they didn't want others to know about. And by > that I obviously mean the development of audio games. Even Draconis, > secretive though they are (or perhaps just close would be a better word), > still keep us at least generally up to date on the fact that they are still > operating. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super shot
Link is dead from l-works. So you can't download it from the website. saygilar sevgiler. - Original Message - From: "Jack F" To: "gamers" Sent: Tuesday, March 29, 2011 3:52 PM Subject: [Audyssey] super shot Hi, When I go to download super shot, it doesn't work. I click the regular download button but then I get this strange page. Did the link expire? Thanks. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
Show your all folders and your all files from the folder options found in the control panel. saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:03 PM Subject: Re: [Audyssey] Sound Effect for Monopoly That's what I did. But I didn't see see it. Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 6:38 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Enter into my computer, and your drive for example c:\ or d:\, then enter your documents and settings folder found in your c or d drive, enter your username such as Admin, and you'll see a zgp folder. Enter and you'll find monopoly. This is an explenation for xp. I don't know vista or win7. saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 2:29 PM Subject: Re: [Audyssey] Sound Effect for Monopoly I didn't see that folder. Can you tell me that again? Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:52 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Refueling in Three-D Velocity
Manage your fuel. It is possible to win if you do not stay in afterburners the whole time. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Angellko21 Sent: Tuesday, March 29, 2011 9:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] Refueling in Three-D Velocity Hmm, in racing mode I can not refuel? I can not play long run:) - Pyvodnm zprava - Od: "Karl Belanger" Komu: "'Gamers Discussion list'" Odeslano: 29. bxezna 2011 15:16 Pxedmlt: Re: [Audyssey] Refueling in Three-D Velocity You can only refuel in mission mode during the actual flight. You can not refuel in the simulators. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Angellko21 Sent: Tuesday, March 29, 2011 9:11 AM To: Gamers Discussion list Subject: [Audyssey] Refueling in Three-D Velocity Dear friends, please, how I can refuel my aircraft? When I play, I press F key, but nothing happened and I can not find menu, where I can call refuel. Than you very much. Luka9 Kakara ICQ: 456195007 Mail: lukas86.kak...@seznam.cz Skype: Karamelko24 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
cool. i hope the choice for nvda can be included in games that ask for a screen reader such as self destruct. I don't even think system access was an option when that game was first written anyway. On Mar 29, 2011, at 9:02 AM, Damien Pendleton wrote: > Hi Brandon, > I still plan to do a full rewrite of most of the abandoned games such as > Savage Gamut, Self Destruct and Danger City. I'm not too sure about Giftanum, > since it is only really a Troopanum clone with a different storyline. > However, as always, if there is enough demand then I shall also rewrite that > one. > Regards, > Damien. > > > > - Original Message - From: "Brandon Misch" > To: "Gamers Discussion list" > Sent: Tuesday, March 29, 2011 1:46 PM > Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client > > >> will self destruct be rewritten too or has that been dropped too? >> >> On Mar 29, 2011, at 5:07 AM, Damien Pendleton wrote: >> >>> Hi Shane, >>> It's my latest game, released last Christmas. >>> Regards, >>> Damien. >>> >>> >>> >>> - Original Message - From: "Shane Lowe" >>> To: "Gamers Discussion list" >>> Sent: Tuesday, March 29, 2011 1:19 AM >>> Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client >>> >>> what is river raider? - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 8:16 PM Subject: [Audyssey] X-Sight Games - Re: RSGames Client > Hi Shane, > I regret to inform you that the Chopper Challenge game is no longer > supported. When we had a few coders over at X-Sight, the code wasn't > being synchronised and managed in a controlled manner, causing bugs to > crop up here and there where we thought they had previously been fixed. > As a result, the coding for Chopper Challenge was more or less completed > by one guy with very little input from me. Now he has left I am left with > a very buggy source code which I find I can't fix because it is very > messy and not commented. Even the segments of code which were mine I was > very shocked upon reading it and trying to wade my way through it. This > was a project back from the mid 2000's, and I thought it was a bit past > its time. > If there is popular demand for it then I may consider rewriting it. > However, for now, consider Chopper Challenge abandonware. > I think now is a good time to say that, unfortunately, Acefire will end > up the same way, for the same reasons. For the sort of games I am working > on currently, Acefire now seems like a very basic project, almost a > beginner's work. A few concepts here and there that made it look > advanced, but again, the code is very messy and I have had several bugs > reported to me that I cannot find their source. > I am currently working on a title which should hopefully keep you on the > edge of your seats clinging on for dear life, that's all I'll say for > now. Watch out for trailers and other snippets as the game becomes more > formed. Also I am working on updating River Raiders, so if you have any > suggestions, now's the time to book them through. Grin. > If anyone has any questions, you all know where to find me. > Lastly, for anyone who doesn't yet know. I've set up a discussion forum > at X-Sight where you can discuss things. I'll be posting updates and > content on there and I'll be taking my blog down soon. It is much easier > to interact with a community base through a forum than a blog, in my > opinion. > Regards, > Damien. > > > - Original Message - From: "Shane Lowe" > To: "Gamers Discussion list" > Sent: Tuesday, March 29, 2011 12:23 AM > Subject: Re: [Audyssey] RSGames Client > > >> I've got no clue at all. >> Thats a dificult one. >> Hey I've one the cheats for ace fire and chopper challange but havent >> gotten them yet they havent generated. >> Do you know whats wrong with this and could you send them to >> shanel...@insightbb.com >> ? >> Thanks, >> Shane >> >> - Original Message - From: "Damien Pendleton" >> >> To: "Gamers Discussion list" >> Sent: Monday, March 28, 2011 1:33 PM >> Subject: [Audyssey] RSGames Client >> >> >>> Hey guys, >>> I sent this email a few days ago and got no response. I didn't even get >>> a copy of it myself and I have been having problems with my mailbox, so >>> I'm not even sure if it came through on your end. >>> I am having a couple problems with the RSGames Client when accessing >>> some property related menus in Monopoly. >>> The problem mainly occurs when I can't afford a property and it asks me >>> to manage my assets to pay off the owed money. When I mortgage my >>> properties it says invalid choice a
Re: [Audyssey] Refueling in Three-D Velocity
Hmm, in racing mode I can not refuel? I can not play long run:) - Pùvodní zpráva - Od: "Karl Belanger" Komu: "'Gamers Discussion list'" Odesláno: 29. bøezna 2011 15:16 Pøedmìt: Re: [Audyssey] Refueling in Three-D Velocity You can only refuel in mission mode during the actual flight. You can not refuel in the simulators. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Angellko21 Sent: Tuesday, March 29, 2011 9:11 AM To: Gamers Discussion list Subject: [Audyssey] Refueling in Three-D Velocity Dear friends, please, how I can refuel my aircraft? When I play, I press F key, but nothing happened and I can not find menu, where I can call refuel. Than you very much. Luká¹ Kakara ICQ: 456195007 Mail: lukas86.kak...@seznam.cz Skype: Karamelko24 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Refueling in Three-D Velocity
You can only refuel in mission mode during the actual flight. You can not refuel in the simulators. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Angellko21 Sent: Tuesday, March 29, 2011 9:11 AM To: Gamers Discussion list Subject: [Audyssey] Refueling in Three-D Velocity Dear friends, please, how I can refuel my aircraft? When I play, I press F key, but nothing happened and I can not find menu, where I can call refuel. Than you very much. Lukáš Kakara ICQ: 456195007 Mail: lukas86.kak...@seznam.cz Skype: Karamelko24 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Refueling in Three-D Velocity
Dear friends, please, how I can refuel my aircraft? When I play, I press F key, but nothing happened and I can not find menu, where I can call refuel. Than you very much. Lukáš Kakara ICQ: 456195007 Mail: lukas86.kak...@seznam.cz Skype: Karamelko24 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Brandon, I still plan to do a full rewrite of most of the abandoned games such as Savage Gamut, Self Destruct and Danger City. I'm not too sure about Giftanum, since it is only really a Troopanum clone with a different storyline. However, as always, if there is enough demand then I shall also rewrite that one. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 1:46 PM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client will self destruct be rewritten too or has that been dropped too? On Mar 29, 2011, at 5:07 AM, Damien Pendleton wrote: Hi Shane, It's my latest game, released last Christmas. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 1:19 AM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client what is river raider? - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 8:16 PM Subject: [Audyssey] X-Sight Games - Re: RSGames Client Hi Shane, I regret to inform you that the Chopper Challenge game is no longer supported. When we had a few coders over at X-Sight, the code wasn't being synchronised and managed in a controlled manner, causing bugs to crop up here and there where we thought they had previously been fixed. As a result, the coding for Chopper Challenge was more or less completed by one guy with very little input from me. Now he has left I am left with a very buggy source code which I find I can't fix because it is very messy and not commented. Even the segments of code which were mine I was very shocked upon reading it and trying to wade my way through it. This was a project back from the mid 2000's, and I thought it was a bit past its time. If there is popular demand for it then I may consider rewriting it. However, for now, consider Chopper Challenge abandonware. I think now is a good time to say that, unfortunately, Acefire will end up the same way, for the same reasons. For the sort of games I am working on currently, Acefire now seems like a very basic project, almost a beginner's work. A few concepts here and there that made it look advanced, but again, the code is very messy and I have had several bugs reported to me that I cannot find their source. I am currently working on a title which should hopefully keep you on the edge of your seats clinging on for dear life, that's all I'll say for now. Watch out for trailers and other snippets as the game becomes more formed. Also I am working on updating River Raiders, so if you have any suggestions, now's the time to book them through. Grin. If anyone has any questions, you all know where to find me. Lastly, for anyone who doesn't yet know. I've set up a discussion forum at X-Sight where you can discuss things. I'll be posting updates and content on there and I'll be taking my blog down soon. It is much easier to interact with a community base through a forum than a blog, in my opinion. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 12:23 AM Subject: Re: [Audyssey] RSGames Client I've got no clue at all. Thats a dificult one. Hey I've one the cheats for ace fire and chopper challange but havent gotten them yet they havent generated. Do you know whats wrong with this and could you send them to shanel...@insightbb.com ? Thanks, Shane - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 1:33 PM Subject: [Audyssey] RSGames Client Hey guys, I sent this email a few days ago and got no response. I didn't even get a copy of it myself and I have been having problems with my mailbox, so I'm not even sure if it came through on your end. I am having a couple problems with the RSGames Client when accessing some property related menus in Monopoly. The problem mainly occurs when I can't afford a property and it asks me to manage my assets to pay off the owed money. When I mortgage my properties it says invalid choice and the menus start nesting each other. I have tried doing an admin chat and have also attempted to contact Ryan via both email and MSN and have received no response. Sometimes the menus will say invalid choice even when I am manually going into the management menus. Also a couple of minor bugs in that the client is saying invalid choice after sounds have downloaded, and also the British monopoly board sometimes switches between pounds and dollars. I redownloaded the client about a week ago just to make sure I wasn't missing any updates, and it was still happening. Bearing in mind this has now been going on since the end of last year. Is there a fix for this or is it being worked on? Is it a server or a client issue? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want
[Audyssey] super shot
Hi, When I go to download super shot, it doesn't work. I click the regular download button but then I get this strange page. Did the link expire? Thanks. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Error with super egg hunt
I having saim error, but I'm downloadid from the website, it fixt. witch means there is an error in the updater. thanks! -- From: "Lori Duncan" Sent: Thursday, March 24, 2011 9:03 PM To: "Gamers Discussion list" Subject: [Audyssey] Error with super egg hunt Hi I just opened Super Egg Hunt and was told there was an update, it downloaded successfuly but then when the game re-started I get this error which means I can't play. --- --- Error loading chickenhit.ogg. File not found. --- OK --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
will self destruct be rewritten too or has that been dropped too? On Mar 29, 2011, at 5:07 AM, Damien Pendleton wrote: > Hi Shane, > It's my latest game, released last Christmas. > Regards, > Damien. > > > > - Original Message - From: "Shane Lowe" > To: "Gamers Discussion list" > Sent: Tuesday, March 29, 2011 1:19 AM > Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client > > >> what is river raider? >> >> - Original Message - From: "Damien Pendleton" >> >> To: "Gamers Discussion list" >> Sent: Monday, March 28, 2011 8:16 PM >> Subject: [Audyssey] X-Sight Games - Re: RSGames Client >> >> >>> Hi Shane, >>> I regret to inform you that the Chopper Challenge game is no longer >>> supported. When we had a few coders over at X-Sight, the code wasn't being >>> synchronised and managed in a controlled manner, causing bugs to crop up >>> here and there where we thought they had previously been fixed. As a >>> result, the coding for Chopper Challenge was more or less completed by one >>> guy with very little input from me. Now he has left I am left with a very >>> buggy source code which I find I can't fix because it is very messy and not >>> commented. Even the segments of code which were mine I was very shocked >>> upon reading it and trying to wade my way through it. This was a project >>> back from the mid 2000's, and I thought it was a bit past its time. >>> If there is popular demand for it then I may consider rewriting it. >>> However, for now, consider Chopper Challenge abandonware. >>> I think now is a good time to say that, unfortunately, Acefire will end up >>> the same way, for the same reasons. For the sort of games I am working on >>> currently, Acefire now seems like a very basic project, almost a beginner's >>> work. A few concepts here and there that made it look advanced, but again, >>> the code is very messy and I have had several bugs reported to me that I >>> cannot find their source. >>> I am currently working on a title which should hopefully keep you on the >>> edge of your seats clinging on for dear life, that's all I'll say for now. >>> Watch out for trailers and other snippets as the game becomes more formed. >>> Also I am working on updating River Raiders, so if you have any >>> suggestions, now's the time to book them through. Grin. >>> If anyone has any questions, you all know where to find me. >>> Lastly, for anyone who doesn't yet know. I've set up a discussion forum at >>> X-Sight where you can discuss things. I'll be posting updates and content >>> on there and I'll be taking my blog down soon. It is much easier to >>> interact with a community base through a forum than a blog, in my opinion. >>> Regards, >>> Damien. >>> >>> >>> - Original Message - From: "Shane Lowe" >>> To: "Gamers Discussion list" >>> Sent: Tuesday, March 29, 2011 12:23 AM >>> Subject: Re: [Audyssey] RSGames Client >>> >>> I've got no clue at all. Thats a dificult one. Hey I've one the cheats for ace fire and chopper challange but havent gotten them yet they havent generated. Do you know whats wrong with this and could you send them to shanel...@insightbb.com ? Thanks, Shane - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 1:33 PM Subject: [Audyssey] RSGames Client > Hey guys, > I sent this email a few days ago and got no response. I didn't even get a > copy of it myself and I have been having problems with my mailbox, so I'm > not even sure if it came through on your end. > I am having a couple problems with the RSGames Client when accessing some > property related menus in Monopoly. > The problem mainly occurs when I can't afford a property and it asks me > to manage my assets to pay off the owed money. When I mortgage my > properties it says invalid choice and the menus start nesting each other. > I have tried doing an admin chat and have also attempted to contact Ryan > via both email and MSN and have received no response. > Sometimes the menus will say invalid choice even when I am manually going > into the management menus. > Also a couple of minor bugs in that the client is saying invalid choice > after sounds have downloaded, and also the British monopoly board > sometimes switches between pounds and dollars. > I redownloaded the client about a week ago just to make sure I wasn't > missing any updates, and it was still happening. Bearing in mind this has > now been going on since the end of last year. > Is there a fix for this or is it being worked on? Is it a server or a > client issue? > Thanks. > Regards, > Damien. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > Yo
Re: [Audyssey] Laughing hard core: was light battles
Almost seven years actually. We are the Knights who say...Ni! - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 12:50 AM Subject: Re: [Audyssey] Laughing hard core: was light battles lol it has taken them five years to do nothing oh well move on I suppose to the real gamers out there especially now BGT is out On 28 Mar 2011, at 18:05, Bryan Peterson wrote: Well if that ever does prove to be true then good. But I kinda wonder if you got the joke. We are the Knights who say...Ni! - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 10:00 AM Subject: Re: [Audyssey] Laughing hard core: was light battles Good. The good thing is that they pulled themselves out of the whole and are ready again. - Original Message - From: "Thomas Ward" To: "The Addictor" ; "Gamers Discussion list" Sent: Monday, March 28, 2011 4:41 PM Subject: Re: [Audyssey] Laughing hard core: was light battles Hi Ken, Oh, yeah! Ha ha ha ha ha ha ha ha! Did you hear Chillingham 2 is going to be out sometime this lifetime? Ho Hho ho ho ho ho ho ho! Ha ha ha ha ha he he he he! Yeah, its coming out real soon! It is going to bring Bavisoft back to the forefront of accessible game developers! Ha ha ha ha ha ha! Not! Ahem...Now, that we got that childish glee out of the way you are absolutely right. Not going to happen in this lifetime. Bavisoft is a done deal. We might as well hang them up as a lost cause. Stick a fork in them because they are done. As far as I'm concerned Chillingham and Grizzly Gulch are abandonware. Cheers! On 3/28/11, The Addictor wrote: Chillingham! Ha ha ha ha ha! Coming out soon! Hee hee hee hee! Oh my! Thanks for the gut-busting laugh! Ha ha ha ha! Ouch! My ribs hurt now! Ha ha ha! Oh my! Ho ho ho! Oh I've got tears in my eyes I'm laughing so hard! ROFL Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
That's what I did. But I didn't see see it. Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 6:38 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Enter into my computer, and your drive for example c:\ or d:\, then enter your documents and settings folder found in your c or d drive, enter your username such as Admin, and you'll see a zgp folder. Enter and you'll find monopoly. This is an explenation for xp. I don't know vista or win7. saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 2:29 PM Subject: Re: [Audyssey] Sound Effect for Monopoly I didn't see that folder. Can you tell me that again? Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:52 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
Enter into my computer, and your drive for example c:\ or d:\, then enter your documents and settings folder found in your c or d drive, enter your username such as Admin, and you'll see a zgp folder. Enter and you'll find monopoly. This is an explenation for xp. I don't know vista or win7. saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 2:29 PM Subject: Re: [Audyssey] Sound Effect for Monopoly I didn't see that folder. Can you tell me that again? Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:52 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sound Effect for Monopoly
I didn't see that folder. Can you tell me that again? Tommy - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 3:52 AM Subject: Re: [Audyssey] Sound Effect for Monopoly Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] battle zone
Okay I can't fix 2 because it was created by the free version of bgt. With that bying said I'd have to do alot for it to happen. the rest I'll work on. regards, Shane - Original Message - From: "Sky Mundell" To: "'Gamers Discussion list'" Sent: Tuesday, March 29, 2011 12:51 AM Subject: Re: [Audyssey] battle zone Hello Shane, three suggestions. One: in the installation dialogs, when you install the game, could you add an option to install the game in a different folder? That would be helpful as I am running windows 7 and I have all my games on c:\users\user name\games\company\the name of the game User name being mine, games is the folder, the company of the game, and the game name. Second, when you play the game, could you create a .exe file that will let us play the game without having to download the BGT program? And third, when you are in the game, could you put warming sounds before you fall into pits? For example in Super liam when you were about to fall into a hazerd you would get two warming sounds. Thanks for developing the game, it is awesome so far! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Monday, March 28, 2011 4:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] battle zone How can it be improoved? - Original Message - From: "Sky Mundell" To: "'Gamers Discussion list'" Sent: Monday, March 28, 2011 2:16 PM Subject: Re: [Audyssey] battle zone Hello Shane, thanks for the link. I was playing the game last night and I had a lot of fun with it. Did you develop the blind game in bgt? If so, I have a suggestion as to how it could be inprooved. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] super shot
Its not providing a donwload when you click on it. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 10:47 PM Subject: Re: [Audyssey] super shot Hi Jack, Sorry, but if you want anyone to help you with the problem you are having you have to describe the problem. Just saying "it doesn't work" means absolutely nothing to us. So could you please rewrite this message with some descriptive details as to what problem/problems you are encountering with the game and what, if anything, you tried to do to resolve it. Thanks. On 3/28/11, Jack F wrote: Hi, Thanks but it didn't work. Will you please help me get it to work? Thanks. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] X-Sight Games - Re: RSGames Client
Hi Shane, It's my latest game, released last Christmas. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 1:19 AM Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client what is river raider? - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 8:16 PM Subject: [Audyssey] X-Sight Games - Re: RSGames Client Hi Shane, I regret to inform you that the Chopper Challenge game is no longer supported. When we had a few coders over at X-Sight, the code wasn't being synchronised and managed in a controlled manner, causing bugs to crop up here and there where we thought they had previously been fixed. As a result, the coding for Chopper Challenge was more or less completed by one guy with very little input from me. Now he has left I am left with a very buggy source code which I find I can't fix because it is very messy and not commented. Even the segments of code which were mine I was very shocked upon reading it and trying to wade my way through it. This was a project back from the mid 2000's, and I thought it was a bit past its time. If there is popular demand for it then I may consider rewriting it. However, for now, consider Chopper Challenge abandonware. I think now is a good time to say that, unfortunately, Acefire will end up the same way, for the same reasons. For the sort of games I am working on currently, Acefire now seems like a very basic project, almost a beginner's work. A few concepts here and there that made it look advanced, but again, the code is very messy and I have had several bugs reported to me that I cannot find their source. I am currently working on a title which should hopefully keep you on the edge of your seats clinging on for dear life, that's all I'll say for now. Watch out for trailers and other snippets as the game becomes more formed. Also I am working on updating River Raiders, so if you have any suggestions, now's the time to book them through. Grin. If anyone has any questions, you all know where to find me. Lastly, for anyone who doesn't yet know. I've set up a discussion forum at X-Sight where you can discuss things. I'll be posting updates and content on there and I'll be taking my blog down soon. It is much easier to interact with a community base through a forum than a blog, in my opinion. Regards, Damien. - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Tuesday, March 29, 2011 12:23 AM Subject: Re: [Audyssey] RSGames Client I've got no clue at all. Thats a dificult one. Hey I've one the cheats for ace fire and chopper challange but havent gotten them yet they havent generated. Do you know whats wrong with this and could you send them to shanel...@insightbb.com ? Thanks, Shane - Original Message - From: "Damien Pendleton" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 1:33 PM Subject: [Audyssey] RSGames Client Hey guys, I sent this email a few days ago and got no response. I didn't even get a copy of it myself and I have been having problems with my mailbox, so I'm not even sure if it came through on your end. I am having a couple problems with the RSGames Client when accessing some property related menus in Monopoly. The problem mainly occurs when I can't afford a property and it asks me to manage my assets to pay off the owed money. When I mortgage my properties it says invalid choice and the menus start nesting each other. I have tried doing an admin chat and have also attempted to contact Ryan via both email and MSN and have received no response. Sometimes the menus will say invalid choice even when I am manually going into the management menus. Also a couple of minor bugs in that the client is saying invalid choice after sounds have downloaded, and also the British monopoly board sometimes switches between pounds and dollars. I redownloaded the client about a week ago just to make sure I wasn't missing any updates, and it was still happening. Bearing in mind this has now been going on since the end of last year. Is there a fix for this or is it being worked on? Is it a server or a client issue? Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org
Re: [Audyssey] Sound Effect for Monopoly
Hi, You can find those in c:\documents and settings\your user name\zgp\monopoly folder saygilar sevgiler. - Original Message - From: "Tommy" To: "Gamers Discussion list" Sent: Monday, March 28, 2011 9:38 PM Subject: [Audyssey] Sound Effect for Monopoly Hey guys! I'm just wondering where can I find sound effect for the Monopoly game? I like the sound effects that RSGames have. Where can I find those sound effects? Thanks Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new psx game uploaded and v 1.0 of emulatorstomorrow!
Hi Nicol. You don't actually need any of the hardware at all. an emulator is just a program on your pc which emulates the behaviour of a games console or old computer. With it you run rom files which are like games and programs for that console or computer. Think of it like this, you can have a program like winamp or windows media player on your computer which can play music in the absense of a cd player. you don't physically need a cd, just the appropriate files in a format which the music player can read such as mp3. that's basically how emulators work. On the joystick issue, if you have a pc joystick, most emulators I believe have configuration files for them, but certainly you'd need a pc joystick plugged into your usb or similar, an original snes, playstation or whatever controller wouldn't do you much good. Legality wise, well it's one of these grey areas as Tom said. officially you need to legally own the console and games cartrage to have the right to run an emulator with a rom, unofficially, lots of people do it anyway. I will freely confess in the past I have run roms of some of my favourite coin operated arcade games such as the simpsons and ninja turtles beat em ups, and I certainly don't own several arcade cabinets. Sinse however there were never any console versions released of these games and sinse I don't know anywhere that actually stil has the machines available to play (actually, arcade machines seem something of a thing of the past now), I don't really feel too much compunction about running the emulator in this case. On the other hand, I personally find most emulators to be a litle buggy, and in the case of a machine like an amigar, quite a pest to run and I prefer to play the game on a console if at all possible. I have! in perfect legality run the Turrican games with an amigar emulator (sinse I did own all three of them and an amigar at one time), however this was such a pain to do I pretty much stopped, pluss the freeware pc turrican remake T2002 is easily as good as the original anyway. That's why if I want to play marrio brothers (as in fact I have been quite recently), I simply stick a copy of marrio all stars into my Snes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] egg hunt is here
Hi list For those guys like lori Duncan who asked about egg hunt, I have uploaded it on sendspace. I also enjoy egg hunt as I enjoy the things the synthetic speech says to encourage the player. Here is the link http://www.sendspace.com/file/oje109 I will see if I have pigeon panic somewhere and if so, I will upload it also. Enjoy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new psx game uploaded and v 1.0 of emulatorstomorrow!
Hi Dark Thanks for explaining this. Please bare with me, I am still confused about what emulators do. Do I have to buy the game console in order to emulate its games on my pc? Or do I only have to buy the cartridge containing the games? If so, how do I put the console cartridge into my pc? Is the emulator idea cheeper than buying the console? I want to do this legally from the start, but I am in the dark as to what emulators do. Can I connect a joystick to my pc if I have a console emulator? And lastly, can I emulate games legally such as Mario brothers and sircus Charlie? I can always ask my sighted friends to assist me in playing mainstream games. Many thanks for any info. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 29 March 2011 08:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] new psx game uploaded and v 1.0 of emulatorstomorrow! Hi Nicol. An emulator is a program designed to pretend to be another piece of hardware running on your pc. If you wanted for instance, you could run a comador 64 computer emulator and use it's word processer function. However, obviously the thing people most want to do with emulators is emulate games consoles or computer systems of the past and run games. Thus, when running correctly, an emulator gets you precisely the same as you'd get if you physically had a nes, snes, ps1 or whatever. They thus don't specifically help with access, sinse unfortunately it's not possible to read the graphically emulated text with your pc screen reader (if it was that would be awsome, but sadly no). So, emulators are basically just another way of playing mainstream games, and one which, as Tom says is of dubious legality. I personally haven't run that many emulators, simply because I prefer to play games on original consoles and sinse I have a perfectly working Snes gamecube and Mega drive there really is no need for me to. beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.