Re: [Audyssey] Quentin C's Games

2011-03-31 Thread burakyuksek

Hi,
You must grab the latest setup from audiogames.net forum \ general game 
discussion \ quentin c playroom, bugs and suggestions topic.

Note:
Before installing the latest setup, you must uninstall the older playroom.
saygilar sevgiler.
- Original Message - 
From: "Harmony Neil" 

To: "Gamers Discussion list" 
Sent: Friday, April 01, 2011 12:49 AM
Subject: [Audyssey] Quentin C's Games



I updated Quentin C's audio games thing on my computer yesterday, but tried
to open it again today and its still asking if I'd like to update. When I
say no to it, I get thrown off the server. Does anyone else have this
problem?

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Tommy

go to Ivona dot com. and check it out Thomas.

Tomy


- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 9:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Tommie,

Ivona voice? What's that? I've never heard of that Sapi voice, nor do I 
have it.


Cheers!

On 3/31/11, Tommy  wrote:

Hey Thomas! What about Ivona voice? You could use that MOTA too.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Charles Rivard

Ah.  OK.  That's a good sign of recovery after all.

---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 9:20 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Charles,

Actually,  I thought I was a pod person. Grin.

P.S.

For those who don't get the joke watch Invasion of the Body Snatchers.
I.E. that 1950's sci-fi B Movie.

Cheers!


On 3/31/11, Charles Rivard  wrote:
Almost human?  Oh my God!  And here I was, thinking you're getting 
better?

You're a game developer!  You're supposed to be inhumanely evil, ornery,
dastardly, all that fun stuff.  Not human!  (grin)

---
Laughter is the best medicine, so look around, find a dose and take it to
heart.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Thomas Ward
Hi Charles,

Actually,  I thought I was a pod person. Grin.

P.S.

For those who don't get the joke watch Invasion of the Body Snatchers.
I.E. that 1950's sci-fi B Movie.

Cheers!


On 3/31/11, Charles Rivard  wrote:
> Almost human?  Oh my God!  And here I was, thinking you're getting better?
> You're a game developer!  You're supposed to be inhumanely evil, ornery,
> dastardly, all that fun stuff.  Not human!  (grin)
>
> ---
> Laughter is the best medicine, so look around, find a dose and take it to
> heart.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Thomas Ward
Hi Tommie,

Ivona voice? What's that? I've never heard of that Sapi voice, nor do I have it.

Cheers!

On 3/31/11, Tommy  wrote:
> Hey Thomas! What about Ivona voice? You could use that MOTA too.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Bryan Peterson

Yeah! Mwa ha ha ha ha!
We are the Knights who say...Ni!
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 7:45 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011


Almost human?  Oh my God!  And here I was, thinking you're getting better? 
You're a game developer!  You're supposed to be inhumanely evil, ornery, 
dastardly, all that fun stuff.  Not human!  (grin)


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 8:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Willem,

Thanks. Todays the first day I felt almost human in four or five days.
For the past week I've mainly sat in bed with my laptop exchanging a
few e-mails, or buried under blankets listening to books on my mp3
player. So its glad to be back with the living again.

Anyway, as for the 3d beta I'm pretty psyched about it. I've been
playing it off an on for the last few months, but could never find the
time to release beta 1. It is quite a bit better than the 2d in my
opinion as it is more like the Tomb Raider games, I.E. the 3d Tomb
Raider games, than the 2d version is. It is pretty much more like what
I origionally invisioned to begin with. So you guys can take your pick
weather you want the 2d version created to replace Montezuma's Revenge
or you can purchase the version created my way.

Smile.




On 3/31/11, Willem Venter  wrote:

Hi Thomas.
I'm glad to see you've weathered the storm and hope things will go 
better

soon.

All the changes you mentioned sound very exciting! I can't wait for
the 3d fps beta!


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Tommy

Hey Thomas! What about Ivona voice? You could use that MOTA too.


- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 8:45 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011


Almost human?  Oh my God!  And here I was, thinking you're getting better? 
You're a game developer!  You're supposed to be inhumanely evil, ornery, 
dastardly, all that fun stuff.  Not human!  (grin)


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 8:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Willem,

Thanks. Todays the first day I felt almost human in four or five days.
For the past week I've mainly sat in bed with my laptop exchanging a
few e-mails, or buried under blankets listening to books on my mp3
player. So its glad to be back with the living again.

Anyway, as for the 3d beta I'm pretty psyched about it. I've been
playing it off an on for the last few months, but could never find the
time to release beta 1. It is quite a bit better than the 2d in my
opinion as it is more like the Tomb Raider games, I.E. the 3d Tomb
Raider games, than the 2d version is. It is pretty much more like what
I origionally invisioned to begin with. So you guys can take your pick
weather you want the 2d version created to replace Montezuma's Revenge
or you can purchase the version created my way.

Smile.




On 3/31/11, Willem Venter  wrote:

Hi Thomas.
I'm glad to see you've weathered the storm and hope things will go 
better

soon.

All the changes you mentioned sound very exciting! I can't wait for
the 3d fps beta!


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Quentin C's Games

2011-03-31 Thread Tommy

You should go to website and download the update.

Tommy


- Original Message - 
From: "Harmony Neil" 
To: ; "'Gamers Discussion list'" 


Sent: Thursday, March 31, 2011 7:49 PM
Subject: Re: [Audyssey] Quentin C's Games



When I installed the update it was in French too.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo_The_Music_maker
Sent: 01 April 2011 01:36
To: Gamers Discussion list
Subject: Re: [Audyssey] Quentin C's Games

I actually have a different problem where I installed the update, but he
whole thing was in french, and since I have lite knowledge of that
tongue, I was able to somewhat get around it. However, I want the client
to be in English, and whenever I exit and log-in, I have to manually set
it to English, for the fact that the language reverts to French fare I
exit. Has anyone had a similar issue?
A

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Quentin C's Games

2011-03-31 Thread Tommy

nope. It's fine with me.

Tommy


- Original Message - 
From: "Alfredo_The_Music_maker" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 7:35 PM
Subject: Re: [Audyssey] Quentin C's Games


I actually have a different problem where I installed the update, but he 
whole thing was in french, and since I have lite knowledge of that tongue, 
I was able to somewhat get around it. However, I want the client to be in 
English, and whenever I exit and log-in, I have to manually set it to 
English, for the fact that the language reverts to French fare I exit. Has 
anyone had a similar issue?

A

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Tommy

I'm glad that you and your family getting better Thomas.

Tommy


- Original Message - 
From: "Thomas Ward" 
To: "Charles Rivard" ; "Gamers Discussion list" 


Sent: Thursday, March 31, 2011 4:05 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Charles,

Yeah, tell me about it. For a couple of days there I thought I was
going to die. You know how when you get a serious case of the flu all
you do is sleep, throw up, sleep, throw up, break out in chills, throw
up, sweat to death, throw up, etc.There were a couple of nasty days
were I couldn't keep anything down. I tried hot tea and chicken noodle
soop and that came right back up. I tried taking some medicine and
that came right back up too so had to rough it. Let's just say work of
any kind wasn't on my mind for a good two or three entire days. It was
all I could do to get out of the bed, use the bathroom, and get back
into bed. I was so physically drained that I think I was probably
sleeping 12 to 16 hours at a stretch. So game programming definitely
wasn't too important.

Cheers!


On 3/31/11, Charles Rivard  wrote:

A great update, and, as far as the health of the family, I'm sure glad to
hear that things are getting back to whatever normal?? is.  It only goes 
to
show that there is more to life than your job or your secondary job, 
namely,

life on the home front.

---
Shepherds are the best beasts!


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Charles Rivard
Almost human?  Oh my God!  And here I was, thinking you're getting better? 
You're a game developer!  You're supposed to be inhumanely evil, ornery, 
dastardly, all that fun stuff.  Not human!  (grin)


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 8:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011



Hi Willem,

Thanks. Todays the first day I felt almost human in four or five days.
For the past week I've mainly sat in bed with my laptop exchanging a
few e-mails, or buried under blankets listening to books on my mp3
player. So its glad to be back with the living again.

Anyway, as for the 3d beta I'm pretty psyched about it. I've been
playing it off an on for the last few months, but could never find the
time to release beta 1. It is quite a bit better than the 2d in my
opinion as it is more like the Tomb Raider games, I.E. the 3d Tomb
Raider games, than the 2d version is. It is pretty much more like what
I origionally invisioned to begin with. So you guys can take your pick
weather you want the 2d version created to replace Montezuma's Revenge
or you can purchase the version created my way.

Smile.




On 3/31/11, Willem Venter  wrote:

Hi Thomas.
I'm glad to see you've weathered the storm and hope things will go better
soon.

All the changes you mentioned sound very exciting! I can't wait for
the 3d fps beta!


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don'tKnowJack

2011-03-31 Thread Charles Rivard
That's what I figured.  Plus, there's the code modification and game 
distribution factors.  Bet that would be a bugger.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 8:22 PM
Subject: Re: [Audyssey] Response from Jellyvision regarding You 
don'tKnowJack




Hi Charles,

No, there is pretty much no chance of older games in the series being
updated or modified. Understand the way the mainstream game market
works is once they pay the cost to produce a game, bring it to market,
etc they generally do not rerelease a previous title unless it is
extremely popular or it can be added into a new game as a bonus pack
etc. They might in some cases offer patches for a game if it is buggy,
but generally once a game is released its done. Time to start on the
next project.

Cheers!


On 3/31/11, Charles Rivard  wrote:
I've never played the You Don't Know Jack series because part of the 
games
cannot be played by a blind gamer, but when they make the necessary 
changes,

I will, because they sound fun.  While it sounds like newer games of the
series might be playable by the blind, I wonder if older ones will be
modified?  It doesn't sound like it, which is a real shame.

---
Laughter is the best medicine, so look around, find a dose and take it to
heart.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] old games was, shell shock

2011-03-31 Thread Thomas Ward
Hi Shaun,

Ahem...That's because that is the latest release. I'm not sure why,
but Microsoft hasn't released any updates to DirectX since last
summer. That's actually good for us game developers, because it helps
people actually catch up and have an actual version to point customers
to when using XAudio2, X3DAudio, XInput, etc. At last we have a truly
stable version that is going to remain fixed for a while.

Cheers!


On 3/29/11, shaun everiss  wrote:
> every time I check to get the redist, etc the last version was for
> 2010 at june some times.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] killing the chicken in super egghunt

2011-03-31 Thread Matheus r.c. souza
hi all.
chris requested in the audiogames forum a explanation of how to kill
this bad chicken. i made a demo of me killing it.
as always, sorry for pronunciation errors.
http://dl.dropbox.com/u/1695866/chicken_killed.mp3

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don't KnowJack

2011-03-31 Thread Thomas Ward
Hi Charles,

No, there is pretty much no chance of older games in the series being
updated or modified. Understand the way the mainstream game market
works is once they pay the cost to produce a game, bring it to market,
etc they generally do not rerelease a previous title unless it is
extremely popular or it can be added into a new game as a bonus pack
etc. They might in some cases offer patches for a game if it is buggy,
but generally once a game is released its done. Time to start on the
next project.

Cheers!


On 3/31/11, Charles Rivard  wrote:
> I've never played the You Don't Know Jack series because part of the games
> cannot be played by a blind gamer, but when they make the necessary changes,
> I will, because they sound fun.  While it sounds like newer games of the
> series might be playable by the blind, I wonder if older ones will be
> modified?  It doesn't sound like it, which is a real shame.
>
> ---
> Laughter is the best medicine, so look around, find a dose and take it to
> heart.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Thomas Ward
Hi Willem,

Thanks. Todays the first day I felt almost human in four or five days.
For the past week I've mainly sat in bed with my laptop exchanging a
few e-mails, or buried under blankets listening to books on my mp3
player. So its glad to be back with the living again.

Anyway, as for the 3d beta I'm pretty psyched about it. I've been
playing it off an on for the last few months, but could never find the
time to release beta 1. It is quite a bit better than the 2d in my
opinion as it is more like the Tomb Raider games, I.E. the 3d Tomb
Raider games, than the 2d version is. It is pretty much more like what
I origionally invisioned to begin with. So you guys can take your pick
weather you want the 2d version created to replace Montezuma's Revenge
or you can purchase the version created my way.

Smile.




On 3/31/11, Willem Venter  wrote:
> Hi Thomas.
> I'm glad to see you've weathered the storm and hope things will go better
> soon.
>
> All the changes you mentioned sound very exciting! I can't wait for
> the 3d fps beta!

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] I want them

2011-03-31 Thread Jack F
Hi Thomas,
Glad to hear you have them. I would love them. You could even contact
audiogames.net and ask them to update the database to make the
download links for egg hunt and pigeon panic point to your sight once
the files are up.
best regards,
Jack

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Quentin C's Games

2011-03-31 Thread Harmony Neil
When I installed the update it was in French too.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo_The_Music_maker
Sent: 01 April 2011 01:36
To: Gamers Discussion list
Subject: Re: [Audyssey] Quentin C's Games

I actually have a different problem where I installed the update, but he 
whole thing was in french, and since I have lite knowledge of that 
tongue, I was able to somewhat get around it. However, I want the client 
to be in English, and whenever I exit and log-in, I have to manually set 
it to English, for the fact that the language reverts to French fare I 
exit. Has anyone had a similar issue?
A

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Quentin C's Games

2011-03-31 Thread Alfredo_The_Music_maker
I actually have a different problem where I installed the update, but he 
whole thing was in french, and since I have lite knowledge of that 
tongue, I was able to somewhat get around it. However, I want the client 
to be in English, and whenever I exit and log-in, I have to manually set 
it to English, for the fact that the language reverts to French fare I 
exit. Has anyone had a similar issue?

A

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don't KnowJack

2011-03-31 Thread Charles Rivard
I've never played the You Don't Know Jack series because part of the games 
cannot be played by a blind gamer, but when they make the necessary changes, 
I will, because they sound fun.  While it sounds like newer games of the 
series might be playable by the blind, I wonder if older ones will be 
modified?  It doesn't sound like it, which is a real shame.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 5:11 PM
Subject: Re: [Audyssey] Response from Jellyvision regarding You don't 
KnowJack




Hi Dark,

Yeah. I'm glad someone mainstream is actually taking our suggestions
seriously. I've always been something of a fan of the You don't Know
Jack games precisely because of the lude jokes and bottom of the
toilet humor. Its a lot more entertaining than  your normal trivia
game. You get insulted, there are always side jokes, lude often times
crude comments, and I've spent many hours laughing so hard I
practically cry listening to the YDKJ games.

Cheers!


On 3/31/11, dark  wrote:

Even though the utube clips I've seen of Jack didn't make the game sound
appealing to me,  a litle too lude and based on toilet humour for my
taste (not to mention full of very us specific questions which wouldn't
really make as much sense in this country), this is stil very good news.

it's really nice to here someone who makes a long running mainstream 
series

is finally taking account and maybe a playable jack attack,  perhaps
with sapi or recorded speech reading the choices to match, will be
forthcoming in future which will be a really nice point gained for
accessibility.

Please keep us posted on this one.

Beware the Grue!

Dark.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Willem Venter
Hi Thomas.
I'm glad to see you've weathered the storm and hope things will go better soon.

All the changes you mentioned sound very exciting! I can't wait for
the 3d fps beta!

On 3/31/11, Thomas Ward  wrote:
> Hi Charles,
>
> Yeah, tell me about it. For a couple of days there I thought I was
> going to die. You know how when you get a serious case of the flu all
> you do is sleep, throw up, sleep, throw up, break out in chills, throw
> up, sweat to death, throw up, etc.There were a couple of nasty days
> were I couldn't keep anything down. I tried hot tea and chicken noodle
> soop and that came right back up. I tried taking some medicine and
> that came right back up too so had to rough it. Let's just say work of
> any kind wasn't on my mind for a good two or three entire days. It was
> all I could do to get out of the bed, use the bathroom, and get back
> into bed. I was so physically drained that I think I was probably
> sleeping 12 to 16 hours at a stretch. So game programming definitely
> wasn't too important.
>
> Cheers!
>
>
> On 3/31/11, Charles Rivard  wrote:
>> A great update, and, as far as the health of the family, I'm sure glad to
>> hear that things are getting back to whatever normal?? is.  It only goes
>> to
>> show that there is more to life than your job or your secondary job,
>> namely,
>> life on the home front.
>>
>> ---
>> Shepherds are the best beasts!
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don't KnowJack

2011-03-31 Thread Bryan Peterson
Exactly. I used to have hours of fun on the Playstation version. Admittedly 
You DOn't Know Jack Mock 2 wasn't quite as funny because as far as I'm 
concerned the polite feminen computer and the laid back host just didn't cut 
the cracker. THe host just didn't have the right voice for the sarcastic and 
often assurbic humor the games are known for. In fact I always thought he 
sounded too much like Al Bundy from Married with Children.

We are the Knights who say...Ni!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 4:11 PM
Subject: Re: [Audyssey] Response from Jellyvision regarding You don't 
KnowJack




Hi Dark,

Yeah. I'm glad someone mainstream is actually taking our suggestions
seriously. I've always been something of a fan of the You don't Know
Jack games precisely because of the lude jokes and bottom of the
toilet humor. Its a lot more entertaining than  your normal trivia
game. You get insulted, there are always side jokes, lude often times
crude comments, and I've spent many hours laughing so hard I
practically cry listening to the YDKJ games.

Cheers!


On 3/31/11, dark  wrote:

Even though the utube clips I've seen of Jack didn't make the game sound
appealing to me,  a litle too lude and based on toilet humour for my
taste (not to mention full of very us specific questions which wouldn't
really make as much sense in this country), this is stil very good news.

it's really nice to here someone who makes a long running mainstream 
series

is finally taking account and maybe a playable jack attack,  perhaps
with sapi or recorded speech reading the choices to match, will be
forthcoming in future which will be a really nice point gained for
accessibility.

Please keep us posted on this one.

Beware the Grue!

Dark.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don't Know Jack

2011-03-31 Thread Thomas Ward
Hi Dark,

Yeah. I'm glad someone mainstream is actually taking our suggestions
seriously. I've always been something of a fan of the You don't Know
Jack games precisely because of the lude jokes and bottom of the
toilet humor. Its a lot more entertaining than  your normal trivia
game. You get insulted, there are always side jokes, lude often times
crude comments, and I've spent many hours laughing so hard I
practically cry listening to the YDKJ games.

Cheers!


On 3/31/11, dark  wrote:
> Even though the utube clips I've seen of Jack didn't make the game sound
> appealing to me,  a litle too lude and based on toilet humour for my
> taste (not to mention full of very us specific questions which wouldn't
> really make as much sense in this country), this is stil very good news.
>
> it's really nice to here someone who makes a long running mainstream series
> is finally taking account and maybe a playable jack attack,  perhaps
> with sapi or recorded speech reading the choices to match, will be
> forthcoming in future which will be a really nice point gained for
> accessibility.
>
> Please keep us posted on this one.
>
> Beware the Grue!
>
> Dark.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Quentin C's Games

2011-03-31 Thread Harmony Neil
I updated Quentin C's audio games thing on my computer yesterday, but tried
to open it again today and its still asking if I'd like to update. When I
say no to it, I get thrown off the server. Does anyone else have this
problem?

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] egg hunt and pigeon panic

2011-03-31 Thread Thomas Ward
Hi,

Yeah, I am pretty sure I have both of those games. In fact, as I
recall I was planning on adding them to my free games section of
various abandoned games. I'm just getting over the flu and have a lot
of catching up to do so I might not get them up for at least a week.
However, I do have them if you really want them.

Cheers!


On 3/31/11, Jack F  wrote:
> Hi all,
> Now that super shot is off my list of abandoned games that I have to
> find, we now need to worry about egg hunt and pigeon panic from
> l-works. Does anyone have those games? If you do please send them to
> me. And also for those of you who would like to know there is a
> feature that can be used as a pause function. When there are no
> rockets falling, press alt and it will bring up the menu bar, which
> will also stop the game. I don't think this was meant to be the real
> pause feature, but it can be used as one.
> Thanks.
> best regards,
> Jack
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Response from Jellyvision regarding You don't Know Jack

2011-03-31 Thread dark
Even though the utube clips I've seen of Jack didn't make the game sound 
appealing to me,  a litle too lude and based on toilet humour for my 
taste (not to mention full of very us specific questions which wouldn't 
really make as much sense in this country), this is stil very good news.


it's really nice to here someone who makes a long running mainstream series 
is finally taking account and maybe a playable jack attack,  perhaps 
with sapi or recorded speech reading the choices to match, will be 
forthcoming in future which will be a really nice point gained for 
accessibility.


Please keep us posted on this one.

Beware the Grue!

Dark.
- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Wednesday, March 30, 2011 1:58 AM
Subject: [Audyssey] Response from Jellyvision regarding You don't Know Jack



Hey all,

A while ago I had emailed the You don't Know Jack Jellyvision product 
manager I believe he is, Mike Bilder, about the possibility of the Jack 
Attack being made accessible. Mainly I emailed him to tell him that yes, 
we do play and since the game wasn't out yet I had asked if there was 
keyboard entry questions, as that would be an accessibility issue on 
consoles. Turns out it'd be an issue for everyone. This is his response. I 
like it, and usually when someone mentions to You don't know Jack on 
Twitter that they're a blind player they start following us immediately 
after they see it, so I think they're interested, to say the least.


Email below.




Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



Begin forwarded message:


From: Mike Bilder 
Date: March 29, 2011 8:26:48 PM EDT
To: 'Orin' 
Subject: RE: Regarding the new You don't know Jack

Hi Orin,

Thanks for your note.  I have to tell you, your email has started quite a 
lengthy discussion here at the office.  Unfortunately I'm not sure 
there's much we can do to address this in the current version.  I really 
wish I would have heard from you about 8 months ago.  The current version 
contains 3 types of questions: 1. The traditional multiple choice.  2. 
The DisOrDat  3. The Jack Attack.  There are no question types that 
require keyboard / virtual keyboard entry. There are some variant 
specialty questions that are based on the multiple choice but they are 
executed in the same manner as the normal multiple choice.  Given what 
you've explained below, all of the game, with the exception of the Jack 
Attack, should be fully accessible.


I'd love to keep in contact with you so we can take proper steps in 
future versions of the game to make it fully accessible to blind players.


Best,

-Mike

---
Mike Bilder
General Manager
Jellyvision Games
Email:  m...@jellyvision.com


-Original Message-
From: Orin [mailto:orin8...@gmail.com]
Sent: Wednesday, February 02, 2011 8:24 PM
To: Mike Bilder
Subject: Regarding the new You don't know Jack

Hi Mike,

I visited the Jellyvision site, saw an email address and wanted to email 
you guys on something regarding YDKJ in general, something you probably 
never considered or thought of for this series.


I don't know if you know this, but a good number of us fans of the old 
games are blind. I miss the game, and have pre-ordered the game for my 
PS3 and will be playing it on Tuesday. I notice that Cookie continues to 
read the questions, this is great. However, I'm concerned; will there be 
question types like Roadkill? In the ride, that was inaccessible. That 
doesn't annoy me more than the Jack Attack though. The reason that this 
is the most frustrating is that with the new multiplayer features, we 
won't really be able to compete. And the people who I'm playing against 
certainly won't read the Jack Attack words as they come up, they'll just 
take advantage and win. I'm just curious if there could possibly be 
anything you can do to improve the jack attack experience for blind 
players? Because so much of the game is accessible and playable for us 
already, that's the thing. It's just that online blind people can 
probably only compete against blind people and even then, we have to be 
really good at the questions as we can't answer the jack attacks. If I do 
crappy on the questions and get some right on the attack that's what the 
whole point of the attack is, to get bonus cash. Also, I'm curious, are 
there questions where you have to type in answers this time? I would 
think on consoles and a virtual keyboard that'd be hard.


Thanks for reading this email if you do at least. I hope that maybe you 
can figure out a way to make the attacks accessible and put it in a 
downloadable patch. My first guess would be to have Cookie somehow read 
them, but I guess the whole point is to see them in buzz in quickly.


Anyway, if nothing else, I'll enjoy the game and Cookie's humor, even if 
I can only truly play against the computer or local.


Thanks.





Orin
orin8...@gmail.com
Twitter: http

Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Thomas Ward
Hi Charles,

Yeah, tell me about it. For a couple of days there I thought I was
going to die. You know how when you get a serious case of the flu all
you do is sleep, throw up, sleep, throw up, break out in chills, throw
up, sweat to death, throw up, etc.There were a couple of nasty days
were I couldn't keep anything down. I tried hot tea and chicken noodle
soop and that came right back up. I tried taking some medicine and
that came right back up too so had to rough it. Let's just say work of
any kind wasn't on my mind for a good two or three entire days. It was
all I could do to get out of the bed, use the bathroom, and get back
into bed. I was so physically drained that I think I was probably
sleeping 12 to 16 hours at a stretch. So game programming definitely
wasn't too important.

Cheers!


On 3/31/11, Charles Rivard  wrote:
> A great update, and, as far as the health of the family, I'm sure glad to
> hear that things are getting back to whatever normal?? is.  It only goes to
> show that there is more to life than your job or your secondary job, namely,
> life on the home front.
>
> ---
> Shepherds are the best beasts!

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] X-Sight Games - Re: RSGames Client

2011-03-31 Thread Thomas Ward
Hi,

Actually, there is no big mystery as to why I used that expression.
Damien and I were talking about game development studios, and what
software one would need for tracking source code, bugs, etc on a team
project. Muhammed chimes in with a suggestion for a sound editing
ssoftware for Mac which has absolutely nothing to do with tracking
bugs or managing source code on a large project. Further more he was
talking about a recording studio when we were clearly using the term
as in a software studio not a music studio. He was obviously not
paying attention to the real topic at hand. Hope that helps clarify
things.

Cheers!

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Charles Rivard
A great update, and, as far as the health of the family, I'm sure glad to 
hear that things are getting back to whatever normal?? is.  It only goes to 
show that there is more to life than your job or your secondary job, namely, 
life on the home front.


---
Shepherds are the best beasts!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, March 31, 2011 2:31 PM
Subject: [Audyssey] USA Games News 3/31/2011


USA Games News

March 31, 2011

Introduction

Hello, and welcome to another edition of the USA Games news letter.
This has been, so far, not a good start to the
new year for us at USA Games Interactive. My family and I have
undergone several health issues that have slowed and

in large part prevented us from making steady progress on our active
titles such as Mysteries of the Ancients and

USA Raceway. Although, we were planning on a quick release for MOTA
beta 18 health issues simply got in the way,

and everything had to be put on hold until we had recovered from the
various illnesses that struck the family.

It all began in mid to late February when my wife, Ester, discovered a
rash on her forehead. After she went to see
the doctor we discovered she had a bacterial infection called Impetigo
which is highly contagious. The doctor gave
her various antibiotics to get rid of the infection, but unfortunately
between the infection and antibiotics she
was sick for several days. She slept most of the time, and most of the
household chores like cooking, cleaning,

etcc fell to me while she rested.

Then, if things couldn't get any worse my son, Sean, came down with a
stomach flu in March. I'll spare you all the
gory details, but suddenly we had two ill people in the house, and one
really able bodied person up and about. So

that became something of a serious challenge for me.

Finally, in late March I myself came down sick with the flu and spent
several days in bed sleeping, throwing up, or

just reading books waiting for my body to recover. Fortunately, my
wife was pretty much over her infection so she

was able to tend to me giving me bowls of soup, medicine, etc while I
weathered the flu. As I write this I'm far

better than I was, but I still feel a bit drained and week from the
events of the past week.

So in the end do to health related issues we literally lost about a
month in development time as one or more
family members fell ill, and all of our active projects were put on
hold. All the same some work was completed, and

it is to these changes, updates, etc I'd like to report. Many of These
things were added before the family became
sick, and some I managed to work on in my free time throughout the
month of March as I found time to do them. So
fortunately it wasn't a complete loss. So here is to the good news.

New Default Voice

Over the past few months of game development I discovered it was
extremely time consuming to record, edit, and
produce prerecorded wav files for several different game titles at
once. We had Accapela Heather for Mysteries of
the Ancients, Real Speak Tom for USA Raceway, AT&T Crystal for Final
Conflict, etc. It is something of a hassle to
record hundreds, perhaps thousands, of speech clips for each and every
game especially when in a lot of the cases
the messages such as numbers, directions, standard menus, etc are the
exact same thing but using a different Sapi
voice. So I decided what we really needed to do is decide on a default
voice that we would use for every single
game. That is to create a large library of voice clips and samples we
could literally copy into a new USA Games
project and have all the basic work done such as numbers, default
menus, standard status messages, etc. All that
would need to be added is specialized speech clips for new weapons,
characters, extra status messages, whatever
which would greatly speed up the development process as well as save
me a lot of unnecessary work.

So I began looking at all the Sapi voices I own to find out which one
sounded the most professional, which one was
the most clear, and seamed to have the best pronunciation dictionary.
Accapela Heather, although she has a nice
voice, really has difficulty with pronunciation. The AT&T voices like
Crystal, Mike, etc also sound good but have
difficulty with words that often come up in sci-fi and fantasy books.
The Neospeech voices while they also sounded
good often tended to spell words they couldn't  pronounce which made
coming up with a correct pronunciation
difficulty. In the end the only voices that seamed to meet most of my
requirements were the Real Speak voices that
ship with Freedom Scientific products such as Jaws and Openbook. In my
personal opinion Real Speak Tom, seamed to
fit all of the requirements, as his voice always reminded me of an
American news caster or sports commentator.
So beginning with Mysteries of the Ancients beta 18, USA Raceway beta
1, and sTFC 2.0 beta 1 all of our projects
will ship with Real Speak Tom b

Re: [Audyssey] some game questions

2011-03-31 Thread shaun everiss

aah.
This beta came from the audiogames forum
is it possible you can dropbox me that beta, as I don't have it.
At 02:43 p.m. 30/03/2011, you wrote:

Hi Shaun,
There is obviously a later BETA than the one you have; the one I have has
three levels, and rarely crashes.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Sunday, March 27, 2011 4:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some game questions

lite battles died when lti died.
Yes an extremely early beta exists but it crashes somewhere during
the first and only level.
sl2 does not exist as liam has a job now and hasn't got enough time
to do that right now.
Though that at least may come back at some point.
At 03:46 a.m. 28/03/2011, you wrote:
>Does anyone know what happened to lighttech's light battles game and
>L-works's super Liam2?
>
>Shane
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gamers@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] X-Sight Games - Re: RSGames Client

2011-03-31 Thread shaun everiss

yeah I understand man.
Well if you decide to get beta testing up again I am avalible.


Hi Shaun,
The idea of being a team within X-Sight basically fizzled out. Those 
application forms and policy documents were obviously just a feeble 
attempt on my part to bring some form of order into the world of a 
rather uncontrollable environment. It was generally hard to pass 
content around, especially source code revisions, and since the host 
moves and college days I just haven't had time to set up private 
mailing lists and monitor the progress of things. However, as it was 
nobody was active on the team back in the day anyway.
As is, I have much more free time now, and with the recent 
introduction of Dropbox things have gotten slightly easier. However 
there is only really you who have expressed an interest to continue, 
and from what I can remember you were not really familiar with my programming.
I'll have to consider for some time as to whether I will restart 
with a team environment, since it isn't easy to determine who is 
going to do what and when, or even if, they will have the work done. 
As you know most of the people in the team were not producing 
anything and therefore what was the point in being there, just to 
say they are in a software development team?
I will also have to think about the privacy and security of my 
products, since I don't want a repeat performance where privileged 
material is being leaked out on the internet. If I am going to start 
having multiple people involved with the development and testing of 
my products, it will be a select few who have helped and supported 
me over the years to get to where I am now or who I know I can trust.
I'm not sure who leaked my betas out and I couldn't really do 
anything much if I did, and it's twice that it has happened and 
therefore I hope you'll understand why I am put off and am now 
putting up my guard, as it were.

Regards,
Damien.


- Original Message - From: "shaun everiss" 
To: "Gamers Discussion list" 
Sent: Tuesday, March 29, 2011 7:22 AM
Subject: Re: [Audyssey] X-Sight Games - Re: RSGames Client


ON THAT NOTE DAMIEN WHAT HAPPENED TO THE DESCUSSION LISTS, 
INCLUDING THE BETA TEAM PRIVATE COMMUNICATIONS LIST.
i KNOW i AM OR RATHER HAVE BEEN OR RATHER YEAH AM ON THE TEAM, i 
KNOW i SIGNED THE CONTRACTS AND SUCH BUT NOT A THING HAS COME IN MY 
INBOX SINCE 2008/09 COULD BE EARLIER.
pOINT IS IF i AM STILL IN THE TEAM THEN COMMUNICATION HAS STOPPED 
FOR AGES AND i AM STILL WANDERING WHAT IS UP.

At 01:16 p.m. 29/03/2011, you wrote:

Hi Shane,
I regret to inform you that the Chopper Challenge game is no 
longer supported. When we had a few coders over at X-Sight, the 
code wasn't being synchronised and managed in a controlled manner, 
causing bugs to crop up here and there where we thought they had 
previously been fixed. As a result, the coding for Chopper 
Challenge was more or less completed by one guy with very little 
input from me. Now he has left I am left with a very buggy source 
code which I find I can't fix because it is very messy and not 
commented. Even the segments of code which were mine I was very 
shocked upon reading it and trying to wade my way through it. This 
was a project back from the mid 2000's, and I thought it was a bit 
past its time.
If there is popular demand for it then I may consider rewriting 
it. However, for now, consider Chopper Challenge abandonware.
I think now is a good time to say that, unfortunately, Acefire 
will end up the same way, for the same reasons. For the sort of 
games I am working on currently, Acefire now seems like a very 
basic project, almost a beginner's work. A few concepts here and 
there that made it look advanced, but again, the code is very 
messy and I have had several bugs reported to me that I cannot 
find their source.
I am currently working on a title which should hopefully keep you 
on the edge of your seats clinging on for dear life, that's all 
I'll say for now. Watch out for trailers and other snippets as the 
game becomes more formed. Also I am working on updating River 
Raiders, so if you have any suggestions, now's the time to book 
them through. Grin.

If anyone has any questions, you all know where to find me.
Lastly, for anyone who doesn't yet know. I've set up a discussion 
forum at X-Sight where you can discuss things. I'll be posting 
updates and content on there and I'll be taking my blog down soon. 
It is much easier to interact with a community base through a 
forum than a blog, in my opinion.

Regards,
Damien.


- Original Message - From: "Shane Lowe" 
To: "Gamers Discussion list" 
Sent: Tuesday, March 29, 2011 12:23 AM
Subject: Re: [Audyssey] RSGames Client



I've got no clue at all.
Thats a dificult one.
Hey I've one the cheats for ace fire and chopper challange but 
havent gotten them yet they havent generated.

Do you know whats wrong with this and could you send them to
shanel...@insightbb.com
?
Thanks,
Shane

- Original Mes

Re: [Audyssey] old games was, shell shock

2011-03-31 Thread shaun everiss
every time I check to get the redist, etc the last version was for 
2010 at june some times.



Hi Shaun,

I'm not quite sure what you mean by DirectX 9 has come "to end of life
now." The current version of DirectX is still 9.0C. However,
individual components have been upgraded such as Direct3D is now
v11.0, DirectInput latest is 8.1, XAudio2 has replaced DirectSound,
etc but it is still all core DirectX 9 for C++ developers. For .Net
developers XNA Framework is a wrapper for DirectX 9.0C.. So DirectX 9
is definitely not dead, but is continuing to get updated quarterly.
What people call DirectX 10 and DirectX 11 is simply DirectX 9.0C with
Direct3D 10 or Direct3D 11. That's the only difference between 9.0C
and newer DirectX versions that ship with Vista and Windows 7.

HTH


On 3/27/11, shaun everiss  wrote:
> the trouble with all the dotnet stuff is that if you check all the
> boxes windows update will load it all for you, directx needs to be
> got seperately.
> The only saving grace for it  now is that
> dx9 has come to end of life now.
> At 03:52 a.m. 28/03/2011, you wrote:
>>Hi Dark,
>>
>>Well, as a gamer I completely understand your point of view on this,
>>but as a developer I see the other side of the issue too. For one
>>thing as a professionally trained programmer I like my work to reflect
>>my skills, education, etc so my personal standards for quality is
>>fairly high. Nothing drives me crazier than an incomplete or fairly
>>buggy piece of software that I personally created.
>>
>>For example, copyright issues aside with Montezuma's Revenge I was
>>going to have to eventually rewrite that program, or at least a large
>>part of it, to fix a couple of technical issues I made early on in
>>game development. One of them was the jump bug were you could jump
>>through walls, or jump and get stuck in mid air for no reason at all.
>>Obviously, these problems were fixed when I wrote the G3D engine which
>>MOTA uses, but I wasn't quite sure how to fix it at the time I was
>>working on Monte. The other problem was that I used James North's
>>coordinate system with (0, 0) at the top-left corner of the map and
>>(50, 50) at the bottom-right corner of the map. This would have been
>>ok accept when I wrote my trig calculations for the game my
>>orientation was backwards which means the game mechanics operated
>>incorrectly. The problem could have been fixed fairly easily, but
>>Utopia put an end to development before I had a chance to actually
>>rewrite/correct the game mechanics.so even if I had been allowed to
>>complete the game at some point I was going to have to correct those
>>bugs.
>>
>>
>>With STFC as I think you might remember I lost the source code to the
>>game during a system crash. As a result I was either forced to release
>>the game as is, I.E. release the last beta as 1.0, or rewrite it from
>>scratch. I chose a short-term solution which was to take the last beta
>>from the website, changed a few voice files to say 1.0, and released
>>it as is. Sure it is a good game, but there were bugs I never could
>>correct without the source code which I need to fix it. So as a
>>developer it was a little frustrating to get a support e-mail
>>reporting bugs I already knew about, and knowing I couldn't possibly
>>fix them without a complete rewrite. Plus at the time STFC and Monte
>>was being developed people were always having troubles installing .Net
>>and Managed DirectX which got to be a hastle because at the time XP
>>shipped with neither technology, and they had to be installed in the
>>exact correct order in the exact right way or STFC wouldn't run.
>>Although, newerWindows releases like Windows 7 have gone a long way to
>>resolving most problems with .Net applications its still an issue for
>>older XP systems. Plus I've had a few e-mails to the effect people
>>don't want to install .Net on their computer for one reason or
>>another.
>>
>>
>>The other issue was a lot of gamers felt at the time I could fix the
>>.Net compatibility issues simply by creating a streamline install of
>>all the dependencies which would simplify installing the game. They
>>were right I could have fixed the problems with .Net and Managed
>>DirectX by packing them with my installer, but instead of 25 MB the
>>install size would have jumped to well over 500 MB. This dependency
>>issue is primarily one reason I began moving away from .Net and
>>decided to look at C, C++, Java or something else. I didn't think it
>>was fare to the gamer to install a game with 500 MB of dependencies
>>attached. Not to mention It was going to cost me more in download
>>bandwidth, storage space, etc. Let's face it .Net based apps are
>>bloated beyond belief when you need several third-party managed
>>libraries that may or may not be preinstalled on your system.
>>
>>
>>To sum up the issue I don't think game developers such as Josh and
>>myself necessarily want to take down games that are old because they
>>lack maret, but do it because the game in

Re: [Audyssey] supershock question

2011-03-31 Thread Charles Rivard
You want the full version of a game you know nothing about?  I would suggest 
trying the demo of any game before you get the full version.  And, if we're 
talking about the same game, it is super s h o t, not super s h o c k.


---
Shepherds are the best beasts!
- Original Message - 
From: "michael barnes" 

To: 
Sent: Tuesday, March 29, 2011 10:49 PM
Subject: [Audyssey] supershock question


Hey, Can someone tell me what is supershock?  I saw the download link for 
it on the list but I didn't get it for two reasons.
The first was it's the demo and second I didn't know what kind of game 
this is.
Could somebody please give me the full version of the game.  And can 
someone please tell me about this game or where I might can read about it.

Thanks in advance.

--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] supershock question

2011-03-31 Thread Thomas Ward
Hello Michael,

Honestly don't you read the messages that get posted to the list?
First off the game is called Super Shot, S u p e r S h o t, not
Supershock. The other is yesterday Liam announced that because the
game is abandonware he is not going to support it in any way, shape,
or form right now. He can not sell you a product key, he can not
generate a product key, and you have to play the demo as is because he
lost the source code for it.

Cheers!


On 3/29/11, michael barnes  wrote:
> Hey, Can someone tell me what is supershock?  I saw the download link
> for it on the list but I didn't get it for two reasons.
> The first was it's the demo and second I didn't know what kind of game this
> is.
> Could somebody please give me the full version of the game.  And can
> someone please tell me about this game or where I might can read about it.
> Thanks in advance.
>
> --
> Email services provided by the System Access Mobile Network.  Visit
> www.serotek.com to learn more about accessibility anywhere.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Response from Jellyvision regarding You don't Know Jack

2011-03-31 Thread Orin
Hey all,

A while ago I had emailed the You don't Know Jack Jellyvision product manager I 
believe he is, Mike Bilder, about the possibility of the Jack Attack being made 
accessible. Mainly I emailed him to tell him that yes, we do play and since the 
game wasn't out yet I had asked if there was keyboard entry questions, as that 
would be an accessibility issue on consoles. Turns out it'd be an issue for 
everyone. This is his response. I like it, and usually when someone mentions to 
You don't know Jack on Twitter that they're a blind player they start following 
us immediately after they see it, so I think they're interested, to say the 
least.

Email below.




Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



Begin forwarded message:

> From: Mike Bilder 
> Date: March 29, 2011 8:26:48 PM EDT
> To: 'Orin' 
> Subject: RE: Regarding the new You don't know Jack
> 
> Hi Orin,
> 
> Thanks for your note.  I have to tell you, your email has started quite a 
> lengthy discussion here at the office.  Unfortunately I'm not sure there's 
> much we can do to address this in the current version.  I really wish I would 
> have heard from you about 8 months ago.  The current version contains 3 types 
> of questions: 1. The traditional multiple choice.  2. The DisOrDat  3. The 
> Jack Attack.  There are no question types that require keyboard / virtual 
> keyboard entry. There are some variant specialty questions that are based on 
> the multiple choice but they are executed in the same manner as the normal 
> multiple choice.  Given what you've explained below, all of the game, with 
> the exception of the Jack Attack, should be fully accessible.
> 
> I'd love to keep in contact with you so we can take proper steps in future 
> versions of the game to make it fully accessible to blind players.
> 
> Best,
> 
> -Mike
> 
> ---
> Mike Bilder
> General Manager
> Jellyvision Games
> Email:  m...@jellyvision.com
> 
> 
> -Original Message-
> From: Orin [mailto:orin8...@gmail.com]
> Sent: Wednesday, February 02, 2011 8:24 PM
> To: Mike Bilder
> Subject: Regarding the new You don't know Jack
> 
> Hi Mike,
> 
> I visited the Jellyvision site, saw an email address and wanted to email you 
> guys on something regarding YDKJ in general, something you probably never 
> considered or thought of for this series.
> 
> I don't know if you know this, but a good number of us fans of the old games 
> are blind. I miss the game, and have pre-ordered the game for my PS3 and will 
> be playing it on Tuesday. I notice that Cookie continues to read the 
> questions, this is great. However, I'm concerned; will there be question 
> types like Roadkill? In the ride, that was inaccessible. That doesn't annoy 
> me more than the Jack Attack though. The reason that this is the most 
> frustrating is that with the new multiplayer features, we won't really be 
> able to compete. And the people who I'm playing against certainly won't read 
> the Jack Attack words as they come up, they'll just take advantage and win. 
> I'm just curious if there could possibly be anything you can do to improve 
> the jack attack experience for blind players? Because so much of the game is 
> accessible and playable for us already, that's the thing. It's just that 
> online blind people can probably only compete against blind people and even 
> then, we have to be really good at the questions as we can't answer the jack 
> attacks. If I do crappy on the questions and get some right on the attack 
> that's what the whole point of the attack is, to get bonus cash. Also, I'm 
> curious, are there questions where you have to type in answers this time? I 
> would think on consoles and a virtual keyboard that'd be hard.
> 
> Thanks for reading this email if you do at least. I hope that maybe you can 
> figure out a way to make the attacks accessible and put it in a downloadable 
> patch. My first guess would be to have Cookie somehow read them, but I guess 
> the whole point is to see them in buzz in quickly.
> 
> Anyway, if nothing else, I'll enjoy the game and Cookie's humor, even if I 
> can only truly play against the computer or local.
> 
> Thanks.
> 
> 
> 
> 
> 
> Orin
> orin8...@gmail.com
> Twitter: http://www.twitter.com/orinks
> Skype: orin1112
> 
> 
> 

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] supershock question

2011-03-31 Thread michael barnes
Hey, Can someone tell me what is supershock?  I saw the download link 
for it on the list but I didn't get it for two reasons.

The first was it's the demo and second I didn't know what kind of game this is.
Could somebody please give me the full version of the game.  And can 
someone please tell me about this game or where I might can read about it.

Thanks in advance.

--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] USA Games News 3/31/2011

2011-03-31 Thread Thomas Ward
USA Games News

March 31, 2011

Introduction

Hello, and welcome to another edition of the USA Games news letter.
This has been, so far, not a good start to the
new year for us at USA Games Interactive. My family and I have
undergone several health issues that have slowed and

in large part prevented us from making steady progress on our active
titles such as Mysteries of the Ancients and

USA Raceway. Although, we were planning on a quick release for MOTA
beta 18 health issues simply got in the way,

and everything had to be put on hold until we had recovered from the
various illnesses that struck the family.

It all began in mid to late February when my wife, Ester, discovered a
rash on her forehead. After she went to see
the doctor we discovered she had a bacterial infection called Impetigo
which is highly contagious. The doctor gave
her various antibiotics to get rid of the infection, but unfortunately
between the infection and antibiotics she
was sick for several days. She slept most of the time, and most of the
household chores like cooking, cleaning,

etcc fell to me while she rested.

Then, if things couldn't get any worse my son, Sean, came down with a
stomach flu in March. I'll spare you all the
gory details, but suddenly we had two ill people in the house, and one
really able bodied person up and about. So

that became something of a serious challenge for me.

Finally, in late March I myself came down sick with the flu and spent
several days in bed sleeping, throwing up, or

just reading books waiting for my body to recover. Fortunately, my
wife was pretty much over her infection so she

was able to tend to me giving me bowls of soup, medicine, etc while I
weathered the flu. As I write this I'm far

better than I was, but I still feel a bit drained and week from the
events of the past week.

So in the end do to health related issues we literally lost about a
month in development time as one or more
family members fell ill, and all of our active projects were put on
hold. All the same some work was completed, and

it is to these changes, updates, etc I'd like to report. Many of These
things were added before the family became
sick, and some I managed to work on in my free time throughout the
month of March as I found time to do them. So
fortunately it wasn't a complete loss. So here is to the good news.

New Default Voice

Over the past few months of game development I discovered it was
extremely time consuming to record, edit, and
produce prerecorded wav files for several different game titles at
once. We had Accapela Heather for Mysteries of
the Ancients, Real Speak Tom for USA Raceway, AT&T Crystal for Final
Conflict, etc. It is something of a hassle to
record hundreds, perhaps thousands, of speech clips for each and every
game especially when in a lot of the cases
the messages such as numbers, directions, standard menus, etc are the
exact same thing but using a different Sapi
voice. So I decided what we really needed to do is decide on a default
voice that we would use for every single
game. That is to create a large library of voice clips and samples we
could literally copy into a new USA Games
project and have all the basic work done such as numbers, default
menus, standard status messages, etc. All that
would need to be added is specialized speech clips for new weapons,
characters, extra status messages, whatever
which would greatly speed up the development process as well as save
me a lot of unnecessary work.

So I began looking at all the Sapi voices I own to find out which one
sounded the most professional, which one was
the most clear, and seamed to have the best pronunciation dictionary.
Accapela Heather, although she has a nice
voice, really has difficulty with pronunciation. The AT&T voices like
Crystal, Mike, etc also sound good but have
difficulty with words that often come up in sci-fi and fantasy books.
The Neospeech voices while they also sounded
good often tended to spell words they couldn't  pronounce which made
coming up with a correct pronunciation
difficulty. In the end the only voices that seamed to meet most of my
requirements were the Real Speak voices that
ship with Freedom Scientific products such as Jaws and Openbook. In my
personal opinion Real Speak Tom, seamed to
fit all of the requirements, as his voice always reminded me of an
American news caster or sports commentator.
So beginning with Mysteries of the Ancients beta 18, USA Raceway beta
1, and sTFC 2.0 beta 1 all of our projects
will ship with Real Speak Tom by default for all games and platforms.
While this may or may not be your favorite
voice I think that this voice will give us the semi-professional feel
we are looking for. Plus by building a large
library of speech clips using Real Speak Tom's voice it will shave
days perhaps weeks off of game development time
in the future as we will have one single library of voice clips to
draw from. We won't have to continue reinventing

the wheel over and over again 

[Audyssey] Landing in Three-D Velocity

2011-03-31 Thread Angellko21
Dear friends,
Can you ever record me, how you land in Three-D Velocity? I am sorry very much, 
but I don.t know exactly, how I have do it. Please, record me a taking of, I 
must press G key and again, when I land? Oh, sorry for my English. Thank you 
very much.
Lukáš Kakara
ICQ: 456195007
Mail: lukas86.kak...@seznam.cz
Skype: Karamelko24
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] egg hunt and pigeon panic

2011-03-31 Thread Jack F
Hi all,
Now that super shot is off my list of abandoned games that I have to
find, we now need to worry about egg hunt and pigeon panic from
l-works. Does anyone have those games? If you do please send them to
me. And also for those of you who would like to know there is a
feature that can be used as a pause function. When there are no
rockets falling, press alt and it will bring up the menu bar, which
will also stop the game. I don't think this was meant to be the real
pause feature, but it can be used as one.
Thanks.
best regards,
Jack

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Super Shot

2011-03-31 Thread burakyuksek

You can't find it, because supershot is abandend.
saygilar sevgiler.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Wednesday, March 30, 2011 2:43 PM
Subject: Re: [Audyssey] Super Shot


Hello Liam, I just checked out the l-works site but can't seem to find 
Supershot, would love to try it out.  Thanks from Lori
- Original Message - 
From: "Liam Erven" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, March 30, 2011 2:36 AM
Subject: [Audyssey] Super Shot


So I haven't been around on the list for a few days. is there a reason 
I'm

getting a ton of emails from list members asking for Super shot unlock
codes?  or have I just been missing something somewhere.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.