Re: [Audyssey] Castaways, to wait or build?
Well sinse to have 500 units you'd need 110 ten houses which is actually more squares than there is on the map! tthat might be hard ;d. Beware the Grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Wednesday, July 13, 2011 11:22 PM Subject: Re: [Audyssey] Castaways, to wait or build? It is capped at 500. I think that's a pretty fair limit. ROFL! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Weirdest castaways bug ever!
Hi Chris, I just did. No change, the tavern still required the appropriate materials. Best, Zack. On Jul 13, 2011, at 6:49 PM, Christopher Bartlett wrote: > Did you toggle the single/multi-player switch? > > Chris Bartlett > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Zachary Kline > Sent: Wednesday, July 13, 2011 6:42 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Weirdest castaways bug ever! > > Hi Chris, > Okay, I can't duplicate this one at all. Very strange. I did as you > suggested and built a storehouse first, and that took the appropriate number > of bricks and lumber. The tavern came after that, and it did what I would > expect, no immediate construction or anything. Odd. > Best, > Zack. > On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote: > >> Ok, with 0.7b, every time I start a new game, the original storehouse > takes >> 10 lumber and only 2 bricks. Once the storehouse has its materials, >> starting any other building site tells you immediately that it has the >> materials. This doesn't affect saved games, but it happens every time, no >> matter what combination of perks and flaws you choose. Now, I started by >> doing what Jeremy asked and chose cooperative play, and I figured that the >> resulting weirdness was due to that, but I've exited the game and started > a >> new single-player game with the same results. I suppose I could uninstall >> and reinstall and see if I can start a single-player game, but this is the >> strangest bug I've seen with the game. >> >> >> >> The good news: builders do in fact do what they're supposed to. >> >> >> >> Chris Bartlett >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Weirdest castaways bug ever!
Did you toggle the single/multi-player switch? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline Sent: Wednesday, July 13, 2011 6:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Weirdest castaways bug ever! Hi Chris, Okay, I can't duplicate this one at all. Very strange. I did as you suggested and built a storehouse first, and that took the appropriate number of bricks and lumber. The tavern came after that, and it did what I would expect, no immediate construction or anything. Odd. Best, Zack. On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote: > Ok, with 0.7b, every time I start a new game, the original storehouse takes > 10 lumber and only 2 bricks. Once the storehouse has its materials, > starting any other building site tells you immediately that it has the > materials. This doesn't affect saved games, but it happens every time, no > matter what combination of perks and flaws you choose. Now, I started by > doing what Jeremy asked and chose cooperative play, and I figured that the > resulting weirdness was due to that, but I've exited the game and started a > new single-player game with the same results. I suppose I could uninstall > and reinstall and see if I can start a single-player game, but this is the > strangest bug I've seen with the game. > > > > The good news: builders do in fact do what they're supposed to. > > > >Chris Bartlett > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Weirdest castaways bug ever!
Hi Chris, Okay, I can't duplicate this one at all. Very strange. I did as you suggested and built a storehouse first, and that took the appropriate number of bricks and lumber. The tavern came after that, and it did what I would expect, no immediate construction or anything. Odd. Best, Zack. On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote: > Ok, with 0.7b, every time I start a new game, the original storehouse takes > 10 lumber and only 2 bricks. Once the storehouse has its materials, > starting any other building site tells you immediately that it has the > materials. This doesn't affect saved games, but it happens every time, no > matter what combination of perks and flaws you choose. Now, I started by > doing what Jeremy asked and chose cooperative play, and I figured that the > resulting weirdness was due to that, but I've exited the game and started a > new single-player game with the same results. I suppose I could uninstall > and reinstall and see if I can start a single-player game, but this is the > strangest bug I've seen with the game. > > > > The good news: builders do in fact do what they're supposed to. > > > >Chris Bartlett > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Weirdest castaways bug ever!
Ok, with 0.7b, every time I start a new game, the original storehouse takes 10 lumber and only 2 bricks. Once the storehouse has its materials, starting any other building site tells you immediately that it has the materials. This doesn't affect saved games, but it happens every time, no matter what combination of perks and flaws you choose. Now, I started by doing what Jeremy asked and chose cooperative play, and I figured that the resulting weirdness was due to that, but I've exited the game and started a new single-player game with the same results. I suppose I could uninstall and reinstall and see if I can start a single-player game, but this is the strangest bug I've seen with the game. The good news: builders do in fact do what they're supposed to. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Where's 0.7b of castaways?
Try downloading now. I waited, thinking maybe the file server was just taking its time to process the upload, but finally I just uploaded it again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Where's 0.7b of castaways?
Just tried downloading from: http://www.kaldobsky.com/audiogames/castaways.zip and got the 0.6b version. Has the download URL changed? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways, version 0.7b
Ok guys, here's the update. I fixed a few more glitches with the new AI, thanks to several saved game files people sent me. I've added 2 more perks, 1 more fault, and a lot of the ground work for the new features I am trying to get done. As odd as it sounds, I'm actually counting on some errors when you enable the new content. This will help me determine what else still needs to be done. Don't worry though, the game will still work as normal if you continue to play it the traditional way. Please download version 0.7b. In the character creation section, you will notice there is a new toggle option, after the fault. By default, it is set to Single player. Until the new feature is officially added, just keep playing with this setting. What I would like everyone to do, just once, is press Enter on that option and change it to Multiplayer co op mode. When you begin your game, there is a good chance that some type of error will pop up, either instantly, or up to 60 seconds later. If you receive an error, please post it for me, as well as approximately how long it took before it popped up. If someone else has already posted the exact same error, you don't need to post yours. Once you've done this to help me out, just go back to playing on Single player. I will do what I can to get the new features coded as fast as humanly possible, lol! I guess this gives a pretty good hint about the new features I've been trying to get finished. :D --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Rock Band 3: Me Enamora expert pro keys
sucky performance, but expert pro nevertheless. haha. anything of moderate difficulty where I don't fail out I consider good enough. unless I really love the song and wish to FC it. as usual, I'll probably move on to some other random song I feel like learning while browsing and never fully perfect this one. lol. enjoy! http://www.sendspace.com/file/fgi2ak --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, to wait or build?
Whoa. I wouldn't want to even think about the logistical nightmare 500 people would be. You'd need a ridiculous amount of food and a way to keep it constantly flowing in, lest everybody starve. That being said, if anybody does manage to sustain 500 people, I'd love to hear about it. Best, Zack. On Jul 13, 2011, at 3:22 PM, Jeremy Kaldobsky wrote: > It is capped at 500. I think that's a pretty fair limit. ROFL! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, to wait or build?
It is capped at 500. I think that's a pretty fair limit. ROFL! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, to wait or build?
So how many units can you have active in the game at any 1 time? Is it purely resource based or is it capped regardless of amount of resources. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 13 July 2011 21:47 To: Milos Przic; Gamers Discussion list Subject: Re: [Audyssey] Castaways, to wait or build? The task of constructing a new building is done by 2 different groups of people. When you decide to make a new building, a House for example, a construction site is created. Peasants will begin carrying lumber, bricks, and anything else needed, to that construction site automatically. Depending on how far away the construction site is, sometimes that takes a little while. You will be told, as the peasants drop off supplies. At any time you can hover over the building and press enter to check on its status. A building that's under construction will tell you if it is still waiting on more supplies. If all of the supplies have been delivered, it will tell you what percentage complete it is. When the supplies have all been delivered, the peasants are finished with their part. Now, builders will travel out to the construction site and start building. Once again, depending on where you're building, it may take them a little while to walk there and do their jobs. You will be told as different people work on constructing your new building. Once they have done enough work, you will be told that the building is completed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Email will be down for unknown time
Hi. Subject basically says it all. There is a current issue with gmail which I am part of that it may on first logon or randomly after that, not work and give 500 errors. If this happens it may take me a bit to wait for it to resolve. Email answers from me will probably be delayed until this is fixed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Items in Battlezone
I tend to agree with you Lori, but alas I'm not the developer or that's exactly how I'd have done it. We are the Knights who say...Ni! - Original Message - From: "Lori Duncan" To: Sent: Wednesday, July 13, 2011 3:21 PM Subject: [Audyssey] Getting Items in Battlezone Hi I'm playing Battlezone but am finding the getting items system very hard to come to terms with. I think you should just get the item when it is centred, or else once centred you just hit the enter key and then you have it. The laptop I'm using has a really stupid function as far as the f1 etc keys are concerned. For example the f8 pressed by itself controls the computer comume, but to actually make it work as the f8 key you've to hit a nother key on the keyboard at the same time to get it to work properly. It's a real pain when playing games, especially Pipe2 Blast chamber with the spiders. Anyway my point is would it not be sympler just to hit enter once you have the sound centred to grab the item. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Getting Items in Battlezone
Hi I'm playing Battlezone but am finding the getting items system very hard to come to terms with. I think you should just get the item when it is centred, or else once centred you just hit the enter key and then you have it. The laptop I'm using has a really stupid function as far as the f1 etc keys are concerned. For example the f8 pressed by itself controls the computer comume, but to actually make it work as the f8 key you've to hit a nother key on the keyboard at the same time to get it to work properly. It's a real pain when playing games, especially Pipe2 Blast chamber with the spiders. Anyway my point is would it not be sympler just to hit enter once you have the sound centred to grab the item. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
The audio games link is here http://forum.audiogames.net/viewtopic.php?id=5636 and the download link is here www.kaldobsky.com/audiogames/castaways.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, to wait or build?
The task of constructing a new building is done by 2 different groups of people. When you decide to make a new building, a House for example, a construction site is created. Peasants will begin carrying lumber, bricks, and anything else needed, to that construction site automatically. Depending on how far away the construction site is, sometimes that takes a little while. You will be told, as the peasants drop off supplies. At any time you can hover over the building and press enter to check on its status. A building that's under construction will tell you if it is still waiting on more supplies. If all of the supplies have been delivered, it will tell you what percentage complete it is. When the supplies have all been delivered, the peasants are finished with their part. Now, builders will travel out to the construction site and start building. Once again, depending on where you're building, it may take them a little while to walk there and do their jobs. You will be told as different people work on constructing your new building. Once they have done enough work, you will be told that the building is completed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Hi Alfredo, There is a thread on AudioGames about it. You can find it at http://forum.audiogames.net/viewtopic.php?id=5636 Aprone's games all have their own dedicated forum threads like this one. I'm sure Dark or someone will eventually get around to writing a database entry abot it. Best, Zack. On Jul 13, 2011, at 1:32 PM, Alfredo Castaneda wrote: > > Hello, > What is this castaways game you are all talking about. I did not see any > information on Audio Games. If someone can share with me some of the > information that would be great. > Alfredo > P.S. Is the conputer version of Goalball available yet? > > >> Date: Wed, 13 Jul 2011 13:19:01 -0700 >> From: jer...@kaldobsky.com >> To: gamers@audyssey.org >> Subject: Re: [Audyssey] Castaways v0.3b >> >> Nope. You shouldn't ever have to register that file again, unless of course, >> you reformat windows or something. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Hello, What is this castaways game you are all talking about. I did not see any information on Audio Games. If someone can share with me some of the information that would be great. Alfredo P.S. Is the conputer version of Goalball available yet? > Date: Wed, 13 Jul 2011 13:19:01 -0700 > From: jer...@kaldobsky.com > To: gamers@audyssey.org > Subject: Re: [Audyssey] Castaways v0.3b > > Nope. You shouldn't ever have to register that file again, unless of course, > you reformat windows or something. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways, to wait or build?
Hi Jeremy, I think I have a problem. When I assign the jobs, find the land, and build a house or a storehouse, it is under construction, but the workers are just standing around. After some time (I don't know if I do something in the meantime) they start collecting lumber and bricks. But what then? I ask because they never finish. Is the c4 where the land is so far from the a1 or whatever field they are on? And how should I know on which field they are? Thanks! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 6292 (20110713) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
The download link is www.kaldobsky.com/audiogames/castaways.zip I haven't added the game to my main website yet, but I plan to do that soon as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Nope. You shouldn't ever have to register that file again, unless of course, you reformat windows or something. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, multiple building sites:
My first guess is that those builders took on peasant duties before the construction site was ready for builders. Once they have dropped off the supplies that they are currently transporting, I expect those builders will go back to their normal jobs. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Where do u get this from? Sent from my iPhone On Jul 13, 2011, at 2:37 PM, "darren harris" wrote: > Thanks I at last got that file registered. > > Will I have to register that file again for every update? > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Jeremy Kaldobsky > Sent: 13 July 2011 19:48 > To: Gamers Discussion list > Subject: Re: [Audyssey] Castaways v0.3b > > You don't have direct X7 registered on your system. There are instructions > for doing that, within the game's readme.txt file. Once you do the steps, > it will start up fine, and you won't ever have to register the file again. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Thanks I at last got that file registered. Will I have to register that file again for every update? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 13 July 2011 19:48 To: Gamers Discussion list Subject: Re: [Audyssey] Castaways v0.3b You don't have direct X7 registered on your system. There are instructions for doing that, within the game's readme.txt file. Once you do the steps, it will start up fine, and you won't ever have to register the file again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Emailing: chrisbug
That's the version I'm running, I think, says so on the main screen. Chris -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Wednesday, July 13, 2011 12:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Emailing: chrisbug I believe these problems will be fixed when you download version 0.6b. I tore out all of the secondary job AI, and recoded it from scratch. The problems seem to be solved now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial strategic thoughts on Castaways
Chris, great beginner's guide! I'm glad to see people willing to spend time helping others figure out the game. To answer your question, lumber that is sent to the saw mill is only reserved for making barrels. The easiest way to prevent this from happening, is to simply close the building using the backspace key. This will let peasants know, that you don't want supplies being taken there. The draw back, is that they also will not carry logs there, but sometimes this is acceptable while you wait for the right amount of free lumber to make it to some construction site. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial strategic thoughts on Castaways
The game does have temporary sounds, and Locutus is working on replacing them with some of nicer quality. Much of the game does involve text, yes. Multiplayer is still in the works. I'm hoping to have it ready within a day or so. There aren't currently missions, but the objective is to escape from the continent you have been shipwrecked on. So even though there aren't individual quests right now, you do have a primary goal in mind, plus you have the task of keeping your people fed, and defending them from the hostile natives. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways: shift D and F and column letters.
Yeah, I knew eventually those would come back to bite me. If you have an idea for an alternative key layout, I'm all ears. I assumed people wouldn't miss the ability to jump to column D or F, haha. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Emailing: chrisbug
I believe these problems will be fixed when you download version 0.6b. I tore out all of the secondary job AI, and recoded it from scratch. The problems seem to be solved now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial strategic thoughts on Castaways
what is the objective though of this do we have missions or just keep going on and on and on? haven't played it yet On Jul 13, 2011, at 7:51 PM, Lori Duncan wrote: > Hi, I'm trying to find out more about this game, does it have sound or is it > just text-based, and can you play with other people. Thanks from Lori. > > -- > From: "Christopher Bartlett" > Sent: Tuesday, July 12, 2011 6:47 PM > To: "'Gamers Discussion list'" > Subject: [Audyssey] Initial strategic thoughts on Castaways > >> First of all, I haven't even come close to winning yet, having been blown >> up, starved and misallocating resources to a dead-end. But I have learned a >> few things here and there that might help others starting out with this >> game. Some might consider these to be spoilers, but as Jeremy was talking >> about a walk-through anyhow, I figure these thoughts may be of use. Read >> ahead at your own risk, the management is not responsible for any physical, >> financial, moral, religious, special or other effects you may experience >> either by doing so or risking the addictive nature of the game. On your own >> head be it. >> >> >> >> Pay attention to the recommendation to build a storehouse as your first >> building; everything else goes much faster once you do. >> >> >> >> The consequence of the tavern being the only place folk can eat is that this >> probably should be your second building so your folk don't starve. Don't >> forget to assign a cook and bartender, at least until the initial wine >> supply is gone, when you can free up the bartender for other work. >> >> >> >> For purposes of building your storehouse, start with everyone as peasants >> until you have accumulated the supplies necessary to build, at which point >> you can switch four to six of them to be builders to get it done, while your >> other peasants are gathering supplies for the second building site. This >> overlap of making sure to begin a new building site as soon as the last one >> has all the necessary materials is the key to efficient building, as it has >> your peasants always getting a site ready while your builders finish up the >> last site. >> >> >> >> Watch your initial inventories of bricks and lumber. If you end up with >> fewer than 8 of each before beginning to build a sawmill and a quarry, >> you're sunk, as you have to have the sawmill to turn logs that lumberjacks >> produce into lumber you can build with, and your stone masons have to have a >> quarry to work in to build bricks. So far as I know, there's no way out of >> this logic. >> >> >> >> Vegetable farms are good to build in the beginning; they're relatively cheap >> in materials and produce immediately usable food, unlike wheat farms that >> require a mill and a bakery and their attendant professionals. >> >> >> >> Watch your people assignments. Until you have your houses built and your >> women start popping out babies, labor shortages are going to be your most >> intractable problem. You can get by on as few as two peasants, but your >> building projects will be slowed way down as they will spend most of their >> time ferrying food to the tavern. Don't be afraid to switch up your people >> frequently; only keep a doctor when you have a sick or injured person. >> Builders not actually working at a site are a waste of people; switch them >> out until you have your materials gathered for a given site. >> >> >> >> Jeremy, does lumber stored in the sawmill figure into building, or is that >> reserved for barrel-making? >> >> >> >> The goblins appear to begin in the northeast corner and spread slowly >> through the map, entering at other edges as time goes by. I still haven't >> figured out the proper balance to get soldiers and knights in the field in >> time; the development process is long and requires quite a bit of >> specialized labor, which I've never had sufficient people to do in time. I >> can't comment on the military aspects yet. >> >> >> >> There, you now know most of what I know. I do urge people to try this game; >> it needs a few small tweaks for playability that Jeremy tells us are in >> process, but already it's pretty close to a final game. I'm hoping for a >> map editor and more information about specific terrain effects. >> >> >> >> The last hint I'll give is to read your building descriptions thoroughly. >> Each building will tell you what it produces and what jobs are needed for >> that production. Pay attention to the hospital in particular as injured >> workers can represent a major drain on your already thinly stretched >> productivity. >> >> >> >> Enjoy. >> >> >> >> Chris Bartlett >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/list
Re: [Audyssey] Initial strategic thoughts on Castaways
Hi, I'm trying to find out more about this game, does it have sound or is it just text-based, and can you play with other people. Thanks from Lori. -- From: "Christopher Bartlett" Sent: Tuesday, July 12, 2011 6:47 PM To: "'Gamers Discussion list'" Subject: [Audyssey] Initial strategic thoughts on Castaways First of all, I haven't even come close to winning yet, having been blown up, starved and misallocating resources to a dead-end. But I have learned a few things here and there that might help others starting out with this game. Some might consider these to be spoilers, but as Jeremy was talking about a walk-through anyhow, I figure these thoughts may be of use. Read ahead at your own risk, the management is not responsible for any physical, financial, moral, religious, special or other effects you may experience either by doing so or risking the addictive nature of the game. On your own head be it. Pay attention to the recommendation to build a storehouse as your first building; everything else goes much faster once you do. The consequence of the tavern being the only place folk can eat is that this probably should be your second building so your folk don't starve. Don't forget to assign a cook and bartender, at least until the initial wine supply is gone, when you can free up the bartender for other work. For purposes of building your storehouse, start with everyone as peasants until you have accumulated the supplies necessary to build, at which point you can switch four to six of them to be builders to get it done, while your other peasants are gathering supplies for the second building site. This overlap of making sure to begin a new building site as soon as the last one has all the necessary materials is the key to efficient building, as it has your peasants always getting a site ready while your builders finish up the last site. Watch your initial inventories of bricks and lumber. If you end up with fewer than 8 of each before beginning to build a sawmill and a quarry, you're sunk, as you have to have the sawmill to turn logs that lumberjacks produce into lumber you can build with, and your stone masons have to have a quarry to work in to build bricks. So far as I know, there's no way out of this logic. Vegetable farms are good to build in the beginning; they're relatively cheap in materials and produce immediately usable food, unlike wheat farms that require a mill and a bakery and their attendant professionals. Watch your people assignments. Until you have your houses built and your women start popping out babies, labor shortages are going to be your most intractable problem. You can get by on as few as two peasants, but your building projects will be slowed way down as they will spend most of their time ferrying food to the tavern. Don't be afraid to switch up your people frequently; only keep a doctor when you have a sick or injured person. Builders not actually working at a site are a waste of people; switch them out until you have your materials gathered for a given site. Jeremy, does lumber stored in the sawmill figure into building, or is that reserved for barrel-making? The goblins appear to begin in the northeast corner and spread slowly through the map, entering at other edges as time goes by. I still haven't figured out the proper balance to get soldiers and knights in the field in time; the development process is long and requires quite a bit of specialized labor, which I've never had sufficient people to do in time. I can't comment on the military aspects yet. There, you now know most of what I know. I do urge people to try this game; it needs a few small tweaks for playability that Jeremy tells us are in process, but already it's pretty close to a final game. I'm hoping for a map editor and more information about specific terrain effects. The last hint I'll give is to read your building descriptions thoroughly. Each building will tell you what it produces and what jobs are needed for that production. Pay attention to the hospital in particular as injured workers can represent a major drain on your already thinly stretched productivity. Enjoy. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audysse
Re: [Audyssey] Castaways, sick and injured
Agreed. I've actually got that on my list of things to do. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
You don't have direct X7 registered on your system. There are instructions for doing that, within the game's readme.txt file. Once you do the steps, it will start up fine, and you won't ever have to register the file again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Emailing: chrisbug
Ok, I'm not sure if attachments come through, but if so, here's a saved game where the jobs aren't behaving as described. This is the very beginning of a new game under 0.5B. I've designated 8 builders, but of course there's no materials at the building site yet, so all 14 should revert to peasants until there's something to build. The builders are just standing around waiting. Chris Bartlett The message is ready to be sent with the following file or link attachments: chrisbug Note: To protect against computer viruses, e-mail programs may prevent sending or receiving certain types of file attachments. Check your e-mail security settings to determine how attachments are handled. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Initial strategic thoughts on Castaways
First of all, I haven't even come close to winning yet, having been blown up, starved and misallocating resources to a dead-end. But I have learned a few things here and there that might help others starting out with this game. Some might consider these to be spoilers, but as Jeremy was talking about a walk-through anyhow, I figure these thoughts may be of use. Read ahead at your own risk, the management is not responsible for any physical, financial, moral, religious, special or other effects you may experience either by doing so or risking the addictive nature of the game. On your own head be it. Pay attention to the recommendation to build a storehouse as your first building; everything else goes much faster once you do. The consequence of the tavern being the only place folk can eat is that this probably should be your second building so your folk don't starve. Don't forget to assign a cook and bartender, at least until the initial wine supply is gone, when you can free up the bartender for other work. For purposes of building your storehouse, start with everyone as peasants until you have accumulated the supplies necessary to build, at which point you can switch four to six of them to be builders to get it done, while your other peasants are gathering supplies for the second building site. This overlap of making sure to begin a new building site as soon as the last one has all the necessary materials is the key to efficient building, as it has your peasants always getting a site ready while your builders finish up the last site. Watch your initial inventories of bricks and lumber. If you end up with fewer than 8 of each before beginning to build a sawmill and a quarry, you're sunk, as you have to have the sawmill to turn logs that lumberjacks produce into lumber you can build with, and your stone masons have to have a quarry to work in to build bricks. So far as I know, there's no way out of this logic. Vegetable farms are good to build in the beginning; they're relatively cheap in materials and produce immediately usable food, unlike wheat farms that require a mill and a bakery and their attendant professionals. Watch your people assignments. Until you have your houses built and your women start popping out babies, labor shortages are going to be your most intractable problem. You can get by on as few as two peasants, but your building projects will be slowed way down as they will spend most of their time ferrying food to the tavern. Don't be afraid to switch up your people frequently; only keep a doctor when you have a sick or injured person. Builders not actually working at a site are a waste of people; switch them out until you have your materials gathered for a given site. Jeremy, does lumber stored in the sawmill figure into building, or is that reserved for barrel-making? The goblins appear to begin in the northeast corner and spread slowly through the map, entering at other edges as time goes by. I still haven't figured out the proper balance to get soldiers and knights in the field in time; the development process is long and requires quite a bit of specialized labor, which I've never had sufficient people to do in time. I can't comment on the military aspects yet. There, you now know most of what I know. I do urge people to try this game; it needs a few small tweaks for playability that Jeremy tells us are in process, but already it's pretty close to a final game. I'm hoping for a map editor and more information about specific terrain effects. The last hint I'll give is to read your building descriptions thoroughly. Each building will tell you what it produces and what jobs are needed for that production. Pay attention to the hospital in particular as injured workers can represent a major drain on your already thinly stretched productivity. Enjoy. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways: shift D and F and column letters.
The Shift letters for map columns were also speaking their other functions, so that Shift E would move you back in the professions list. Now of course Shift d and f have other functions. It might be time to reexamine those control choices. Chris Bartlett, loving the new improvements. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battlezone?
Hi, That is a sidescroller game developed by game madnis interactive. You can download it at www.audiogames.net saygilar sevgiler. - Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Tuesday, July 05, 2011 2:24 PM Subject: [Audyssey] Battlezone? Hi all, After some time spent in Poland I am back home and online! So checking the email I saw that Dark mencioned a game called Battlezone. As I am impatient to look through the hole inbox searching if someone have already asked about this game, I beg you not to blaim me. So what is battlezone? I am following the games for the blind and their development for quite some time, and the name sounds familiar, but I really can't remember... Thanks in advance and best regards! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 6243 (20110627) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways, multiple building sites:
I have a vegetable farm and a hospital in process. The vegetable farm has its materials and is ready for builders. The hospital needs materials. My builders are acting as peasants bringing materials to the hospital construction site, even though they could be building on the veg farm. Is this expected behavior? Chris Bartlett p.s. 0.6b --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] l-works arcade and maze game
Hi, Press delet key in the game. saygilar sevgiler. - Original Message - From: "Jack F" To: "gamers" Sent: Sunday, July 03, 2011 4:39 AM Subject: [Audyssey] l-works arcade and maze game Hi all, I know I posted this before but I didn't get a reply so I'm going to try it again. Does anyone have l-works arcade? And Nicol, will you please upload tdl maze game? I lost it in a crash a while ago. And someone told me the cheats for q9. How do I get to the cheat prompt? Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways, sick and injured
Jeremy, sick and injured people should have their own categories in the e/r list. They should be treated like mothers. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Hi, Is there a way to make the sound work? I tried to play last night and the debug log said it couldn't create direct sound. I was hoping that you'd be able to just download and play but something is stopping it. could this be looked into? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 13 July 2011 17:21 To: Gamers Discussion list Subject: Re: [Audyssey] Castaways v0.3b Well, after tearing all of the new AI code out, things went back to working perfectly, as far as I could tell. Instead of just putting the new AI code back in, I got to work changing the original AI so that it would have a nicer bond with the new features I was going to put back in. I'm pleased to say, that after I finished, I played a game where I got all of the way up to having a doctor, and not a single error or bug with the people! Yay! We won't know for sure, of course, until I have my swarm of testers putting it to the test through. Hehe, that's all of you guys. I've added in a quick reference announcement, for when you highlight over buildings. A tavern will say "Tavern. 5, 2, 0, 2" to give you a super quick idea of what is stored within it. In this case, 5 meat, 2 bread, no vegetables, and 2 wine barrels. Buildings under construction now also tell you what the destination amount is. When building construction site are fully stocked, a message will let you know that it is time for the builders to take over. And finally, when the game begins, all of your people start out as builders instead of peasants! For the millionth time, I started the game out by switching everyone over to be builders, and it occurred to me I should just change that! Now that the new AI is working, those builders will start out acting as peasants, so there won't be any job switching required, until you want to start specifically dedicating some people to be peasants (which is a good idea at some point). Please grab version 0.6b and let me know if the bugs are finally squashed. I'm already back to work on the new features, so hopefully I hear good news from everyone about this new version. big_smile As a side note. Blacksmiths require 2 metal bars to make a suit of armor, so that might explain why some people saw their black smiths sitting around even when there was metal waiting in the forge. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways v0.3b
Well, after tearing all of the new AI code out, things went back to working perfectly, as far as I could tell. Instead of just putting the new AI code back in, I got to work changing the original AI so that it would have a nicer bond with the new features I was going to put back in. I'm pleased to say, that after I finished, I played a game where I got all of the way up to having a doctor, and not a single error or bug with the people! Yay! We won't know for sure, of course, until I have my swarm of testers putting it to the test through. Hehe, that's all of you guys. I've added in a quick reference announcement, for when you highlight over buildings. A tavern will say "Tavern. 5, 2, 0, 2" to give you a super quick idea of what is stored within it. In this case, 5 meat, 2 bread, no vegetables, and 2 wine barrels. Buildings under construction now also tell you what the destination amount is. When building construction site are fully stocked, a message will let you know that it is time for the builders to take over. And finally, when the game begins, all of your people start out as builders instead of peasants! For the millionth time, I started the game out by switching everyone over to be builders, and it occurred to me I should just change that! Now that the new AI is working, those builders will start out acting as peasants, so there won't be any job switching required, until you want to start specifically dedicating some people to be peasants (which is a good idea at some point). Please grab version 0.6b and let me know if the bugs are finally squashed. I'm already back to work on the new features, so hopefully I hear good news from everyone about this new version. big_smile As a side note. Blacksmiths require 2 metal bars to make a suit of armor, so that might explain why some people saw their black smiths sitting around even when there was metal waiting in the forge. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways: soldiers and knights?
Knights are between 4 and 6 times more powerful than Soldiers. The reason it is a range is because they don't have exactly the same ratio between killing power, traveling speed, and resistance to injury during battle. As a general rule, having 1 knight is about the same as 5 soldiers. The permanent position is meant to offset the fact that you're saving so much man power on defense. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.