Re: [Audyssey] enabling output window in mush z

2013-04-12 Thread dark
Nice discovery there richard, it's likely one I'll use myself since that is 
a quick work around and with my windows shortcut ctrl alt o to open outlook 
express the usual hotkey doesn't work for me either.


Beware the Grue!

Dark. 



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Re: [Audyssey] captcha

2013-04-12 Thread dark

That's actually not a bad idea dennis.


there used to be a universal forum registration system, whereby you could 
effectively create a username and account on a general server, and then use 
this to validate other methods (we had it on audigoames.net for a while), 
the problem was, other services didn't use it, making it a little pointless.


Still, if google setup a similar universal account system requiring mail 
address, username and password which could be used on other sites rather the 
way googlecurrently farm their captcha service out to other sites, that 
would go a good way to creating a nicely accessible system, since if google! 
used it odds are other people would to.


Beware the Grue!

Dark.
- Original Message - 
From: "Dennis Towne" 

To: "Gamers Discussion list" 
Sent: Friday, April 12, 2013 6:23 PM
Subject: Re: [Audyssey] captcha



In addition to AA, I also run the AA wiki and forums, and I've
completely given up on capchas.  They're really just ineffective, and
even really hard ones still let through more spam accounts than I
prefer.

We use something a lot stronger.

For forum registration, we currently only require a valid player name
from Alter Aeon.  This makes sense, as really only AA players should
be using it.  Simply requiring a valid player name, with no capitals,
cuts out more spam than any capcha I've ever seen.  That said, we
still get maybe half a dozen spam registrations per year, when they
happen to pick a valid player name out of the blue.

For the wiki, we require both a valid player name and the email
associated with that player account.  For something so simple, it's
vastly more effective:  the only spam account we've ever seen on the
wiki was caused by a bug in the email check.

Unfortunately, this really doesn't help other services.  AA
effectively provides a 'whitelist' of allowed accounts, based on who
has created a character - no spammer is going to bother creating an AA
account just so they can spam the wiki (at least not yet.)  But forums
don't really have any way to do that, because you can't verify where
new users came from.  Facebook and other big sites have tried to set
up authentication and login services for other people to use for this
purpose, but unless everyone uses the same one, you're still missing
out on people.

In the future, I'll probably still use the same model, just because I
can.  I'll have easy, capcha free registration in a place that
spammers simply won't bother to hit, then use that registration to
allow access to other services.  I don't know how that model could be
effective for other blind services, but perhaps it's worth thinking
about.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Apr 12, 2013 at 9:35 AM, Charles Rivard  
wrote:

I've challenged such claims.  If the builder says that it is accessible,
show me by using it as if you needed to have that accessibility.  The
management staff where I worked insisted that their software was 
accessible

to people using screen readers.  They wanted the blind people to speed up
their voice rates to gather the info more quickly.  So a tech put JAWS at
the highest speech rate, turned off the monitor, and played a credit card
number.  He then asked managers to repeat what they heard.  Not even the
blind screen reader users could do it.  Repeating it several times only
wasted time.  The speed was then brought down to a reasonable level, and 
we

could hear and get it the first time it was announced.  Managers still
insisted that we crank JAWS up to increase productivity.  This is 
corporate

logic, which is an oxymoron.


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Re: [Audyssey] captcha

2013-04-12 Thread dark

Hi charlese.

I fully agree, indeed my phd has a very similar discussion as part of my 
deffinition of accessibility, however frequently it's not possible to 
challenge such measures since, like google's captures they are simply handed 
down from on high by our mighty corporate or governmental masters, who have 
as much idea of practical access as a duck does of trade routes across the 
sahara.


It's fine if you can A, challenge such judgements, and B, get the big whig's 
to listen, as indeed you did in your example with the management idiots, but 
more often than not that is simply not possible,  look at the problems 
contacting capcom, nintendo or any other company about access measures, or 
Microsoft's very friendly post xp winows interface as a perfect example.


This is another point I've put in my phd, that accessibility's affectivness 
is only rightly something that can be judged by the deisres of it's 
recipient, not by anyone else, however that's unfortunately not the way the 
world works.


Beware the grue!

Dark. 



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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-12 Thread dark

Hi Tom.

that's fair enough, and as I said, I have nothing against an accessible 2D 
game, it's just that when I see people thinking that Q9 is a comparable game 
to megaman or even double dragon I do feel a little sad. On the T2002 
turrican windows remake forums, one chap mentioned that T2002 was the game 
he loaded most in windows, and I have to agree. If I have a spare half an 
hour and want to play a game but don't want the complexity of an rpg, 
complex stratogy game or similar, I fire up T2002 and go through one of the 
larger levels, trying to discover more. Indeed, I first ran across the 
turrican remake in 2006, round about the same time I found shades of doom, 
and while I spent lots of time playing shades I'd imagine I probably spent 
more on Turrican, not to mention that was the point I acquired the Megaman 
aniversery collection so got to try all the nes megaman games I'd missed in 
the 80s.


I think that is actually part of the question. A game like shades or even 
papasangre (something I've been playing recently), which is an fps movement 
system, requires considderably more concentration, mental mapping etc to 
play, an d a 3D game would likely require more still. Does this mean such 
games shouldn't be made? heck no, I've had a lot of fun from such games over 
the years, however, thinking about pure exploration which is one of the 
major things I enjoy in a game like Turrican, it considderably helps if your 
first concern is not whether your facing the right way or can remember all 
the keys, or use the object navigator to wander around, but simply what is 
around the next corner, in the next chamber etc. That is it for me with 
Turrican, my central thought is the exploration, not navigating the game.


I think this would be one advantage of 2D games, if properly designed even 
in audio. Since the navigation system is! simpler, there is an immediacy 
that makes the exploration the formost thing, rather the same way there is 
in a text adventure game (which likely also explains why I've been having so 
much fun with Eamon deluxe recently), where as even in the best designed 
first person game, there is a level of concentration and engagement required 
from the player that gets in the way if you like.


it's rather like instruments. I've always said myself I enjoy singing more 
than playing any instrument, since in singing you are! the instrument, and 
all the physical feedback of what your doing, the consciousness of your 
body's position, your muscles etc is immediately and obviously to hand. 
There is nothing betwene! you and your technique. With other instruments 
though, say a flute, you need to physically master the insturment, you don't 
get that physical feedback or sensation, and your technique needs to be in 
balance with your pressing of the flute keys (this was in fact why i 
switched from being a wind player to being a singer). With a violin, things 
are even harder, since you are at second remove from the instrument and 
aren't even pressing keys, your using a bow to interact, meaning that 
connectivity is even harder to achieve.


For a sighted person of course, none of this applies, since a sighted person 
has immediate and uncomplicated access to all in game information thanks to 
top down perception. They do not see! something and think "is that an enemy? 
a power up, or what?" they simply see it and instantly identify it, same 
with the space around them, and this applies equally to any game.


This isn't to say of course that games which require more complex work or 
engagement aren't a good idea,  afterall, racing and vehicle sim games have 
a very similar catagory and learning curve, (even for sighted players given 
the inequity in controls), and can be lots of fun, and I've certainly had 
fun with the more complex audio games myself, only to note one distinct 
advantage that 2d games in audio, even ones with sufficiently explorable 
maps might have over 3d, an obvious and instant engagement to the player, 
letting the player focus more completely on the game and the exploration of 
it's world, than in interpreting the environment to which they have limited 
audio access.


Beware the grue!

Dark. 



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Re: [Audyssey] Audyssey Magazine Now Online

2013-04-12 Thread Lisa Hayes

well done thomas and thanks.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, April 13, 2013 3:47 AM
Subject: [Audyssey] Audyssey Magazine Now Online



Hello gamers,

I would like to announce as of April 12, at 1:38 PM U.S. Eastern Time,
the Audyssey Magazine has officially gone online. While there are
plenty of other online venues such as Audiogames.net where back issues
of the magazine may be downloaded and read the official magazine page
is
http://www.audyssey.org/magazine.php
and will be the magazine's new home on the web. As soon as new issues
become available they will appear there as soon as they are posted for
download.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

well maybe something is hosed and you will need to reformat/ reinstall.
win7 is really robust though.

At 12:26 PM 4/13/2013, you wrote:

i tried the online installer maybe i went to the wrong i hate that
site a little

On 4/12/13, shaun everiss  wrote:
> isn't all dotnets compatible with all lower versions?
> dotnet 5 4 and 3 are compatible with 2 and 1?
> I thought that was the idea.
> you can't update 1.1 on anything over vista or 2.0 3.0.
> if you have outdated frameworks then they are not secure.
> Technically you could hack them to be as secure as they should be but hmmm.
> and if you have iis then 1.1 may or may not work anyway.
>
> At 01:00 AM 4/13/2013, you wrote:
>>Hi Dallas,
>>
>>Thank you for that information. I wasn't aware .NET 1.1 will not run
>>on Win 8. I hadn't had any need to try it myself since all of my .NET
>>development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
>>comes with Windows 8. I'll keep this information in mind, and I'm glad
>>to know Che is now working with newer libs and tools.
>>
>>Cheers!
>>
>>On 4/11/13, Dallas O'Brien  wrote:
>> > hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
>> > you try installing it, it comes up with errors.
>> > however, che is in fact upgrading it to work in windows 8 and 7. so
>> > i'd imagine he has moved up to newer version, or perhaps even gone a
>> > different way around it. not to sure. but i am looking forwards to
>> > finding out, cause i miss RR.
>> > regards
>> > dallas
>> >
>>
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>
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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread shaun everiss
yeah sometimes sfx and music from some audiogames that were obviously 
other things come on and I can remember the game.

its weird to hear some stuff out of context.
Sometimes I may hear a sound from superliam or other games and think 
hold on why is this not starting then realise its the radio.


At 06:06 AM 4/13/2013, you wrote:
One thing I like is whenever that menu music for Chillingham comes 
on the radio on Classic FM, it always reminds meof the game, the 
same for if you're playing the Sarah game and are in Dumbledore's 
office you get the 4 Season's music playing.


-Original Message- From: dark
Sent: Friday, April 12, 2013 7:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm sad: Chillingham.

Hi Tom.

I know what you mean, but I'm loathed to remove them entirely, since they
obviously still come up in conversation and it's helpful for people to know
what is being talked about when we say for instance "a menue based adventure
system like chillingham" even if the games aren't available from the
company.

Personally, I really wish they'd just declare them abandonware so that
people could! freely distribute copies of the cd files, since obviously
they're not interested in the games anymore, indeed if their website gave a
4004 and was completely gone I'd suggest possibly a community decision on to
that effect be made, but since they are still officially going even though
for all practical purposes they seem to have fallen off the face of the
globe, we can't really do that.

#Beware the grue!

Dark.


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Re: [Audyssey] Audyssey Magazine Now Online

2013-04-12 Thread shaun everiss

thats good news tom

At 05:47 AM 4/13/2013, you wrote:

Hello gamers,

I would like to announce as of April 12, at 1:38 PM U.S. Eastern Time,
the Audyssey Magazine has officially gone online. While there are
plenty of other online venues such as Audiogames.net where back issues
of the magazine may be downloaded and read the official magazine page
is
http://www.audyssey.org/magazine.php
and will be the magazine's new home on the web. As soon as new issues
become available they will appear there as soon as they are posted for
download.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

hmmm you should still be able to get it to run.
I used it on 7.
download and run the latest websetup and see.

At 02:49 AM 4/13/2013, you wrote:

i couldnt get derict x 9 to run not sure where to go from here I am
using win 8 so i think i will wait until the game is updated

On 4/12/13, Thomas Ward  wrote:
> Hi Trouble,
>
> Yes, exactly. Its not a lot of work porting a game from .NET 1.1 to
> say .NET 2.0, 3.0, or 4.0. However, given the fact that we now have
> Windows 8 and .NET 5 out already a developer really needs to continue
> to upgrade his or her code to keep in line with the technology of
> today and not continue to be using
> APIs and libraries from 10 years ago. I don't know if people realize
> this fact, but .NET 1.0 was released in 2002 and the 1.1 update was
> released in 2003. Generally speaking Microsoft has a limit of 10 years
> support on a specific technology, and we are now at that point so I'm
> not surprised .NET 1.x will not operate on Windows 8. We've already
> reached the 10 year support limit and .NET 2.0 will be 10 years in
> 2015. Its important to stay up to date when you are a developer as
> these technologies are updated and replaced fairly regularly and after
> 10 years they get taken out of circulation. Any products still based
> on the older technology will begin to run into compatibility issues
> with newer and better operating systems and technologies.
>
> Cheers!
>
> On 4/12/13, Trouble  wrote:
>> Its just a good example why software needs to keep up with the latest
>> ops.
>
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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread lenron brown
well any ideas for other games i should try i would love more games to
play i have played entombed swamp and rtr even some of the kitchen
sink games. I would play all most any kind of games

On 4/12/13, shaun everiss  wrote:
> don't hold your breath.
> I own a coppy but am unsure if I should write che off as bad or not.
> it was 1 key for  each system which made a licence file.
> that server was not always up and people coppied them,  che then made
> basically everyone have to buy the game again to get another key.
> I never got the game by paying as I tested it so I am not going to go
> and get a crack for it.
> But to say I am dissapointed that I have a game that I can't play
> really is an understatement.
> The only reason I don't even bother is that there are loads of games
> better than rr in its current thing is.
> Now  if che does in fact end up releasing his game again,  with a new
> system, one that will allow  you to move your licence round or at
> least replace them without having to rebuy maybe something bsc uses
> with 4 keys per year or something then fine I will go back.
> To be honest the fact I never payed was one of the reasons I didn't
> try to  continue.
>
> At 01:02 AM 4/13/2013, you wrote:
>>All tis talk of Rail Racer has made me want to get back into it. Now
>>I just gotta find out if Ce offers replacement keys.
>>
>>
>>
>>But thou must!
>>-Original Message- From: Thomas Ward
>>Sent: Friday, April 12, 2013 7:00 AM
>>To: Gamers Discussion list
>>Subject: Re: [Audyssey] unable to run Rail Racer Demo on windows8
>>
>>Hi Dallas,
>>
>>Thank you for that information. I wasn't aware .NET 1.1 will not run
>>on Win 8. I hadn't had any need to try it myself since all of my .NET
>>development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
>>comes with Windows 8. I'll keep this information in mind, and I'm glad
>>to know Che is now working with newer libs and tools.
>>
>>Cheers!
>>
>>On 4/11/13, Dallas O'Brien  wrote:
>>>hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
>>>you try installing it, it comes up with errors.
>>>however, che is in fact upgrading it to work in windows 8 and 7. so
>>>i'd imagine he has moved up to newer version, or perhaps even gone a
>>>different way around it. not to sure. but i am looking forwards to
>>>finding out, cause i miss RR.
>>>regards
>>>dallas
>>
>>---
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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

well 5.0/4.5 really I guess.

At 01:40 AM 4/13/2013, you wrote:

Hi Trouble,

Yes, exactly. Its not a lot of work porting a game from .NET 1.1 to
say .NET 2.0, 3.0, or 4.0. However, given the fact that we now have
Windows 8 and .NET 5 out already a developer really needs to continue
to upgrade his or her code to keep in line with the technology of
today and not continue to be using
APIs and libraries from 10 years ago. I don't know if people realize
this fact, but .NET 1.0 was released in 2002 and the 1.1 update was
released in 2003. Generally speaking Microsoft has a limit of 10 years
support on a specific technology, and we are now at that point so I'm
not surprised .NET 1.x will not operate on Windows 8. We've already
reached the 10 year support limit and .NET 2.0 will be 10 years in
2015. Its important to stay up to date when you are a developer as
these technologies are updated and replaced fairly regularly and after
10 years they get taken out of circulation. Any products still based
on the older technology will begin to run into compatibility issues
with newer and better operating systems and technologies.

Cheers!

On 4/12/13, Trouble  wrote:
> Its just a good example why software needs to keep up with the latest ops.

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

I don't think that matters tom the licence server has been down for ages now.
it has never been that stable and as it was now che is rewriting it well.
You can actually play if you have a key and don't register but you 
can't run any online anything though.


At 01:09 AM 4/13/2013, you wrote:

Hi Shaun,

Yes and no. In theory any .NET 2.0 application will run on .NET 3.0,
3.5, 4.0, or 5.0 because the .NET Framework is .NET 2.0 backward
compatible. The problem is that .NET 1.1 and 1.0 are deprecated, and
there was a major change from 1.x to 2.0 which introduces some
backward compatibility issues when a 1.x app tries to use a newer
version of the .NET Framework. So in some cases it will work and in
others it won't. So while .NET is usually backward compatible you
can't always count on that for .NET 1.x stuff. Although, with Rail
Racer I have gotten it to run on Windows 7 without running the .NET
1.1 installer. Its just the licensing tool won't work.

Cheers!

On 4/12/13, shaun everiss  wrote:
> I thought dotnet 5 and below were compatible with railracer.
> you may have to load  directx9 again, dotnet 1.1 may install but its
> not needed and you won't be able to update it at all.
> as a stupid bordum thing I found a way to hack the dotnet installer
> so it would load.
> but you don't need to load it really.
> On that note I wouldn't even bother about railracer.
> 1.1 is a total pile, the activation system has been changed and that
> system is down.
> worse only 1 file per unit licence and 1 machine you get another or
> lost it you had to buy another code another 40 bucks I think at the
> time because people hacked the code.
> Its supposed to be changed now.
> but still.
> dotnet any dotnet should be compatible with perevious versions at
> least I thought it would be.
>

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread lenron brown
i tried the online installer maybe i went to the wrong i hate that
site a little

On 4/12/13, shaun everiss  wrote:
> isn't all dotnets compatible with all lower versions?
> dotnet 5 4 and 3 are compatible with 2 and 1?
> I thought that was the idea.
> you can't update 1.1 on anything over vista or 2.0 3.0.
> if you have outdated frameworks then they are not secure.
> Technically you could hack them to be as secure as they should be but hmmm.
> and if you have iis then 1.1 may or may not work anyway.
>
> At 01:00 AM 4/13/2013, you wrote:
>>Hi Dallas,
>>
>>Thank you for that information. I wasn't aware .NET 1.1 will not run
>>on Win 8. I hadn't had any need to try it myself since all of my .NET
>>development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
>>comes with Windows 8. I'll keep this information in mind, and I'm glad
>>to know Che is now working with newer libs and tools.
>>
>>Cheers!
>>
>>On 4/11/13, Dallas O'Brien  wrote:
>> > hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
>> > you try installing it, it comes up with errors.
>> > however, che is in fact upgrading it to work in windows 8 and 7. so
>> > i'd imagine he has moved up to newer version, or perhaps even gone a
>> > different way around it. not to sure. but i am looking forwards to
>> > finding out, cause i miss RR.
>> > regards
>> > dallas
>> >
>>
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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

don't hold your breath.
I own a coppy but am unsure if I should write che off as bad or not.
it was 1 key for  each system which made a licence file.
that server was not always up and people coppied them,  che then made 
basically everyone have to buy the game again to get another key.
I never got the game by paying as I tested it so I am not going to go 
and get a crack for it.
But to say I am dissapointed that I have a game that I can't play 
really is an understatement.
The only reason I don't even bother is that there are loads of games 
better than rr in its current thing is.
Now  if che does in fact end up releasing his game again,  with a new 
system, one that will allow  you to move your licence round or at 
least replace them without having to rebuy maybe something bsc uses 
with 4 keys per year or something then fine I will go back.
To be honest the fact I never payed was one of the reasons I didn't 
try to  continue.


At 01:02 AM 4/13/2013, you wrote:
All tis talk of Rail Racer has made me want to get back into it. Now 
I just gotta find out if Ce offers replacement keys.




But thou must!
-Original Message- From: Thomas Ward
Sent: Friday, April 12, 2013 7:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] unable to run Rail Racer Demo on windows8

Hi Dallas,

Thank you for that information. I wasn't aware .NET 1.1 will not run
on Win 8. I hadn't had any need to try it myself since all of my .NET
development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
comes with Windows 8. I'll keep this information in mind, and I'm glad
to know Che is now working with newer libs and tools.

Cheers!

On 4/11/13, Dallas O'Brien  wrote:

hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
you try installing it, it comes up with errors.
however, che is in fact upgrading it to work in windows 8 and 7. so
i'd imagine he has moved up to newer version, or perhaps even gone a
different way around it. not to sure. but i am looking forwards to
finding out, cause i miss RR.
regards
dallas


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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

isn't all dotnets compatible with all lower versions?
dotnet 5 4 and 3 are compatible with 2 and 1?
I thought that was the idea.
you can't update 1.1 on anything over vista or 2.0 3.0.
if you have outdated frameworks then they are not secure.
Technically you could hack them to be as secure as they should be but hmmm.
and if you have iis then 1.1 may or may not work anyway.

At 01:00 AM 4/13/2013, you wrote:

Hi Dallas,

Thank you for that information. I wasn't aware .NET 1.1 will not run
on Win 8. I hadn't had any need to try it myself since all of my .NET
development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
comes with Windows 8. I'll keep this information in mind, and I'm glad
to know Che is now working with newer libs and tools.

Cheers!

On 4/11/13, Dallas O'Brien  wrote:
> hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
> you try installing it, it comes up with errors.
> however, che is in fact upgrading it to work in windows 8 and 7. so
> i'd imagine he has moved up to newer version, or perhaps even gone a
> different way around it. not to sure. but i am looking forwards to
> finding out, cause i miss RR.
> regards
> dallas
>

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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread shaun everiss

I aggree tom.
as they stand the games grizley gulch and chillingham are not 
that  bad exactly.

my issue with chillingham  was mainly the combat system.
you never run out of ammo and although in  gg and chillingham   you 
have  the 5 position combat system which is quite hard you could  get 
used to that.
the puzzles in both games can be tedius you quickly get bored with 
them though some can be a challenge.

There are a few things that could improve both games.
1.  full fps style combat you can  run out of amo.
ofcause there would need to be places to get more.
2.  if you get shot or bitten you actually die you don't currently 
you just loose all your cash.

3.  3d environment or at least one where you wander round.
you should be able to run past enemies or jump over them.
There are no traps for eather game.

At 12:55 AM 4/13/2013, you wrote:

Hi Darren,

Well, its nice to know they can be made to run on Win 7 so I stand
corrected about that then. However, the point still remains that
Bavisoft has not stayed up to date with changes in software, have not
made an upgrade in like eight years, and are nearly impossible to
contact. They are happy to take peoples' money, but have to be hounded
to send the media which is a bad business all around.

Cheers!



On 4/11/13, Darren Duff  wrote:
> They run under 7 just fine...

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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread shaun everiss

well maybe making them not exist would be a good thing.
xp is due to die in the next 1 year from this month, in april next 
year xp support is due to die.
the games work on vista and 7 aparently but need a bit to get them 
working and on 8 they don't even work at all aparently.
so they were state of the art but now they are so simple and well 
outdated to put it politely that its not worth it.
I have them from somewhere but on the update which I plan to do this 
or next year its likely that these will be  among the software I delete.



At 12:49 AM 4/13/2013, you wrote:

Hi Dark,

That's more than I plan to do.. I will not include them in the
Audyssey games list as that would seem like an endorsement of some
kind. Even if I put warnings on their pages not to buy or deal with
Bavisoft I feel if I have to do that might as well remove them
completely from the list, and treat them as though they do not exist
at all.

Cheers!

On 4/12/13, dark  wrote:
> Just to offer a correction, what actually happened was that since I noticed
>
> bavisoft only ever responded to people who threatened to pirate 
their games,

>
> I posted a topic on audiogames.net with the subject "hacked copies of
> chillingham and grizly gulch available free for download" and then the
> message actually contained a very serious enquiry as to their status, but
> they didn't even respond to that, and that was in 2010.
>
> For the record audiogames.net does not support posting of cracks and never
> will.
>
> As to bavisoft, well they're a waste of space as far as I'm concerned, I've
>
> even relabled their entries in the db as unknown license type and included
> notes to the effect that trying to order the games is basically throwing
> your money away.
>
> Beware the grue!
>
> Dark.
>

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Re: [Audyssey] Hand-held devices.

2013-04-12 Thread Christina
You might be able to find one on Ebay.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Nicole white
Sent: Friday, April 12, 2013 7:32 PM
To: Games list\
Subject: [Audyssey] Hand-held devices.

If they're not selling the Franklin speller any longer, are there any
talking hend-hell devices that i can play with?
I am interested to know.
It's a shame that Quenton C's play room didn't last as long as i thought it
would.
oh, are their any other clients like RS that have games that i could play
that you recommend?
no, i am not going on for the people.
i feel that i am to impulsive to be there.
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[Audyssey] Hand-held devices.

2013-04-12 Thread Nicole white
If they're not selling the Franklin speller any longer, are there any talking 
hend-hell devices that i can play with?
I am interested to know.
It's a shame that Quenton C's play room didn't last as long as i thought it 
would.
oh, are their any other clients like RS that have games that i could play that 
you recommend?
no, i am not going on for the people.
i feel that i am to impulsive to be there.
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Re: [Audyssey] enabling output window in mush z

2013-04-12 Thread Richard Sherman
HI,

Great suggestion. So I did look in the output_functions.xml file. It does 
appear that in there you can change the keys to enable, or toggle, the 
output window.

Also looked around at some of the other xml files in there. One of the files 
in the plug in folder was CaptureMudOutput.xml. This was written by Shawn 
Randall. It says that if you type in 'cmo', in lower case and no quotes or 
anything it will also enable a output window. So I tested it and it works 
just fine. One thing I did notice is that when you exit and come back you 
have to re-enable the output window. So another great work around.

thanks.

Shermanator
- Original Message - 
From: "john" 
Sent: Friday, April 12, 2013 7:55 AM


You switch windows with control and tab. This works for all
windows you have open, including muds and outputs. I would
imagine it's possible to change the key to enable and disable the
output window, though I can't tell you how at the moment. You'd
have to look in the output_functions.xml file.


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Re: [Audyssey] Audyssey Magazine Now Online

2013-04-12 Thread Ron Kolesar

Heyt Tom, you've been busy. GRIN.
continue the great job that you've been doing on behalf of blind gamers 
everywhere.
Now if we only could get Dragonus entertainment to make the silver dollar 
saloon windows format.

Can't wait.



Ron and current Leader Dog boz who states
"that a service dog beats a cane paws down any day of the week."
-Original Message- 
From: Thomas Ward

Sent: Friday, April 12, 2013 1:47 PM
To: Gamers Discussion list
Subject: [Audyssey] Audyssey Magazine Now Online

Hello gamers,

I would like to announce as of April 12, at 1:38 PM U.S. Eastern Time,
the Audyssey Magazine has officially gone online. While there are
plenty of other online venues such as Audiogames.net where back issues
of the magazine may be downloaded and read the official magazine page
is
http://www.audyssey.org/magazine.php
and will be the magazine's new home on the web. As soon as new issues
become available they will appear there as soon as they are posted for
download.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] Audyssey Magazine Now Online

2013-04-12 Thread Dennis Towne
Thomas,

A few years ago, I was concerned that the back issues would be lost,
so I also mirrored them at:

http://alteraeon.com/audyssey-archive/archive-new/

It's currently just a raw text/zip archive, but if you'd like me to
set up a fully automated mirror, I could do so.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Fri, Apr 12, 2013 at 10:47 AM, Thomas Ward  wrote:
> Hello gamers,
>
> I would like to announce as of April 12, at 1:38 PM U.S. Eastern Time,
> the Audyssey Magazine has officially gone online. While there are
> plenty of other online venues such as Audiogames.net where back issues
> of the magazine may be downloaded and read the official magazine page
> is
> http://www.audyssey.org/magazine.php
> and will be the magazine's new home on the web. As soon as new issues
> become available they will appear there as soon as they are posted for
> download.
>
> Sincerely,
> Thomas Ward
> Owner-Moderator of the Audyssey Mailing List
> gamers-ow...@audyssey.org
>
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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread loriduncan
One thing I like is whenever that menu music for Chillingham comes on the 
radio on Classic FM, it always reminds meof the game, the same for if you're 
playing the Sarah game and are in Dumbledore's office you get the 4 Season's 
music playing.


-Original Message- 
From: dark

Sent: Friday, April 12, 2013 7:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm sad: Chillingham.

Hi Tom.

I know what you mean, but I'm loathed to remove them entirely, since they
obviously still come up in conversation and it's helpful for people to know
what is being talked about when we say for instance "a menue based adventure
system like chillingham" even if the games aren't available from the
company.

Personally, I really wish they'd just declare them abandonware so that
people could! freely distribute copies of the cd files, since obviously
they're not interested in the games anymore, indeed if their website gave a
4004 and was completely gone I'd suggest possibly a community decision on to
that effect be made, but since they are still officially going even though
for all practical purposes they seem to have fallen off the face of the
globe, we can't really do that.

#Beware the grue!

Dark.


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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread dark

Hi Tom.

I know what you mean, but I'm loathed to remove them entirely, since they 
obviously still come up in conversation and it's helpful for people to know 
what is being talked about when we say for instance "a menue based adventure 
system like chillingham" even if the games aren't available from the 
company.


Personally, I really wish they'd just declare them abandonware so that 
people could! freely distribute copies of the cd files, since obviously 
they're not interested in the games anymore, indeed if their website gave a 
4004 and was completely gone I'd suggest possibly a community decision on to 
that effect be made, but since they are still officially going even though 
for all practical purposes they seem to have fallen off the face of the 
globe, we can't really do that.


#Beware the grue!

Dark. 



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Re: [Audyssey] Revisiting dragon pass

2013-04-12 Thread dark

Hi James.

It's a little shame you don't have an iphone, since while dragon pass isn't 
exactly like civilization, especially with it's rp elements it does rather 
belong to the same family.


I would however recommend castaways particularly if your looking for that 
type of game on windows, it's not obviously quite as major as cilivzation 
but it's certainly got the building blocks and got enough gameplay to keep 
you busy for a while.


Beware the Grue!

Dark. 



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[Audyssey] Audyssey Magazine Now Online

2013-04-12 Thread Thomas Ward
Hello gamers,

I would like to announce as of April 12, at 1:38 PM U.S. Eastern Time,
the Audyssey Magazine has officially gone online. While there are
plenty of other online venues such as Audiogames.net where back issues
of the magazine may be downloaded and read the official magazine page
is
http://www.audyssey.org/magazine.php
and will be the magazine's new home on the web. As soon as new issues
become available they will appear there as soon as they are posted for
download.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] captcha

2013-04-12 Thread amanda burt

that's rediculous.  Your managers had a cheek there.

Amanda

--
From: "Charles Rivard" 
Sent: Friday, April 12, 2013 5:35 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] captcha

I've challenged such claims.  If the builder says that it is accessible, 
show me by using it as if you needed to have that accessibility.  The 
management staff where I worked insisted that their software was 
accessible to people using screen readers.  They wanted the blind people 
to speed up their voice rates to gather the info more quickly.  So a tech 
put JAWS at the highest speech rate, turned off the monitor, and played a 
credit card number.  He then asked managers to repeat what they heard. 
Not even the blind screen reader users could do it.  Repeating it several 
times only wasted time.  The speed was then brought down to a reasonable 
level, and we could hear and get it the first time it was announced. 
Managers still insisted that we crank JAWS up to increase productivity. 
This is corporate logic, which is an oxymoron.


Just because there is a ramp, if it is too steep or narrow, and the 
entrance is not wide enough, it is not accessible.  Same for computers and 
systems. If it is unusable, it is not accessible.  With proper 
modification and use, it can be made accessible, increasing your number of 
customers.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, April 12, 2013 1:23 AM
Subject: Re: [Audyssey] captcha



This is exactly why it's such an issue charles.

It's fairly clear that this is a lip service to access and wasn't ever 
tested as you describe, sort of like someone claiming their building is 
wheel chair accessible because it has a ramp that goes straight into the 
broom cupboard which is two foot wide and would never actually fit! a 
wheel chair, but hay, it's got a ramp! :D.


Beware the grue!

Dark.

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Re: [Audyssey] captcha

2013-04-12 Thread Dennis Towne
In addition to AA, I also run the AA wiki and forums, and I've
completely given up on capchas.  They're really just ineffective, and
even really hard ones still let through more spam accounts than I
prefer.

We use something a lot stronger.

For forum registration, we currently only require a valid player name
from Alter Aeon.  This makes sense, as really only AA players should
be using it.  Simply requiring a valid player name, with no capitals,
cuts out more spam than any capcha I've ever seen.  That said, we
still get maybe half a dozen spam registrations per year, when they
happen to pick a valid player name out of the blue.

For the wiki, we require both a valid player name and the email
associated with that player account.  For something so simple, it's
vastly more effective:  the only spam account we've ever seen on the
wiki was caused by a bug in the email check.

Unfortunately, this really doesn't help other services.  AA
effectively provides a 'whitelist' of allowed accounts, based on who
has created a character - no spammer is going to bother creating an AA
account just so they can spam the wiki (at least not yet.)  But forums
don't really have any way to do that, because you can't verify where
new users came from.  Facebook and other big sites have tried to set
up authentication and login services for other people to use for this
purpose, but unless everyone uses the same one, you're still missing
out on people.

In the future, I'll probably still use the same model, just because I
can.  I'll have easy, capcha free registration in a place that
spammers simply won't bother to hit, then use that registration to
allow access to other services.  I don't know how that model could be
effective for other blind services, but perhaps it's worth thinking
about.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Apr 12, 2013 at 9:35 AM, Charles Rivard  wrote:
> I've challenged such claims.  If the builder says that it is accessible,
> show me by using it as if you needed to have that accessibility.  The
> management staff where I worked insisted that their software was accessible
> to people using screen readers.  They wanted the blind people to speed up
> their voice rates to gather the info more quickly.  So a tech put JAWS at
> the highest speech rate, turned off the monitor, and played a credit card
> number.  He then asked managers to repeat what they heard.  Not even the
> blind screen reader users could do it.  Repeating it several times only
> wasted time.  The speed was then brought down to a reasonable level, and we
> could hear and get it the first time it was announced.  Managers still
> insisted that we crank JAWS up to increase productivity.  This is corporate
> logic, which is an oxymoron.

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Re: [Audyssey] captcha

2013-04-12 Thread Charles Rivard
I've challenged such claims.  If the builder says that it is accessible, 
show me by using it as if you needed to have that accessibility.  The 
management staff where I worked insisted that their software was accessible 
to people using screen readers.  They wanted the blind people to speed up 
their voice rates to gather the info more quickly.  So a tech put JAWS at 
the highest speech rate, turned off the monitor, and played a credit card 
number.  He then asked managers to repeat what they heard.  Not even the 
blind screen reader users could do it.  Repeating it several times only 
wasted time.  The speed was then brought down to a reasonable level, and we 
could hear and get it the first time it was announced.  Managers still 
insisted that we crank JAWS up to increase productivity.  This is corporate 
logic, which is an oxymoron.


Just because there is a ramp, if it is too steep or narrow, and the entrance 
is not wide enough, it is not accessible.  Same for computers and systems. 
If it is unusable, it is not accessible.  With proper modification and use, 
it can be made accessible, increasing your number of customers.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, April 12, 2013 1:23 AM
Subject: Re: [Audyssey] captcha



This is exactly why it's such an issue charles.

It's fairly clear that this is a lip service to access and wasn't ever 
tested as you describe, sort of like someone claiming their building is 
wheel chair accessible because it has a ramp that goes straight into the 
broom cupboard which is two foot wide and would never actually fit! a 
wheel chair, but hay, it's got a ramp! :D.


Beware the grue!

Dark.

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[Audyssey] Quenton C's play Room

2013-04-12 Thread Nicole white
Please send me the file if you can do that.
If i use internet explorer, it'll give me a missing string band twenty when i 
actually try to use the file after installation.
i can not seem to get Firefox to cooporate when i am trying to get this file.
i absolutely want this file.
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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-12 Thread Thomas Ward
Hi Dark,

Oh, don't tempt me. I already am eager to get working on a 3d FPS game
that you and other blind gamers can play more than I want to complete
a 2d side-scroller. If I hadn't already taken orders to that effect
I'd have scrapped the side-scroller project ages ago and went full 3d
FPS all the way. :D

All the same I do understand where you are coming from. From an access
point of view the 3d graphics and additional complexity of a full 3d
environment  is difficult to see when your vision is less than
perfect. I noticed this problem myself when the third-person games
like Tomb Raider came on to the market in 96/97 when my usable vision
was pretty much limited to lights and colors. It was much easier to
play an old 2d game on a large screen than it was to make out all the
confusing 3d graphics and more detailed 3d environments. So I do
understand how the advent of 3d games could kill access for you
personally.

Still, I played them, difficult as they were, and always dreamed that
those games could be made accessible to me somehow. I guess for me I
had grown up with 2d games in the 80's with original Montezuma's
Revenge, Pitfall, Megaman, whatever and I was eager to get into the
new stuff but it wasn't as accessible for me. Therefore when I want to
write games I want to start out with the stuff I had limited access to
rather than revisit games I must have played a million times over. In
short, 2d games are in their own way old hat to me even though I
realize that this community has had little to know opportunity to play
a good quality sample of a side-scroller any more than they have had a
full 3d FPS shooter. Its just that I have been there done that, and am
ready to move on personally speaking.

Cheers!

On 4/11/13, dark  wrote:
> Hi Tom.
>
> Well present me with a 3D game I can play and I'll judge for myself. As I've
>
> said before, 3D pretty much killed game access and my participation in
> mainstream games dead, indeed I remember trying to play mario 64, a game
> with bright, high contrast graphics and big sprites that I should! by rights
>
> have been fine with but for the 3D space and visual complexity as a really
> dysmal moment. Yes, there were beatemups like tekken and soulblade, but for
>
> someone used to exploring games like metroid and turrican to be limited
> just! to that genre really wasn't fun.
>
> Give me something in audio 3D I can play and I'll gladly try it out though,
>
> but as it stands if I personally ever thought of creating a game, or content
>
> for a game, if it wasn't some sort of rpg syste, it'd likely be something in
>
> 2D and that is why i'd personally love a 2D editer to play with, especially
>
> because the 2D games we've seen in audio have been so lacking up to yet as
> compared to what I'm used to graphically.
>
> Beware the grue!
>
> Dark.
>

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Thomas Ward
Hi Lenron,

That is probably the best option. I know Che is beta testing a new 2.0
version of Rail Racer so perhaps waiting until it comes out is the
best decision rather than messing with the older 1.x versions.

Now, as to installing DirectX did you try the web setup or the full
installer. It might make a big difference which you tried downloading
and installing.

Cheers!

On 4/12/13, lenron brown  wrote:
> i couldnt get derict x 9 to run not sure where to go from here I am
> using win 8 so i think i will wait until the game is updated
>

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread lenron brown
i couldnt get derict x 9 to run not sure where to go from here I am
using win 8 so i think i will wait until the game is updated

On 4/12/13, Thomas Ward  wrote:
> Hi Trouble,
>
> Yes, exactly. Its not a lot of work porting a game from .NET 1.1 to
> say .NET 2.0, 3.0, or 4.0. However, given the fact that we now have
> Windows 8 and .NET 5 out already a developer really needs to continue
> to upgrade his or her code to keep in line with the technology of
> today and not continue to be using
> APIs and libraries from 10 years ago. I don't know if people realize
> this fact, but .NET 1.0 was released in 2002 and the 1.1 update was
> released in 2003. Generally speaking Microsoft has a limit of 10 years
> support on a specific technology, and we are now at that point so I'm
> not surprised .NET 1.x will not operate on Windows 8. We've already
> reached the 10 year support limit and .NET 2.0 will be 10 years in
> 2015. Its important to stay up to date when you are a developer as
> these technologies are updated and replaced fairly regularly and after
> 10 years they get taken out of circulation. Any products still based
> on the older technology will begin to run into compatibility issues
> with newer and better operating systems and technologies.
>
> Cheers!
>
> On 4/12/13, Trouble  wrote:
>> Its just a good example why software needs to keep up with the latest
>> ops.
>
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Re: [Audyssey] enabling output window in mush z

2013-04-12 Thread john
You switch windows with control and tab. This works for all 
windows you have open, including muds and outputs. I would 
imagine it's possible to change the key to enable and disable the 
output window, though I can't tell you how at the moment. You'd 
have to look in the output_functions.xml file.


- Original Message -
From: "Richard Sherman" In my case, I can turn the output window on and off using control 
alt O. So
I went into mush z and poked around even more than before asking 
my

question.

Here is what I have under the window menu without the output 
window enabled:


New Window
Cascade
Tile Horizontally
Tile Vertically
Arrange Icons
Minimize Shift+Ctrl+M
Close All Notepad Windows
Maximize
Restore
1 alter

When I enable the output window it has a 2 output  listed. But 
under no menu
option that I can find is to enable the output window. If i 
select new

window it just makes another copy of the alter window.

Anyone else got any suggestions?

Thanks in advance.

Shermanator
- Original Message -
From: "dark" I indeed have the same issue since I have ctrl alt o as a 
shortcut to open
outlook express. i've found that going into the windows menue you 
can find
an option for output which will open the output window in 
whatever text
editer you want instead of using the shortcut, I just then need 
to remember

not to close it.


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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Thomas Ward
Hi Trouble,

Yes, exactly. Its not a lot of work porting a game from .NET 1.1 to
say .NET 2.0, 3.0, or 4.0. However, given the fact that we now have
Windows 8 and .NET 5 out already a developer really needs to continue
to upgrade his or her code to keep in line with the technology of
today and not continue to be using
APIs and libraries from 10 years ago. I don't know if people realize
this fact, but .NET 1.0 was released in 2002 and the 1.1 update was
released in 2003. Generally speaking Microsoft has a limit of 10 years
support on a specific technology, and we are now at that point so I'm
not surprised .NET 1.x will not operate on Windows 8. We've already
reached the 10 year support limit and .NET 2.0 will be 10 years in
2015. Its important to stay up to date when you are a developer as
these technologies are updated and replaced fairly regularly and after
10 years they get taken out of circulation. Any products still based
on the older technology will begin to run into compatibility issues
with newer and better operating systems and technologies.

Cheers!

On 4/12/13, Trouble  wrote:
> Its just a good example why software needs to keep up with the latest ops.

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Trouble

Its just a good example why software needs to keep up with the latest ops.

At 09:00 AM 4/12/2013, you wrote:

Hi Dallas,

Thank you for that information. I wasn't aware .NET 1.1 will not run
on Win 8. I hadn't had any need to try it myself since all of my .NET
development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
comes with Windows 8. I'll keep this information in mind, and I'm glad
to know Che is now working with newer libs and tools.

Cheers!

On 4/11/13, Dallas O'Brien  wrote:
> hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
> you try installing it, it comes up with errors.
> however, che is in fact upgrading it to work in windows 8 and 7. so
> i'd imagine he has moved up to newer version, or perhaps even gone a
> different way around it. not to sure. but i am looking forwards to
> finding out, cause i miss RR.
> regards
> dallas
>

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Thomas Ward
Hi Shaun,

Yes and no. In theory any .NET 2.0 application will run on .NET 3.0,
3.5, 4.0, or 5.0 because the .NET Framework is .NET 2.0 backward
compatible. The problem is that .NET 1.1 and 1.0 are deprecated, and
there was a major change from 1.x to 2.0 which introduces some
backward compatibility issues when a 1.x app tries to use a newer
version of the .NET Framework. So in some cases it will work and in
others it won't. So while .NET is usually backward compatible you
can't always count on that for .NET 1.x stuff. Although, with Rail
Racer I have gotten it to run on Windows 7 without running the .NET
1.1 installer. Its just the licensing tool won't work.

Cheers!

On 4/12/13, shaun everiss  wrote:
> I thought dotnet 5 and below were compatible with railracer.
> you may have to load  directx9 again, dotnet 1.1 may install but its
> not needed and you won't be able to update it at all.
> as a stupid bordum thing I found a way to hack the dotnet installer
> so it would load.
> but you don't need to load it really.
> On that note I wouldn't even bother about railracer.
> 1.1 is a total pile, the activation system has been changed and that
> system is down.
> worse only 1 file per unit licence and 1 machine you get another or
> lost it you had to buy another code another 40 bucks I think at the
> time because people hacked the code.
> Its supposed to be changed now.
> but still.
> dotnet any dotnet should be compatible with perevious versions at
> least I thought it would be.
>

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Bryan Peterson
All tis talk of Rail Racer has made me want to get back into it. Now I just 
gotta find out if Ce offers replacement keys.




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Friday, April 12, 2013 7:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] unable to run Rail Racer Demo on windows8

Hi Dallas,

Thank you for that information. I wasn't aware .NET 1.1 will not run
on Win 8. I hadn't had any need to try it myself since all of my .NET
development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
comes with Windows 8. I'll keep this information in mind, and I'm glad
to know Che is now working with newer libs and tools.

Cheers!

On 4/11/13, Dallas O'Brien  wrote:

hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
you try installing it, it comes up with errors.
however, che is in fact upgrading it to work in windows 8 and 7. so
i'd imagine he has moved up to newer version, or perhaps even gone a
different way around it. not to sure. but i am looking forwards to
finding out, cause i miss RR.
regards
dallas



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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread Thomas Ward
Hi Dallas,

Thank you for that information. I wasn't aware .NET 1.1 will not run
on Win 8. I hadn't had any need to try it myself since all of my .NET
development uses 3.5 and 4.0 which is compatible with .NET 4.0 which
comes with Windows 8. I'll keep this information in mind, and I'm glad
to know Che is now working with newer libs and tools.

Cheers!

On 4/11/13, Dallas O'Brien  wrote:
> hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
> you try installing it, it comes up with errors.
> however, che is in fact upgrading it to work in windows 8 and 7. so
> i'd imagine he has moved up to newer version, or perhaps even gone a
> different way around it. not to sure. but i am looking forwards to
> finding out, cause i miss RR.
> regards
> dallas
>

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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread Thomas Ward
Hi Darren,

Well, its nice to know they can be made to run on Win 7 so I stand
corrected about that then. However, the point still remains that
Bavisoft has not stayed up to date with changes in software, have not
made an upgrade in like eight years, and are nearly impossible to
contact. They are happy to take peoples' money, but have to be hounded
to send the media which is a bad business all around.

Cheers!



On 4/11/13, Darren Duff  wrote:
> They run under 7 just fine...

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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread Thomas Ward
Hi Dark,

That's more than I plan to do.. I will not include them in the
Audyssey games list as that would seem like an endorsement of some
kind. Even if I put warnings on their pages not to buy or deal with
Bavisoft I feel if I have to do that might as well remove them
completely from the list, and treat them as though they do not exist
at all.

Cheers!

On 4/12/13, dark  wrote:
> Just to offer a correction, what actually happened was that since I noticed
>
> bavisoft only ever responded to people who threatened to pirate their games,
>
> I posted a topic on audiogames.net with the subject "hacked copies of
> chillingham and grizly gulch available free for download" and then the
> message actually contained a very serious enquiry as to their status, but
> they didn't even respond to that, and that was in 2010.
>
> For the record audiogames.net does not support posting of cracks and never
> will.
>
> As to bavisoft, well they're a waste of space as far as I'm concerned, I've
>
> even relabled their entries in the db as unknown license type and included
> notes to the effect that trying to order the games is basically throwing
> your money away.
>
> Beware the grue!
>
> Dark.
>

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Re: [Audyssey] Revisiting dragon pass

2013-04-12 Thread James Bartlett
Hello Dark

Thank u so much 4 the links. I'll b shore 2 check them out. I used 2
play the heck out of civilization 1 all the way through the 4th 1. So it
would b cool if I could find something like that.

Thank u again
James


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[Audyssey] my track is not showing up in top speed 3

2013-04-12 Thread austin pinto
hi all i created my track to play with top speed 3 and also created
the wave file to describe it i placed boath the files in the tracks
folder but when i go for custom tracks the track doesnt show up i am
sending the track please find if any errors are there and please
improve it or help me to improve it and if the attachment doesnt come
true please reply ill upload it someware

thanks
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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread dark
Just to offer a correction, what actually happened was that since I noticed 
bavisoft only ever responded to people who threatened to pirate their games, 
I posted a topic on audiogames.net with the subject "hacked copies of 
chillingham and grizly gulch available free for download" and then the 
message actually contained a very serious enquiry as to their status, but 
they didn't even respond to that, and that was in 2010.


For the record audiogames.net does not support posting of cracks and never 
will.


As to bavisoft, well they're a waste of space as far as I'm concerned, I've 
even relabled their entries in the db as unknown license type and included 
notes to the effect that trying to order the games is basically throwing 
your money away.


Beware the grue!

Dark. 



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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-12 Thread shaun everiss

I thought dotnet 5 and below were compatible with railracer.
you may have to load  directx9 again, dotnet 1.1 may install but its 
not needed and you won't be able to update it at all.
as a stupid bordum thing I found a way to hack the dotnet installer 
so it would load.

but you don't need to load it really.
On that note I wouldn't even bother about railracer.
1.1 is a total pile, the activation system has been changed and that 
system is down.
worse only 1 file per unit licence and 1 machine you get another or 
lost it you had to buy another code another 40 bucks I think at the 
time because people hacked the code.

Its supposed to be changed now.
but still.
dotnet any dotnet should be compatible with perevious versions at 
least I thought it would be.


At 05:42 PM 4/12/2013, you wrote:

Hi I managed to install dot net framework 1.1 on windows8 it didn't
give any errors but after installing when I run rr I get the following
error game engin.exe common language runtime debugging service
application has generated a exception that cannot be handled process
id 0x12904752 tread id 0xa0160
and when i press cancel to debug the application i get this error.
no debugger was found the registered gid debugger is not available
i will still install directx and try


On 4/12/13, Dallas O'Brien  wrote:
> hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
> you try installing it, it comes up with errors.
> however, che is in fact upgrading it to work in windows 8 and 7. so
> i'd imagine he has moved up to newer version, or perhaps even gone a
> different way around it. not to sure. but i am looking forwards to
> finding out, cause i miss RR.
> regards
> dallas
>
>
> On 11/04/2013, Thomas Ward  wrote:
>> Hi Austin,
>>
>> Yes, you still need to install .NET 1.1 for Rail Racer, because it
>> requires that specific version of the framework to run certain
>> components. The reason is that .NET 2.x, 3.x, and 4.0 are not version
>> 1.0 and 1.1 backwards compatible with some components. Hopefully when
>> Che is done upgrading Rail Racer he will be updating to a newer .NET
>> Framework.
>>
>> Cheers!
>>
>> On 4/10/13, austin pinto  wrote:
>>> hi i already have net frame work 3.5 includes 3.0 and 2.0 and also net
>>> frame work 4.0 advansed services do i still need to install
>>> netframework1.0? thanks for the links
>>
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Re: [Audyssey] captcha

2013-04-12 Thread shaun everiss

they wouldn't!
I got in before their horrible capcha system  became bad.
yes its possible to complete a capcha crappy that it is.
you just have to listen vary hard with headphones, the volume at max 
and concentrate hard.
what I end up usually doing is record the capcha and then play the 
file back several times in winamp, filling it in that way.


At 11:55 AM 4/12/2013, you wrote:
I challenge any or all of them to turn their monitors off completely 
and see just how accessible their system is.


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- Original Message - From: "Trouble" 
To: "Gamers Discussion list" 
Sent: Thursday, April 11, 2013 4:55 PM
Subject: Re: [Audyssey] captcha


Don't count on google changing, because as far as they are 
concerned they already have a accessible capcha. The only way they 
will change is by the community coming together and proving them 
wrong. And you won't get help from any org on this either.



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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread shaun everiss

what you do to make them run.

At 02:34 AM 4/12/2013, you wrote:

They do run on win7, with a small amount of effort.

- Original Message -
From: Thomas Ward  wrote:
Thomas they don't have customer service that company is  joke it really is.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] captcha

2013-04-12 Thread shaun everiss

hmph I don't think much about that allan.
I have latest flash and the audio never played I even uninstalled 
flash and cleared out all data.

nasa, youtube and several other flash based sites works so its not flash.
I am on areyouahuman.com and they use something based on recapture.
I helped test areyouahuman.com and its easy to setup.
I don't brag about it but I am part of that company in a minor role.

At 04:04 AM 4/12/2013, you wrote:

Hi Folks,
Captchas, in a word, suck. We all know that, but I get an email 
newsletter called flying blind, and in it is this one link 
concerning blind testers for audio captchas being developed. I 
thought it might be nice to be proactive and help out in this 
capacity. The link and brief description is below, which I copied 
and pasted from above mentioned newsletter.


2) Researchers are looking for blind users to test some audio 
CAPTCHA's they think will be both effective and accessible:

https://secure-hamlet-3770.herokuapp.com/experiment/







"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] franklin Language Master.

2013-04-12 Thread shaun everiss
true and to be honest the keyboards were ultra tiny but your fingers 
were squashed together.


At 04:11 AM 4/12/2013, you wrote:
If it did not meet sales expectations, I know why.  I also have one 
that needs repair.  When I called about getting it repaired several 
years ago, they said that the repairs, whatever they may be, would 
cost a flat fee of $100.  The unit cost, new, was almost $500.  A 
friend at work had one that was identical to mine.  Same games, same 
dictionary features, almost the whole 9 yards.  There were 
differences, though.  His machine did not speak. His machine would 
accept cartridges to expand the dictionary features and include 
different games.  And his machine cost $80!  Wonder why they didn't 
sell very well?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: "Eric Heil" 
To: "Gamers Discussion list" 
Cc: "Games list\" 
Sent: Thursday, April 11, 2013 8:49 AM
Subject: Re: [Audyssey] franklin Language Master.



Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure 
if it's available. I just have one of these many of years ago. 
However, mine does not work anymore. That was a nasal device. I 
love the games it's a shame that Franklin publishing did not 
continue to develop such products. Perhaps it was a novelty device 
developed for the visually impaired, maybe it didn't meet sales 
expectations. I really don't know.


Sent from my iPad

On Apr 10, 2013, at 8:21 PM, "Nicole white" 
 wrote:



Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] franklin Language Master.

2013-04-12 Thread shaun everiss

Oh wow I have a language master se.
Used to use it for school and got it for free.
It was quite good in its day.
even when I decided it was a junk pile since I had no more use of it 
my brother did use it for a time.

its lost somewhere though and well.
The games were not that good really.
simple word games and single tone beeps.
You couldn't modify them either.
Those thing are like the rare sharp clocks and calculators which are 
lost for ever long may they live.


At 12:21 PM 4/11/2013, you wrote:

Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] I'm sad: Chillingham.

2013-04-12 Thread shaun everiss

aggreed with you lisa.
I did play these games still have them from somewhere but they won't 
work on 7 and replay value is essentually 0.
they have never answered mail forum posts and they were asked nicely 
several times.
In the end ag.net even allowed cracked coppies to go over forum, and 
even then they didn't even respond.
Why and how they can keep going when they are clearly misbehaving in 
the community is beyond me.

Boy I'd sure like to rip em a new one but they would probably not respond.

At 09:46 PM 4/11/2013, you wrote:

Thomas they don't have customer service that company is  joke it really is.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: "Thomas Ward" 
To: ; "Gamers Discussion list" 


Sent: Thursday, April 11, 2013 7:16 PM
Subject: Re: [Audyssey] I'm sad: Chillingham.



Hi Lindsay.,

Sad to say if we are talking Bavisoft sometime between a week and
never. Their customer service is the worst of any audio game developer
because they never answer their e-mail, and have to practically be
threatened with a lawsuit to send the ordered materials. I would say
get a refund.

On 4/10/13, lindsay_cow...@btinternet.com 
 wrote:

Hi All,

My Sister-in-law bought me Chillingham from Bavisoft on CD on my birthday.
She ordered it two weeks before 22 March, and it still hasn't arrived. She's
entered a dispute with paypal, as it still hasn't arrived yet. Does anyone
know how long it takes for stuff to come to the UK from America? I'm so
excited.

 Lindsay Cowell


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Re: [Audyssey] Revisiting dragon pass

2013-04-12 Thread dark

Hi james.

there are lots of stratogy games available, but it depends upon what you 
want. king of dragon pass is a bit unique since it combines aspects of 
strategical civilization building games with a full on rpg, there are even 
gamebook like events to. Unfortunately there is nothing like that available 
for windows or online, however there are many other stratogy games, either 
military ones like time of conflict, a varity of online battle ones where 
you fight against other players, and some specific rpg stratogy games where 
you engage in turn based battles, examples of this would be the smugglers 
series.


There is even the game lunimals by aprone, an eco system stratogy game, and 
castaways, a pure civilization building game in which you take control of a 
small group of shipwrecked survivers.


for more info, see the various pages on www.audiogames.net, and 
www.pcsgames.net.


Beware the grue!

Dark. 



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Re: [Audyssey] Revisiting dragon pass

2013-04-12 Thread James Bartlett
Hello Dark

Thank u but I don't have a iphone yet. I want 2 buy 1 just so I can
play all the games that r talked about on here l o l, but till then do u
know of any turn based stradigy games. I use2 love 2 play them b4 I lost my
eyesight. O if this helps any I have windows xp, 7, 8, and linnex.

Thank u 4 all your input and help.
James


-Original Message-
From: dark [mailto:d...@xgam.org] 
Sent: Friday, April 12, 2013 2:19 AM
Subject: Re: [Audyssey] Revisiting dragon pass

Hi james.

the game is for iphone. You can find it by searching for king of dragon pass
in the ap store, but I'd also recommend reading the page for it on
audiogames.net since there is a lot in the game, it's truly complex though
everything is! accessible.

Beware the grue!

Dark. 





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Re: [Audyssey] enabling output window in mush z

2013-04-12 Thread James Bartlett
hI there

No the output window was not turned on by difalt 4 me etherI had 2
open it by pressing the ctrl alt o also. This may b something that a aleus
will have 2 b made 4.

Bfn
James

-Original Message-
From: Richard Sherman [mailto:squir...@gmail.com] 
Sent: Friday, April 12, 2013 12:49 AM
Subject: Re: [Audyssey] enabling output window in mush z

Hi

John carnemolla wrote:

Output functionns is enabled by default.
end quote.

But the output window is not. and it seems the only way to turn it on is
thru pressing control alt O. Since that option might not be available, any
other way to enable the output window?

Shermanator 





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