Re: [Audyssey] New Game From GLTech Studios

2014-03-07 Thread BlindLee55
i missed your first post ,what kind of game is it?
 
your friend  lee  

 
In a message dated 3/6/2014 8:45:31 P.M. Eastern Standard Time,  
thomasward1...@gmail.com writes:

Hi  Teresa,

Unfortunately, it is only for Windows. Sorry, I guess I should  have
made that clear in my original post. As far as I know the game  was
written using BGT, and right now only is for Windows  systems.

Cheers!


On 3/6/14, Teresa Cochran   wrote:
> I apologize; i can't tell from the  forum thread, but is this a Windows 
game
> only?
>
>  Teresa
>
> Slow down; you'll get there  faster.

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Re: [Audyssey] Audyssey babble report for February 2014

2014-03-07 Thread Jim Kitchen

Hi Christina,

Thank you.  Sorry the reports were late.  Trying to do better now, thanks.  
Going to see a doctor Tuesday just in case.

Have a good one.

BFN

Jim

I'm sorry, but I am not asking my doctor for something called Ass effects.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] New Game From GLTech Studios

2014-03-07 Thread Thomas Ward
Hi Lee,

According to the Audio Games forum message I linked to the game is
suppose to be a modern remake of Danger City. It is a side-scroller.
Beyond that I don't know much about the game. You should go find my
original post and check out the game if you are interested.

Cheers!


On 3/7/14, blindle...@aol.com  wrote:
> i missed your first post ,what kind of game is it?
>
> your friend  lee

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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread Thomas Ward
Hi Dark,

Ah, I understand now. Thanks for clearing that issue up for me.

When it comes to TTS voices one thing I have noticed there is a pretty
big difference in preference, and a lot of it comes down to what a
person is use to. Eloquence came with Jaws and even Window-Eyes for
many versions now, and for various reasons people have grown use to
it, perhaps even like it, and it is for that reason they want to use
it in a game. It is generally faster, more responsive than most TTS
voices, and while robotic it does a decent job of speaking text
clearly and precisely.

On the flip side while the Vocalizer voices are more human sounding
they come with their fair share of hang-ups such as are less
responsive and don't always pronounce words correctly. Nothing is
quite as frustrating to read a document instead of saying m s or
Microsoft to have Vocalizer say manuscript instead.
Point being,while the Vocalizer voices are superior in many ways
Eloquence is still better in other ways. It is for those other reasons
that keep gamers interested in using it as an alternative to speech
synthe to SApi.

Cheers!


On 3/7/14, dark  wrote:
> hi tom.
>
> I'm Afraid I might not have  said what I intended clearly enough.
>
> I was not claiming that Mike, Mary and Sam were decent voices, or as good as
>
> vocalizer, only that I personally do not rate eloquence any more than mike
> or sam, and so  find it a little difficult to sunderstand why a person (as
> I've heard some do), would use jaws with eloquence in a game and prefer that
>
> to  ms mike.
>
> Vocalizer I agree is superior to any of these, indeed I've got the realspeak
>
> solo Daniel voice for sapi myself. for that reason, and I'm glad microsoft
> have upgraded their sapi voices on future windows, my comment was just
> about eloquence, which I've heard lots of people use even now as their
> default synth voice whis is odd sinse better alternatives are available even
>
> in the same program.
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] Audyssey babble report for February 2014

2014-03-07 Thread Christina
Hope everything goes well.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Friday, March 07, 2014 11:11 AM
To: Christina
Subject: Re: [Audyssey] Audyssey babble report for February 2014

Hi Christina,

Thank you.  Sorry the reports were late.  Trying to do better now, thanks.
Going to see a doctor Tuesday just in case.

Have a good one.

BFN

 Jim

I'm sorry, but I am not asking my doctor for something called Ass effects.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread dark

Hi Tom.

I do understand both the responsiveness and dictionary points sinse both are 
reasons I used to like the human voices from orphius although annoyingly 
it's had a nasty habbit of crashing on me recently so I've switched to 
vocalizer full time. At least with the later versions of Supernova I've not 
noticed any responsivess issues, though whether this is due to sn or 
vocalizer or both I'm not sure.  I do however fully well agree vocalizers 
abreviations are a pain in the kneck, especially when playing rpgs and muds 
like alteraeon, being told I have 100 horse power and 60 street instead of 
100 Hp and 50  staminer is quite irritating.


I also used to like Orphius for the fact that it's ability to  pronounce 
various fantasy names was pretty good, it even got names like theoden 
correct. Vocalizer isn't bad and I'm getting a bit more used to it as I play 
fantasy games, but occasionally when it says something like pronouncing the 
mad stuard of Minas Tirith's name in Lotr as den netha, or Frodo as frodd 
dough I still do miss Orphius.


For me, one major turn off of Eloquence is the sound of it's attempt at 
British English. I do prefer a British synth sinse obviously  when I'm 
writing anything of my own I want it to sound reasonable with the gramar I 
use, just as I suspect you would prefer an American one for the same reason, 
however Eloquence british english is  rather horrible, it gets vowels wrong 
and ends words in a very unnatural way.


I agree all of this is pretty much down to personal preference. 



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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread Josh

I think espeak sounds a bit like orpheus or keynote gold.

using windows7 laptop

On 3/7/2014 2:04 PM, dark wrote:

Hi Tom.

I do understand both the responsiveness and dictionary points sinse 
both are reasons I used to like the human voices from orphius although 
annoyingly it's had a nasty habbit of crashing on me recently so I've 
switched to vocalizer full time. At least with the later versions of 
Supernova I've not noticed any responsivess issues, though whether 
this is due to sn or vocalizer or both I'm not sure.  I do however 
fully well agree vocalizers abreviations are a pain in the kneck, 
especially when playing rpgs and muds like alteraeon, being told I 
have 100 horse power and 60 street instead of 100 Hp and 50  staminer 
is quite irritating.


I also used to like Orphius for the fact that it's ability to 
pronounce various fantasy names was pretty good, it even got names 
like theoden correct. Vocalizer isn't bad and I'm getting a bit more 
used to it as I play fantasy games, but occasionally when it says 
something like pronouncing the mad stuard of Minas Tirith's name in 
Lotr as den netha, or Frodo as frodd dough I still do miss Orphius.


For me, one major turn off of Eloquence is the sound of it's attempt 
at British English. I do prefer a British synth sinse obviously  when 
I'm writing anything of my own I want it to sound reasonable with the 
gramar I use, just as I suspect you would prefer an American one for 
the same reason, however Eloquence british english is  rather 
horrible, it gets vowels wrong and ends words in a very unnatural way.


I agree all of this is pretty much down to personal preference.

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[Audyssey] Shades of doom.

2014-03-07 Thread lindsay . cowell
Just starting playing shades of doom, having great difficulty moving around, 
has anyone got any spoilers or cheats for this game? Also, how do you kill the 
cyborgs on level 2?

Lindsay Cowell.


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Re: [Audyssey] Shades of doom.

2014-03-07 Thread Bryan Peterson
The best way is to shoot them. If you wait till they're ten feet or less 
from you you'll use less ammo.




Pinky, are you pondering what I'm pondering?
-Original Message- 
From: lindsay.cow...@virginmedia.com

Sent: Friday, March 07, 2014 3:54 PM
To: gamers@audyssey.org
Subject: [Audyssey] Shades of doom.

Just starting playing shades of doom, having great difficulty moving around, 
has anyone got any spoilers or cheats for this game? Also, how do you kill 
the cyborgs on level 2?


Lindsay Cowell.


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Re: [Audyssey] Shades of doom.

2014-03-07 Thread Lori Duncan

Hi
s
p
o
i
l
e
r
s
p
a
c
e
On level 2 when you meet the first cyborg, run away a bit down the long 
hallway, then turn back to face him and shoot a grinade.  The same goes for 
the others you'll find on level 2.  Another way is to try opening the 2nd 
doorway in the hallway, and letting the cyborgs in that room out, then you 
have a chance of getting rid of all 3 with a grinade.  I always save my game 
before experimenting with grinades though.


As for moving around, press f1 and find the options menu, then set the audio 
navigater to parcial mode, and you'll be told things like thhere is a 
passage to the left, or the area is open ahead.  It's a good thing to do 
until you get more confident at moving around.  Hth.  From Lori.


-Original Message- 
From: lindsay.cow...@virginmedia.com

Sent: Friday, March 07, 2014 10:54 PM
To: gamers@audyssey.org
Subject: [Audyssey] Shades of doom.

Just starting playing shades of doom, having great difficulty moving around, 
has anyone got any spoilers or cheats for this game? Also, how do you kill 
the cyborgs on level 2?


Lindsay Cowell.


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Re: [Audyssey] Shades of doom.

2014-03-07 Thread Bryan Peterson
I like doing that too. Sometimes I'll let those two Cyborgs out of that room 
and try to blow them all away with a single grenade.




Pinky, are you pondering what I'm pondering?
-Original Message- 
From: Lori Duncan

Sent: Friday, March 07, 2014 4:39 PM
To: lindsay.cow...@virginmedia.com ; Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom.

Hi
s
p
o
i
l
e
r
s
p
a
c
e
On level 2 when you meet the first cyborg, run away a bit down the long
hallway, then turn back to face him and shoot a grinade.  The same goes for
the others you'll find on level 2.  Another way is to try opening the 2nd
doorway in the hallway, and letting the cyborgs in that room out, then you
have a chance of getting rid of all 3 with a grinade.  I always save my game
before experimenting with grinades though.

As for moving around, press f1 and find the options menu, then set the audio
navigater to parcial mode, and you'll be told things like thhere is a
passage to the left, or the area is open ahead.  It's a good thing to do
until you get more confident at moving around.  Hth.  From Lori.

-Original Message- 
From: lindsay.cow...@virginmedia.com

Sent: Friday, March 07, 2014 10:54 PM
To: gamers@audyssey.org
Subject: [Audyssey] Shades of doom.

Just starting playing shades of doom, having great difficulty moving around,
has anyone got any spoilers or cheats for this game? Also, how do you kill
the cyborgs on level 2?

Lindsay Cowell.


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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread Thomas Ward
Hi Josh,

I disagree with that statement. I use to own and use Keynote Gold in
the 90's and Espeak doesn't sound anything like Keynote Gold in my
opinion. Yes, they are both robotic, but Espeak doesn't have the same
tone and inflection as Keynote Gold.


On 3/7/14, Josh  wrote:
> I think espeak sounds a bit like orpheus or keynote gold.
>
> using windows7 laptop

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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread Thomas Ward
Hi Dark,

Yeah, I don't really use Eloquence's British voices much, me being an
American, so I am perfectly fine with Reed. However, I can and do see
your issue with Eloquence because the British English voices sound off
to me as well, and I am use to listening to British voices like
Realspeak Daniel or Ivona Amy and Bryan. So I'm not all that surprised
you don't like Eloquence's British voices.

Of course, as we've said before this is all pretty much personal
preference. I remember when I was using realspeak Caren in a couple of
my games and a few people complained about the voice because it was
Australian English. I can sort of see their point as some of those
accents do sound strange if all a person is use to is American
English, but I personally liked the voice.

Cheers!



On 3/7/14, dark  wrote:
> Hi Tom.
>
> I do understand both the responsiveness and dictionary points sinse both are
>
> reasons I used to like the human voices from orphius although annoyingly
> it's had a nasty habbit of crashing on me recently so I've switched to
> vocalizer full time. At least with the later versions of Supernova I've not
>
> noticed any responsivess issues, though whether this is due to sn or
> vocalizer or both I'm not sure.  I do however fully well agree vocalizers
> abreviations are a pain in the kneck, especially when playing rpgs and muds
>
> like alteraeon, being told I have 100 horse power and 60 street instead of
> 100 Hp and 50  staminer is quite irritating.
>
> I also used to like Orphius for the fact that it's ability to  pronounce
> various fantasy names was pretty good, it even got names like theoden
> correct. Vocalizer isn't bad and I'm getting a bit more used to it as I play
>
> fantasy games, but occasionally when it says something like pronouncing the
>
> mad stuard of Minas Tirith's name in Lotr as den netha, or Frodo as frodd
> dough I still do miss Orphius.
>
> For me, one major turn off of Eloquence is the sound of it's attempt at
> British English. I do prefer a British synth sinse obviously  when I'm
> writing anything of my own I want it to sound reasonable with the gramar I
> use, just as I suspect you would prefer an American one for the same reason,
>
> however Eloquence british english is  rather horrible, it gets vowels wrong
>
> and ends words in a very unnatural way.
>
> I agree all of this is pretty much down to personal preference.
>
>
> ---
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>

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[Audyssey] cyberassault

2014-03-07 Thread wayne17a
Hi list I have just got the cross from the church of peace and went to the
swamp but when I went to hold the cross I was told I did not have enough
experience

So what can I do to kill the nekker

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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread Bryan Peterson

No kidding. Espeak is worse as far asI'm concerned.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: Thomas Ward

Sent: Friday, March 07, 2014 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New games for windows not being produced any more?

Hi Josh,

I disagree with that statement. I use to own and use Keynote Gold in
the 90's and Espeak doesn't sound anything like Keynote Gold in my
opinion. Yes, they are both robotic, but Espeak doesn't have the same
tone and inflection as Keynote Gold.


On 3/7/14, Josh  wrote:

I think espeak sounds a bit like orpheus or keynote gold.

using windows7 laptop


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Re: [Audyssey] Shades of doom.

2014-03-07 Thread Charles Rivard
If you're just starting, I wouldn't want to spoil the fun for you.  Go 
through the user's manual that came with the game for instruction on how to 
move around.


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Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: 

To: 
Sent: Friday, March 07, 2014 4:54 PM
Subject: [Audyssey] Shades of doom.


Just starting playing shades of doom, having great difficulty moving 
around, has anyone got any spoilers or cheats for this game? Also, how do 
you kill the cyborgs on level 2?


Lindsay Cowell.


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[Audyssey] Beyond tititanic.

2014-03-07 Thread Lisa Hayes
HI Is their a windows version of the old dos titanic game/ if not can someone 
point me too a version that isn't cerrupted please? thanks. 
Lisa Hayes 




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread dark
Well it depends upon which orphius voice. the default synthetic ones are 
pretty electronic (although I prefer their british accent to eloquence), 
however the human voices alan and carrol are considderably different and 
sound much better.


All the best,

Dark.
- Original Message - 
From: "Josh" 

To: "Gamers Discussion list" 
Sent: Friday, March 07, 2014 8:19 PM
Subject: Re: [Audyssey] New games for windows not being produced any more?



I think espeak sounds a bit like orpheus or keynote gold.

using windows7 laptop

On 3/7/2014 2:04 PM, dark wrote:

Hi Tom.

I do understand both the responsiveness and dictionary points sinse both 
are reasons I used to like the human voices from orphius although 
annoyingly it's had a nasty habbit of crashing on me recently so I've 
switched to vocalizer full time. At least with the later versions of 
Supernova I've not noticed any responsivess issues, though whether this 
is due to sn or vocalizer or both I'm not sure.  I do however fully well 
agree vocalizers abreviations are a pain in the kneck, especially when 
playing rpgs and muds like alteraeon, being told I have 100 horse power 
and 60 street instead of 100 Hp and 50  staminer is quite irritating.


I also used to like Orphius for the fact that it's ability to pronounce 
various fantasy names was pretty good, it even got names like theoden 
correct. Vocalizer isn't bad and I'm getting a bit more used to it as I 
play fantasy games, but occasionally when it says something like 
pronouncing the mad stuard of Minas Tirith's name in Lotr as den netha, 
or Frodo as frodd dough I still do miss Orphius.


For me, one major turn off of Eloquence is the sound of it's attempt at 
British English. I do prefer a British synth sinse obviously  when I'm 
writing anything of my own I want it to sound reasonable with the gramar 
I use, just as I suspect you would prefer an American one for the same 
reason, however Eloquence british english is  rather horrible, it gets 
vowels wrong and ends words in a very unnatural way.


I agree all of this is pretty much down to personal preference.

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Re: [Audyssey] New games for windows not being produced any more?

2014-03-07 Thread dark

Hi Tom.

Personally I didn't mind the australian voice in the game, albeit was a 
little surprising given that I don't believe Angela carter was planned to be 
an   ozy.


Beware the grue!

Dark. 



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