Re: [Audyssey] tabletop rpgs?

2015-02-04 Thread Zachary Kline
I’ve been into tabletop RPGs off and on for quite a while. A few years back I 
ran a campaign set in the world of Glorantha, which my players enjoyed. I’ve 
been interested in getting back into the hobby lately. The thing about RPGs is 
that it’s easy to fall into a place where you read more games than you play or 
run. That’s where I am now.
So lately I’ve been reading a lot of different sorts of games. I can’t commit 
to any kind of long term campaign, but I’d love to experiment with one-off 
adventures sometime. I'd love to play. 
I imagine Skype or possibly play by email is the best way to do this sort of 
thing.

Just thought I’d get out there :)


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Re: [Audyssey] tabletop rpgs?

2015-02-04 Thread blindndangerous
I took a look at RPG scribe, and maybe it won't be what I'm looking for. I 
thought maybe I could adapt it to what I'm doing, but I don't see a way to 
adjust modifiers. I can adjust the main numbers with the plus and minus 
buttons, but I don't see a way to adjust anything else.
Mike.

Sent from my iPhone

 On Feb 4, 2015, at 1:36 PM, Zachary Kline zkl...@speedpost.net wrote:
 
 I’ve been into tabletop RPGs off and on for quite a while. A few years back I 
 ran a campaign set in the world of Glorantha, which my players enjoyed. I’ve 
 been interested in getting back into the hobby lately. The thing about RPGs 
 is that it’s easy to fall into a place where you read more games than you 
 play or run. That’s where I am now.
 So lately I’ve been reading a lot of different sorts of games. I can’t commit 
 to any kind of long term campaign, but I’d love to experiment with one-off 
 adventures sometime. I'd love to play. 
 I imagine Skype or possibly play by email is the best way to do this sort of 
 thing.
 
 Just thought I’d get out there :)
 
 
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Re: [Audyssey] tabletop rpgs?

2015-02-04 Thread dark
It's the thought of playing over live voicechat that actually makes me 
considder buying a new mike and seeing about getting skype running again.


Play by e-mail or forum would be possible I suppose, but for me would really 
negate the point of tabletop rp, namely the live player interactions with 
the Gm and the other players, indeed some of the best moments i've had in rp 
have all been spontanious.


For example oin our mutants game for various complicated reasons we were 
trying to catch a shadow mage who had run into a cave system on a planet 
ruled over by a powerful, dragon summoning warrior. Halfway through our 
fight with the shadow mage, the ceiling was literally blasted apart, and the 
gm made a most impressive description of the armored, caped warrior standing 
atop a huge floating slab of rock descending into the cavern. He then made a 
most grim speech along the lines of Who dares! to come into tmy realm 
uninvited! You shal pay!


Instantly then I had the idea for my character to pipe up with you don't 
entertain much do you? which of course set everyone laughing (it did get me 
hit by about four different dragons at once but was worth it for the fun 
factor).


Later in the same fight, I had the rather fun idea of undermining the 
warrior's dragons, so I stood up and gave a speech to the effect that true 
dragons shouldn't be pets to mortals. I then created an illusion, first of 
one of the most impressive dragons we'd seen on our travels. Then, of a very 
tiny dragon sitting by the feet of the warrior looking up at him adoringly, 
with a bow around it's kneck sat next to a little plastic feeding boll 
labeled scorchy


People actually said it was a wonderfully whacky idea, and it actually took 
the dragon's out of the fight by causing them major confusion, but was one 
of those instant, spir of the moment ideas that likely wouldn't come across 
in any other place but real time.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Zachary Kline zkl...@speedpost.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 04, 2015 6:36 PM
Subject: Re: [Audyssey] tabletop rpgs?


I’ve been into tabletop RPGs off and on for quite a while. A few years 
back I ran a campaign set in the world of Glorantha, which my players 
enjoyed. I’ve been interested in getting back into the hobby lately. The 
thing about RPGs is that it’s easy to fall into a place where you read 
more games than you play or run. That’s where I am now.
So lately I’ve been reading a lot of different sorts of games. I can’t 
commit to any kind of long term campaign, but I’d love to experiment with 
one-off adventures sometime. I'd love to play.
I imagine Skype or possibly play by email is the best way to do this sort 
of thing.


Just thought I’d get out there :)


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[Audyssey] problem with top speed 3

2015-02-04 Thread Austin Pinto
hi all.
i created a vehicle.
every thing works but the engine sound is not good.
it looks like the sound just replays the manual says the sound should
be looped what does this mean?

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Re: [Audyssey] clok mud questions

2015-02-04 Thread dark

Hi Ian.

yes, the realism is very nice, even things like laying a campfire require 
work, and I find I get much more satisfaction from even doing simple things 
like hunting an animal, butchering it, preparing a campfire and cooking the 
meat in my skillet (perhaps with some onions or herbs I've foraged), just 
because of the detail involved, same goes for stuff like fletching arrows or 
chopping down trees.


Beware the grue!

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Ian McNamara ianmcnamar...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 28, 2015 1:29 PM
Subject: Re: [Audyssey] clok mud questions


This mud sounds really realistic, will be taking a look at it this week 
for sure. sounds really cool.


Ian McNamara
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