[Audyssey] history of Jim Kitchen's games?

2015-05-21 Thread Josh K

Hi Jim or others who may know?
Does anyone know what year and maybe the date Jim Kitchen came out with 
his first game probably for dos? The first game Jason introduced me to 
was pcs-games monopoly, followed by any night football and then the pcs 
games world series baseball game. and then the island of mystery 
adventure game. But right after that, we got immediately into Jim's 
games for dos. Every time I play Jim's games it brings back memories of 
growing up as a kid playing them. I hope someday they will all be 
recompiled for a later version of microsoft basic so future generations 
will be able to enjoy them after Jim is gone. Well I think I'll go to 
Jim's casino and play the craps or blackjack games right now.


Josh

--
follow me on twitter @joshknnd1982


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[Audyssey] Alter Aeon May 2015 Updates

2015-05-21 Thread Dennis Towne
Alter Aeon is a well established MUD with a long history.  It is set
in a world of magic and dragons, with regular updates and system-wide
events.  The game is blind friendly for the visually impaired.

Here's a list of changes since our February posting:

New and updated areas:

- A new level 21 area, the tainted forest north of Smuggler's Cove,
has been added on the island of Archais.

- A new level 26 area, the Village of Iron Bay, has been added on the
island of Archais north of DragonTooth.

- A level 30 topiary garden has been added southeast of Ralnoth on the mainland.

- The City of Hartmur, in the Ash mountains west of Ralnoth, has been
updated and releveled to level 33.

- The city of Kora'tur west of Elborat has been releveled and updated.
It is now a level 38 group 10 area.

Major server code updates:

- Our quest system has been reworked, splitting quests into a number
of different categories - feats, deeds, and legacies.  New
leaderboards have been added for these categories, and we've added new
commands for reviewing previously completed quests.

- Experience caps have changed in the mid level range, making it a lot
easier to level for level 20-30 players.

- Massive updates to how area levels are calculated, how monsters are
built, and how exp is handled for high level players.  This should
help improve the solo player situation at high levels, as well as make
area difficulty more consistent.

- Group areas now have a recommended group size.  We'll be updating
areas to have the correct group size and level over time.

In addition, there were dozens of minor updates, including better
blind client support, skill and spell tweaks, druid class fixes, and
more.  For the full server changelog, please see:

http://alteraeon.com:8080/changelog/1977-2030

We hope to see you there!

Alter Aeon MUD
http://www.alteraeon.com

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