Re: [Audyssey] Well I decided on a lcass

2016-04-22 Thread dark

Cool.

Actually sinse I last went through slo about 5 or 6 years ago, things likely 
have changed a lot. I am a little sorry about the 326 hours work, but hay no 
point worrying.


I think the various sorts of dayly jobs will help me at least a lot with the 
grinding issue. I always found in games it was much easier to motivate 
myself when I had some specific goal to accomplish, one reason why the 
grinding only became an issue on arcase because up to that ponit I'd got 
more than enough quests to keep me going.
While obviously pregenerated jobs aren't the same as specific quests, there 
still is something about working towards a specific sub goal rather than 
just trying to grind up x million xp because.


That is also why I like the none combat activities, I always wanted to try 
potion brewing (especially because I kept finding random potion ingredients 
during my exploration),  and I think I'll enjoy playing with suntraps and 
such when I get there, which hopefully won't be too long :D.


All the best,

Dark.
- Original Message - 
From: "Dennis Towne" 

To: "Gamers Discussion list" 
Sent: Friday, April 22, 2016 2:16 AM
Subject: Re: [Audyssey] Well I decided on a lcass



We've added a handful of new areas to the islands, including two new
areas and an area expansion on archais.  It probably won't completely
fix the grinding issue, but it definitely has made things better.  Let
us know how it works out :)

-dentin

Alter Aeon MUD
http://www.alteraeon.com

On Thu, Apr 21, 2016 at 6:21 AM, dark  wrote:
Well I decided on Druid mage. I've had pretty much a hole bunch of 
recommendations for nearly every combo (ironiccally apart from clerric 
primary which is what I had last time), however i decided in the end to 
go for just what looked fun.


I always enjoyed the manual bits of being a necro, like making minians 
and undead and such, and I liked the druid carving totems. I always 
wanted to try brewing mage potions sinse I do enjoy exploring, and as the 
druid has minians of their own I thought necro might be overkill on the 
minians, so decided to go druid mage.


I don't know about third and fourth, sinse clerric, thief and necro all 
have advantages, though I might just ttdruid for minians and forget necro 
but use clerric for healing and buffs.


Actually i really look forward to trying the jobs and such. My one 
problem last time was arcase just got too draggy with constant grinding 
(god I got sick of that viking village raid), so having jobs and some of 
the other new stuff to do will be good, also judging by the power of some 
attack spells, combat with magic as opposed to stats looks pretty 
efficient, another reason I decided to try mage and the direct damage 
route.


definitely nice to play Alter again, it's been far too long, hopefully it 
won't take me another 300 odd hours to get back to level 26 :D.


All the best,

Dark.
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Re: [Audyssey] Well I decided on a lcass

2016-04-22 Thread Justin Jones
Please please, pretty please, Dentin, add blacksmithing as a skill? Please?

On 4/22/16, dark  wrote:
> Cool.
>
> Actually sinse I last went through slo about 5 or 6 years ago, things likely
>
> have changed a lot. I am a little sorry about the 326 hours work, but hay no
>
> point worrying.
>
> I think the various sorts of dayly jobs will help me at least a lot with the
>
> grinding issue. I always found in games it was much easier to motivate
> myself when I had some specific goal to accomplish, one reason why the
> grinding only became an issue on arcase because up to that ponit I'd got
> more than enough quests to keep me going.
> While obviously pregenerated jobs aren't the same as specific quests, there
>
> still is something about working towards a specific sub goal rather than
> just trying to grind up x million xp because.
>
> That is also why I like the none combat activities, I always wanted to try
> potion brewing (especially because I kept finding random potion ingredients
>
> during my exploration),  and I think I'll enjoy playing with suntraps and
> such when I get there, which hopefully won't be too long :D.
>
> All the best,
>
> Dark.
> - Original Message -
> From: "Dennis Towne" 
> To: "Gamers Discussion list" 
> Sent: Friday, April 22, 2016 2:16 AM
> Subject: Re: [Audyssey] Well I decided on a lcass
>
>
>> We've added a handful of new areas to the islands, including two new
>> areas and an area expansion on archais.  It probably won't completely
>> fix the grinding issue, but it definitely has made things better.  Let
>> us know how it works out :)
>>
>> -dentin
>>
>> Alter Aeon MUD
>> http://www.alteraeon.com
>>
>> On Thu, Apr 21, 2016 at 6:21 AM, dark  wrote:
>>> Well I decided on Druid mage. I've had pretty much a hole bunch of
>>> recommendations for nearly every combo (ironiccally apart from clerric
>>> primary which is what I had last time), however i decided in the end to
>>> go for just what looked fun.
>>>
>>> I always enjoyed the manual bits of being a necro, like making minians
>>> and undead and such, and I liked the druid carving totems. I always
>>> wanted to try brewing mage potions sinse I do enjoy exploring, and as the
>>>
>>> druid has minians of their own I thought necro might be overkill on the
>>> minians, so decided to go druid mage.
>>>
>>> I don't know about third and fourth, sinse clerric, thief and necro all
>>> have advantages, though I might just ttdruid for minians and forget necro
>>>
>>> but use clerric for healing and buffs.
>>>
>>> Actually i really look forward to trying the jobs and such. My one
>>> problem last time was arcase just got too draggy with constant grinding
>>> (god I got sick of that viking village raid), so having jobs and some of
>>>
>>> the other new stuff to do will be good, also judging by the power of some
>>>
>>> attack spells, combat with magic as opposed to stats looks pretty
>>> efficient, another reason I decided to try mage and the direct damage
>>> route.
>>>
>>> definitely nice to play Alter again, it's been far too long, hopefully it
>>>
>>> won't take me another 300 odd hours to get back to level 26 :D.
>>>
>>> All the best,
>>>
>>> Dark.
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>> ---
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>> list,
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>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2015.0.6189 / Virus Database: 4556/12073 - Release Date:
>> 04/21/16
>>
>
>
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-- 
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atreides...@gmail.com
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne I

Re: [Audyssey] whare does top speed 3 store brake sounds?

2016-04-22 Thread valiant8086
when you do the vhc file, you can put brakesound=my brake noise.wav so 
far as I know.


Cheers, Aaron Spears, general Partner - Valiant Galaxy Associates 
Developing "very good audiogames" for the blind community 
http://valiantGalaxy.com Sent with Thunderbird 38.5.0 portable

On 4/19/2016 11:38 PM, Austin Pinto wrote:

hi all.
can i use my own brake sound for a car that i made in top speed 3?
if yes whare should i put it and in what format

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