Re: [Audyssey] Star conquest very irritating

2016-05-27 Thread lenron brown
Right use vector it's a lot better. I would be willing to help in
anyway I possibly could. SC has become my new favorite space moo.

On 5/27/16, Michael Maslo  wrote:
> Hi dark,
>
> Do you have one of the sound packs? That helps because you don't have all
> the extra talking of unimportant text? Secondly, don't use coordinate based
> combat. Use vector combat. What that is hit the number 7 to aim northwest
> or 9 for northeast etc. as a new pilot do space combat with a group. As a
> new pilot none of your ships are strong enough to do a single beacon. As
> someone new learn to fly in manual mode stick to rats ground combat salvage
> etc.
>
> I plan on art art to play again and would be willing to help out.
>
> On Fri, May 27, 2016 at 1:14 PM dark  wrote:
>
>> Hi.
>>
>> Well I have asked this on audiogames.net so might as well ask here.
>>
>> ?
>>
>> Promethius I find a little incoherent for my taste in terms of activities
>> and what not, miriani I don't like the idea of all the pvp and license to
>> grief, so I decided to try star conquest. I have heard the bit about the
>> enforced rp and profile creation but I thought I tried that, however I've
>> not had a game where I've failed quite so badly.
>>
>> ?
>>
>> I did the tutorial and talked to the new pilot lieason office and did the
>> tasks he said. Expooring and salvage were fine but combat was a real
>> pest,
>> mostly because there is no quick way to get the coordinates of the enemy
>> and by the time you've heard the computer saying "rat automated starship
>> at
>> 3 4 5 " the bloody thing has likely moved,  and no I am not rewritng
>> my
>> entire mud client just to play one game with all the scripting and such,
>> I
>> have no idea how to do that I just want to play not program.
>>
>> ?
>>
>> I did try ground combat and that was cool, accept I got my battlesuit
>> blown up which I freely admit was entirely my faultfor not bailing fast
>> enough.
>>
>>
>> i then quit the game and lost my cargo hauler leaving me with two sets of
>> massive bills and no ship. I just about! had enough for a flitter which I
>> bought, and tried a little combat again, and got completely slaughtered,
>> particularly sinse the aim + command for aiming up in combat just didn't
>> work, I was told "select a direction on the z axis"
>>
>> ?
>>
>> How the hell does anyone! do combat in this game?
>>
>> ?
>>
>> with no money, and no ship I was stuck (nd I couldn't get a lone either
>> sinse I kept getting refused), and the only advice I got was go and beg
>> on
>> alliance channel. People were actually very nice on the newby channel,
>> but
>> didn't really have any suggestions.
>>
>> ?
>>
>> I'd rather not make myself a pain to other players especially when i'm
>> learning a game and making so many major mistakes, so I deleted my
>> character.
>>
>> ?
>>
>> Given however that a lot of people do! play star conquest, I wonder, how
>> the hell do people do it? am I missing something about combat? or does it
>> take all that scripting nonsense, ie, the game is not accessible without
>> massive amounts of work.
>>
>> ?
>>
>> Any advice appreciated sinse I really want to play a space game, I did
>> enjoy the background and some of the activities, but I am frankly now
>> rather frustrated.
>>
>>
>>
>> Back to alter methinks.
>>
>>
>>
>> All the best,
>>
>>
>>
>> Dark.
>> ---
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>> gamers-unsubscr...@audyssey.org.
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>> list,
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>>
> --
> Sincerely,
>
>
> Michael maslo
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>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] Star conquest very irritating

2016-05-27 Thread Mike Wassel

Hey dark,

I'm glad you asked here, and now that I know it was you, I can help.  Do 
you have a pack for SC?  Their is one for VIP, and once we're done 
updating the one for VIP, I'm going to port it to mushclient.  The 
reason I couldn't say this to you on newbie, is because the staff don't 
like players talking about packs on the game.  Once our pack is approved 
by the staff, we can though.  If you need the pack for vip, I can drop 
you a link. Now for your questions.


I'm guessing that you didn't have the pack, so combat was a ton harder 
for you.  With the pack, you'll see the following:


tracking 



In SC, their are two ways to lock on to an enemy.  Coords and vectors.  
My guess is that you had coords selected as your preferred aiming 
method.  I use vector aiming. W is north, A is west, D is east, and so on.


For aiming up and down, I do aim -s, or +s. Remember that sine S is at 
the center of WASD, it tells the game to aim either directly up, or 
down.  You can change this with aim +w, aim -x, and so on.


Let me know if this helps, and if you need the pack.  Hope you decide to 
give the game another try with this information.


Mike.

On 5/27/2016 2:12 PM, dark wrote:

Hi.

Well I have asked this on audiogames.net so might as well ask here.

?

Promethius I find a little incoherent for my taste in terms of activities and 
what not, miriani I don't like the idea of all the pvp and license to grief, so 
I decided to try star conquest. I have heard the bit about the enforced rp and 
profile creation but I thought I tried that, however I've not had a game where 
I've failed quite so badly.

?

I did the tutorial and talked to the new pilot lieason office and did the tasks he said. 
Expooring and salvage were fine but combat was a real pest, mostly because there is no 
quick way to get the coordinates of the enemy and by the time you've heard the computer 
saying "rat automated starship at 3 4 5 " the bloody thing has likely moved, 
 and no I am not rewritng my entire mud client just to play one game with all the 
scripting and such, I have no idea how to do that I just want to play not program.

?

I did try ground combat and that was cool, accept I got my battlesuit blown up 
which I freely admit was entirely my faultfor not bailing fast enough.


i then quit the game and lost my cargo hauler leaving me with two sets of massive bills 
and no ship. I just about! had enough for a flitter which I bought, and tried a little 
combat again, and got completely slaughtered, particularly sinse the aim + command for 
aiming up in combat just didn't work, I was told "select a direction on the z 
axis"

?

How the hell does anyone! do combat in this game?

?

with no money, and no ship I was stuck (nd I couldn't get a lone either sinse I 
kept getting refused), and the only advice I got was go and beg on alliance 
channel. People were actually very nice on the newby channel, but didn't really 
have any suggestions.

?

I'd rather not make myself a pain to other players especially when i'm learning 
a game and making so many major mistakes, so I deleted my character.

?

Given however that a lot of people do! play star conquest, I wonder, how the 
hell do people do it? am I missing something about combat? or does it take all 
that scripting nonsense, ie, the game is not accessible without massive amounts 
of work.

?

Any advice appreciated sinse I really want to play a space game, I did enjoy 
the background and some of the activities, but I am frankly now rather 
frustrated.



Back to alter methinks.



All the best,



Dark.
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Re: [Audyssey] Chillingham

2016-05-27 Thread Ron Schamerhorn

Hey


  Actually I just went and searched Google and found the Chillingham 
file from the AudioGames Forum.



  I'll post it in this message


s

p

o

i

l

e

r



s

p

a

c

e


  Been a long time since I've wrote that out! :D   Here it is for 
anyone such as myself whose interested.


 Chillingham walkthru by Michael Barms (Page 1) — Articles Room —

Pages 1

1 Topic by
Dark
 2012-03-01 12:21:58

  Dark
  Chief defenestrator

  Offline

  From: The Ivory Tower
  Registered: 2005-12-16
  Posts: 16,996
  User Karma: 712

Chillingham By Bavisoft
Walkthrough By Michael Barnes

You start in the village, inspect the well.  You'll find a rope so take the
rope.
Go to
 Lily's house, inspect the desk and closet, take the hook and bottle, 
Then go to

the village.

Go to the church, take the candle, go to the village.

Go to the pet store, talk to the professor, inspect the sign, take the 
balloons,

go to the village.

Go to the antique shop, talk to the shop owner, go to the village.

Go to the library, inspect the books until you find the rain dancing 
book, you
will not have to take the book because it will put the book 
automatically in

your inventory, go to the village.

Go to the antique shop, talk to the store owner and select "yes" to take 
care of
the termites left arrow will spray the termites on the left, up arrow 
will spray

the termites in front, right arrow will spray the termites to the right,
After you have taken care of the termites she'll give you some stakes 
which you
will not have to take it because it will be put in your inventory 
automatically,

go to the village.

Go to the antique shop, inspect the desk, go to the village.

Go to Lily's house, inspect the desk, inspect the secret drawer, you'll 
find a
key take the key, use the key with the trunk, take the pistol and map, 
go to the

village.

Go to the antique shop, talk to the store owner and select yes and take 
care of
the termites again, she'll give you some silver bullets which you will 
not have
to take them because they will be put in your inventory automatically, 
go to the

village.

Go to the road that leaves the village, take the flowers, now go ahead 
and use
the pistol with the silver bullets, use the rope with the hook, when you 
use the
items together you are combining them so they can work together, when 
you get
stuck in a battle with witches, vampires, and werewolf's, you move the 
crossfire

to your left by pressing left, you move the crossfire in front of you by
pressing right arrow if the crossfire is to the left and pressing the 
left arrow
if crossfire is on your right, you move the crossfire to the right by 
pressing
right, if you are playing the game on hard you have to move the 
crossfire one
extra place which is far left and far right, to select the correct 
weapon for
the enemy you press down until you have select the right one, to attack 
your
enemy you press the up arrow, the stakes sounds like wood and they are 
for the
vampires, the pistol sounds like a click and it is use with the 
werewolf's, and

the water balloons are for the witch they sound like a water sound.

Now I will tell you how to get the water balloons, go to the swamp, use 
balloons
with swamp which will turn the balloons into water balloons, use the 
bottle with

the swamp which will make a bottle of water, go ahead and use the bottle of
water with the flowers which will make perfume, go to the road.

Go to the big tree, use the rope and hook with the big tree, take the 
branch

that fell, go to the road.

Go to the swamp, use the branch with the raft, just like the termite in the
antique shop left will attack the alligator on your left, up will attack 
the

alligator in front, and right arrow will attack the alligator to the right.

When you are done battling the alligators you will come to the other 
side of the

swamp.

After the hermit talks to you, use the candle with the campfire, use or 
go to
the raft, battle the alligators again until you have gotten back to the 
swamp,

go to the road.

Go to the big tree, use the lit candle with the lantern, go to the road.
Go to the village, go to the pet store, talk to the professor, select yes,
he'll give you some jars which will automatically go in your inventory, 
go to

the village.

Go to the road, go to the big tree, use the lantern, use the left and right
arrows to move the crossfire and the up arrow to catch the bugs, the bug 
hunt

works just like when you are fighting the werewolf's, witches, vampires.

After catching the bugs, go back to the pet store and talk to the 
professor,

select yes, and go back to the big tree.
Catch the bugs, go back to the pet store, talk to the professor, he'll 
give you
a dog whistle that will automatically get put in your inventory, select 
yes, go

back to the big tree.

After catching the bugs go back to the pet store, talk to the professor, 
select

yes, go back to the big tree.
Catch the bugs, go back to the pet store, talk to the profess

Re: [Audyssey] Chillingham

2016-05-27 Thread maureen McEntee
Hi i was trying to get a coppy of that one, Michael Barnes tried to 
send it to me but it didn't work if anyone else has a coppy, i'd love 
to try it. thanks


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[Audyssey] Chillingham

2016-05-27 Thread Ron Schamerhorn

Hey all


With recent discussion I figure I'll go back and give this one a try.  
Never have completed it but I'll venture forth this time. Out of 
curiosity was there ever a full walk through done of Chillingham?



Thanks

Ron



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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
Good to know.


Sent from my iPhone

> On May 27, 2016, at 7:07 PM, Lisa Hayes  wrote:
> 
> Brian you're not alone mate, god i need to rethink too loll.
> 
> -Original Message- From: Bryan Peterson
> Sent: Saturday, May 28, 2016 5:08 AM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened 
> towindowsbasedgames for one'spc?
> 
> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
> 
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
> 
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> 
> 
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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Lisa Hayes

Brian you're not alone mate, god i need to rethink too loll.

-Original Message- 
From: Bryan Peterson

Sent: Saturday, May 28, 2016 5:08 AM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened 
towindowsbasedgames for one'spc?


LOL judging by my performance so farit's probably a good thing I'[m not
likely to ever be asked to run a park in real life. I obviously need to
rethink things a bit.

-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to
windowsbasedgames for one'spc?

Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] Star conquest very irritating

2016-05-27 Thread Michael Maslo
Hi dark,

Do you have one of the sound packs? That helps because you don't have all
the extra talking of unimportant text? Secondly, don't use coordinate based
combat. Use vector combat. What that is hit the number 7 to aim northwest
or 9 for northeast etc. as a new pilot do space combat with a group. As a
new pilot none of your ships are strong enough to do a single beacon. As
someone new learn to fly in manual mode stick to rats ground combat salvage
etc.

I plan on art art to play again and would be willing to help out.

On Fri, May 27, 2016 at 1:14 PM dark  wrote:

> Hi.
>
> Well I have asked this on audiogames.net so might as well ask here.
>
> ?
>
> Promethius I find a little incoherent for my taste in terms of activities
> and what not, miriani I don't like the idea of all the pvp and license to
> grief, so I decided to try star conquest. I have heard the bit about the
> enforced rp and profile creation but I thought I tried that, however I've
> not had a game where I've failed quite so badly.
>
> ?
>
> I did the tutorial and talked to the new pilot lieason office and did the
> tasks he said. Expooring and salvage were fine but combat was a real pest,
> mostly because there is no quick way to get the coordinates of the enemy
> and by the time you've heard the computer saying "rat automated starship at
> 3 4 5 " the bloody thing has likely moved,  and no I am not rewritng my
> entire mud client just to play one game with all the scripting and such, I
> have no idea how to do that I just want to play not program.
>
> ?
>
> I did try ground combat and that was cool, accept I got my battlesuit
> blown up which I freely admit was entirely my faultfor not bailing fast
> enough.
>
>
> i then quit the game and lost my cargo hauler leaving me with two sets of
> massive bills and no ship. I just about! had enough for a flitter which I
> bought, and tried a little combat again, and got completely slaughtered,
> particularly sinse the aim + command for aiming up in combat just didn't
> work, I was told "select a direction on the z axis"
>
> ?
>
> How the hell does anyone! do combat in this game?
>
> ?
>
> with no money, and no ship I was stuck (nd I couldn't get a lone either
> sinse I kept getting refused), and the only advice I got was go and beg on
> alliance channel. People were actually very nice on the newby channel, but
> didn't really have any suggestions.
>
> ?
>
> I'd rather not make myself a pain to other players especially when i'm
> learning a game and making so many major mistakes, so I deleted my
> character.
>
> ?
>
> Given however that a lot of people do! play star conquest, I wonder, how
> the hell do people do it? am I missing something about combat? or does it
> take all that scripting nonsense, ie, the game is not accessible without
> massive amounts of work.
>
> ?
>
> Any advice appreciated sinse I really want to play a space game, I did
> enjoy the background and some of the activities, but I am frankly now
> rather frustrated.
>
>
>
> Back to alter methinks.
>
>
>
> All the best,
>
>
>
> Dark.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
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>
-- 
Sincerely,


Michael maslo
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Re: [Audyssey] park boss - Re: What ever happened to windows based games for one'spc?

2016-05-27 Thread Nick Adamson
Thanks Phil.


On Friday, 27 May 2016, Bryan Peterson  wrote:

> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
>
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
>
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
>
>
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Re: [Audyssey] park boss - Re: What ever happened to windowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
LOL judging by my performance so farit's probably a good thing I'[m not 
likely to ever be asked to run a park in real life. I obviously need to 
rethink things a bit.


-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to 
windowsbasedgames for one'spc?


Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] park boss - Re: What ever happened to windows basedgames for one'spc?

2016-05-27 Thread Phil Vlasak

Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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[Audyssey] Star conquest very irritating

2016-05-27 Thread dark
Hi. 

Well I have asked this on audiogames.net so might as well ask here. 

?

Promethius I find a little incoherent for my taste in terms of activities and 
what not, miriani I don't like the idea of all the pvp and license to grief, so 
I decided to try star conquest. I have heard the bit about the enforced rp and 
profile creation but I thought I tried that, however I've not had a game where 
I've failed quite so badly. 

?

I did the tutorial and talked to the new pilot lieason office and did the tasks 
he said. Expooring and salvage were fine but combat was a real pest, mostly 
because there is no quick way to get the coordinates of the enemy and by the 
time you've heard the computer saying "rat automated starship at 3 4 5 " the 
bloody thing has likely moved,  and no I am not rewritng my entire mud 
client just to play one game with all the scripting and such, I have no idea 
how to do that I just want to play not program.

?

I did try ground combat and that was cool, accept I got my battlesuit blown up 
which I freely admit was entirely my faultfor not bailing fast enough. 


i then quit the game and lost my cargo hauler leaving me with two sets of 
massive bills and no ship. I just about! had enough for a flitter which I 
bought, and tried a little combat again, and got completely slaughtered, 
particularly sinse the aim + command for aiming up in combat just didn't work, 
I was told "select a direction on the z axis" 

?

How the hell does anyone! do combat in this game? 

?

with no money, and no ship I was stuck (nd I couldn't get a lone either sinse I 
kept getting refused), and the only advice I got was go and beg on alliance 
channel. People were actually very nice on the newby channel, but didn't really 
have any suggestions. 

?

I'd rather not make myself a pain to other players especially when i'm learning 
a game and making so many major mistakes, so I deleted my character. 

?

Given however that a lot of people do! play star conquest, I wonder, how the 
hell do people do it? am I missing something about combat? or does it take all 
that scripting nonsense, ie, the game is not accessible without massive amounts 
of work.

?

Any advice appreciated sinse I really want to play a space game, I did enjoy 
the background and some of the activities, but I am frankly now rather 
frustrated.



Back to alter methinks.



All the best, 



Dark.
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[Audyssey] park boss - Re: What ever happened to windows based games for one'spc?

2016-05-27 Thread Charles Rivard
I totally agree with you about Park Boss.  The only PC that I now have is a 
Windows 7 desktop machine, and I do need to get Park Boss onto it.  Where 
can it be obtained?  Thanks.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: englishride...@gmail.com

Sent: Friday, May 27, 2016 11:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] What ever happened to windows based games for 
one'spc?


Good to see you on the list, Nick. I really need to give Park Boss another 
spin! I need to develop a better stratagy. I can hardly ever afford the 
bigger rides. It's fun to keep trying, though! Park Boss is an awesome game! 
I've really enjoyed it. Reminds me a bit of Castaways, another great 
resourse-management audio game title.



Thanks,
Ari


On May 26, 2016, at 4:12 PM, Nick Adamson  wrote:

yep. I am still in my spare time.
Thanks.
Nick.
N A Soft.

On Thursday, 26 May 2016, Ron Kolesar  
wrote:


Anyone still writing windows games for our old pc’s?
Ron who misses the Three-D Velocity flight simulator project.
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Re: [Audyssey] What ever happened to windows based games for one's pc?

2016-05-27 Thread englishrider91
Good to see you on the list, Nick. I really need to give Park Boss another 
spin! I need to develop a better stratagy. I can hardly ever afford the bigger 
rides. It's fun to keep trying, though! Park Boss is an awesome game! I've 
really enjoyed it. Reminds me a bit of Castaways, another great 
resourse-management audio game title.


Thanks,
Ari

> On May 26, 2016, at 4:12 PM, Nick Adamson  wrote:
> 
> yep. I am still in my spare time.
> Thanks.
> Nick.
> N A Soft.
> 
>> On Thursday, 26 May 2016, Ron Kolesar  wrote:
>> 
>> Anyone still writing windows games for our old pc’s?
>> Ron who misses the Three-D Velocity flight simulator project.
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