Re: [Audyssey] Survive the wild players?

2015-09-27 Thread James Howard
one of the reasons I don't play it, the hunger and thirst mechanics
are stupid set so fast, they don't really allow you to do much of
anything else.

On 9/27/15, Darren Harris  wrote:
> Could someone please give an in-depth rundown of this game including what
> you can do in it? I have tried looking around the Internet for such
> information, there as hardly been anything posted about this game. I am
> certainly intrigued, but I would like to know more first.
>
> Sent from my iPhone
>
>> On 27 Sep 2015, at 16:28, billylei...@gmail.com wrote:
>>
>> You need to drink water and check your hunger by press u key
>>
>> Have a wonderful day
>>
>> Sent from my iPod
>>
>>> On Sep 27, 2015, at 7:31 AM, michael maslo 
>>> wrote:
>>>
>>> Hi list:
>>>
>>>
>>>
>>> I was wondering if there are any survive the wild players here?
>>>
>>>
>>>
>>> If so I was hoping someone would be able to give me some help.
>>>
>>>
>>>
>>> I just started to play and have some issues which maybe I do not
>>> understand
>>> and could help me with.
>>>
>>>
>>>
>>> 1.   When I go into the game it is like I am already ready to die. I
>>> can
>>> go with thirst of 81 energy of 362 hunger 562 health 850 so it looks as
>>> though my stats are reasonable.
>>>
>>> I go in and get a clay and create pots. I am in the water and get water
>>> and
>>> drink. I try to create more pots and even though I am in the water I get
>>> a
>>> message that my throat hurts and the moisture is getting sucked out of
>>> my
>>> throat.
>>>
>>>
>>>
>>> I drink but as soon as I do, my thirst is at 800 and shortly thereafter
>>> I
>>> die.
>>>
>>>
>>>
>>> I can't get to where I can get a fishing pole etc for I die to fast to
>>> do
>>> anything else.
>>>
>>>
>>>
>>> Am I missing something or can someone give me a idea on what I should
>>> do?
>>>
>>>
>>>
>>> I die so fast that I can't do anything but as said get water and then
>>> die.
>>>
>>>
>>>
>>> If anyone can help me with this game I would appreciate it. I must be
>>> missing something for it makes no sense that 3 minutes after I start the
>>> game I die.
>>>
>>>
>>>
>>> Thanks in advance.
>>>
>>>
>>>
>>>
>>>
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Re: [Audyssey] [Odyssey] Survive the wild.

2015-06-20 Thread James Howard
I wish there was a sort of crafting guide for this game, it would help.

On 6/20/15, Lisa Hayes  wrote:
> Where do i get this game from? thanks
>
> -Original Message-
> From: dark
> Sent: Saturday, June 20, 2015 4:53 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Survive the wild.
>
> As far as I understand generally, there is audio feedback for what items
> are
> immediately around you, as well as various streight up object scans that
> tell you what is waht, however things like discovering the location of
> where
> the river is on the map are not given in audio and you just eneed to check
> the documentation.
>
> Beware the grue!
>
> Dark.
> There is always more to know, more to see, more to learn. The world is vast
> and wondrous strange and there are more things benieth the stars than even
> the archmaesters of the citadel can dream.
> - Original Message -
> From: "Charles Rivard" 
> To: "Gamers Discussion list" 
> Sent: Friday, June 19, 2015 7:02 PM
> Subject: Re: [Audyssey] Survive the wild.
>
>
>> With no audio feedback, how can the game be played successfully?  Blind
>> people rely on audio feedback.
>>
>> ---
>> Be positive!  When it comes to being defeated, if you think you're
>> finished, you! really! are! finished!
>> - Original Message -
>> From: "loriduncan" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, June 19, 2015 9:34 AM
>> Subject: Re: [Audyssey] Survive the wild.
>>
>>
>>> Yes, it is.  The game is really good although navigating around can be a
>>>
>>> bit of a pain sometimes with no audio feedback, so trying to find small
>>> things like the stream or clay can be quite tricky, and can cause you to
>>>
>>> die pretty fast without water and before you even find any.
>>>
>>>
>>> From Lori.
>>>
>>> -Original Message-
>>> From: Thomas Ward
>>> Sent: Friday, June 19, 2015 10:18 AM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Survive the wild.
>>>
>>> Hi Lenron,
>>>
>>> I believe the website for Survive the Wild is
>>> http://www.samtupy.com
>>> if I'm not mistaken.
>>>
>>> Cheers!
>>>
>>>
>>> On 6/19/15, lenron brown  wrote:
 where may I find this game would love to give it a go.

 On 6/18/15, loriduncan  wrote:
> Hi everyone, I've just started playing survive the wild, and although
> I'm
> really liking the consept, I'm finding there is a lot of policy
> destroying,
>
> as I'm still a newbie and some guy with a strange sounding name saw
> fit
> to
> shoot me for no reason.  Not sure how I go about reporting him, but
> the
> admins really need to crack down on things like that.
>
> I'm having to start over again as a result, and am unable to find the
> clay
> to make pots with.  I found the stream and tryed going what I thought
> was
> west, but all I found was the shoreline and a sound like walking on
> mud.
> I
>
> also can't find any clay when i scan with the m key.
>
> Does anyone have some tips on surviving and navigating around?  I like
> hearing players moving around near me, and I hope too Sam will make
> the
> radios more flexible and different channels for different languages as
>
> it
> gets pretty spammy at times.
> Thanks from Lori.
>
>
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 --
 Lenron Brown
 Cell: 985-271-2832
 Skype: ron.brown762

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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread James Howard
Hi. I just tried to download this, and got an error, from the db link
you have it set to point to. it says.
This account's public links are generating too much traffic and have
been temporarily disabled!

On 9/26/14, Bryan Peterson  wrote:
> Lol that is one advantage I've found to using a British synthe.
>
> Sent from my iPhone
>
>> On Sep 26, 2014, at 3:38 PM, Charles Rivard  wrote:
>>
>> You've unlocked rides for furry animals that meow and purr??  How strange.
>> Darned these screen readers, anyway.  I'll bet it was a double d instead
>> of a double t?  (rottenly ornery grin)
>>
>> ---
>> Be positive!  When it comes to being defeated, if you think you're
>> finished, you! really! are! finished!
>> - Original Message - From: "Thomas Ward"
>> 
>> To: "Gamers Discussion list" 
>> Sent: Friday, September 26, 2014 4:17 PM
>> Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
>> amusement park simulator.
>>
>>
>>> Hi,
>>>
>>> Well, you are doing better than I am. My parks all go bust in about 15
>>> to 20 weeks. I can't even get anything more than a few toilets, a
>>> customer service center, and a couple of rides and the park goes
>>> broke. Obviously, I am doing something wrong, but am not sure what. I
>>> certainly haven't unlocked any new rides, and the only ones are kiddy
>>> rides.
>>>
>>> Cheers!
>>>
>>>
 On 9/26/14, Josh Kennedy  wrote:
 yeah me too. but I did manage to unlock large rides such as a water
 park
 and large roller coaster. But the large roller coaster costs one
 million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?
>>>
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Re: [Audyssey] Just finished a game of King of dragon pass

2014-06-27 Thread James Howard
can someone point me to the kodp wiki?

On 6/27/14, dark  wrote:
> Sorry dropped my keyboard and the message got sent by mistake :D.
>
> As I said, I don't tend to like restoring sinse not only do you have to play
>
> through the hole year again (quite a pain if you've failed a heroquest in
> storm season), but also I actually like the story element of this being a
> real clan where things can go wrong as well as right. It's sort of more
> fun.
>
> indeed even though my clan lost that last game, I still wish I could have a
>
> reccord of their saga (unfortunately my Iphone doesn't like my mail server
> so I can't setup E-mail on it). I actually wish there was an in game reccord
>
> of the sagas past games.
>
> Beware the grue!
>
> Dark.
> - Original Message --
>
>
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Re: [Audyssey] hockey dinisty.

2014-05-25 Thread James Howard
provide a link?

On 5/25/14, Ian McNamara  wrote:
> It is a web browser game, looks good from what i’ve played so far.
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Re: [Audyssey] hockey dinisty.

2014-05-24 Thread James Howard
haven't even heard of it

On 5/24/14, Ian McNamara  wrote:
> Hello all, does anyone play the game hockey dynasty, if so do you know how
> to update the training sliders. I’m clicking on the link with the number but
> it does not seem to want to change. It would be ashame if this can’t be done
> because from what I’ve seen so far most of it is accessible.
>
> Ian McNamara
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Re: [Audyssey] Brave of Cloudia

2014-01-20 Thread James Howard
now I just need to get it to actually read it in English, but not sure
how to set that, it keeps showing up japanese

On 1/20/14, ryan chou  wrote:
> to get NVDA to work with it, switch the screen reader you're using
> with F11 I think it is
>
> On 1/20/14, Darren Harris  wrote:
>> What game is this? would help if people new a bit about it then perhaps
>> suggestions can be made.
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of James
>> Howard
>> Sent: 20 January 2014 08:46
>> To: gamers@audyssey.org
>> Subject: [Audyssey] Brave of Cloudia
>>
>> so, I just picked up this game, and now I'm trying to figure out how to
>> make
>> NVDA Work with it, any help would be appreciated.
>>
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[Audyssey] Brave of Cloudia

2014-01-20 Thread James Howard
so, I just picked up this game, and now I'm trying to figure out how
to make NVDA Work with it, any help would be appreciated.

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Re: [Audyssey] business games

2013-12-15 Thread James Howard
I'm interested in this truckers, and trucker sim, where can you find
both of these?

On 12/15/13, Darren Harris  wrote:
> hi,
>
> yes i know games of this type do have a form of rinse and repete style of
> play to some degree. i don't mind that so much if you can make a mark and
> have something to show for it.
>
> right now i'm playing furry paws. initially i completely dismissed it
> because of what i thought the game was. but now i've actually started
> playing it, you can slowly and surely make a real difference in the game and
> people will help you just like they would in ce. it's that feeling of
> accomplishment that you can get that goes way beyond what you would get from
> a simple scoreboard.
>
> Sent from my iPad
>
>> On 15 Dec 2013, at 11:17, Tyler  wrote:
>>
>> There's also Reign, but that's more like running a country, but basically
>> the same thing.
>> http://www.reign.ws
>> Tyler Z
>> On Sun, 15 Dec 2013 11:14:43 -, dark wrote:
>>
>>
>>> Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim
>>>
>>> which can also be found on whitestick's directory.
>>>
>>> There is then also Mississippi (though I wasn't as keen on that one,
>>> however
>>> I think this was specifically a request for information about online
>>> games.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>>
>>>
>>> - Original Message -
>>> From: "Lisa Hayes" 
>>> To: "Gamers Discussion list" 
>>> Sent: Sunday, December 15, 2013 11:11 AM
>>> Subject: Re: [Audyssey] business games
>>>
>>>
 and even starmule and trucker too.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

 - Original Message -
 From: "dark" 
 To: "Gamers Discussion list" 
 Sent: Sunday, December 15, 2013 10:08 PM
 Subject: Re: [Audyssey] business games


> Hi.
>
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Re: [Audyssey] Any Accessible Android Games

2013-11-08 Thread James Howard
well,someone who has a perspective on both platform, as I have an
Iphone 5, and a nexus7 tablet, I can definitely say, I have no issues
with the android side of things, the accessibility has improved to
where it has alost comes to completely match Voice over on the Iphone,
and I too would love to see games for the android platform.

On 11/8/13, dark  wrote:
> Hi tom.
>
> This issue has come up recently on the audiogames forum, so I'll pass on the
>
> info I know.
>
> Stem stumper, several games from vipgameszone, all the choiceof games and a
>
> game called droid flip are the ones I know though there may be more.
>
> However, Ios still has the lion's share of games, and to be honest with very
>
> high quality titles like those from somethinelse and king of dragon pass I
> can see why people go for the platform, indeed that was the chief reason I
> got an Iphone myself but wasn't really that interested into looking over
> Android as a platform since it just didn't have half as much to do that I
> was interested in doing.
>
> One nastier thing is that there are games who's android versions aren't
> accessible though their Iphone versions are, such as the storm8 games. I
> don't know the ins and outs of why this happens, but it is a problem for
> Android users.
>
> Beware the Grue!
> Dark.
>
>
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Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread James Howard
I believe, the table will be your best bet, if you want them all to be
on the one screen. Its really not difficult to navigate once you
understand the layout, its a bit more reading, yes, but worthing it of
you want that one screen list.

On 8/29/13, Thomas Ward  wrote:
> Hi everyone,
>
> I have a quick question I thought I'd throw out here to the community
> to see what you thought about this. As many of you know for a while
> now I have been developing a WWE wrestling game in Python, that is
> largely text based, but one problem is not all the performers can fit
> on the same screen when selecting the challenger or the opponent for
> the match. As the database of male and female performers grows this
> problem will only get worse. Now, there are two ways of handling this
> issue.
>
> The way a sighted developer would handle this is they would table all
> the options on the screen into columns and rows rather than put them
> in a vertical list like this.
>
> Select the challenger.
>
> 1. Steve Austin 2. Daniel Bryan 3. John Cena 4. Christian
> 5. Ted DiBiase Jr. 6. Edge 7. Mark Henry 8. Kane
>
> Now, obviously the advantage of doing it this way is I could
> conceivably squeeze a huge database of performers onto a single screen
> simply by placing them into a table instead of a vertical list. I
> should be able to place somewhere between 50 and 60 performers onto a
> single screen. My concern though is that it will take more work
> reviewing the screen to find the option for the performer you want to
> play as you'd basically have to examine the entire table to find out
> that a certain performer is number 36 out of 50 possibilities.
>
> The alternative is I could create a vertical list of performers, but
> split it up over several screens. That means if a database of
> challengers had 60 performers you would get the first 20, press enter,
> see the next 20, press enter again, and get the last 20 performers. In
> some aspect sits more accessible, but I don't like it because I'd
> rather see as many performers as possible on the same screen.
>
> So any thoughts, suggestions, or ideas?
>
> Thanks.
>
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Re: [Audyssey] A wrestling game, and a lightsaber game.

2013-06-05 Thread James Howard
also, there is wrestling manager on the iPhone, if you want to check that out.

On 6/5/13, michael barnes  wrote:
> Hey, Thomas.
> Thanks for the info!
> Yes, if you would please dropbox those files.
> Is there any Star Wars games that a blind person could play?
>
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Re: [Audyssey] Swamp Problem

2013-03-27 Thread James Howard
I'll send him a mail no, but its an old user I was trying to sign into.

On 3/26/13, Richard Sherman  wrote:
> HI,
>
> then drop Aprone a direct message. include any user and relevant info you
> think he might tneed.
>
> Be patient. He works so it might not be resolved until tomorrow.
>
> BTW, were you trying to create a new user or sign into an old one. If an old
>
> one, after about a month it might have been deleted. Be sure to give as
> detailed info as you can so Aprone can resolve your situation as best as
> possible.
>
> Good luck.
>
> Shermanator
> - Original Message -
> From: "James Howard" 
> Sent: Tuesday, March 26, 2013 7:12 PM
>
>
> I checked the version, it is 2.8
>
> On 3/26/13, Richard Sherman  wrote:
>> Hi,
>
>> The current released version is 2.8. The test version is 2.9. so check to
>>
>> see what version you are currently running. If you just download swamp
>> from the site, then more likely it is version 2.8. you have to
>> specifically download a separate zipped file and install it to be running
>>
>> 2.9 on the test version.
>
> HTH.
>
> Shermanator
>
>
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Re: [Audyssey] Swamp Problem

2013-03-26 Thread James Howard
I checked the version, it is 2.8

On 3/26/13, Richard Sherman  wrote:
> Hi,
>
> The current released version is 2.8. The test version is 2.9. so check to
> see what version you are currently running. If you just download swamp from
>
> the site, then more likely it is version 2.8. you have to specifically
> download a separate zipped file and install it to be running 2.9 on the test
>
> version.
>
> HTH.
>
> Shermanator
> ----- Original Message -
> From: "James Howard" 
> Sent: Tuesday, March 26, 2013 5:26 PM
>
>
> as far as I know, its the main server, but I'm not sure, I just
> downloaded the latest version off your sight and ran that, didn't see
> anything about a server selection.
>
>
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Re: [Audyssey] Swamp Problem

2013-03-26 Thread James Howard
as far as I know, its the main server, but I'm not sure, I just
downloaded the latest version off your sight and ran that, didn't see
anything about a server selection.

On 3/26/13, Jeremy Kaldobsky  wrote:
> James,
>
> Was this on the testing server or the main one?  If it was on the
> testing server, underscores are no longer allowed in names.  If you already
> have a name registered, you can keep using your usual underscore, but when
> creating new names it won't allow it.  Since I cleared the records on the
> testing server a few days ago, you are actually creating a new character if
> you sign on to it for the first time.
>
> If none of this applies to you, please let me know and I'll look in to the
> issue.
>
> - Aprone
>
>> From: James Howard 
>
>> so, I decided to get back into
>> playing swamp today, but when I went to
>> log on, I got this error message saying that my registration
>> was
>> rejected or something like that, and I kept getting this
>> connection
>> interrupted message over and over again, but the map loaded,
>> so I'm
>> not sure what's wrong.
>
>
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[Audyssey] Swamp Problem

2013-03-26 Thread James Howard
so, I decided to get back into playing swamp today, but when I went to
log on, I got this error message saying that my registration was
rejected or something like that, and I kept getting this connection
interrupted message over and over again, but the map loaded, so I'm
not sure what's wrong.

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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-16 Thread James Howard
games, I mean.

On 11/16/12, James Howard  wrote:
> ok, sense this is on iPhone and IOS, does anyone else notice lag with
> certain ames and voice over in IOS 6?
>
> On 11/16/12, Darren Harris  wrote:
>> Hi dark,
>>
>> It will switch between the 2 and use whatever is available. If you're in
>> a
>> wifi zone and you have wifi access then it will use that first.
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: 16 November 2012 19:58
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>>
>> Ah, good to know.
>>
>> For when the network is! working, how do I change from wifi to mobile
>> network? I don't see a setting for that?
>>
>> Also, does the Iphone store correct secure passwords for wifi networks
>> the
>> way  my laptop does so that I only need to bring it within range of a
>> wifi
>> connection to work? that would be helpfull indeed, especially for online
>> games and the like.
>>
>> Beware the grue!
>>
>> Dark.
>> - Original Message -
>> From: "Darren Harris" 
>> To: "'Gamers Discussion list'" 
>> Sent: Friday, November 16, 2012 5:26 PM
>> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>>
>>
>>> Hi dark,
>>>
>>> Always use wifi first it will be faster. Also it will use less power
>>> than
>>> using your mobile data connection.
>>>
>>> -Original Message-
>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>> Sent: 16 November 2012 17:22
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>>>
>>> Hi Zack.
>>>
>>> As i said, contacting devs is something I  have done before,  and even
>>> if
>>>
>>> he
>>>
>>> says "piss off!" I've not lost anything.
>>>
>>> As to king of dragon pass, glad to here that things are fixed, indeed
>>> very!
>>> glad.
>>>
>>> I looked at a guide to the game on applevis, but it listed some wonkey
>>> problems relating to things like the map and other stuff that I didn't
>>> feel
>>> my vo  skills were equal to.
>>>
>>> If however  further access changes have been made to the game and the
>>> applevis guide is out of date,I'd love to try the thing sinse it sounds
>>> right up my street! indeed, even though I'm still! waiting for my
>>> network
>>>
>>> to
>>>
>>> approve my sim card so that I can get my unlimited internet from them,
>>> I'm
>>> tempted to use my home wifi network instead to download and try the game
>>> now
>>>
>>> that I have all those apple id horrors behind me.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>>
>>>
>>> ---
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>>> gamers-unsubscr...@audyssey.org.
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>>> list,
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>>>
>>>
>>>
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>>>
>>
>>
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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-16 Thread James Howard
ok, sense this is on iPhone and IOS, does anyone else notice lag with
certain ames and voice over in IOS 6?

On 11/16/12, Darren Harris  wrote:
> Hi dark,
>
> It will switch between the 2 and use whatever is available. If you're in a
> wifi zone and you have wifi access then it will use that first.
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: 16 November 2012 19:58
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>
> Ah, good to know.
>
> For when the network is! working, how do I change from wifi to mobile
> network? I don't see a setting for that?
>
> Also, does the Iphone store correct secure passwords for wifi networks the
> way  my laptop does so that I only need to bring it within range of a wifi
> connection to work? that would be helpfull indeed, especially for online
> games and the like.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Darren Harris" 
> To: "'Gamers Discussion list'" 
> Sent: Friday, November 16, 2012 5:26 PM
> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>
>
>> Hi dark,
>>
>> Always use wifi first it will be faster. Also it will use less power than
>> using your mobile data connection.
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: 16 November 2012 17:22
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Silver sword and other ios games for access?
>>
>> Hi Zack.
>>
>> As i said, contacting devs is something I  have done before,  and even if
>>
>> he
>>
>> says "piss off!" I've not lost anything.
>>
>> As to king of dragon pass, glad to here that things are fixed, indeed
>> very!
>> glad.
>>
>> I looked at a guide to the game on applevis, but it listed some wonkey
>> problems relating to things like the map and other stuff that I didn't
>> feel
>> my vo  skills were equal to.
>>
>> If however  further access changes have been made to the game and the
>> applevis guide is out of date,I'd love to try the thing sinse it sounds
>> right up my street! indeed, even though I'm still! waiting for my network
>>
>> to
>>
>> approve my sim card so that I can get my unlimited internet from them,
>> I'm
>> tempted to use my home wifi network instead to download and try the game
>> now
>>
>> that I have all those apple id horrors behind me.
>>
>> Beware the grue!
>>
>> Dark.
>>
>>
>> ---
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>> gamers-unsubscr...@audyssey.org.
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>>
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>
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Re: [Audyssey] [IOS] Celtic Tribes.

2012-11-13 Thread James Howard
right, my question is how do you get past the tutorail for attacking a
village, if its so inaccessible on teh map?

On 11/13/12, Gabriel Battaglia (Kriyaban)  wrote:
> Unfortunately I don't know yet. We are just in few blinds trying the game
> and for now we are reincforncing the village defences
> cause you, as a beginner, have 15 days bonus where the other agressive
> players can attach your baby village.
> I'm quite sure we can play also with out the map but in order to talk from
> my personal experience, I need time.
>
> I'm having some trouble finding the author's e-mail contact cause I would
> like to ask hime/her to fix the map, if it would be
> possible. Does someone help me?
> Gabriel.
>
>
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Re: [Audyssey] free bbs

2012-10-31 Thread James Howard
Hi, when I try to connect thorugh mush client, I keep getting busy,
and it automatically disconnects.

On 10/31/12, Matheus Rheine  wrote:
> hi!
> where do i need to go from the mainmenu to access the games section of
> the bbs? i'm not from the old times but i've played so many games on
> different bbs's, but i didn't figure out how to do it in this one.
> thanks!
>
> -Mensagem original-
> De: "Fred Olver" 
> Para: "Gamers Discussion list" 
> Data: Quarta, 31 de Outubro de 2012 15:35
> Assunto: [Audyssey] Fw: [Blindattic] free bbs
>
>
> - Original Message -
> From: 
> To: 
> Sent: Wednesday, October 31, 2012 2:08 PM
> Subject: [Blindattic] free bbs
>
>
>>
>>
>> --
>> From: 
>> Sent: Wednesday, October 31, 2012 2:58 PM
>> To: 
>> Subject: [Blindad] free bbs
>>
>>> Hello, if you are looking for games to play that are text based then I
>>> have put up a free bbs service.  If you know how to use telnet then you
>>> can log in to it and play quite a number of games and also there are
>>> echo
>>> mail conferences on many subject similar to an e-mail group that you may
>>> read and send messages to.
>>> Here is the address for the bbs:
>>> opendoorbbs.no-ip.org.  It is telnet port 23.  Please log on with real
>>> names and you can use aliases in some of the games.
>>> Enjoy!
>>> ___
>>> Blindad mailing list
>>> blin...@babel-fish.us
>>> http://mail.babel-fish.us/mailman/listinfo/blindad_babel-fish.us
>>>
>>>
>>> -
>>> No virus found in this message.
>>> Checked by AVG - www.avg.com
>>> Version: 10.0.1427 / Virus Database: 2441/5365 - Release Date: 10/31/12
>>>
>>
>
>
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Re: [Audyssey] miriani playerbase

2012-09-28 Thread James Howard
that may have been, but as you look in the change of hosts, and
changes in policies as well, they're willing to make small ones here
and there, they're not going to out right say ok you won't be attacked
if you don't want to, because its not conducive to the game's feel.
all who play, also have to remember this, once that n tag is gone,
you're not a newbie anymore. there are specifically thigns in place
for those who have the n tag, so when you're refering to newbies, yes,
there are thigns in place that protects them, but, once that n tag
drops, which it does automatically after a long amount of time, its
assumed, you've learned how to take care of yourself, and defend
yourself. Miriani is for most designed with a roleplay environment in
mind, you have to good side, and teh bad side, and the bad side
doesn't have to just be "aliens" it can be people from your or the
other alliences as well, and if you start restricting things like that
in a roleplay environment, you take away from it, so you can say they
need to do this, as much as you won't, but if its going to take away
from the feel, from teh roleplay, the good verses bad element, they
won't do it, its just that simple.

On 9/28/12, Darren Harris  wrote:
> But isn't the word "game" and not "realistic" key to this whole discussion?
> I play a game to escape. Not to get into something realistic.
>
> -----Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of James Howard
> Sent: 28 September 2012 16:45
> To: Gamers Discussion list
> Subject: Re: [Audyssey] miriani playerbase
>
> Ok, I'm going to play devil's advocate here.
> while at the same time, I agree, there should be limits, I also think
> the hosts, want a high realism effect.
> when you consider real life, you don't get alot of times to choose if
> you want to be attacked and things stolen from you, this is the
> similar effect they're trying to put in game.
> While I agree they do need to make changes, they're not, because they
> don't care to, and the majoiry of the older players there, have enough
> influence to keep it the way it is, even if they did want to change
> it.
> and to be perfectly honest, miriani does still have a good peek
> playerbase, I see over 60 to 70 people alot during the day, and
> truthfully, that number doesn'ts eem like its going to drop anytime
> soon.
> so also, sense they look at that, and see hey, we have a goo player
> number, there's no need to change these small things like this, its a
> case of teh majority verses the few.
> so until something drastic actually happens, don't expect it to change.
>
> On 9/28/12, dark  wrote:
>> To be honest lori, opt in pvp would mean they don't need! to deal with
>> anyone. that way anyone who wants! to fight other people could do so and
> as
>>
>> far as the rest of us are concerned just get the heck on with it.
>>
>> I've no problem with people blowing 7 shades out of each other in games
>> so
>> long as everyone agrees first and that it doesn't affect what I, as a
>> solo
>> player am doing.
>>
>> This is exaclty where kingdom of loathing got it right I think, not to
>> mention alteraeon of course.
>>
>> Beware the grue!
>>
>> DArk.
>> -
>>
>>
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Re: [Audyssey] Accessible Facebook games.

2012-08-02 Thread James Howard
how do you get to dream world?

On 8/2/12, Shadow Dragon  wrote:
> Dream World, Mafia Wars and it's various clones, and Duels when it was still
>
> around, are the ones I've found so far.
>
> --
> From: "michael barnes" 
> Sent: Thursday, August 02, 2012 02:14 PM
> To: 
> Subject: [Audyssey] Accessible Facebook games.
>
>> Hey, I was wondering if anyone knows of which Facebook games are
>> accessible with screen readers?
>> Thanks!
>>
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[Audyssey] swamp map editor

2012-06-01 Thread James Howard
What happened to the swamp map editor/creator?
I can't seem to locate it, and I'm trying to find it for myself as
well as a friend.

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Re: [Audyssey] good muds I have used

2012-05-24 Thread James Howard
want to really try batmud, but honestly, have no idea what I'm doing
on htere at the start

On 5/23/12, Jessica and Trish the Golden Dog  wrote:
> Hello everyone.  First I am new to the list and tend to be
> long-winded and just reading mostly.
> The topic of good muds always interests me.
> After years of trying several different muds including alter aeon
> I finally settled on one called bat mud.
> I didn't pick it for friendly players and I definitely didn't
> pick it for hack and slash or even for questing.  I picked it
> because of its great crafting and herb and merchant system.
> At first batmud doesn't seem to be friendly however with a few
> setting changes with the set command on the mud itself it can be
> very speech friendly.  First you want to type set text only to
> on.  After this you can basically change whatever settings you
> like.  set show is what you use to see the settings, what they
> are currently set at and their numbers.  For inmance set 24 on I
> think is text only to on.
> Really that is the only command you really absolutely need
> although others are helpful.
> I prefer batmud.  However I have played aardwolf, Materia Magica,
> Discworld, Medievia, alter aeon, Avatarmud, the Iron Reaealms
> muds.
> All are good and all are aessible to the blind.  Most have
> friendly players.
> Really it depends not so much on accessibility as on what your
> looking for.
> I have tried several muds that say they have a great crafting
> system only to find out it was very minimal compared to batmud.
> I could go on here why I don't like the other games I mentioned
> above but that may make you think they are bad games and that is
> simply not true.
> Anyway one thing does bother me however.  And in no way am I
> faulting anyone.  But it is this idea that some muds are more
> accessible to the blind than others.
> This always bothers me.  Because every mud I have ever played has
> always been fully completely accessible.
> Some of them now such as alter aeon, aardwolf, materiamagica and
> discworld have settings specifically to help blind people out a
> bit.  But in most cases those settings are already there
> available for your changing as you like.  There usually is no
> need to change the port you connect too or such like.
> I fear that some games have made it in a way to easy for blind
> players.  Sure it is nice to have everything set up when you
> first enter the game but it doesn't teach you how to change
> settings and the like.
> I always prefer to change my own settings the way I want.  Maybe
> that is why I never stuck with alter aeon.  That and the fact I
> just do not like killing things all the time which is also why I
> didn't stick with most of the other games above.
> All muds are accessible unless they are graphical.  you only need
> to figure them out.
> And no matter what pick a mud to your interests and desires.
> Really only topmudsites and mudconnect can help you out there.
> Advice from other people helps yes.  But ultimately just trying
> out different muds that fit your interest can really help you
> out.
> I probably should not say this.  But medievia's author has said
> that they will not make medievia accessible to the blind.
> First I want to say they don't have too.  But I would stay away
> from medievia.  The author never sticks to their word and all
> they want is more players.  They claim medievia is the best game
> out there and growing but it isn't true.  Also people on there
> can player kill you for no reason.  And a lot of them don't stick
> to pk rules that are set up.  Medievia is definitely good if you
> prefer hack and slash.  But given the choice if I were you I
> would pick alter aeon over medievia any day.
> No offence to the alter aeon programmerofswith but they aren't
> the only accessible mud out there.  Nor in my opinion are they
> the best.  But I have different interests that alter aeon
> provides.
> Pick what you like.  Find a mud you like and enjoy.  Only then
> will you be content with the mud you have picled.
> Jessica
>
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Re: [Audyssey] Good muds apart from Miriani

2012-05-23 Thread James Howard
I'm a fan on the iron realms games, honestly, I have been known to
rampage through all 5 of them at one time or another.

On 5/23/12, Mike Maslo  wrote:
> Try dragon realms
>
> Sent from my iPhone
>
> On May 23, 2012, at 4:02 PM, "Michael Taboada"  wrote:
>
>> Hi,
>> Or alternatively, for the blind/vi optimized port, try port 3010.
>> Cheers,
>> -Michael.
>>
>>
>> -Original Message- From: Thomas Ward
>> Sent: Wednesday, May 23, 2012 3:52 PM
>> To: lindsay_cow...@btinternet.com ; Gamers Discussion list
>> Subject: Re: [Audyssey] Good muds apart from Miriani
>>
>>
>> Hi Lindsay,
>>
>> To begin with try Alter Aeon. Its a great mud, is very accessible using
>> a number of clients, and has lots of quests, monsters, etc. You can
>> connect by pointing your mud client to the following:
>>
>> address: alteraeon.com
>> port: 3000
>>
>> Cheers!
>>
>>
>> On 5/23/2012 3:57 AM, lindsay_cow...@btinternet.com wrote:
>>> Hi all,
>>>
>>> Does anyone know any good muds apart from Miriani? I know there is mud
>>> connector, but I don't know how to use it. I love hack and slash muds
>>> where they don't mind helping you to accomplish quests without doing them
>>> for you.
>>>
>>> Lindsay Cowell.
>>>
>>>
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Re: [Audyssey] Swamp version 2.2

2012-05-02 Thread James Howard
thats odd, because, for me, it seems, that everytime I die and
restart, my rep is reset,.

On 5/2/12, Jeremy Kaldobsky  wrote:
> James no.  Dying doesn't remove experience or reputation points.  It only
> removes your equipment and sets you back to just the axe and pistol.
>
>> ok, so my question here is, when you
>> die, are you supposed to lose all
>> the rep you gained in taht killing session?
>
>
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Re: [Audyssey] Swamp version 2.2

2012-05-02 Thread James Howard
ok, so my question here is, when you die, are you supposed to lose all
the rep you gained in taht killing session?

On 5/2/12, Christopher Bartlett  wrote:
> It's not just map 1, and so far as I can tell it's not related to what
> weapon you're wielding.
>
>   Chris Bartlett
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Scott Chesworth
> Sent: Wednesday, May 02, 2012 4:07 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Swamp version 2.2
>
> Hey Jeremy,
>
> Always on map 1 seeing as I'm only a pesky level 4. Weapons during that
> session were the axe (lots of use of that), pistol and browning.
> That's all there was to it.
>
> The message Shaun posted in this thread sounds like very similar behaviour
> too. The rep seems to drop off either when you hit enter on "get equipment"
> in the SZ menu, or when you try to buy things. I could be imagining it, but
> think it happens more often when you try to purchase multiples of an item.
>
> Hth
> Scott
>
>
> On 5/2/12, Jeremy Kaldobsky  wrote:
>> Scott I won't guarantee that my theory is correct since I am far from
>> right 100% of the time.  Haha!  Basically I had someone reporting that
>> issue back in 2.0 and I ran a series of server tests which showed that to
> be the cause.
>>  There is no reason for me to conclude that each person experiencing
>> reputation drops is having it happen due to the exact same reasons.
>> You may have something different going on then he did.  I'll look in to
> it.
>>
>> It would help if I knew what guns you typically killed zombies with
>> and also on which map.  You never know but I may end up discovering
>> that this is only affecting people on map 1 who fight with the mp5.
>> *shrugs*  Those odd details tend to help a lot when they get discovered.
>>
>>> Hi Jeremy,
>>>
>>> How sure are you that that's the pattern? Reason I ask is that I
>>> dropped from 303 rep to 3, which is less than I started out with when
>>> I connected. That doesn't fit with what you described below unless
>>> I'm missing something.
>>>
>>> Scott
>>
>>
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Re: [Audyssey] ZDAY Survival Simulator audio game for iOS

2012-04-26 Thread James Howard
no to it beeing accessible, I just tried it.

On 4/26/12, Phil Vlasak  wrote:
> Hi Matheus,
> ZDAY Zombie  Survival Simulator sounds interesting.
> It's a Zombie  text adventure with music and graphics.
> http://www.zdaynow.com/
>
>
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Re: [Audyssey] What muds do people play, any good? Was Re: Any accessible mud clients (that work)?

2012-01-14 Thread James Howard
Star Conquest, hailrahv, WNOHGB, TNC, and a few others

On 1/14/12, Sarah Haake  wrote:
> Hi,
>
> I play Aardwolf, Alter Aeon and 4 Dimensions.
>
> I never saw a post about 4 dimensions here, so I'll describe it briefly.
> 4 dimensions has 4 time periods. Prehistoric with dinosaurs, stoneage,
> ancient gods and things like that. Then there is the typical medieval
> fantasy zone. The third is the old west period with cowboys and stuff
> and the last is the futuristic zone with spaceships, aliens and
> androids.
>
> The mud has a very good introduction for newbies, especially great tips
> for solving quest, which are quite good in this game.
>
> The mud only has a very small player base unfortunately. But I like it
> for it's divercity in zones. It's great to do something in medieval
> times and then make a trip to mars or something. And you also can do
> things like crafting, for example managing your own farmlands and
> trading with things you grew there. There are other such professions as
> well.
>
> Maybe some of you want to try it, it's really good and there are also
> rewards for roleplayers in place.
>
> You can get more info when searching for 4 dimensions on mudconnect.com
> or just go to the games homepage www.4dimensions.org.
>
> If someone tries the game and wants some help or just someone to chat
> with in game just post here or look for Adreana in game.
>
> Best regards
> Sarah
>
>
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Re: [Audyssey] Alter Aeon year end events

2011-12-13 Thread James Howard
have to say, I've been happy with alter sense I started playing again,
its come a long way from what it used to be.
Its honestly a game I enjoy playing a few hours a day.
you can find me on there as Kanon.

On 12/13/11, john  wrote:
> Thank you so much for that link! I personally find the boards
> rather confusing, so that was a big help. I'm going to type out
> my idea on my notetaker now, and send it as soon as I get back.
>
> Once again, you rule!
>
>  - Original Message -
> From: Dennis Towne  To: Gamers Discussion list  Date sent: Tue, 13 Dec 2011 14:24:48 -0500
> Subject: Re: [Audyssey] Alter Aeon year end events
>
> John,
>
> Sometimes I don't know how to manage it either :)
>
> It's probably easiest to check the in-game boards, you can either
> 'board set 8' and then read shadowfax's post, or here's a direct
> link
> to it on the web:
>
> http://alteraeon.com:8080/board/8/da79565ae18bfd3a4e79b31d5ff0226
> 1
>
> Dennis Towne
>
> Alter Aeon MUD
> http://www.alteraeon.com
>
> On Tue, Dec 13, 2011 at 11:54 AM, john 
> wrote:
>  All hale Dentin! How you manage to do all this and make a new
> class and keep
>  up with life I have absolutely no idea. Keep it up!
>  As far as the object creation contest goes, can you explain this
> a little
>  more, or should I just check the boards when I get back home?
>
>
>  - Original Message -
>  From: Dennis Towne   To: Gamers Discussion list   Date sent: Tue, 13 Dec 2011 11:15:01 -0500
>  Subject: [Audyssey] Alter Aeon year end events
>
>  Everyone,
>
>  We'd like to welcome you all to the year-end celebration at
> Alter Aeon!
>
>  Starting on the 21st of December and going through new years
> eve, we
>  plan to have a number of things going on:
>
>  - The release of a new low level area near Indira
>
>  As part of our ongoing efforts to give level 8-12 players more
> quests
>  and areas to explore, we'll be opening a brand new area north of
> the
>  Old Indira Forest on the island of Kordan.
>
>  - A major update to the troll caves on Archais
>
>  Originally created over 15 years ago, the troll caves were
> recently
>  taken offline and given a major makeover. 쟙e'll be officially
> opening
>  the updated area, which should now be suitable for levels 24-30.
>
>  - The release of a new high level stone giant area west of
> Finspang
>
>  This area, created by the original builder of the Undead City of
>  Jo'Kerin, shows a different side of stone giants. 쟅f you're
> only
>  familiar with the giants that reside in the Ash Mountains,
> you'll be
>  surprised.
>
>  - An object creation contest, open to everyone (this is
> currently
>  running and submissions will close on Dec 23rd)
>
>  - Daily gifts will be given out to everyone who logs in!
>
>  - Several different minor contests and activities similar to the
>  famous Halloween Pumpkin Cannon
>
>  We'll also be running sales on various credit purchases in game
> if
>  you're into that sort of thing.
>
>  I'll mail out a more detailed schedule closer to the 21st. 쟙e
> hope to
>  see you there!
>
>  Dennis Towne
>
>  Alter Aeon MUD
>  http://www.alteraeon.com
>
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Re: [Audyssey] Circumlocution

2011-12-01 Thread James Howard
ok, first off, what mud are you trying to play, I might be able to
give you tips if I know, and might even make a character if I don't
have one, and will try to teach you.

On 12/1/11, Christina  wrote:
> Hi, Kim.
> My best suggestion is to find someone you know or who would be willing to
> mentor you IC or OOC.
> When I used to play muds, my husband would give me info on the particular
> game-commands, interesting places to go, skills to
> learn, and so on.  Neither of us Mud anymore though.
> Christina
>
> - Original Message -
> From: "Kim Friedman" 
> To: 
> Sent: Thursday, December 01, 2011 9:58 AM
> Subject: [Audyssey] Circumlocution
>
>
> Hi, I am attempting to role play and I invariably find my characters
> going round in circles and not making much headway toward obtaining
> goals, etc. getting experience, finding a teacher, joining a guild, etc.
> The help I get is minimal and practically useless leaving me to wander
> helplessly and this makes what might be pleasurable downright
> frustrating. For heaven's sake, is there something substantive to lessen
> the learning curve and the frustration factor so that no matter what rpg
> I may choose to play, I'll have real knowledge to tackle what I need to
> do. I'm sorry but I can't learn this stuff by osmosis. I also would like
> to know how to use a mud client. Mine (VIP MUD) can be downright
> frustrating. I need instruction and I'm not getting any help whatsoever.
> Regards, a really bugged would-be role player, Kim Friedman.
>
>
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Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-20 Thread James Howard
ok, I can't get the game to start, I setup the characters, but it goes
back to the main menu. Why?

On 10/20/11, lenron brown  wrote:
> the game did not work was able to set up playiers but when i trid to
> start it acted weird
>
> On 10/20/11, Christopher Bartlett  wrote:
>> Excellent!  It's a cold, rainy night, and now I have something to do other
>> than watch movies with my kids!  This sounds fascinating.
>>
>>  Chris
>>
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of dan cook
>> Sent: Wednesday, October 19, 2011 3:32 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Aprone's Dark Ruse RPG
>>
>> Ah Jeremy, you don't half work on these things quickly.  i was just
>> getting into castaways and tnow i'm going to get destracted by this...
>> :)
>> seriously though, your work is always fantastic so assuming this works
>> on my end, i'm really looking forward to a mix of this and lord of the
>> rings reading after i finish my work tonight.
>>
>> On 10/19/11, Cary  wrote:
>>> heh. it starts just fine here, but all it does when you set up your
>>> character and your team members is says a message like aprone has been
>>> creating audiogames for a year now. good for him. goodbye. and that's it.
>>> If this is some sort of mixup, that's fine, but if it's some sort of
>>> cruel
>>> joke, I'm so, not, amused.
>>> -Cary
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of reinhard stebner
>>> Sent: Wednesday, October 19, 2011 12:56
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] Aprone's Dark Ruse RPG
>>>
>>> I am receving the following error message when I start the game:
>>>
>>> Starting program
>>> Loading JAWS Api
>>> Creating DirectSound...
>>> error: ActiveX component can't create object
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Jeremy Kaldobsky
>>> Sent: Wednesday, October 19, 2011 1:43 PM
>>> To: audyssey
>>> Subject: [Audyssey] Aprone's Dark Ruse RPG
>>>
>>> Well guys, as you know I've been busy for a while, but it's about time I
>>> gave the community a new game to play!
>>>
>>> Dark Ruse is an RPG set in a high-tech laboratory that has been running
>> some
>>> unnatural experiments.  You lead a 3 person team down to retrieve a voice
>>> recorder from the center of the facility, and the ability to fully
>> customize
>>> your team adds a lot to play around with.
>>>
>>> There are 8 unique job classes, including things like Fighter, Puzzle
>>> solver, and Navigator.  Out of your 3 person team, only some people can
>>> be
>>> certain jobs, so you will have to plan very carefully if you want their
>>> skills to compliment each other.
>>>
>>> You have 5 choices about which supplies your team will start out with,
>>> and
>>> each has its own major disadvantage.  For example, if the lights are out
>> and
>>> your team loses its only flashlight, they will be at the mercy of
>>> whatever
>>> wanders by!
>>>
>>> You can choose among 5 personal skills, which could make the difference
>>> between life and death.  For example, if you have given your main
>> character
>>> extra driving skills, your team will be far more likely to survive if you
>>> crash a vehicle.
>>>
>>> There are 8 floors to the lab, and even reaching the final room only
>>> marks
>>> the half-way point in your adventure.  Don't forget you still have to
>>> make
>>> it back out!  Muhahahaha!
>>>
>>> Please give the game a try, and be sure to go through the game's
>> back-story
>>> before setting up your characters.  There is a chance that the story will
>>> hold clues about what kinds of dangers you are more likely to face, so
>>> you
>>> can prepare your team more effectively.  Good luck to you all.
>>>
>>> www.kaldobsky.com/audiogames/darkruse.zip
>>>
>>>
>>> ---
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>>>
>>>
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>> list,
>>> please send E-mail to gamers-ow...@audy

[Audyssey] star conquest soundpack

2011-09-05 Thread James Howard
Hi.
Is there any soundpacks for Star conquest anywhere?
would love to find one for VIPMud.

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[Audyssey] Airik the Cleric help

2011-07-30 Thread James Howard
Hi, was trying to play Airik the Cleric, I have been able to get the
staff, but after that I'm not sure what to do, I've found some
crystals, but thats about it, also I've found a stone platform, but
not sure what to do with it. Right now I'm stuck with no progress, not
sure how to proceed, any help would be appriciated.
thanks in advance.

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[Audyssey] curious

2011-07-24 Thread James Howard
Hm, has anyone else lately had problems getting their eric the cleric
downloads after buying it, its been almost 24 hours, and I still
haven't gotten mine.

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Re: [Audyssey] Core exiles and chat?

2010-11-20 Thread James Howard
Sense when do they do salvaging?

On 11/20/10, Darren Harris  wrote:
> Hi dark,
>
> There's also salvage and mining missions you can take as well now in
> addition.
>
> Definitely those ip resets will come in handy. But like I say I'm going to
> wait until the new year before I use them so I can take advantage of the
> skill bonus's that you get as a result of the festive store. It's funny
> because although it's only 1 skill point at a time but the ip gains are
> pretty good where that's concerned.
>
> Right now I'm altenating between combat hauling goods and passengers AND
> SALVAGING.
>
>
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Re: [Audyssey] rpg question

2010-10-07 Thread James Howard
No, that follows under the category of hack and slash, not RPG.

On 10/7/10, Ben  wrote:
> Would you consider alter aeon rpg?
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: 06 October 2010 15:42
> To: Gamers Discussion list
> Subject: Re: [Audyssey] rpg question
>
> I don't believe so. Nothing with audio yet as far as I'm concerned. If you
> want audio your best bet is still Entombed. I do recall there was a little
> discussion of adding audio to Sryth but that didn't come to pass.
> We are the Knights who say...Ni!
> - Original Message -
> From: "michael barnes" 
> To: 
> Sent: Wednesday, October 06, 2010 8:15 AM
> Subject: [Audyssey] rpg question
>
>
>> Does anyone know of any fully accessible role playing games for the blind
>> online that have audio?
>> What I mean is a web browsing game.
>> Thanks, I looked on audio game didn't see anything over there.
>>
>> --
>> Email services provided by the System Access Mobile Network.  Visit
>> www.serotek.com to learn more about accessibility anywhere.
>>
>>
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Re: [Audyssey] Announcing RSGames Client Mobile!

2010-09-15 Thread James Howard
Make an iphone app too, that would be awesome. :P

On 9/15/10, Louis Bryant  wrote:
> Hi all PDA lovers out there. BrailleSoft and RSGames have teamed up to bring
> you the RSGames Client Mobile version! The client is NOT yet available.
> With this version, users can play RSGames titles like Monopoly and Uno for
> free, chat, and have quite a wonderful time right from the following
> devices:
> APH BraillePlus, Level Star's Icon, Windows Mobile Smartphone, other Windows
> Mobile devices, Freedom Scientific's PAC Mate 4.1 and earlier, PAC Mate
> Omni, and really soon, National Braille Press BrailleWizard! I understand on
> the site it says that software wouldn't necessarily be PM specific to better
> target other devices, however I haven't put anything in place just yet.
> However when it does happen, rest assured you PM users won't be left out.
> Once this client is complete it will be found on
> BrailleSoft.net/rsclient.htm. Already the client from RSGames runs on
> Windows, Mac, and Linux. However it uses components not found on Windows
> Mobile and BraillePlus and Icon. This partnership now means that users on
> Mobile devices can play against other mobile users and even other desktop
> users without problems. Enjoy and I hope to see more of you on RSGames
> servers!
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Re: [Audyssey] legac help

2010-09-05 Thread James Howard
Hi, what is the link to this, I would like to try it.

On 9/5/10, Hayden Presley  wrote:
> Hi,
> Could someone give me the link to this game? I had it once but I lost it.
>
> Best Regards,
> Hayden
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Lori Duncan
> Sent: Sunday, September 05, 2010 12:24 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] legac help
>
> Hi what is this game?  Is it a 3-D one like SOD?
> - Original Message -
> From: "william lomas" 
> To: "Gamers Discussion list" 
> Sent: Sunday, September 05, 2010 5:38 PM
> Subject: [Audyssey] legac help
>
>
>> Hi all, has anyone beaten the legacy audiogame?
>> I am on chapter six
>> s
>> p
>> o
>> i
>> l
>> e
>> r
>> s
>> p
>> a
>> c
>> e
>>
>>
>> I have found 4 levers, one has no handle and I find a metal door back to
>> security room but where please, do I go and what do I do as no doors
>> relating to the levers, exist
>>
>>
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Re: [Audyssey] Smugglers3 and jaws?

2010-06-04 Thread James Howard
smugglers four is better.

On 6/4/10, David Mehler  wrote:
> Hello,
> I just listened to Dark's review of smugglers3. Unfortunately, he uses
> Hal and I use Jaws. I was wondering if there were any issues or gochas
> when using this game with jaws or things i need to configure in the
> screen reader for optimal performance?
> Thanks.
> Dave.
>
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Re: [Audyssey] a couple questions.

2010-06-03 Thread James Howard
I'm also thinking of stuff like fallthrough, drone, those types as well.

On 6/3/10, Thomas Ward  wrote:
> Hi James,
> That depends on the text adventure in question and what interpreter it
> uses. For all the z-code style games such as the Infocom games there
> is a text adventure system called winfrotz that will play games like
> Arthor, Spellbound, Hitch Hikers Guide to the Galaxy, and all the rest
> of the Infocom type titles.
> For Adrift games the latest Adrift Runner runs fine on Windows Vista
> and Windows 7. So there is a lot of text adventures there too.
>
> HTH
>
>
>
> On 6/3/10, James Howard  wrote:
>> HI, a couple questions. First, is there something I can use on vista
>> to play the old text adventure games that sort of require dos?
>> and second, what do I need to play the arberelle games?
>>
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[Audyssey] a couple questions.

2010-06-03 Thread James Howard
HI, a couple questions. First, is there something I can use on vista
to play the old text adventure games that sort of require dos?
and second, what do I need to play the arberelle games?

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Re: [Audyssey] mushclient

2010-06-03 Thread James Howard
You can have as many as you want, I've never seen an actual limit.

On 6/3/10, Marja Karlsson  wrote:
> hi
> anyone know if there's a limit to how many triggers you can have in
> mushclient?
> thanks
> marja
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Re: [Audyssey] Does anyone play Second Life? I have questions.

2010-05-26 Thread James Howard
While yes, the client is a step forward to making things accessible on
this game, its still limited in its use. Outside of chatting and the
most basic of commands, there isn't much you can really do.

On 5/26/10, Bryan Peterson  wrote:
> If you use Mozilla Firefox you can download and install the Web Visum
> add-on, which means you can solve those things on your own.
> We are the Knights who say...Ni!
> - Original Message -
> From: "Chastity MORSE" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, May 26, 2010 3:09 PM
> Subject: [Audyssey] Does anyone play Second Life? I have questions.
>
>
>> Okay, I recently read the latest posting on the audio games.net site,
>> which I do offten, but this one was about the game Second Life.
>> Does anyone here play it and does anyone use that new second life text
>> thing the developers made? How does it work?
>> Does anyone know how to get past the stupid capta thing you have to type
>> in for security or do I need to wait for a sighted person to read the 2
>> words needed to make sure I get them right?
>> I wish the sites that have those things would go back to using number
>> sequences instead.
>> How accessible is this game and it looks like you can play directly in
>> your browser, is that right?
>> I've heard of the game, but didn't think it was accessible at all.
>> Where do I find the text that tells what the game is about or the point
>> because I accessed the web link and it seems to be just a registration
>> form thing.
>> Please any help, advice, or knowledge of this game and its new text
>> accessibility feature would be appreciated.
>> Chastity
>>
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Re: [Audyssey] Types of RPG Games

2010-05-05 Thread James Howard
Personally I'm a text gamer, and always will be, I'd probably pay for
it, depending on the quality of the game, and such.

On 5/5/10, Orin  wrote:
> I'd pay for a text based game. THey're fun if they have detailed
> descriptions, and if fighting, detailed fight descriptions.
>
>
> On May 5, 2010, at 12:58 AM, Thomas Ward wrote:
>
>> Hello gamers,
>> As many of you might remember several months ago I began designing a
>> gamebook style roll playing game called Legends of Etherea. When I
>> originally drafted the plans for the game it was to be a text based
>> gamebook adventure system very much in the spirit of Dungeons and
>> Dragons using similar rules, classes, races, etc.  While the game's
>> story and map isn't yet complete it was going to have various towns,
>> cities, forests, and dungeons to explore. However, over the past
>> couple of months I am growing concerned that this style of game isn't
>> something that would do well financially. Especially, since the
>> release of Entombed.
>> Basically, what I am aiming at is over the last few years graphical
>> roll playing games like Final Fantasy and Xenogears have become hugely
>> successful titles all but making the old text based interactive
>> fiction systems that I personally like seam like a joke to most
>> mainstream gamers.  Now, I'm beginning to see the same thing happening
>> more or less to the accessible games market as well. It is like why
>> bother playing text based roguelike games like Nethack or ADOM when
>> you can start up Entombed and wander around a dungeon doing basically
>> the same thing complete with Sapi support, sounds, and music.  I can't
>> help but feel that Entombed has just raised the expectations of any
>> new and future roll playing games to new heights. Its like who would
>> pay $35 for a text only roll playing game when you can purchase
>> Entombed for $40 which comes complete with sounds, music, Sapi
>> support, etc. It makes the idea of writing and selling text only roll
>> playing games seam laughable. So I can't help but feel like the time
>> for text based games of any kind have just gone the way of the
>> dinosaur.
>> Earlier tonight when I was going through my e-mail there was a post
>> from Michael on the Heroes of Ardania thread. He asked if the game
>> came complete with sounds and music. That really got me thinking about
>> my own project. It seams that justabout everyone now expects sounds,
>> music, and if the player is sighted, killer graphics, to make a game
>> worth their time.  Otherwise the game is considered to be inferior to
>> the games with graphics and sounds. So the question is how many of you
>> still actually like text based games like me, and how many would be
>> willing to pay for such a game?
>> understand I'm not necessarily against games like Entombed, I could
>> create something like that, of course, but I also have a good idea how
>> financially and emotionally exhausting such a title would be to me
>> personally. It would take ten times longer and be ten times harder to
>> create just because I'd have to purchase more sound packs, license
>> music, program all the extra code for sound, speech, menus, whatever.
>> So I don't know that I'm up for anything that complicated at the
>> moment, but I could do it if it were more financially successful. So
>> I'd like to hear your thoughts. What do you expect, like, etc in a
>> roll playing game for the computer?
>>
>> Thanks.
>>
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Re: [Audyssey] D & D Question

2010-04-14 Thread James Howard
HI, on the topic of D&d, I would like to learn how to play this, I
know of people that do, but they live no where near me.
I would like to find a group that would be willing to teach someone
new to play it, either online or something.

On 4/14/10, shaun everiss  wrote:
> well I wouldn't mind a dnd style game for windows
> due to my issues withy not hearing what is typed when I type it in frotz for
> windows I can only play  tads3 and 2 hugo and glulx.
> At 01:36 p.m. 15/04/2010, you wrote:
>>There are accessible versions of DND fourth edition out there.  I don't
>>remember where I got mine, but I certainly have the player's book and the
>>dungeonmaster's guide.  Since I don't really play DND much, as I think the
>>rules are too cumbersome and far more useful at simulating battle than
>>creating good role-play, I never pursued DND fourth edition further.  I am
>>currently playing Warhammer 3rd edition from Fantasy Flight Games.
>>
>>I do love Mutants and Masterminds, though, and sure wish I had a local
>> group
>>that played it.
>>
>>You can find numerous role-playing books, in a wide variety of systems, at
>>www.rpgnow.com.  There are numerous other sites, including the Indy press
>>revolution site, where role-playing games are published electronically
>>nowadays.  For instance, the role-playing game based on the Dresden files
>>will be released electronically.  In fact, a PDF copy is available for
>> those
>>who preorder the game now.
>>
>>As to where to play, DND groups can be hard to find, primarily because most
>>people don't openly advertise that they are gamers.  I certainly don't
>>announce it at work, because you either open yourself up for mockery or
>>really odd looks and inane questions about ritual sacrifice and other
>>nonsense.
>>
>>Many game stores will have either weekly games, or bulletin boards where
>> you
>>can advertise for gaming groups, or both.  Someone observed that game
>> stores
>>are often in deep, dark corners, and are hard to find, and this is alas
>>true.
>>
>>You can also play on-line.  Many people play over Skype or other voice chat
>>tools like Ventrillo.  Others play on-line through Email lists or at forum
>>sites like www.rpol.net.
>>
>>Good luck.
>>
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>Behalf Of Steve Britt
>>Sent: Wednesday, April 14, 2010 10:15 AM
>>To: Gamers Discussion list
>>Subject: [Audyssey] D & D Question
>>
>>Hi, folks.
>>Does anyone know if there's an accessible version of Dungeons and Dragons?
>>If so, what does it cost?
>>
>>
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Re: [Audyssey] Accessible games for Iphone

2010-04-11 Thread James Howard
If I'm right, that sight hasn't been updated in awhile, I haven't seen
any new games on there.

On 4/11/10, Phil Vlasak  wrote:
> Hi Folks,
> here is a site of iPhone aps that are accessible including some games:
> http://maccessibility.net/iphone/?contrast=standardcontrast
>
> - Original Message -
> From: "william lomas" 
> To: "Gamers Discussion list" 
> Sent: Sunday, April 11, 2010 9:11 AM
> Subject: Re: [Audyssey] Accessible games for Iphone
>
>
>> there are word games and other types i believe
>>
>> On 11 Apr 2010, at 14:28, Eleanor wrote:
>>
>>> Michael - I keep hearing that there are accessible games for the Iphone
>>> but, like you I have been unable to find any.  Have you tried contacting
>>> the folks at the Iphone store?  If so, did they respond?
>>>
>>> If nobody on this list knows of any and you don't get a response from the
>>>
>>> Iphone folks, I'll see what I can do through the IGDA Acessibility SIG to
>>>
>>> find out whether there are any accessible Iphone games.
>>>
>>> Eleanor Robinson
>>> 7-128 Software
>>>
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>>
>> william lomas
>> follow me on twitter:
>> billbow_baggins
>>
>>
>>
>>
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>
> 
>
>
>
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[Audyssey] TV Manager II

2010-04-02 Thread James Howard
so I'm happy to say, that TV Manager II is out now.
I wonder has anyone else gotten it, if not, go get it.
for those that have, I have a question, and its confusing me trying to
find the answer.
How do you go about adding movies and stuff to the empty slots?  I
haven't been able to figure that out, and yes, I do enable the blind
combatability mode, but I'm still confused.

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Re: [Audyssey] unlocking jobs was entombed shops

2010-03-27 Thread James Howard
I'm curious about the shaman job, how do you actualy get it, sense
we're on the topics of jobs and such.

On 3/27/10, Richard Sherman  wrote:
> Hi,
>
> possible spoilers ahead. proceed at your own risk.
>
> s
> p
> o
> i
> l
> e
> r
>
> s
> p
> a
> c
> e
>
> now that that is over.
>
> I believe that you need to combine thief and wanderer. But don't quote me. I
> don't believe it matters what order they are in. But to get the most bang
> for your buck, choose thief first. And I believe it must be your main
> character to do this, not a rescued one.
>
> i still have to unlock this one.
>
> If I am wrong, i hope that those who do know will correct me.
>
> Rich
> - Original Message -
> From: Hayden Presley
> Sent: Saturday, March 27, 2010 4:52 PM
>
>
> Hi,
> Which card gives you the Adventrer job? Oops, should I say, which two jobs
> give you the card?
> Best Regards,
> Hayden
>
>
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Re: [Audyssey] final fantasy 13

2010-03-20 Thread James Howard
grrr, I mised it.
I was so hoping to check it out.
Really though, is it worth getting and trying out?
I may go rent it just to see, but want some feedback on it first.

On 3/20/10, Liam Erven  wrote:
> it's for both 360 and ps3.
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of James Howard
> Sent: Saturday, March 20, 2010 5:39 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] final fantasy 13
>
> I can't remember if this is for the 360 or not.
>
> On 3/20/10, Liam Erven  wrote:
>> tonight around 7 PM Eastern or so I will be playing final fantasy 13.
>> Just released a week ago, FF 13 has already been thought by many to be
>> a mostly playable console game.  feel free to tune in at
>> http://ustre.am/3AXa this is a page with both video and audio.  The
>> audio should be at a comfortable level.  you'll probably need flash
>> installed.  if there's a big problem, I'd be happy to run an audio
>> stream, but I'd like to conserve bandwith where possible.
>> hope to see you all there.
>>
>> Liam
>>
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Re: [Audyssey] final fantasy 13

2010-03-20 Thread James Howard
I can't remember if this is for the 360 or not.

On 3/20/10, Liam Erven  wrote:
> tonight around 7 PM Eastern or so I will be playing final fantasy 13.  Just
> released a week ago, FF 13 has already been thought by many to be a mostly
> playable console game.  feel free to tune in at
> http://ustre.am/3AXa
> this is a page with both video and audio.  The audio should be at a
> comfortable level.  you'll probably need flash installed.  if there's a big
> problem, I'd be happy to run an audio stream, but I'd like to conserve
> bandwith where possible.
> hope to see you all there.
>
> Liam
>
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Re: [Audyssey] entombed questions

2010-03-19 Thread James Howard
given that its not a multiplayer game, it wouldn't.

On 3/20/10, Hayden Presley  wrote:
> Hi,
> I don't actually understand how PVPwould work in this game.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of michael barnes
> Sent: Friday, March 19, 2010 1:13 AM
> To: gamers@audyssey.org
> Subject: [Audyssey] entombed questions
>
> how many license do you get with the game when you buy?   is there a
> way you can save more then one game at a time?  is there gonna be more
> versions coming out later?  is there ever gonna be a way you can play
> other players online?  is there gonna be more floors and towns to
> explore?  will you be able to walk around the different towns like when
> you explore the floors?  will you ever get to create more then one
> person to play with on your party?  and create a pet?  besides these
> questions i like the game and glad that i got the game for my birthday.
> and if anyone wants to know when my birthday is it is april first.
>
> --
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Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread James Howard
yeah, I'm having that problem too.

On 3/19/10, Karl Belanger  wrote:
> Hi,
> Just downloaded Time of Conflict. Running the game launches the setup again.
> Has anyone else had this problem after upgrading? I also uninstalled and
> reinstalled with the same result.
> Can someone please send me a working conflict.exe file?
> Karl
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Re: [Audyssey] question about being a zombie`

2010-03-19 Thread James Howard
Is it me, or are the pets the easies to die, in any form actually,
zombie, skeleton or alive.

On 3/18/10, Hayden Presley  wrote:
> Hi,
> I found that funny, actually. I remember in the alphas, the Royal Goblin
> Mage (as it was then) cast lightning at my party, and it reanimated my pet.
> I tried to heal it, seeing as it's health was low. I didn't think anything
> of it t first, but the second healing pothion did it...pour, pour wolf!
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Muhammed Deniz
> Sent: Thursday, March 18, 2010 2:50 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] question about being a zombie`
>
> Hi James,
> Yeah, your right on this. Just a little tip. Kill zomby's with heeling
> potions.
> The best sight for games is, audio games!
> Go to.
> www.audiogames.net
> msn:
> muhammed123...@hotmail.co.uk
> Skype:
> muhammed.deniz
> - Original Message -
> From: "James Howard" 
> To: "Gamers Discussion list" 
> Sent: Thursday, March 18, 2010 7:46 PM
> Subject: Re: [Audyssey] question about being a zombie`
>
>
>> once a zombie, always a zombie
>>
>> On 3/18/10, Muhammed Deniz  wrote:
>>> You can't stop being a zomby.
>>> The best sight for games is, audio games!
>>> Go to.
>>> www.audiogames.net
>>> msn:
>>> muhammed123...@hotmail.co.uk
>>> Skype:
>>> muhammed.deniz
>>> - Original Message -
>>> From: "Kerry" 
>>> To: "Gamers Discussion list" 
>>> Sent: Saturday, February 27, 2010 3:40 PM
>>> Subject: [Audyssey] question about being a zombie`
>>>
>>>
>>>> how could you stop being a zombie? is there a command to wake up from
>>>> the
>>>> grave? did I miss something?
>>>> take care,
>>>> Kerry Calderon
>>>> ---
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>>>> list,
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>>>
>>>
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Re: [Audyssey] question about being a zombie`

2010-03-18 Thread James Howard
once a zombie, always a zombie

On 3/18/10, Muhammed Deniz  wrote:
> You can't stop being a zomby.
> The best sight for games is, audio games!
> Go to.
> www.audiogames.net
> msn:
> muhammed123...@hotmail.co.uk
> Skype:
> muhammed.deniz
> - Original Message -
> From: "Kerry" 
> To: "Gamers Discussion list" 
> Sent: Saturday, February 27, 2010 3:40 PM
> Subject: [Audyssey] question about being a zombie`
>
>
>> how could you stop being a zombie? is there a command to wake up from the
>> grave? did I miss something?
>> take care,
>> Kerry Calderon
>> ---
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Re: [Audyssey] Mud clients for windows mobile devices.

2010-03-14 Thread James Howard
Hmm, I'm looking in the app store, but I don't actually see it in there.

On 3/14/10, Valiant8086  wrote:
> Hi.
> Some iPhone people seem to be using one called iMud.
>   Regards:
>   Valiant8086: website valiant8086.com
>   - Original Message -----
>   From: James Howard
>   To: Gamers Discussion list
>   Sent: Friday, March 12, 2010 6:14 PM
>   Subject: Re: [Audyssey] Mud clients for windows mobile devices.
>
>
>   hmm, there might be telnet apps out there, but as far as if they
>   actually run with a screen reader, sense I'm guessing you use one, I'm
>   not sure.
>   I'm trying to find the same thing myself, accept for that kind of
>   phone, it would be on an iPhone.
>
>   On 3/12/10, Allison Mervis  wrote:
>   > Hi everyone.
>   > I've become a bit of a mud addict. I use vipmud on my laptop, but was
>   > wondering whether or not any accessible mud clients exist for windows
> mobile
>   > based devices. I am using an htc ozone running windows mobile 6.5. I'd
> love
>   > to be able to play Aardwolf on my lunch break. Lol. Any suggestions
> which
>   > anyone can provide would be greatly appreciated. Thanks.
>   > Allison
>   > http://www.allisonmervis.com/
>   >
>   >
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Re: [Audyssey] The Last crusade

2010-03-13 Thread James Howard
I would also like to try that game

On 3/13/10, Hayden Presley  wrote:
> Hi,
> Could you send it to the list as a whole? I am looking for that one myself.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of eleni christodoulou
> Sent: Friday, March 12, 2010 10:39 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The Last crusade
>
> Hi. I'm glad to tell you that I have the last crusade and I love this game.
> Especially the sounds of it. I could send it to you if you like.
> Eleni
>  Original Message -
> From: "Angellko21" 
> To: "Gamers Discussion list" 
> Sent: Friday, March 12, 2010 6:01 PM
> Subject: [Audyssey] The Last crusade
>
>
> Dear friends,
> Where I can download this game, the Last crusade? Please, help, on
> Audiogames.net is broken link.
> Lukáš Kakara
>
>
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Re: [Audyssey] Mud clients for windows mobile devices.

2010-03-13 Thread James Howard
hmm, there might be telnet apps out there, but as far as if they
actually run with a screen reader, sense I'm guessing you use one, I'm
not sure.
I'm trying to find the same thing myself, accept for that kind of
phone, it would be on an iPhone.

On 3/12/10, Allison Mervis  wrote:
> Hi everyone.
> I've become a bit of a mud addict. I use vipmud on my laptop, but was
> wondering whether or not any accessible mud clients exist for windows mobile
> based devices. I am using an htc ozone running windows mobile 6.5. I'd love
> to be able to play Aardwolf on my lunch break. Lol. Any suggestions which
> anyone can provide would be greatly appreciated. Thanks.
> Allison
> http://www.allisonmervis.com/
>
>
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Re: [Audyssey] Entombed problem

2010-02-18 Thread James Howard
HI, deleting the saved games helped. Thanks. :)

On 2/18/10, Ron Schamerhorn  wrote:
> You might also have to delete the entombed saved games and such.  Depending
> on which version you are upgrading from.
>
> - Original Message -
> From: "simon dowling" 
> To: "Gamers Discussion list" 
> Sent: Thursday, February 18, 2010 5:45 AM
> Subject: Re: [Audyssey] Entombed problem
>
>
> try updating directx, it worked for me.
> http://www.secretsthatwekeep.com/003
> Simon
> msn: simod...@hotmail.com
> skype, slifinger
> - Original Message -
> From: "James Howard" 
> To: 
> Sent: Thursday, February 18, 2010 5:50 AM
> Subject: [Audyssey] Entombed problem
>
>
>> HI, has anyone had a problem trying to install Engombed recently?
>> Well, not so much as installed as running it. it installs fine, but
>> when I hit the icon for it to run, the program won't start up, I don't
>> get any kind of error message or anything, basically nothing happens
>> at all.
>>
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[Audyssey] Entombed problem

2010-02-17 Thread James Howard
HI, has anyone had a problem trying to install Engombed recently?
Well, not so much as installed as running it. it installs fine, but
when I hit the icon for it to run, the program won't start up, I don't
get any kind of error message or anything, basically nothing happens
at all.

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[Audyssey] empires

2010-01-24 Thread James Howard
Hi, has anyone plaied the empires and dundgens game? Its fromt eh same
people taht made the smugglers serious and that are currently making
the TV manager II games.
If you have, any thoughts, is it accessible and worth playing?

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Re: [Audyssey] Annacreon fleets help

2010-01-17 Thread James Howard
Your having the same problem I'm having.

On 1/17/10, dark  wrote:
> Well, I got the damnable things launched and made into a fleet,  but now
> i can't get them to actually go anywhere or attack.
>
> I move to the world I want to attack and press enter,  but nothing
> happens, and the "destination" and "attack" menue options seem disabled.
>
> Appologies for the questions, I'm stil getting used to the interface let
> alone the game at the moment.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Zachary Kline" 
> To: 
> Sent: Sunday, January 17, 2010 6:41 PM
> Subject: Re: [Audyssey] Annacreon fleets help
>
>
>> Hi Dark,
>> One thing which might help this situation of having to remember the
>> order of columns is if Hal has any way to assign a custom highlight
>> attribute or something similarly worded.  The selected item is usually
>> highlighted in a different color from all the rest.
>> Hope this helps,
>> Zack.
>> On Sun, Jan 17, 2010 at 09:49:59AM -0800, Christopher Bartlett wrote:
>>> When you enter the fleet window, you are positioned on the fighters
>>> column.  Remember, there are two rows, the upper is the fleet, the
>>> bottom is the source of ships, i.e. a planet or another fleet.  Hitting
>>> up-arrow transfers all available ships or resources to the fleet, down
>>> transfers all to the source.  Use the right arrow to go across the
>>> columns.  If you hit enter, you can type in a specific number, such as
>>> 500 and hit enter again to set the number.  The columns are in the
>>> following order, which you pretty much have to just memorize:
>>> fighters
>>> hunter-killers
>>> jump ships
>>> jump transports
>>> penetrators
>>> star ships
>>> transports
>>> men
>>> ninjas
>>> ambrosia
>>> chemicals
>>> metals
>>> supplies
>>> trilium
>>>
>>> In the Windows version, you can't scroll to the right column by going
>>> left from the left, so you'll have to go all the way across with arrow
>>> keys.
>>>
>>> I haven't played in quite a while, so I hope I've remembered things
>>> correctly.
>>>
>>>  Chris Bartlett
>>>
>>>
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Re: [Audyssey] seeking Anacreon players

2010-01-16 Thread James Howard
ok, I can't figure out how to expand my empire, and how to get more
resources for one, and how do I get new technologies?

On 1/16/10, Zachary Kline  wrote:
> Hi James,
> I presume you're using the Windows version.  In that case, the main
> things you want to familiarize yourself with are the menu bar and the
> somewhat non-standard dialogues the game uses.  A few years ago,
> someone--I think it was Chris Bartlet? posted a Word document which
> explained a lot of how to get started and make sure things were as
> accessible as possible.  I don't have that file here, nor do I know
> where to find it.  Chris, if that indeed was your work, might you be
> able to put it up somewhere if you still have it?
> In the mean time, I'm willing to provide what help I can.  You'll
> probably be using the Jaws cursor a lot to read things, such as the
> display on the map which makes up the main screen.  The thing to realize
> is that arrow keys move a pointer from place to place, and that the game
> always displays your current coordinates below the menu bar.  Your
> capital is always at (0,0).
> When you focus on a planet with the arrows and not just an empty sector
> of space, a bunch of information about the planet pops up in the lower
> part of the screen.  It'll be different depending on if you own the
> planet or are in range to scan it and have approximate information about
> it.
> So, you'll want to start by just moving around the map with the arrows,
> reading what information you have about planets and getting a feel for
> the layout of the map.
> Beyond this, just look around the menu bar.  Particularly, there's an
> item in (I believe) the Fleet menu which lets you send probes to unknown
> planets outside your scanning range.  Those take one turn to arrive, but
> can go anywhere in the galaxy.  They don't always manage to get you
> information: sometimes the world is advanced enough to detect and
> destroy them.
> The Reference Manual, which you can find in the help menu, is a good
> read to get familiar with the basic ideas.  Also, the Dos version's
> manual, which is on the neurohack site, is much more extensive and quite
> well-written.  A lot of the information will transfer pretty well, as
> the two versions share mostly the same interface and all of the same
> concepts.
> I realize this is a bit long and rambly, so I'll stop here.  If you have
> any specific questions I'll be glad to answer as best I can.
> All the best,
> Zack.
>
> On Sat, Jan 16, 2010 at 08:38:57PM -0500, James Howard wrote:
>> Hi, Ok, gguys, I'm at a loss, I have no idea what I'm doing, or how to
>> make anything work once I get the game started to get things going in
>> teh right direction, in short, I'm a newbie and completely lost, any
>> help would be appriciated.
>
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Re: [Audyssey] seeking Anacreon players

2010-01-16 Thread James Howard
Hi, Ok, gguys, I'm at a loss, I have no idea what I'm doing, or how to
make anything work once I get the game started to get things going in
teh right direction, in short, I'm a newbie and completely lost, any
help would be appriciated.

On 1/16/10, Zachary Kline  wrote:
> Hi Dark,
> I'd certainly be interested in your impressions.  Do let us know how it
> goes, especially with Hal, which isn't a screen reader I'm all that
> familiar with.
> Best and hope it works,
> Zack.
> On Sat, Jan 16, 2010 at 10:06:11PM -, dark wrote:
>> I'll give it a try tomorrow and see how hal fairs, - though generally
>> Hal has been fine with console windows.
>>
>> My old desktop did used to weerdly slow down and not process console style
>>
>> windows properly, but my laptop and the desktop I use now are fine, 
>> which is how games like fallthru ended up on the audio games list.
>>
>> As I said, I did once try the game,  but either the copy at text mode
>> home is a bit wonkey, or it was just my old desktops' dislike of doss
>> programs (it refused to run fallthru either), and that site didn't have
>> the
>> windows version (I actually didn't know there was one).
>>
>> Either way it'll need a page on audiogames.net,  pluss I'd like to
>> give
>> it a try myself.
>>
>> Beware the Grue!
>>
>> Dark.
>
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Re: [Audyssey] What's the best game console out thereinterms ofaccessibility?

2010-01-16 Thread James Howard
I own a XBox 360, and have no problems loading the games in it

On 1/16/10, Michael Amaro  wrote:
> I am looking for a baseball game.  ware you press X to buy pass the loading
> and X to go in to single game mode.  After that you use up or down arrows to
> pick your team.  Can some one please help me find the name of the baseball
> game?
> Thanks
> Michael
> Skype ID:
> Mikeameli
> Windows Live Messenger ID:
> mikeam...@earthlink.net
> e-mail
> mikeam...@earthlink.net
> "And so my fellow americans ask not!
> What your country can do for you? Ask!
> What you can do for your country"
> - Original Message -
> From: "Darren Harris" 
> To: "'Gamers Discussion list'" 
> Sent: Saturday, January 16, 2010 10:41 AM
> Subject: Re: [Audyssey] What's the best game console out thereinterms
> ofaccessibility?
>
>
>> Ok it's just that I'm very hesitant to even think about buying a console
>> these days. Gone are the days where by the megga drive and the snes were
>> around and those games were easy to get into. To play the games nowa days
>> has turned into more of a challenge than the game itself lol.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Brice Mellen
>> Sent: 16 January 2010 18:26
>> To: 'Gamers Discussion list'
>> Subject: Re: [Audyssey] What's the best game console out there interms
>> ofaccessibility?
>>
>>
>> I am also a ps3 fan, if you want free online play, and what I believe the
>> system that will end up having the better games like always, then get a
>> ps3.
>> If you like those massively multiplayer online shooting games then get an
>> x-box, but you do have to pay for x-box live if you do. But if you wanna
>> go
>> for fighting games and rpgs, then take the ps3. I was actually even able
>> to
>> play heavenly sword on the ps3, which is an awesome game btw.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Yohandy
>> Sent: Saturday, January 16, 2010 10:06 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] What's the best game console out there in terms
>> ofaccessibility?
>>
>> I'm a ps3 fan, and really enjoy the system. I've had no problems
>> navigating.
>>
>> xbox fans will tell you that xbox 360 is a better system. go with your
>> instinct I'd say, or try them both out before buying.
>>
>> - Original Message -
>> From: "Darren Harris" 
>> To: "'Gamers Discussion list'" 
>> Sent: Saturday, January 16, 2010 4:02 AM
>> Subject: [Audyssey] What's the best game console out there in terms
>> ofaccessibility?
>>
>>
>>> Hi all,
>>>
>>> I'm really wondering about this as I really want to get into the newer
>>> games. I bought a psp and was really disappointed because getting into
>>> the games turned out to be a game in itself lol. In terms of
>>> navigating through the menus and I can see a little!
>>>
>>> So am wondering, what is the best games console to go for in terms of
>>> overall ease of use?
>>>
>>> ---
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>>
>>
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Re: [Audyssey] Heroes of Kung Fu

2010-01-16 Thread James Howard
what's the info for it, I'll try it out.

On 1/16/10, Orin  wrote:
> Hi all.
>
> Just wondering if anyone's tried this game?
>
> It's quite interesting, given that there's quests, but I'm not sure how
> detailed they are because I can't complete the second newbie one, because
> I'm having trouble equipping a weapon. I did get to see combat, however,
> because someone challenged me, and it's not all that bad; though I did get
> owned because of not having my weapon equipped.
>
> So, someone should check it out and see if there is indeed a way to equip
> stuff.
>
>
>
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Re: [Audyssey] seeking Anacreon players

2010-01-16 Thread James Howard
My only thing is will this run on vista

On 1/16/10, Zachary Kline  wrote:
> Hi Darren,
> On the whole, the games are very accessible with either program.  The
> Windows version, in particular, is quite easy to use once you get used
> to it.  I just prefer the Dos one since Linux is my system of choice now
> days, and I've usually had unexplained problems with the Windows version
> on my computer.  In a console window, even the Dos version shouldn't
> pose too much of a problem for Wineyes or JFW.
> All the best,
> Zack.
> On Sat, Jan 16, 2010 at 05:36:52PM -, Darren Harris wrote:
>> That sounds to me a little like spacefed.com the old space federation
>> games.
>> How accessible are these games with the likes of jaws and wineyes?
>
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Re: [Audyssey] seeking Anacreon players

2010-01-15 Thread James Howard
Hi, where can we find this, I would like the windows version, I am
interested in it.

On 1/15/10, dark  wrote:
> I'd very much like some more information about the game,  how the
> various versions work, what happens in the turn based play etc (not the
> least because it probably needs an entry on the audiogames.net database).
>
> I know it's a space trading and war stratogy game, and I believe I once
> tried the doss version from http://www.classicgaming.com/ascii/ which also
> hosts games like fallthru,  but it seemed to rather seriously crash on
> me.
>
> in fairness that was on my old machine, - which also had severe problems
> running fallthru, so it might be okay on this one,  but more information
> would be very much appreciated.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Christopher Bartlett" 
> To: "Gamers Discussion list" 
> Sent: Friday, January 15, 2010 2:39 PM
> Subject: Re: [Audyssey] seeking Anacreon players
>
>
>> Hi.  I love this idea.  If we can get enough players together, I'd love to
>>
>> play some of the advanced scenarios, or at least the eight-player scenario
>>
>> that comes with the basic game.
>>
>> I actually prefer the Windows version as its map is usable, but I suspect
>> the turn files are interoperable.  Count me in.
>>
>> Chris Bartlett
>> On 1/14/2010 9:25 PM, Zachary Kline wrote:
>>> Hi all,
>>> I'm interested in starting up a game of Anacreon.  I have both the Dos
>>> and Windows versions, though I find the Dos one somewhat more
>>> accessible.  I'd be interested in playing by email preferably, as for
>>> some reason Windows Anacreon has strange behavior on my laptop which has
>>> never been fully explained.
>>> Does anyone still play this game here?  It might be a lot of fun to try
>>> out some of the larger scenarios, though smaller is fine too, depending
>>> on interest.
>>> All the best,
>>> Zack.u
>>>
>>
>>
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Re: [Audyssey] webbased games/new muds by iron realms entertainment

2010-01-08 Thread James Howard
it stands for multi user dundgen, but its basically a real time text
based game where your interacting with other players at the time time
and other environments. instad of a broswer type game where its just
point and click, and pretty much static, a mud is dinamic, different
things can cause different results, and the interaction with other
people at the same time causes for interesting things./

On 1/8/10, Marsha  wrote:
> Hi
> Could someone please tell me what a "mud" is?  Thank you for your help.
>
> Marsha
>
>
>
>
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Re: [Audyssey] webbased games/new muds by iron realms entertainment

2010-01-06 Thread James Howard
actually that is a mud, not a web based game.

On 1/6/10, anouk  wrote:
> Hello again,
> As mentioned before I am really excited about the new browser based game, my
> ce name is valentina
> I am sorry if this has been mentioned before but Iron Realms entertainment
> (makers of achaea among other muds) have recently opened an open beta to
> their newest game which is based on the booksby Raymond Feist. The game is
> called midkemia onlinewww.midkemiaonline.com
> They are also working on a sci-fi title called tears of polaris but that
> game hasnt hit open beta yet.
> I myself have been playing a mud called aardwolf for the past few weeks. It
> is rather standard fantasy fare but I like it because you can use a runto
> command +area name to run to any area you like.
> If anybody wants to talk to me about webbased games you can either skype me
> or msn me
> skype anouk.radix
> msn radix_an...@hotmail.com
> Greetings,Anouk,
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Re: [Audyssey] monopoly problem.

2010-01-05 Thread James Howard
Hi.
I've tried that, and still nothing happens.

On 1/5/10, Ryan Smith  wrote:
> Hi,
> You might still be in a game for some reason. Try pressing Q.
> -Ryan
>
> On Tue, Jan 5, 2010 at 6:58 PM, James Howard 
> wrote:
>> HI, maybe someone can help me with this
>> I can't seem to get monopoly to work after I log in, the motd and
>> everything comes up, and I can scroll through the history and read it,
>> but I can't do anything else, I can't go through the coices, or
>> anything, and the music that was at the menu before doesn't p,lay.
>>
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Re: [Audyssey] Question on Monopoly.

2010-01-05 Thread James Howard
after you buy 5 houses, it automaticaly converts to a hotel, or so it says.

On 1/5/10, Hayden Presley  wrote:
> Funny...I can buy a hotel just fine.
> Best Regrads,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Ryan Conroy
> Sent: Tuesday, January 05, 2010 5:37 PM
> To: Gamers@audyssey.org
> Subject: [Audyssey] Question on Monopoly.
>
> Hello,
>
> How do you buy hotels? I can't seem to figure it out, there's no buy hotel
> option in the manage assets menu, so I'm not sure how to do it. I tried just
> buying a fifth house, but it says I can't do that either.
> Any help would be appreciated.
> Ryan
>
> 
> Diet Help
> Cheap Diet Help Tips. Click here.
> http://thirdpartyoffers.juno.com/TGL2131/c?cp=95bV_U6UQjfHY4f1c9Gt1AAAJz2jaN
> pB6CPeiffPNfNRseoUAAYAAADNAAAYQAA=
>
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[Audyssey] monopoly problem.

2010-01-05 Thread James Howard
HI, maybe someone can help me with this
I can't seem to get monopoly to work after I log in, the motd and
everything comes up, and I can scroll through the history and read it,
but I can't do anything else, I can't go through the coices, or
anything, and the music that was at the menu before doesn't p,lay.

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Re: [Audyssey] OT: Need help ergently!

2009-12-24 Thread James Howard
I'll try to look in the bios and stuff, but it will have to be
tomowwor, when I can have some sighted assistance, and I'm going to
try to boot into save mode again


On 12/24/09, Hayden Presley  wrote:
> Interesting...disconnecting the net wouldn't work if you were still getting
> that in safe mode; little runs when you boot it up in that mode, certainly
> not antivrrus software.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of shaun everiss
> Sent: Thursday, December 24, 2009 9:48 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] OT: Need help ergently!
>
> weird.
> maybe a virus.
> I have had the same issue with an old system my grandpa has.
> all his stuff is on an unsecured system because we didn't have the equipment
> or software to do anything about it.
> due to it dieing mainly because of all the spyware and viruses and the fact
> that one of the fans in the power unit has been on the blink for some
> months, i actually looked at recovery.
> However because of the condition it was not possible.
> So just reformat and lose your stuff.
> All I can suggest, I almost lost everything with my wd 500gb elements
> exploding.
> Thanks to a couple lucky breaks, a drive with a dieing power switch my dad's
> system and my cell, part of the net and a couple other things I mannaged to
> lose vary little.
> did your virus checker or something give any warning?
> if not then it may not be a virus.
> no virus does this anyway.
>
> at least I don't know one.
> Ok so it aint a virus.
> get someone to look in bios.
> most new systems have smart detection which is internal monitoring of some
> hardware, cpus, fans main board hdd etc.
> if something is failing or has failed then someone sighted should probably
> help you on this.
> Ofcause not sure if you are blind or not, but if not using del or whatever
> key gets you in the bios settings will help and have a look at bits of
> stuff.
> Remove the power wait for 20 mins open the system check the cards are all in
> their slots.
> turn on the system and listen with the case open.
> if a fan or something is not working you should at least be able to hear it
> and see  it if you can.
> NOt sure but people say you can see spinning components so it must do.
> If you have a external hard drive caddy you could try connecting the drive
> to your system, and transfering stuff off.
> you probably can scan the hdd on that system to and fix any virus, etc.
> however not windows.
> Should be ok as long as you don't autorun the drive.
> How in the basic terms of your problem I suggest some hardware is dead,
> check the power supply and replace the battery, have a real good listen to
> the system.
> I say this because one day a friend of mine paniced and shut down his system
> during a disk scan with norton disk docter because he was not used to the
> noise and got scared.
> this resulted in destruction of his boot record and required an reinstall of
> the os only, which was fortunate.
> Also fortunate for him because he was running dos 5.0 and I had 6.22
> however  that was long time ago you can't do that with windows based system.
> I am not sure how to answer your issue.
> If you are able to fix this issue or even not I strongly recomend you buy an
> external hard drive and then another to back it up.
> I have 2 here.
>  the 640gb which is my main data drive and workhorse and a 1tb mybook which
> stores backups.
> every few months I manually sink the drive this can take half a day or so
> but it means that in most cases I do have a coppy of the drive if not exact,
> well almost.
> If the drive does die I can change drives, till I can buy another, and then
> transfer stuff over to it.
> At 02:07 p.m. 25/12/2009, you wrote:
>>I'm sorry that this is off topic, and I hope no one takes offense, but
>>I need help, badly
>>Heres the problem. I left today, and shut down my system, things were
>>working fine then, however, when I came back, something went horribly
>>wrong, I turned on the system, and it booted up like normal. The
>>windows logon screen came up, but it took forever to do anything.
>>Here is the real puzzling part, the window went away, and the desktop
>>never loaded, however, if I push the power button on my PC, the logoff
>>screen shows up, and it shuts down like normal. I've tried rebooting,
>>I've tried to reboot even in safe mode, nothing works, it just keeps
>>doing the same thing. I've even tried unplugging it and plugging it
>>back in, although that really probably served no perpose.
>>As it stands, right now I'm still having this issue, and am at a loss
>>as to what to do. Any help would be appriciated, as all my stuff is on
>>that system, I am having to write this message from my laptop.
>>
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Re: [Audyssey] OT: Need help ergently!

2009-12-24 Thread James Howard
ok, I tried disconnecting the net, and nothing changed
I'm not sure how to check all my programs and stuff without being in
windows, but the thing is, after that welcome screen comes up, I do
anything, it won't take any commands at all, the screen is totally
blank, jaws won't even do anything, after it speaks the welcome
screen.

On 12/24/09, dark  wrote:
> Hi.
>
> First, check what background programs are running at startup. Virus
> checkers, programs that auto update, and windows system updates themsleves
> can all be resource hogs,  especially at start if they all want to start
> at once.
>
> it was for this reason that I couldn't run Avg on my old desktop, because
> whenever it did a full system scan (which it insisted on doing at startup
> each day),k it slowed everything down ridiculously.
>
> The same thing used to happen when my university network decided to turn on
> windows update, and my computer tried to download a years worth of updates
> at startup without my knowing.
>
> i'd suggest disconnecting your net connection, then starting your system and
> looking at what's going on with it,  making certain unnecessary programs
> aren't running automatically.
>
> hth.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "James Howard" 
> To: 
> Sent: Friday, December 25, 2009 1:07 AM
> Subject: [Audyssey] OT: Need help ergently!
>
>
>> I'm sorry that this is off topic, and I hope no one takes offense, but
>> I need help, badly
>> Heres the problem. I left today, and shut down my system, things were
>> working fine then, however, when I came back, something went horribly
>> wrong, I turned on the system, and it booted up like normal. The
>> windows logon screen came up, but it took forever to do anything.
>> Here is the real puzzling part, the window went away, and the desktop
>> never loaded, however, if I push the power button on my PC, the logoff
>> screen shows up, and it shuts down like normal. I've tried rebooting,
>> I've tried to reboot even in safe mode, nothing works, it just keeps
>> doing the same thing. I've even tried unplugging it and plugging it
>> back in, although that really probably served no perpose.
>> As it stands, right now I'm still having this issue, and am at a loss
>> as to what to do. Any help would be appriciated, as all my stuff is on
>> that system, I am having to write this message from my laptop.
>>
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[Audyssey] OT: Need help ergently!

2009-12-24 Thread James Howard
I'm sorry that this is off topic, and I hope no one takes offense, but
I need help, badly
Heres the problem. I left today, and shut down my system, things were
working fine then, however, when I came back, something went horribly
wrong, I turned on the system, and it booted up like normal. The
windows logon screen came up, but it took forever to do anything.
Here is the real puzzling part, the window went away, and the desktop
never loaded, however, if I push the power button on my PC, the logoff
screen shows up, and it shuts down like normal. I've tried rebooting,
I've tried to reboot even in safe mode, nothing works, it just keeps
doing the same thing. I've even tried unplugging it and plugging it
back in, although that really probably served no perpose.
As it stands, right now I'm still having this issue, and am at a loss
as to what to do. Any help would be appriciated, as all my stuff is on
that system, I am having to write this message from my laptop.

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Re: [Audyssey] Need help with "In Darkness"

2009-10-24 Thread James Howard
no but I would like to try it.
Where can I find it?

On 10/25/09, Orin  wrote:
> Hey all,
>
> Just wondering if anyone has played this game from aif Comp 2009? It's
> the winner and so far looks to be pretty straightforward and simple.
> However, all I've been able to do with Jemma is get her shirt off and
> toying with her, and she won't let me move on to say the least.
>
> I did everything including what she wanted me to do. I'm stuck now
> because I'm doing what she wants me to do now, been doing it for the
> past five minutes or so without even a hint to move on.
>
> It's pretty much worked up to here. I get the same messages every time
> I do it now, same clues which don't seem to help me, so the keyword
> thing with Lacuna would be very helpful for all games like this.
>
> Don't know if I can go into detail as to where I'm at, but it's really
> annoying because it's probably some verb I'm not guessing.
>
>
>
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Re: [Audyssey] Using the note pad in ce

2009-10-24 Thread James Howard
Hmm, I haven't used this feature, but hopefully ti will come in handy
when I start engineering and crafting.
I'm tempted though to just make my own notes off game, but I haven't
decided wich would be a better way to do it yet..

On 10/24/09, Darren Harris  wrote:
> Hi,
>
> Yeah I found out that it just sits in the edit field doesn't it. I didn't
> realise that.
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of dark
> Sent: 24 October 2009 12:20
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Using the note pad in ce
>
>
> Hello Darren.
>
> firstly, for the dayly draw yoiu just need to be online,  and get lucky.
>
> You'll get a pm if you win.
>
> Secondly, as regards the notepad, click the tab you want to right in, then
> write in it, then save, then continue,  it should be the same whatever
> you do (I'm writing down my engineering needs, and it seems to work fine).
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Darren Harris" 
> To: "'Gamers Discussion list'" 
> Sent: Saturday, October 24, 2009 11:29 AM
> Subject: [Audyssey] Using the note pad in ce
>
>
>> Hi all,
>>
>> Am trying to use the note pad in ce but not having that much success
>> if
>> I'm
>> completely honest.
>>
>> I've renamed tab1 to trade for the trade office. Now every time I find
>> 1
>> I'm
>> trying to input that information. When ever I do I click save then it
>> gives
>> me the continue button so I click that. Then I come back to the tab view.
>> What I've last written sits in the edit field. But when I go and put
>> something else in I can't see the previous entry. Any thoughts?
>> Checked by AVG - www.avg.com
>> Version: 8.5.423 / Virus Database: 270.14.27/2453 - Release Date: 10/24/09
>> 06:43:00
>>
>>
>>
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> 06:43:00
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> 06:43:00
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Re: [Audyssey] CE getting started?

2009-10-22 Thread James Howard
Hmm, i have also just signed up there tonight, you can find me as ciris.
the starter missions do seem easy but fun and helpfull. I have even
already gotten on the IRC server.

On 10/22/09, shaun everiss  wrote:
> just check your npc mission active box.
> you will hear when you have completed a mission.
> At 03:13 p.m. 23/10/2009, you wrote:
>>Thanks, Does anyone know how many Ashar cargo missions I have to do, before
>> the NCP on starbase-51 gives me 5 k credits? grin
>>- Original Message - From: "dark" 
>>To: "Gamers Discussion list" 
>>Sent: Thursday, October 22, 2009 8:00 PM
>>Subject: Re: [Audyssey] CE getting started?
>>
>>
>>>Yes. if it says something like 300/5000 it means you currently have three
>>> hundred xp, and need five thousand to get to the next level.
>>>
>>>Hth.
>>>
>>>Beware the grue!
>>>
>>>Dark.
>>>- Original Message - From: "Tristan B" 
>>>To: "Gamers Discussion list" 
>>>Sent: Friday, October 23, 2009 12:31 AM
>>>Subject: Re: [Audyssey] CE getting started?
>>>
>>>
Hey there all,
My (captain[S]) name on C.E. is Lancett. i'm getting into it, Just have a
 question. What is the graphic in the stats display that is labeled "PG"?
 Is that experience?

Thanks.
Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.


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Re: [Audyssey] irc client

2009-10-20 Thread James Howard
I find mirc with speech to be a good client.
I have ti find the details to download it again, sense its been awhile
sense I've actually downloaded it.

On 10/20/09, shaun everiss  wrote:
> Hi.
> what is a good irc client I can use?
> an accessible one.
> I did try mirc but didn't care for it, it had to be registered and I don't
> use it that much for that.
> Is there a version of freedomchat not bound to talkingirc?
> Also where can I get the old bofhnet irc client?
> I'd like an irc system with not much in the way of stuff just simple free
> and accessible I want this to chat on core exiles mainly.
>
>
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Re: [Audyssey] One final note about connecting to simutronics muds was: Re: Simutronics Gemstone IV with ZMud, has anyone played this mud?

2009-09-12 Thread James Howard
Hmm, I have zmud and I used to have a lisence for it, but lost it a
long time ago, does anyone know how I can find out what it is again,
or even if it will still work?

On 9/12/09, Jeremy Hartley  wrote:
> This message goes along with the last message I sent answering the question
> of where to find the connection to Simutronics Gemstone IV from within ZMud.
> Unfortunately, as I was sending this last bit of info to the list, my
> computer rebooted, so I don't think it went through.  Also, I forgot to trim
> the message size down, but there you go.  Here is what I meant to post.
>
> I should say also that you need to have an account with play.net before you
> even attempt to connect to the mud with ZMud.  The reason for this is
> because you are first directed to the simutronics login server which asks
> for your username and password.  Note, this is not the same as your mud
> character name!  So you should go to play.net and create an account first.
> You get a 30 day trial when you sign up, and you can cancel on the site at
> any time before then.
>
> Last note, I don't think you can just create a regular play.net account from
> within ZMud.   I just signed up with the simutronics site and then connected
> with ZMud, so I could be mistaken.
>
> Jeremy
>
>
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Re: [Audyssey] Simutronics Gemstone IV with ZMud, has anyone played this mud?

2009-09-12 Thread James Howard
I have a question though, where do you find the connection info to use in ZMud?

On 9/12/09, Allison Mervis  wrote:
> I know. I just about had a fit the first time a game wasn't handed to me on
> a silver platter. Don't these people know I'm blind? Lol.
> Allison
> http://www.allisonmervis.com/
> - Original Message -
> From: "Liam Erven" 
> To: "'Gamers Discussion list'" 
> Sent: Saturday, September 12, 2009 6:55 PM
> Subject: Re: [Audyssey] Simutronics Gemstone IV with ZMud,has anyone played
> this mud?
>
>
>>I know.  Isn't that a shame?
>>
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Allison Mervis
>> Sent: Saturday, September 12, 2009 5:54 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Simutronics Gemstone IV with ZMud,has anyone
>> played
>> this mud?
>>
>> Right, because actually having to spend a little money on something for
>> once
>> is far worse than significant accessibility issues.
>> http://www.allisonmervis.com/
>> - Original Message -
>> From: "James Howard" 
>> To: "Gamers Discussion list" 
>> Sent: Saturday, September 12, 2009 4:57 PM
>> Subject: Re: [Audyssey] Simutronics Gemstone IV with ZMud,has anyone
>> played
>> this mud?
>>
>>
>>> only problem with playing that mud now, is you have to pay for it.
>>>
>>> On 9/10/09, Liam Erven  wrote:
>>>> I wrote a plugin ages ago that would send text directly to jaws, but
>>>> I never really got it finished. I used to play motis oporandi.
>>>>
>>>>
>>>> -Original Message-
>>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
>>>> On
>>>> Behalf Of Jeremy Hartley
>>>> Sent: Wednesday, September 09, 2009 11:58 PM
>>>> To: Gamers Discussion list
>>>> Subject: [Audyssey] Simutronics Gemstone IV with ZMud,has anyone played
>>>> this
>>>> mud?
>>>>
>>>> Hello folks,
>>>>
>>>> I stumbled on the Simutronics muds, and decided to check out the
>>>> Gemstone
>>
>>>> IV
>>>> mud.  From what I have been able to gather, the front end clients they
>>>> offer
>>>> such as wizard and stormfront are not the most speech friendly programs
>>>> out
>>>> there. grin
>>>>
>>>> I did find out that zmud has support for these games.  I am currently
>>>> using
>>>> jaws 10 with zmud 7.21, and I must say that when using jaws with screen
>>>> echo
>>>> set to all, I find that zmud does a really good job at rebuffering the
>>>> screen.  Jaws doesn't seem to repeat lines, and it does appear to read
>>>> all
>>>> the new information that comes in.  Of course, you have to use the jaws
>>>> cursor to review the screen, and when a new line of text comes in the
>>>> screen
>>>> will scroll, making it sometimes dificult to keep on the same line.  All
>>>> that said, I am managing quite nicely with the beginning quests.
>>>>
>>>> I was just wondering if any folks on this list have played the
>>>> Simutronics
>>>> games with zmud, specifically Gemstone IV, and may have some more tips
>>>> they
>>>> could share?
>>>>
>>>> Before anyone asks, due to the nature of the login and authentication of
>>>> simutronics games, you can't use other clients such as VIP Mud or
>>>> Mushclient
>>>> to play.  At least this is my understanding.
>>>>
>>>> Jeremy
>>>>
>>>>
>>>> ---
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>>>> list,
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>>>> list,
>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>>
>>>>
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>>>> If yo

Re: [Audyssey] Simutronics Gemstone IV with ZMud, has anyone played this mud?

2009-09-12 Thread James Howard
only problem with playing that mud now, is you have to pay for it.

On 9/10/09, Liam Erven  wrote:
> I wrote a plugin ages ago that would send text directly to jaws, but I never
> really got it finished. I used to play motis oporandi.
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Jeremy Hartley
> Sent: Wednesday, September 09, 2009 11:58 PM
> To: Gamers Discussion list
> Subject: [Audyssey] Simutronics Gemstone IV with ZMud,has anyone played this
> mud?
>
> Hello folks,
>
> I stumbled on the Simutronics muds, and decided to check out the Gemstone IV
> mud.  From what I have been able to gather, the front end clients they offer
> such as wizard and stormfront are not the most speech friendly programs out
> there. grin
>
> I did find out that zmud has support for these games.  I am currently using
> jaws 10 with zmud 7.21, and I must say that when using jaws with screen echo
> set to all, I find that zmud does a really good job at rebuffering the
> screen.  Jaws doesn't seem to repeat lines, and it does appear to read all
> the new information that comes in.  Of course, you have to use the jaws
> cursor to review the screen, and when a new line of text comes in the screen
> will scroll, making it sometimes dificult to keep on the same line.  All
> that said, I am managing quite nicely with the beginning quests.
>
> I was just wondering if any folks on this list have played the Simutronics
> games with zmud, specifically Gemstone IV, and may have some more tips they
> could share?
>
> Before anyone asks, due to the nature of the login and authentication of
> simutronics games, you can't use other clients such as VIP Mud or Mushclient
> to play.  At least this is my understanding.
>
> Jeremy
>
>
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[Audyssey] help with Eamon delux

2009-09-05 Thread James Howard
Hi, I just installed this today, and have been trying to play it,
however, everytime I run the file to play it, I keep getting this.
16 bit MS-DOS Subsystem
C:\Windows\system32\cmd.exe
This system does not support fullscreen mode. Choose 'Close' to terminate the
application.
Close Ignore

Can someone help? for reference I'm running windows vista as my OS.

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Re: [Audyssey] question on wrestling game

2009-08-25 Thread James Howard
I looked on audiogames.net but didn't see this.

On 8/25/09, lelia  wrote:
> Hi no, from what it says you do not have to pay and its a browser game.
>
> lelia
> - Original Message -
> From: "michael barnes" 
> To: 
> Sent: Monday, August 24, 2009 7:27 PM
> Subject: [Audyssey] question on wrestling game
>
>
>> the wrestling game do they have an option to play off line and do you have
>>
>> to pay to play and do you have to download any thing
>>
>> --
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>> www.serotek.com to learn more about accessibility anywhere.
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Re: [Audyssey] Last Week help needed

2009-08-18 Thread James Howard
I need help with the father, I've mentioned all the girls I've ran
into, but it seems none of them are the right one.

On 8/18/09, Raul A. Gallegos  wrote:
> Hi, when keywords are enabled, they are bold and underlined. So if you
> are using a screen reader, you will have to tell it to announce these
> changes. With Window-Eyes you can do this by toggling attribute changes
> to on. You can also have those changes show up in Braille. I don't know
> how to do this with other screen readers. However, more importantly, the
> answer to Rachel is below.
>
> s
> p
> o
> i
> l
> e
> r
>
> s
> p
> a
> c
> e
>
> If you already got the tuxedo receipt from Rachel, you are done as far
> as getting what you need toward winning the game is concerned. The bit
> about coming back for other measurements is just a tease and opening for
> other possible branches off this game. So all you need is that receipt
> and you are done with that part. There is something else you can get
> from Rachel, but it's not necessary to win the game. It's done for
> someone else in solving another puzzle.
>
> Hope this helps.
>
> On 8/18/2009 11:50 AM, Orin wrote:
>> Hi all,
>>
>> So far, I got into the dressing room. She tried measuring me, I did what I
>> had to do and she measured me in her special way, but. What after that?
>> She said something about coming back another time but also said something
>> about being measured more accurately or something. The "come back another
>> time" suggested to me that the scene had been over, so I tried something
>> else, the only result being a nice scene but nothing really happened as to
>> get my tux.
>>
>> I have the keywords and ready enabled. How do the keywords work, though,
>> are they like Blue Lacuna? I did have the keywords off though when Rachel
>> happened to have said that bit of dialog.
>>
>> Thanks.
>>
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Re: [Audyssey] new Adrift 4.0 game, Last Week, now available

2009-08-17 Thread James Howard
Um, you need to check that link, its not working.

On 8/17/09, Raul A. Gallegos  wrote:
> Hello all. Just wanted to let you know that I've finally finished the
> Adrift text adventure game I've been working on since late 2006. Due to
> the nature of the game, I suggest that it not be discussed here.
> Although it's a game, it's an adult text adventure game and would not be
> appropriate for the list. However since I know some of you play text
> adventures, and some of you also play adult text adventures, it's fair
> to let you know about it.
>
> You can find the game at www.aifcommunity.org in the Adrift 4.0 games
> section. It's called Last Week, the file name specifically is
> LastWeek-1.0.zip.
>
> Many thanks and if you have any questions about the game, you can either
> write me privately or you can subscribe to the aifarchive email group on
> yahoogroups where all adult text adventure games are discussed.
>
> many thanks.
>
> --
> Raul A. Gallegos
>
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Re: [Audyssey] The real Game Circle

2009-08-14 Thread James Howard
I'll admit, I'm not into audio games that much, because of the simple
fact, they're like some say, not really inovative.  I don't know about
rail racer, cause I haven't ried it yet, but I'm planning on doing so.
If I do play any audio games, I only stick to the ones that go online,
thats the biggest threal I get out of them right now.
I go with alot of people said, I would love to see more complex stuff,
real rpgs, just to name a certain type I like.  but if I game was more
complex, had more of a plot, and alot more involved, I'd be more into
playing it.
I enjoy the stuff Che has done with the online card stuff, I'm sort of
hooked on that.

On 8/14/09, Charles Rivard  wrote:
> I'll bet that technical support for a game that was created by a bunch of
> different developers would be a mess, too.
> ---
> Shepherds are the best beasts.
> - Original Message -
> From: "Che" 
> To: "Gamers Discussion list" 
> Sent: Thursday, August 13, 2009 11:48 PM
> Subject: Re: [Audyssey] The real Game Circle
>
>
>> regarding the idea of developers teaming up, it is a great idea in theory,
>>
>> but a diffficult one to put into practice in reality.
>>  every developer i have talked to without exception, myself included have
>> large egos and set ways of doing things, this would be a serious problem i
>>
>> think.
>> secondly, deciding how to whack up the proceeds would be a huge issue.
>>  lastly, all involved would have to agree on a language to use for
>> programming, which may or may not be a big problem depending on folks
>> involved.
>> anyhow, if some developers can get something done as a group, i'm all for
>> it. but i know as for myself, i work better alone, where the vision is
>> one, all problems as well as successes are also mine alone to deal with,
>> and if something is screwed up, i have nobody to blame but myself.
>>  i think this could work out if everyone agreed on the outline of the
>> project, and designed things modularly so each programmer would have their
>>
>> own little corner to work on, which could be intergrated into the whole
>> later on. once again, easier said than done.
>> later
>> che
>>
>> - Original Message -
>> From: "william lomas" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, August 14, 2009 1:31 AM
>> Subject: Re: [Audyssey] The real Game Circle
>>
>>
>>> it will be interesting though to be fair, to see what draconis have up
>>> their sleives. i thought 2009 was the year for draconis, but nothing  as
>>> of yet?
>>>
>>> On 14 Aug 2009, at 07:29, Thomas Ward wrote:
>>>
 Hi,
 Well said. I too also feel as though the accessible games we have  are a

 bit disappointing. No disrespect to my fellow game developers,  but
 there really isn't anything that is really new or innovative to  speak
 of besides Rail Racer.
 For the most part accessible games tend to fall into two catagories.
 Either they are simple board and card games, or an arcade game type
 theme. Personally, I find the options rather limitting compared to  what

 was available to me before I lost my sight, and is the main  reason I
 began writing accesible games myself.
 As for the GMA engine I have to disagree with you. Besides the fact  it
 is a bit old it still is one of the best tools an accessible  developer
 can use. It is an FPS game engine, and in the right hands  it could be
 used to create some killer accessible games. We have  already seen what
 it can do with Shades of Doom and Tank Commander,  and I think with some

 updates it should be able to create games more  or less on par with Star

 Trek Elite Force, Star Wars Jedi Knight,   etc. In some respects it
 isn't the fault of the tool here, but  perhaps it is the developer's
 lack of imagination, creativity, or  experience with full blown FPS
 games here.
 As for the Star Wars game I was working on I had to put that project  on

 hold for a couple of reasons. First, I am still trying to work  with
 Lucas Film on obtaining a Star Wars license. Second, when  Alchemy
 closed up I took over their games and projects which I want  to complete

 before returning to my own original projects.

 CSF inc. wrote:
> With the current game circle we have as blind gamers, it's
> disappointing; There are interesting games we play but very few;  other
>
> games are not accessible to certain computers and operating  systems;
> others are so simple and plain, for some of us who has  played "regular
>
> games," it's disheartening; Effort should be made  into making games
> more involved, more ideas "ie stop making games  off of GMA's frame
> work," There is only 1 Shades, 1 Tank  Commander..  lastly, we need
> games we can play along with our  sighted family like "Soul Caliber".
> We have no fighting games, no  sports games we can play without some
> A.I. making it not real; even  though the 

Re: [Audyssey] re dungeons' and dragons.

2009-08-12 Thread James Howard
I would like to find games of that, I've always wanted to play it.

On 8/12/09, Thomas Ward  wrote:
> Hi Christopher,
> Can you be more specific? Are we talking the triditional paper and pen
> roll playing game guides, rule books, etc? Are we talking about a web
> based RPG version? Are we talking about a PC version?
> When it comes to Dungeons and Dragons there is a lot of material, and it
> would help to know specifically what you are after. For example, I have
> many of the 2.0 and 3.0 guides in text format as well as many of the
> Dungeons and Dragon novels and short stories. So there is accessible
> Dungeons and Dragons stuff out there, but I need more information what
> you are looking for.
>
> christopher huby wrote:
>> good evening all,
>>
>> does any one know if there is an accessible version of dungeons and
>> dragons
>> available.
>>
>> if any one could help me I would be most grateful.
>>
>> Regards
>>
>> Christopher Huby
>> Email: christopher.h...@blueyonder.co.uk
>> Email2: christopher.h...@hotmail.co.uk
>> Mobile: 07967603395.
>> Skype: christopherhuby1.
>> Twitter: christopherhuby
>>
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[Audyssey] klango and new group.

2009-07-11 Thread James Howard
Hi all.
I would just like to let everyone who uses klango know that I've
created a new group that dealing with online games, like muds and
other stuff.
Feel free to join anytime you wish, and my name on there is coldshadow.

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Re: [Audyssey] Street fighter 4 for PC

2009-07-04 Thread James Howard
hmm, I ordered, but I would like to try it now, I hate waiting.

On 7/4/09, Yohandy  wrote:
> Anyone want to record some gameplay? Since I already own the ps3 version, I
> cancelled the pc version due to lack of cash. I'm still interested in
> comparing though.
>
> - Original Message -
> From: "Clement Chou" 
> To: "Gamers Discussion list" 
> Sent: Saturday, July 04, 2009 1:53 PM
> Subject: Re: [Audyssey] Street fighter 4 for PC
>
>
> Oh good. Simplistic controlls. lol.
> - Original Message -
> From: "Angellko21" 
> To: "Gamers Discussion list" 
> Sent: Saturday, July 04, 2009 9:37 AM
> Subject: Re: [Audyssey] Street fighter 4 for PC
>
>
> Its a keyboard,where is arows movements and A, S and D are light, medium and
> heavy punches, Z, X and C are light, medium and heavy kicks.
> - Original Message -
> From: "Clement Chou" 
> To: "Gamers Discussion list" 
> Sent: Saturday, July 04, 2009 5:40 PM
> Subject: Re: [Audyssey] Street fighter 4 for PC
>
>
> The main menu should have the following options if it's the same or similar
> to the console versions.
> 1. Arcade.
> 2. Versus.
> 3. Network battle.
> 4. Challenge.
> 5. training
> 6. Option I can't remember lol.
> 7. Gallery
> 8. Options.
>
> By the way... what arethe controlls in the pc version? Do you know?
> - Original Message -
> From: "Angellko21" 
> To: "Gamers Discussion list" 
> Sent: Saturday, July 04, 2009 6:56 AM
> Subject: [Audyssey] Street fighter 4 for PC
>
>
> Dear friends,
> I downloaded this game,but do you know some tips for blind people?For
> example,how many times I must press down arrow in main menu to select the
> fighter or other?Thanks very much.I can send links to download for your
> interest to my mail.:)Oh,sorry,I am not very good in english.:)
> Lukáš Kakara
>
>
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> __ Informace od NOD32 4216 (20090704) __
>
> Tato zprava byla proverena antivirovym systemem NOD32.
> http://www.nod32.cz
>
>
>
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[Audyssey] games for pc

2009-07-02 Thread James Howard
Hi.
I am curious, what games would you all recommend for pc, mainstream wise?
any fighting, sports, or pretty much anything.  I just preordered the
street fighter game today.

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Re: [Audyssey] Core exiles

2009-06-01 Thread James Howard
Hmm, this is the first I've heard about the game, mind pointing me to it?

On 6/1/09, shaun everiss  wrote:
> well I left a load of feadback on the game last night, all about all the
> graphics in general the map and other things.
> Please remember this is a beta.
> I have reported with a lengthy  message about this.
> I recieved an internal game mail that its in the box and will be discussed.
> The navigation is the barrior, yeah the planet names have a load of garbage
> in front of them, this thing was for firefox2 though so who knows.
> Still I'm going to continue playing it.
> but yeah hopefully these things will be fixed.
> The good thing is that the game is actually there or half way decent  which
> actually I was thinking it wouldn't be, At 04:52 a.m. 2/06/2009, you wrote:
>>Well I've signed up and had a quick look.
>>
>>It's potentially interesting, especially with the missions, however
>> currently there are far too many unlabled images and graphics to make
>> playing easy.
>>
>>I'd much rather just click on a planet name or jump nexus, not the
>> "http>
>>Pluss, the galaxy is and system map is entirely graphical. This means the
>> only way to know what's connected to where is to wander about and look,
>>  which isn't a nice idea when you've got limited fuel reserves and
>> missions to complete.
>>
>>Perhaps when and if the admins have made some access changes, the game will
>> be fun to play, but I suggest they be contacted about this, sinse
>> currently it just looks too long winded.
>>
>>Beware the grue!
>>
>>Dark.
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Re: [Audyssey] 3D VELOCITY

2009-05-22 Thread James Howard
Hmm, that link isn't working.

On 5/22/09, The Kolesar Brothers  wrote:
> It works with vista. To pick up the demo. Go to
> www.bpcgames.com
> Hope this helps you out.
> Ron and Leader Dog Boz
> Matt & Ron Kolesar & there great Dogs!
>
> kolesar16...@roadrunner.com
> - Original Message -
> From: "James Howard" 
> To: "Gamers Discussion list" 
> Sent: Friday, May 22, 2009 7:56 PM
> Subject: Re: [Audyssey] 3D VELOCITY
>
>
> HI, ok, 2 questions about this game.
>
> Will it work on vista? and, where can I get it?
>
> On 5/22/09, Cory Kadlik  wrote:
>> remap the keys, read the instructions
>> - Original Message -
>> From: "Constantine" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, May 22, 2009 6:57 PM
>> Subject: Re: [Audyssey] 3D VELOCITY
>>
>>
>>> Same here, it would be nice if you could change the controls to suit your
>>> particular needs, as you can in top speed.
>>>
>>>
>>>
>>> contact details:
>>>
>>> email: tcwoo...@shaw.ca
>>>
>>> and others
>>> msn: the_conman...@hotmail.com
>>> skype: the_conman283
>>>
>>> system details:
>>> Hp pavillion dv5220CA notebook pc
>>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>>> Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>>> - Original Message -
>>> From: "william lomas" 
>>> To: "Munawar Bijani" ; "Gamers Discussion list"
>>> 
>>> Sent: Friday, May 22, 2009 4:59 AM
>>> Subject: Re: [Audyssey] 3D VELOCITY
>>>
>>>
>>>> hi munawar
>>>>
>>>>
>>>> the problem i am having as i am a windows laptop user, is that page up
>>>> is on my fn key plus down arrow I think so how can I hold down the up
>>>> arrow and do down arrow plus down arrow fn when taking off? lol.
>>>>
>>>> On 20 May 2009, at 20:38, Munawar Bijani wrote:
>>>>
>>>>> Hi Will,
>>>>> Yes, Mission Mode will be quite different from the standard racing  and
>>>>> eath match modes--the story aspect of it anyway. I can't reveal  any
>>>>> more details about that though or I'll be spoiling the plot.
>>>>> Munawar A. Bijani
>>>>> "Knowledge is of two types: absorbed and heard. The heard knowledge  is
>>>>> only useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-
>>>>> Balagha
>>>>> mailto:munaw...@gmail.com
>>>>> http://www.bpcprograms.com
>>>>> - Original Message - From: "william lomas"
>>>>> >>>> >
>>>>> To: "Gamers Discussion list" 
>>>>> Sent: Wednesday, May 20, 2009 6:05 AM
>>>>> Subject: [Audyssey] 3D VELOCITY
>>>>>
>>>>>
>>>>>> Hi all,
>>>>>>
>>>>>>
>>>>>> I assume that mission mode in 3d velocity will be totally  different
>>>>>> than that of deathmatch and racing?
>>>>>> Is it explained in the manual regarding mission mode? if so I will
>>>>>> read
>>>>>>
>>>>>> up on it when I download it.
>>>>>> Hope it all works ok on my samsung nc10
>>>>>>
>>>>>> Will
>>>>>>
>>>>>>
>>>>>> ---
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>>>>>> If you want to leave the list, send E-mail to
>>>>>> gamers-unsubscr...@audyssey.org .
>>>>>> You can make changes or update your subscription via the web, at
>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>> All messages are archived and can be searched and read at
>>>>>> http://www.mail-archive.com/gam...@audyssey.org.
>>>>>> If you have any questions or concerns regarding the management of  the
>>>>>> list,
>>>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>>>
>>>>>
>>>>> ---
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>>>>> gamers-unsubscr...@audyssey.org .
>>>>> You can make changes or update your subscription via the web, at
>>>>&g

Re: [Audyssey] 3D VELOCITY

2009-05-22 Thread James Howard
HI, ok, 2 questions about this game.

Will it work on vista? and, where can I get it?

On 5/22/09, Cory Kadlik  wrote:
> remap the keys, read the instructions
> - Original Message -
> From: "Constantine" 
> To: "Gamers Discussion list" 
> Sent: Friday, May 22, 2009 6:57 PM
> Subject: Re: [Audyssey] 3D VELOCITY
>
>
>> Same here, it would be nice if you could change the controls to suit your
>> particular needs, as you can in top speed.
>>
>>
>>
>> contact details:
>>
>> email: tcwoo...@shaw.ca
>>
>> and others
>> msn: the_conman...@hotmail.com
>> skype: the_conman283
>>
>> system details:
>> Hp pavillion dv5220CA notebook pc
>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>> Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>> - Original Message -
>> From: "william lomas" 
>> To: "Munawar Bijani" ; "Gamers Discussion list"
>> 
>> Sent: Friday, May 22, 2009 4:59 AM
>> Subject: Re: [Audyssey] 3D VELOCITY
>>
>>
>>> hi munawar
>>>
>>>
>>> the problem i am having as i am a windows laptop user, is that page up
>>> is on my fn key plus down arrow I think so how can I hold down the up
>>> arrow and do down arrow plus down arrow fn when taking off? lol.
>>>
>>> On 20 May 2009, at 20:38, Munawar Bijani wrote:
>>>
 Hi Will,
 Yes, Mission Mode will be quite different from the standard racing  and
 eath match modes--the story aspect of it anyway. I can't reveal  any
 more details about that though or I'll be spoiling the plot.
 Munawar A. Bijani
 "Knowledge is of two types: absorbed and heard. The heard knowledge  is
 only useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-
 Balagha
 mailto:munaw...@gmail.com
 http://www.bpcprograms.com
 - Original Message - From: "william lomas"
 >>> >
 To: "Gamers Discussion list" 
 Sent: Wednesday, May 20, 2009 6:05 AM
 Subject: [Audyssey] 3D VELOCITY


> Hi all,
>
>
> I assume that mission mode in 3d velocity will be totally  different
> than that of deathmatch and racing?
> Is it explained in the manual regarding mission mode? if so I will read
>
> up on it when I download it.
> Hope it all works ok on my samsung nc10
>
> Will
>
>
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If you want to

Re: [Audyssey] Does anyone play materia magica?

2009-05-17 Thread James Howard
Hi, I now on the game, you can find me as toron.

On 5/17/09, dark  wrote:
> Hi.
>
> It is a mud, aka multi-user dimention, an online game you connect to with a
> mud client such as vip mud or mushclient.
>
> I'm using vip mud from gma games myself, which has some nice vi specific
> features and includes sapi and other screen reader support.
>
> to find out more about the game, - see http://www.materiamagica.com/
>
> hth.
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Helena" 
> To: "Gamers Discussion list" 
> Sent: Sunday, May 17, 2009 1:43 AM
> Subject: Re: [Audyssey] Does anyone play materia magica?
>
>
>>I have never heard of this game. Is it an online game?
>>
>> Thanks in advance!
>>
>> Helena
>>
>>
>>
>> Twitter name is Minnaiya. Feel free to follow.
>>
>> - Original Message -
>> From: "Kellie and my lovable Lady J." 
>> To: "Gamers Discussion list" 
>> Sent: Sunday, May 17, 2009 2:24 AM
>> Subject: Re: [Audyssey] Does anyone play materia magica?
>>
>>
>>> to turn the compass off. you use set compass. it is a toggle. and to have
>>>
>>> the exits appear in text you would type set show-exits again it is a
>>> toggle. the immortal staff are actually pretty open to trying to make
>>> things accessible. My husband is a guide on there and has helped other
>>> blind players.
>>> Kellie and my lovable Lady J.
>>> Canine Welfare Technician/Resident adviser
>>> Guide Dogs for the Blind, Oregon campus
>>> www.guidedogs.com
>>> - Original Message -
>>> From: "Orin" 
>>> To: "Gamers Discussion list" 
>>> Sent: Saturday, May 16, 2009 6:46 AM
>>> Subject: Re: [Audyssey] Does anyone play materia magica?
>>>
>>>
 Hmm. I forgot the commands to mak the map non-graphical and turn into
 compus exits,  though I forgot how. It is, though, indeed possible.
 On May 16, 2009, at 3:49 AM, dark wrote:

> Hi.
>
> I'm trying out materia magica with the Vip mud client, though
> unfortunately due to a crash when i was first researching this, I've
> lost all demo abilities and am playing with the slimmed down version.
>
> I was wondering if people had any tips, sinse i find locating npcs  and
>
> places a right pain,  though there are maps, they're  graphical,
> and I also constantly seem to get slaughtered, despite  putting plenty
> of efforts into practicing my sword skill and armor  spells (I'm of
> course a paladin).
>
> I'm Timrel on there if anyone is around.
>
> Thanks in advance.
>
> Beware the Grue!
>
> Dark.
> ---
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> All me

Re: [Audyssey] Does anyone play materia magica?

2009-05-17 Thread James Howard
Hi, well I believe I will try this game out, I shall create soon, so
look for toron through out the day.

On 5/17/09, Kellie and my lovable Lady J.  wrote:
> kind of a mix. I guess mostly hack and slash though I try to do the rp part.
> I prefer rp and they have questing and marks witha  story line but many of
> the players are more into killing things to gain rewards and some like to
> player kill. what is nice is that pk is restricted to certain areas. I have
> over 3100 quests that I have done to get rewards and 92 marks and there are
> many others. It isn't as rp oriented as I would like but I still enjoy it.
> Kellie and my lovable Lady J.
> Canine Welfare Technician/Resident adviser
> Guide Dogs for the Blind, Oregon campus
> www.guidedogs.com
> - Original Message -
> From: "Greg" 
> To: "Gamers Discussion list" 
> Sent: Sunday, May 17, 2009 5:27 AM
> Subject: Re: [Audyssey] Does anyone play materia magica?
>
>
>> Hello,
>> I have one question.  Is this a hack and slash, rp, or is it a mix of
>> both?
>> Thanks,
>> Greg W.
>> - Original Message -
>> From: "Kellie and my lovable Lady J." 
>> To: "Gamers Discussion list" 
>> Sent: Saturday, May 16, 2009 8:17 PM
>> Subject: Re: [Audyssey] Does anyone play materia magica?
>>
>>
>>> hey dark,
>>> I play on materia magica and have for about 2 years now. I enjoy the
>>> game. As for how to know where to go, much of it is exploring. Also
>>> making friends helps too. smiles As for getting killed a lot. heh u have
>>> to learn which places are for which levels. I am not sure what level you
>>> are but I can help you out if you hit me up on the game. My character is
>>> Aralyn.
>>> Kellie and my lovable Lady J.
>>> Canine Welfare Technician/Resident adviser
>>> Guide Dogs for the Blind, Oregon campus
>>> www.guidedogs.com
>>> - Original Message -
>>> From: "dark" 
>>> To: 
>>> Sent: Saturday, May 16, 2009 12:49 AM
>>> Subject: [Audyssey] Does anyone play materia magica?
>>>
>>>
 Hi.

 I'm trying out materia magica with the Vip mud client, though
 unfortunately due to a crash when i was first researching this, I've
 lost all demo abilities and am playing with the slimmed down version.

 I was wondering if people had any tips, sinse i find locating npcs and
 places a right pain,  though there are maps, they're graphical, and
 I also constantly seem to get slaughtered, despite putting plenty of
 efforts into practicing my sword skill and armor spells (I'm of course a

 paladin).

 I'm Timrel on there if anyone is around.

 Thanks in advance.

 Beware the Grue!

 Dark.
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>>>
>>
>>
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>>
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Re: [Audyssey] Does anyone play materia magica?

2009-05-16 Thread James Howard
Hmm I've tried this game before, but I can never seem to get started
good, I don't know why.  Anyone have any suggestions for someone who
isn't a loner, likes the magic end of things, and likes rp? and also
possibably good alignment.

On 5/16/09, dark  wrote:
> I've turned off the map aand compass and got the exits showing,  but
> that doesn't stop me from getting lost,  or from getting munched by
> various enemies which seems to happen alot.
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Orin" 
> To: "Gamers Discussion list" 
> Sent: Saturday, May 16, 2009 2:46 PM
> Subject: Re: [Audyssey] Does anyone play materia magica?
>
>
>> Hmm. I forgot the commands to mak the map non-graphical and turn into
>> compus exits,  though I forgot how. It is, though, indeed possible.
>> On May 16, 2009, at 3:49 AM, dark wrote:
>>
>>> Hi.
>>>
>>> I'm trying out materia magica with the Vip mud client, though
>>> unfortunately due to a crash when i was first researching this, I've
>>> lost all demo abilities and am playing with the slimmed down version.
>>>
>>> I was wondering if people had any tips, sinse i find locating npcs  and
>>> places a right pain,  though there are maps, they're  graphical, and
>>> I also constantly seem to get slaughtered, despite  putting plenty of
>>> efforts into practicing my sword skill and armor  spells (I'm of course a
>>>
>>> paladin).
>>>
>>> I'm Timrel on there if anyone is around.
>>>
>>> Thanks in advance.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>> ---
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>>> gamers-unsubscr...@audyssey.org .
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>>
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Re: [Audyssey] Great Street Fighter IV news for PC gamers!

2009-05-11 Thread James Howard
Hi, where exactly can I order this?

On 5/11/09, Clement Chou  wrote:
> I think what he meant was that he'd be able to play other pc players online
> because he ordered the pc version as well.
> - Original Message -
> From: "daniel Miller" 
> To: "'Gamers Discussion list'" 
> Sent: Monday, May 11, 2009 5:16 PM
> Subject: Re: [Audyssey] Great Street Fighter IV news for PC gamers!
>
>
>> Hello,
>>
>> Actually, you'll only get to play other PC players online, there's no
>> cross-platform playability with xbox360, nor PS3.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Yohandy
>> Sent: Monday, May 11, 2009 7:12 PM
>> To: Gamers Discussion list
>> Subject: [Audyssey] Great Street Fighter IV news for PC gamers!
>>
>> Just wanted to let you all know that the newest Street Fighter is now
>> available for preorder on PC. Better yet, you can preorder the bundle
>> which includes the MadCatz GamePad for only $60.00! The game itself will
>> retail for $40, but if you don't have a GamePad, I highly recommend
>> getting
>> the $60 package. Just so you guys know, the GamePad was created
>> specifically
>>
>> for fighting games, so it should work great. I have the game for PS3, but
>> I
>> have also pre-ordered the bundle. And yes guys, the game will include
>> online
>>
>> play just like all the other versions, so I'll get to play you guys
>> online!
>> I think this will be a great way to introduce many of you to console games
>> without actually owning one.
>>
>>
>> ---
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Re: [Audyssey] fed2

2009-05-11 Thread James Howard
I never plaied that, but now I want to give it a try, what is the info?

On 5/11/09, Darren Harris  wrote:
> Yeah I tried it as well and it board me. Went back to warring factions.
> Much better in the long run overall.
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
> On Behalf Of Shadow Dragon
> Sent: 11 May 2009 15:17
> To: Gamers Discussion list
> Subject: Re: [Audyssey] fed2
>
>
> I tried it out once, but it had too much dry humor in the descs for my
> liking. The game seemed to have no real direction, and the strategy
> element
> sounded more player cooperative rather than solo base or planet
> building,
> and there were too many limiters in place from what I read on the site
> for
> my tastes. I might give it another look at some point, but it's a bit
> unlikely.
>
> --
> From: "Cranking Chris Reagan" 
> Sent: Saturday, May 09, 2009 7:30 PM
> To: "Gamers Discussion list" 
> Subject: [Audyssey] fed2
>
>> Hi all"
>> How many of you guys are fed2 players.  It is an ibgames mud where the
>> object of the game is to make money and earn a living as a space
> trader.
>> You start out hauling cargo and go from there.  If you'd like to know
> more
>> info about the game, just visit the following webpage.
>> www.ibgames.net.
>> Hope you like it
>> Chris
>> What is rock? It's, Living On The Edge Radio.  Please go to
>> www.livingontheedgeradio.com
>> Click on the appropriate listen live linkand crank it up loud.
>> Oh don't forget to join me Cranking Chris Reagan every Sunday from 5
> P.M
>> to 8 P.M  for the Rock 'n' Roll Music Mix all times are in eastern
> time.
>> email is:
>> crankingchrisrea...@gmail.com
>> msn is"
>> christopher.rea...@audioelement.net
>> aim is chrisr05201
>> yahoo is crankingchrisreagan
>>
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