Re: [Audyssey] world of war query
Hi, here's the download link for the game, the developer is redesigning the website but currently it's very hard to navigate because it's 100% in japanese, it seems that the download of bk2 is also broken, it's giving a 404 error, I'll see if I can contact him and ask for a very basic english version of the site with at least the names and links of the games. http://www.nyanchangames.com/softs/wSetup_en.exe HTH Em 13/04/2013 18:56, joseph weakland escreveu: hello does anyone know how i can get the game world of war? the download link on audiogames.net don't work --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] corruption of champions
Hi everyone! I've played this game a while ago and gave up, started again yesterday and if we count these 2 days i've played more than 12 hours so far, i'm on level 11. this is a text based single player storytelling/rpg/sex game... I think that bladestorm360 found it at first and mentioned it in the ag forum. this game is in the same style of the if game flexible survival. If you've played the hellmoo and found it disgusting, stop reading and delete all e-mails with this subject right now. Hellmoo is a game for kids compared to this one. I can't say more because it would be inapropriate here, but if you like rpg's and adult games go check this one out. it's playable with nvda. here's the site: http://fenoxo.com/play/ this guy updates the game frequently so i recommend checking the site at least once per week to download the latest build. you will need flash player in order for the .suf file to work(if windows asks what program you want to use to open the file just use internet explorer or your preferred browser). hope you all enjoy the game and don't get too addicted like i did, i'll stop for a few days though. lol! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] action game for ios: sixthsence
hi everyone! i've just discovered a new zombie killing game today called sixthsence. here's the link to the app in the us app store: https://itunes.apple.com/us/app/sixthsense-all-new-3d-sound/id580417319?mt=8&ign-mpt=uo%3D2 this is certainly a new gaming genre for ios, i've never saw shooters like this before. the game is really difficult! trust me, you will have lots of fun playing it, first because the audio is great, and the aiming system is also very interesting, you will have to simple aim in four directions: northeast, northwest, ssoutheast and southwest, and in the game instead of telling you that, the tutorial try to help you by telling different things, positions from the clock, i've never understood how this method works, but i know that some blind people use the clock to represent for example where certain food is located, for example: the meat is at six'o clock, the pasta is at 12'30, etc. oh well, i guess it's just different ways of viewing/learning the direction of objects. i can confirm that the game works on ios 6.01 on my ipad 3, as i said there seem to be some very small bugs(like the grenade doesn't reset to 1 if you don't start a new game it seems) , but it's awesome. when you're in the main menu, turn off voiceover because the woman's voice will guide you step by step just like the other game "audio invaders", you can either drag your finger or tap certain parts of the screen to listen to different information, double tapping an item with voiceover off does the same thing: activates it! you need to play a lot to gain gold to purchase the other weapons. to play the game it's almost like the arcades, you need coins to play, there's coin / gold shops for you to spend your precious real money to get things faster, but when you play for a bit if you wait a few minutes the coins recharge, so never mind, i won't spend any real money on it, but that's just my personal way of dealing with it. so the gameplay works like this: you can change weapons by tapping with two fingers, pause the game with three fingers, shoot by pointing in the four directions that i mentioned earlier(be very careful because your finger need to be very precise in order for it to work, anyone remember the game daytona for pc by aprone?), in the start it will be frustrating but you will get the hang of it eventualy. moving your finger down you can reload the gun, and when a zombie is chasing you shake the device like crazy to escape. and that's pretty much it. be sure to use good headphones otherwise the experience won't be all that pleasant. hope you all enjoy the game, this developer is simple awesome, that's why i believe that the future of games for us is on ios! happy playing and grab the game while it's free! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] King of dragon price?
Hi dark, there's no demo available, you must purchase the game to try it. It works well with vo, it just takes getting used to. I particularly find the game very hard to play because there are many things that you should remember, so much info, for example sacrificing to x god will give you certain benefits, some years are better to harvest, to attack other clans, etc. also there's the map which is a bit confusing for me, but if you like explorations, RPGs and storytelling get it, I know you will like it. Happy playing! Enviado via iPad Em 17/11/2012, às 15:30, "dark" escreveu: Hi. I've been to the A sharp site, (easy to remember as that's generally the highest note a tenor has to sing! :D). I've looked at the manual and tips and such, and the game looks very nice, however just because I'm new to vo, I'd appreciate trying it first if possible, particularly because seven quid, while not the earth is still a trifle on the expensive side for an Iphone game. I believe Zack mentioned something about the game being shareware, ie, that there is a demo to play before trying the full version, and certainly that's how it's listed on the audiogames.net db, however I don't see anything like that on the ap store entry. Is there a demo version, and if so, how do I try it? if not, never mind, I'll just buy the thing and chance it, although it does slightly sound like jumping in at the deep end as far as vo is concerned. If however there were a demo mode I'd appreciate trying it, particularly because my stupid service provider still! hasn't activated my phone on their mobile network so I can't actually phone anybody. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] street wrestlers(ios beat'em up)
hey guys! here's the link to a podcast that i recorded today playing this awesome beat'em up called street wrestlers, i've played it on my ipad 3rd gen, hope you all enjoy it and sorry for the mistakes and pronunciation errors.. the game costs only 1 dollar and is also available for iphone and ipod touches. link to the recording: https://dl.dropbox.com/u/1695866/streetwrestlers.mp3 read the description of the app below: http://itunes.apple.com/us/app/street-wrestler/id483138793?mt=8 Take to the streets and administer your own brand of masked vigilante justice as you punch, kick, throw and slam any witless thug that gets in your way. ⢠STREET STOMP Make your way across derelict junkyards, built up suburbia and more exotic locales as you pull some sick wrestling moves on those luchador bad guys. ⢠NO HOLDS BARRED Use punches, kicks, throws and slams to defeat the oncoming goons. Be careful though, you'll need to choose your moves carefully when taking down the dangerous bosses! ⢠CHOOSE YOUR FIGHTER Choose between four vicious brawlers; Fatal Blaze, Daddy Brutal, Hostile, and Princess Achy. Each has their own special moves, strengths and weaknesses and it's up to you to find your perfect match! For more information or support, please visit www.chillingo.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ios: zday survival(haven't tested!)
hey everybody! here's one more game for ios, but this one i haven't bought yet and there's no free version, it costs $1.99, so if you're interested in trying it out, if it works i'll definitely buy it, it's a text based game, i'll past the description bellow: For iPad, check out the HD version. Universal application. Requires iOS 4.2 and higher. Works on all iPhones and iPod touch, including older devices such as iPhone 3G and iPod touch 2G. NOT COMPATIBLE with iPad 3, see HD version for iPad 3. "For those of a certain age who loved adventure game books, itâs the perfect app to play and one that players will find themselves returning to. Not least because theyâll have to be pretty skilled to âwinâ!" 4 out of 5 stars - Jennifer Allen, 148 Apps.com "I've been having a blast with this since it's essentially gameifies what runs through my head whenever I read or watch a piece of zombie content, but it's also solid production-wise. I heartily recommend this to anyone that still has an itch for zombies, or even an appreciation of primarily text-based titles." ~ 4/5 stars - Brad Nicholson, Toucharcade "ZDAY is a 21st century text-based Simulator game that puts you the player in tough, real-world situations. The game play is easy and you can soon control it well." ~ 4/5 stars - Top10app.com "4/5 Stars" - Dan Zuccarelli, Gamezebo.com What better way to survive a full blown apocalypse than to PRACTICE? This is not a traditional shooter or an arcade style game where you poke buttons to shoot digital bullets at virtual zombies. ZDAY is a 21st century text-based Simulator that puts you the player in tough, real-world situations and says "what would YOU do?". Beautifully illustrated by renowned DC comics artist Matt Haley, ZDAY is an intelligent adventure game that starts you in a crowded suburb at ground zero of a full blown infection, and says "what would you do?". Faced with one scenario after another, the player has to make choices that will either lead him to escape the zombie-filled suburbs or perish like so many others. The sophisticated game engine keeps track of every decision that you make, and keeps a running tab on your survival probability based on the choices you make. So keep your wits about you, and choose carefully, because one wrong move could have you facing a zombie horde or roving bands of trigger-happy looters. The detailed results given after the player has completed the challenge provides very useful insight to what he may have done right and wrong. If the player wants to try again he can, and since the game engine reshuffles many of the exact events, ZDAY Survival Simulator is never exactly the same twice. ZDAY Survival Simulator is soon going to be posting free updates to expand the content and experience, but be warned, they won't get any easier. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Poll: playroom on iPhone or on mac
hi quentinc, i would definitely prefer an iphone version, firstly because the playroom would be accessible on the go -- no matter where you are.. on the bus,school,street,etc. on the other hand if you developed the mac version first it would be just like the windows version but for mac users that are using mac can't play it with vmware fusion? besides, what games do we have for the iphone? we have simple word games, some other games that have a potential like papasangre, nightjar,etc. these games are good,however they are too short. others like aurifi are too buggy,almost unplayable, then stem stumper,naval combat and mine sweeper that i consider enjoyable and playable, and now the de steno games, but we don't have the original monopoly,uno,1000 miles and other games that are extremely cool. it would use even more the potential that the iphone has in terms of gaming for us. i don't know how much i could pay,the brazilian store is hopefuly going to completely open the itunes store with songs,and i hope that games as well, in december,if yes,i'll be able to use a credit card to buy stuff, in this case i'd be able to pay some money,how much you think you would charge for it? 10,15? or more? thanks,and hope to see this project ported to ios in the future. -Mensagem original- De: QuentinC Para: Gamers Discussion list Data: Quinta, 01 de Dezembro de 2011 14:38 Assunto: [Audyssey] Poll: playroom on iPhone or on mac Hello listers, I'm getting more and more demand to have an iPhone or a mac version of the playroom. I'm going to you to have your opinion about that. IF you are interested, please let me know ! Depending on your answers, there will be followings or not. In other words if nobody give a response, then I will conclude that nobody is interested and therefore will definitely give up the idea. 1. Are you interested on a iPhone or mac version of the playroom ? why or why not ? If you would have to choose between the two but not both in the same time, whould you choose a mac or an iPhone version ? why ? 2. Considering that I don't have any apple machine myself, I will probably need to let such an application developped by a third partie. It will therefore certainly not be free. How much would you be ready to pay for that application ? The money whould be ideally shared between the developper of the application and a participation on server maintenance, in the best case 50-50, and in all case I wont ahve a direct control on the produced application. N.B. To not leave any doubts on that subject, the windows version will remain free as long as donations are sufficient to keep the server up. Please be constructive and complete in your responses. If you just say "It'd be cool" without any argumentation, please avoid posting. Thank you in advance for your answers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The app is finally here!
hi michael! , just curious, is oregon trail in the list of games that will be included in this trilogy? i played an online version of the game a couple of weeks ago and i really like it. can't wait to see the next apps with these amazing dos games. if the wrestling games become available for ios i'll have to buy some external batteries for my ipod, because i won't stop playing them. lol. thanks! -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quarta, 30 de Novembro de 2011 06:04 Assunto: Re: [Audyssey] The app is finally here! Hey, Matheus. I could do that but at this time we are working on puting together a trilogy app. When we get done with this then I'll talk to him about putting the two games in a app. No I don't have a problem with you sending message after message about the app. After all that is what the list is for. The trilogy that we are going to start on will hopefully be out in about a couple of weeks. The three games are classic apple II and dos games. The games can be played by both sighted and blind people alike. I will share more information about it when it gets close to release. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The app is finally here!
hi michael,sorry for one more message,but i just had an idea, what about the two wrestling games that are in dos, do you think it's possible to convert it to ios? we could search the developer... -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quarta, 30 de Novembro de 2011 01:39 Assunto: Re: [Audyssey] The app is finally here! Hey, Sarah. Thanks for your input on the app. The app can be play with a blue tooth keyboard if you have one. Yes you are correct the app is call De Steno Games. I hope everyone will enjoy this app. I also hope that me and the developer can bring more apps to the blind. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The app is finally here!
hi michael, wow man, this app is just amazing, all these classic beeps, and all the games we can now play on the go. i think that the ios devices still need many many more games for the blind, i know,it's easy to say and not do anything,but i'm not a programmer, and now considering that there are 6 games in the pack,even including monopoly! and all for free,this is just unbelievable, it made my day. so far i just played casino, i have some suggestions to the screen layout, for example,when it asks for the bets,it could switch you automaticaly to the numbers and instead of having all these simbols it could display only the 9 numbers,for example similar to when you're making a call, and then show the delete/confirm option at the bottom right corner of the screen,i don't know if it's possible though,because i know that it just simulates the dos prompts,it's not a big problem. later on i'll play some of the other games,and if i have any other suggestions i'll tell you here. thanks again. -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quarta, 30 de Novembro de 2011 00:16 Assunto: [Audyssey] The app is finally here! Hey, Everybody. The app is in the app store and the great thing about the app IT IS FREE! The name of the app is call De Steno Games and here is the description of the app. This app has six classic text games with sounds and music, and it is fully accessible with Voice Over. The six games were originally developed by Richard L. De Steno, and were very popular with people who were blind or had low vision back in the 90's. A blind person would use a screen reader, which is a piece of software that allowed a person who was blind or had low vision to play these games just like a sighted person. Here is a description of the six games. 1. Atlantic City Blackjack: This game of blackjack is played by the rules set by the NJ Casino Commission. 2: Casino: This game has a selection of four games which are blackjack, slot machine, flash poker, and minibaccart. 3. Dodge City Desperados: You are the sheriff of the wild west town of Dodge City. Your mission, take out the Desperado Brothers before they take you out. 4. Destination Mars: In this game you will be taking a 35 million mile trip from the Earth to Mars, but it won't be easy. You will encounter different obstacles on this journey. Good luck space pilot 5. Run for President: Ever wanted to be president? Well, in this game you are a candidate running around the United States on a Monopoly style board in a bid to beat the computer and become president of the United States of America. 6. Sounds Like: In this word game, you must try to figure out the hidden word from the clues that are given. Notes: - Turn on Voice Over before playing the games. It will read the screen changes automatically. - This app was put together by the following people: Michael Barnes, Chaoji Li, Richard L. De Steno, Jeffrey Dawson. So go get it and have fun! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] To Thomas.
hey michael, i'm interested in these other games,could you please upload them? thanks -Mensagem original- De: michael barnes Para: gamers@audyssey.org Data: Quinta, 20 de Outubro de 2011 19:43 Assunto: [Audyssey] To Thomas. Hey, Thomas. I just recieve the rest of the games that Richard made so if you want to post them on your site send me your email address and I'll give you a copy of these games. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] i finaly beat the awesome homer!
hey everyone! after playing the game yesterday all day long and today,i made it. here's the log file. Awesome Homer log file for 07-20-2011 By Jim Kitchen On level 1 You jumped 32 barrels You destroyed 17 barrels You avoided 3 giant birds Your score on level 1 was 219,344 points. On level 2 You made it to all 9 planes and to the helicopter Your score on level 2 was 231,966 points. your total score is now 451,310 points. On level 3 With 45 shots, you hit all 30 projectiles Your score on level 3 was 235,788 points your total score is now 687,098 points. On level 4 You made it passed all 30 trees and down to the bottom of the mountain Your score on level 4 was 158,604 points. your total score is now 845,702 points. On level 5 The combination to open the door was, "2, 5, 1, 3, You figured out the combination with 5 tries Your score on level 5 was 240,946 points. your total score is now 1,086,648 points. On level 6 You made it through the under ground caves to the parking garage Your score on level 6 was 281,118 points. your total score is now 1,367,766 points. On level 7 You rescued Marge! Your score on level 7 was 500,683 points. your total score is now 1,868,449 points. For rescuning Marge, a 1,000,000 point bonus. your total score is now 2,868,449 points. which sets a new record, by 1,098,482 points. The record was 1,769,967 points. by matheus. on 7/21/2011 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] awesome homer suggestion
hi jin! i'm advancing a little more in the first level of the game,my best score is 15. however, i have a suggestion to make: after you get the chain-saw and start destroying the barrels,at some time it will be disabled, but there's no way for you to know when it will happen. so it could happen when a barrel is coming,you would lose the game instantly. so is there a way for you to implement something that will tell when the chain-saw will stop working,so the user could either run to the other side,or prepare to jump? some beeps,or changing the pitch of it. or at least give the user 2 or 3 seconds of invinssibility when the chain-saw stops working,so at least i have some time to jump the barrel. thanks again,i can't stop playing this game man. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Awesome Homer comments
hi jin. wow, i never thought you would release a game of this type,it's so addicting man, i'm trying to jump these bloody barrels on level 1, but in the end it becomes so hard, i even try not to run, i have a question though: when i complete a level,and select "start a game" i'll be able to choose the next level? cause if i die on level 2 for example, i'll have to start it all again? i think that you should make it similar to aprone's games, which allow you to play the unlocked levels. well, but i can't comment on that because i haven't even completed level 1 yet,lol! also, i think there's a bug with the chainsaw, when i jump using it instead of jumping the barrels i destroy them. also in level 1,i should be running always left instead of right,or not? some more explanations in the readme would be useful,but i'm getting the hang of how to play the game. i'm almost breaking this table, rofl! i was so pissed,i think i got more than 10 in the first level,i was approaching the end! ok,going to swim now and then play the game later, keep up the awesome work and thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Simple/silly question relating to my ownsimplisticversion of an RPG engine
hi jacob. this will be really good, especialy if i could play it on my symbian phone as well. if i create a game i'm definitely not going to add puzzles like the if games add, only puzzles specific to kill x enemy and hide the item in theyr body, etc. the weapons could work just like the other things in the text file, they could have a weaponname,shoplocation,value,mindamage,maxdamage, weapontype then we could have weapon types, etc. but i'll give more suggestions when i see the first version, smiles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Simple/silly question relating to my own simplisticversion of an RPG engine
hi jacob. i'd suggest adding possibilities to both things, i personaly would want to have some games ending with you collecting some item in certain places and other games ending with you killing a boss. but are you going to be making improvements to the engine to be a good one, we will be able to add rooms,items and monsters, pluss npc's, name everything, have various types of weapons etc to create, setting its damage,value, everything? and how the combat engine will work, there will be different skills and spells to add so we could create classes, races? i know that it might be simple, but we don't have a "very simple" rpg creator, we have inform and the other things, but they are not primarily designed to create "rpg", at least i've seen only 10 games or so that weren't even rpg's, but only included some rpg elements using inform,tads,etc. thanks and keep up the good work, i wanna test this thing. -Mensagem original- De: Jacob Kruger Para: Gamers Discussion list Data: Sexta, 3 de Junho de 2011 14:02 Assunto: [Audyssey] Simple/silly question relating to my own simplisticversion of an RPG engine Ok, have almost finished off very first version of a sort of experiment using the python programming language, where I'm putting together a sort of RPG game engine - very simple at this stage, were it will let you quite easily create your own world/environment, add bad guys to fight, etc., but one question to finish off this version. Basically, what would be a simple, but relatively meaningful way to say that you'd completed/won the game? As in should I make it something like placing a collected item in a certain location, or should it just be that you solved some form of puzzle and therefore made it to a specific location, or should I keep it open to both/either-or? Will again just say that this is at this stage a very simple thing which I might build onto, but I primarily used it to get comfortable in what is a new programming language to me - and the one other joke is have now found out that python is literally/officially named after monty python... Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The First Trailer
hello ryan i really love the game, now we are talking about a good boxing game, much better than what savage gamute or whatever it's spelt was. the game was ridiculous in my point of view, because it was more like a bop it game "remembering when x sound played to press y key and then pressing z key to punch again" but with all the keys you had do remember it was inpractical to play, at least for me. are you going to be able to move during the fight? thanks and keep up this awesome job. looking forward to the final product. btw, will it be free or shareware? -Mensagem original- De: "GreyMatter Info" Para: "Gamers Discussion list" Data: Quarta, 1 de Junho de 2011 06:42 Assunto: Re: [Audyssey] The First Trailer Hi everyone, I checked the archives last night, and it appears this message didn't post. Sorry if you get this twice. Hey Dark and Tom, I'm glad you guys liked the demo. Thanks for the kind words. The mechanics of the editor, while fleshed out in my mind, are certainly not all in place at this point. As I mentioned in the demo, I need to add opponent speech at the very least. As for your question, Dark, about what happens in a timeline, there are two things that will be built into the final product. First, each round will have its own timeline, so you can design opponent behaviors according to which round they're in. Second, the timeline will contain the ability to program in custom combos and set them up on a switch. If you want the opponent to randomly choose between two sets of punch flurries, or if you want him to adopt a certain behavior depending on his health, that will be completely doable. It will be possible to hit an opponent while they're speaking. Just program an unblock at the same time as you program opponent speech. I haven't quite figured out how I want custom opponents to fit into the main game. The goal is to have a set list of opponents that I design, complete with some crazy behaviors. Defeating all these opponents in sequence earns you the title belt. After winning the belt, the player can play back through the same list of opponents, but they'll be much harder to beat. I figure the custom opponents can be challenged individually, and I could even see a precedent for setting up a tournament of custom opponents, but I'm not sure how I feel at this point about players setting up secondary story lines. I worry that may detract from the main thrust of the game. Still, I won't rule it out completely. After all, the credit for combos and random switches is all Che Martin's, and I'm happy to implement it. Tom mentioned having custom sounds for the various opponents, and that's something I fully intend to implement. As you noticed during the demo, the clown taunted the player between the first and second rounds. I want to add all sorts of things like that: impact sounds, taunts between rounds, intro speech, in-round taunts, body falls, etc. As for music, I haven't given it much thought, though I suppose you could just drop in a piece of music at the beginning of each round timeline if you really wanted. Thanks for all the feedback, and thanks for the interest. Feel free to let me know if you have more questions. Best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, May 31, 2011 11:46 AM To: Gamers Discussion list Subject: Re: [Audyssey] The First Trailer This is deffinately sounding good, though as Thomas and others have said, I'll be extremely sorry if Jaws is the only output alternative for the game. Personally I'd like a sapi option sinse direct output from programs to Hal hasn't really been worked out yet, and anyway i'm quite happy with daniel as my default sapi voice in games. The opponent editer does sound interesting indeed, though one thing I find myself wondering is what happens when you get to the end of the pattern? Does it just repeat? And is it possible for you to hit opponents while they are speaking? Also, while I understand the game will feature a crowd sound to give you an idea of how well your punches hit, will there be an option for adding custom music to opponents, the way game likes street fighter tekken and virtua fighter did. That would be a nice addition to the game. Possibly as well you could considder extending the opponent editer to let people create tournaments, ie, strings of opponents who must be fought in series possibly with a prerecorded ending to finish things off. Other than that I'll be interesting to see how things go. For a boxer name, sinse your grey matter productions how about mat grey? ;D. Though as so much in the game is customizable you might also considder having your name be editable, though obviously this won't be possible if your planning on opponents that taunt you by name. I'll stick some news on audiogames.net about this one sinse I think people will be interested in the demo. All the best, Dark. --- Gamers mailing li
Re: [Audyssey] mota
hi will, i totaly agree with you. look what has been changed in this beta! removed joystick support and mouse support! it wasn't perfect but at least it worked, pluss the audio with fmod, going back to sdl, i think that you will create mota in all the programming languages available, lol. just kidding man, but onestly you aren't going to sell more copies by adding linux or mac support, yep, you might get some more peoples to buy the game, like 10 or so, but that's it(that's my point of view at least) and if linux or mac users can play the game, there's always the vm possibilities for now. see, while others are working on new titles you're announcing new betas of mota for more than 2 years, pluss if we count mysteries of aztecs and montezumas revenge / return i can't even count... even the developers that develope game for the sighted stick with windows most of the time(unless there's a very good platform that allow then to use and create the game in more than one system, like steam) you will never be able to make everyone happy. if i were you i wouldn't announce these betas to the list, i would simple design the game the way i wanted and point. yep, there's the preordering issue, but you're a different developer, you're not james north and you don't need to give *the same* product that he was going to release, and also because some peoples preordered it doesn't mean that all the requests should be added just because they preordered it, or because you need to finish the project fast. -Mensagem original- De: william lomas Para: Gamers Discussion list Data: Quarta, 25 de Maio de 2011 12:47 Assunto: [Audyssey] mota hi tom et al, can't you just release mota as it was in beta 18 i.e. finish the levels and be done with it? all these betas are now getting rediculous, i know you and I want mac support as well Thomas but most of us are on windows, not Linux. I'll be dead by the time you release a game you actually have created yourself *smile* or too deaf to play. You keep on saying how you are irritated with the project, and all of us on the list here can empathize but surely if you just worked on the other levels beta 18 was fine as it was in my view, and then you can work on titles like an fps game, that you as a developer, really wish to work on. WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] yugioh manual
hi all, remember the game that i was talking about yesterday? now the manual is fixed and working, you can access it either by connecting to the game or by accessing this dropbox link. http://dl.dropbox.com/u/1695866/yugioh.txt thanks and best regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] project yugioh - english version ready, need testers!
hi, a telnet client is just like a mud client, there are many available, even windows comes with a telnet client by default. the developer is in the process of fixing the manual and making it available in the game, so i'll be able to give full details on how to play and what this game is. but for now the article that phil posted that's on wikipedia will give you a example. this game uses different rules though, some of then are original. it's still a bit hard to play because there's no manual, but in a few days it should be ok. -Mensagem original- De: "Ron Kolesar" Para: "Gamers Discussion list" Data: Terça, 24 de Maio de 2011 17:27 Assunto: Re: [Audyssey] project yugioh - english version ready, need testers! Can you educate me to know what this project is? Many Many Thanks. Ron -Original Message- From: fred olver Sent: Tuesday, May 24, 2011 1:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] project yugioh - english version ready, need testers! What is a telenet client and where can I find one to use with this game? Fred Olver ----- Original Message - From: "Matheus Rheine" To: Sent: Tuesday, May 24, 2011 12:00 AM Subject: [Audyssey] project yugioh - english version ready, need testers! > hey everyone. > some years ago i said i was going to translate a yugioh game to english > using my vipmud scripting skills. > however it did not happen for various reasons. it's really hard to > translate a program using only scripts. > some things just weren't working properly at all. > but now the main developer sent an email to me 10 minuts ago saying that > the beta version of the yugioh translation is complete, even the manual > explaining how to play, everything!!! > you know what's the best? it's a online game, and we have no game that's > similar to this one. if you ever watched yugioh you will know what i > mean. we have lots of cardgames like solitaire, spades, poker, > blackjack, no thanks. i'm not interested in it, it's quite nice to play > sometimes, but i want something much more advanced and more > entertaining. > in this game you have a deck of cards and should add monsters, spells > and traps to it. in total there are more than 300 cards, so the > combinations are unlimited. no game is going to be the same. > i'm playing it for years and it's still a lot of fun to play. > you will even be able to play with sighted peoples and peoples from > brazil, since the game is running in the same room. > to make it work, do the following: > be warned that the first part to connect is in portuguese. > point your favorite telnet client to > intervox.nce.ufrj.br > port 1963 > when you're connected it will ask you to press enter. just do so and > some more messages will come, saying the number of peoples connected in > the chatroom. we're not interested in this information, ignore it > altogether and type -cartas remember to include the "-" before the word > "cartas" > to go to the room that's always open and have the bot that we're > interested in running. > ok, now we are in the room, you should press "-" to disable it from > appearing before the messages, it's anoying! > now it will say in the end of the messages that if you want to play in > english you should just type "eng1". > do it and start reading the manual, it's everything in english! well not > 100% for now because remember that it's just an initial version, however > it will be improved. > hope you all enjoy it. > best regards. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the
[Audyssey] project yugioh - english version ready, need testers!
hey everyone. some years ago i said i was going to translate a yugioh game to english using my vipmud scripting skills. however it did not happen for various reasons. it's really hard to translate a program using only scripts. some things just weren't working properly at all. but now the main developer sent an email to me 10 minuts ago saying that the beta version of the yugioh translation is complete, even the manual explaining how to play, everything!!! you know what's the best? it's a online game, and we have no game that's similar to this one. if you ever watched yugioh you will know what i mean. we have lots of cardgames like solitaire, spades, poker, blackjack, no thanks. i'm not interested in it, it's quite nice to play sometimes, but i want something much more advanced and more entertaining. in this game you have a deck of cards and should add monsters, spells and traps to it. in total there are more than 300 cards, so the combinations are unlimited. no game is going to be the same. i'm playing it for years and it's still a lot of fun to play. you will even be able to play with sighted peoples and peoples from brazil, since the game is running in the same room. to make it work, do the following: be warned that the first part to connect is in portuguese. point your favorite telnet client to intervox.nce.ufrj.br port 1963 when you're connected it will ask you to press enter. just do so and some more messages will come, saying the number of peoples connected in the chatroom. we're not interested in this information, ignore it altogether and type -cartas remember to include the "-" before the word "cartas" to go to the room that's always open and have the bot that we're interested in running. ok, now we are in the room, you should press "-" to disable it from appearing before the messages, it's anoying! now it will say in the end of the messages that if you want to play in english you should just type "eng1". do it and start reading the manual, it's everything in english! well not 100% for now because remember that it's just an initial version, however it will be improved. hope you all enjoy it. best regards. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] pcs games question?
hi phil. can you release the games that you're not planning to convert to windows as "abandonware" so others can play and enjoy then? thanks -Mensagem original- De: "Phil Vlasak" Para: "Gamers Discussion list" Data: Segunda, 23 de Maio de 2011 08:01 Assunto: Re: [Audyssey] pcs games question? Hi Shane, I do want to convert some of my DOS games to Windows. Some of them I have already done, and others I would not want to do as others have done similar games. Here is a list of the PCS DOS games and what I plan to do with them: Games I will not convert as there are games like them for windows made by others: p c s space invaders, P c s duck hunt, p c s car racing circuit monopoly any night football world series baseball special edition, red dragon kick boxing challenge a 2 z key search mind puzzles haze maze mobius mountain math game. Games I have already converted to Windows: panzers in north africa, sort of like Tank Commander. Pacman Talks, tenpin bowling Games we sold that were designed by others: Rainy day games, solitaire, mine buster, and triple yahtzee. star trek the battle begins. Lone Wolf Produced by David Greenwood. card club , hearts, norwegian whist, widow whist, and crazy eights. Produced by Ivan G. Roelofs. Games I am planning on converting to Windows: cops including shooting range breakout Snipe hunt arthur's quest fox and hounds - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Sunday, May 22, 2011 8:48 PM Subject: [Audyssey] pcs games question? > Phill, have you ever consittered making your doss games accessible to > windows? I've been wanting to play some of those games mensioned in > audyssey mag. > > Regards, > Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Someone please provide a list of Aprone's games!
hi man, here's all of his projects, recently(2 days ago i believe) aprone opened his site. http://www.kaldobsky.com/audiogames/ there are games and other interesting things there. HTH -Mensagem original- De: "Yohandy" Para: "Gamers Discussion list" Data: Quinta, 19 de Maio de 2011 14:48 Assunto: [Audyssey] Someone please provide a list of Aprone's games! Someone mentioned he had a lot of games out. I know of Towers of War, but that's about it. I haven't been keeping up with the accessible gaming market too much in the past few months. I tried Googling for a site, or somewhere where I could find a game list, but didn't find anything. I think he also had some non-gaming projects in the works from what I've heard. Is anyone able to provide some links to any of his programs/games? thank you! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] periless hearts, was Speech on Blastbay products
i wonder why sighted games can contain brutal violence, not only against human, but animals and everything, just as an example check out one of the call of duty games, i think it was modern warfare 2, it had a scene that you had to kill innocent peoples that were in the streets, there was no way of avoiding it, and it was shocking. now why blind games can't have that kind of stuff? we are special and different peoples in a perfect world were violence is nonexistent? we can't have adult games? only games with adult words like hangman, concentration, etc? i'm glad that you can choose to kill these monkeys and i really hope that you add even human vs human combat in the game. this email is not to offend you phil, but just to comment on what you said, if these peoples don't like what they see in the game, it's easy, philip is not forcing anyone to play it. -Mensagem original- De: "Phil Vlasak" Para: "Philip Bennefall" ,"Gamers Discussion list" Data: Quinta, 19 de Maio de 2011 12:02 Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products Hi Philip, I see a distinction between killing adult humans and monkeys. Killing monkeys is like killing human children and babies. Most of them are considered not aggressive and not as smart as adult humans. It is good that you don't have to kill them to win the game. Phil - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, May 19, 2011 11:49 AM Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products > Hi Phil, > > Personally I don't see this as a problem. You kill humans in games all the > time, and that's just as harmless as killing monkeys since in both cases, > it's obviously not real. You do not need to kill the monkeys in this game, > but you can. So if people don't want to, they don't have to. I think this > very much falls in the category of having to tell the difference between > real life and games, whether it be when killing humans or monkeys or > wolves etc. > > Kind regards, > > Philip Bennefall > - Original Message - > From: "Phil Vlasak" > To: ; "Gamers Discussion list" > Sent: Thursday, May 19, 2011 4:45 PM > Subject: periless hearts, was Speech on Blastbay products > > > Hi Philip, > Many people would object to the killing of monkeys in a game. > That is unless they could attack and harm you. > The same would apply to dogs and cats. > That is why in Monkey business, you can only net them and in Shades of > doom > the dogs are mutant and will attack you. > If you want monkeys in the game you could say they were carrying a disease > like rabies.Phil > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > - > No virus found in this message. > Checked by AVG - www.avg.com > Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11 > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Luminals, version 1.6b
hi aprone. when you restart your computer you will have 40 more minuts to use it. i don't see a problem with not having jaws support, peoples can just download nvda which is totaly free and easy to use, heck, there's even a portable version, but it's just my opinion. will download and check it out, thanks! -Mensagem original- De: Jeremy Kaldobsky Para: Gamers Discussion list Data: Sexta, 13 de Maio de 2011 12:43 Assunto: [Audyssey] Luminals, version 1.6b I've just uploaded version 1.6b which has mission 7, the piranha species, and limited JAWS 12 support. I downloaded their 40 minute trial but the darn thing expired before I could finish. As long as people are willing to hear "Title is" in front of each spoken sentence, it does work. If I'd had only a little more time I would have finished it, so I'm wondering if I can just uninstall it and get another 40 minutes. Has anyone tried that before? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] for those having problems running tower s of war
hi guys. if you're using windows 7 or vista you probably will have some problems downloading the game. in order to solve it, onse you extract the game, search for the file towersofwar.exe in the game's directory and then press the applications key and choose the option run as administrator. since all dll's that the game require should be in this directory, the system should register all of then and it should work perfectly. if even doing it it's not working, install the winkit from jin kitchen's website, the game also uses visual basic, so it should work. HTH. have fun with this fantastic game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.