Re: [Audyssey] Plz help me with JudgementDay game!!!
Hi, I may be remembering wrong, but I think liam has said that if you install one of gmagames' games (http://gmagames.com) then it will fix that error. I could be wrong though. Worth a try, however. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "THANHVINH" Sent: Wednesday, August 24, 2011 1:39 AM To: Subject: [Audyssey] Plz help me with JudgementDay game!!! Hi everyone! Can any one please help me to fix the error with the JudgementDay game of L-works. that's: I've installed Judghement Day game but I couldn't play it since the last time I reinstalled the windows untill now. Although I've been play it successfully but now, I have not done since the latst time I reinstalled the windows. I'm using windows 7, ultimate version When I enter to the game. there's a dialog appeared: "" Project1 Run-time error '429': ActiveX component can't create object OK "" I've reinstalled 2 time when I get that error... but it still acur... Aprociation with any help... thanks!!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi, You could always use something like ctrl+I or shift+I or something like that. Hth, -Michael. -- From: "Bryan Peterson" Sent: Friday, August 19, 2011 1:01 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Mota thoughts Wouldn't that mean you couldn't use Shift for the running jump? We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, August 19, 2011 11:25 AM Subject: Re: [Audyssey] Mota thoughts Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Stem stumper for smart phones
Hi, If you start the game, there will be a tutorial. Hth, -Michael. -- From: "Che" Sent: Thursday, August 18, 2011 5:43 PM To: "Gamers Discussion list" Subject: [Audyssey] Stem stumper for smart phones hey all, i purchased the game stem stumper for my android phone today to help support development of audio games on smart phones in a small way, as we have very few audio games so far. anyhow, the reviews i have read of it say its great, but i cannot find instructions on how it is played, or what the goal is or much else. anybody out there played this either on iPhone or droid and can give some info, or maybe a site where instructions can be found? i searched for a solid ten minutes today, but came up empty handed, the developers site doesn't seem to have instructions either, if they do they seem to be well hidden. thanks for any info. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] pan
Hi, If you run dxdiag and look at the audio tab and see what the sliders are all set too that may give you (and us) a better idea. Please write back with that information :). Hth, -Michael. -- From: "Valiant8086" Sent: Wednesday, August 17, 2011 12:26 PM To: "Gamers Discussion list" Subject: [Audyssey] pan Hi. I'm having a big problem with some of my computers and I'm sort of getting weery of trying to put up with it, wondered if anyone else knows anything about this. I never hear anyone else complaining. It's weird. I can't stand it, I don't see how anyone else who had this problem couldn't notice it. Basically, my sounds don't pan properly. More accurately, my stereo field isn't quite right. I tried to play shades of doom today, and I just can't seem to do it, because when a monster gets close to me, it is totally impossible to tell where they are. They are always dead center, I don't know which way to turn. When they're off in the distance, I can figure out where they are then, but the stereo field still isn't as good as what I'm used to. Take Any of Jim Kitchen's games, like mach 1 tts. I totally can't play that, because the crouds on each side are right on top of me. Once I get to a turn, it's like immediately one of the crouds is right dead center in my stereo field, and It's loud enough I can't hear which way to go to get closer to the croud on the other side and off the wall. So basically I totally can not play that game. Topspeed, I haven't got any stereo perception of other cars when they are close to me, I can hear them a bit, but they are always dead center. If they go away from me a bit then I can sort of hear if they go around a corner, but on top of me it's perfectly dead center all the time even if they are all the way on the left wal and I am all the way on the right wall. Is there a way to fix this? I have a bunch of computers that do it, and a couple that don't. My mac for one doesn't seem to do it with the xp virtual machine. I thought my desktop didn't do it until I tried to play mach1tts with it and experienced the same thing. It plays topspeed better than this hp laptop does though. This computer here is an HP dm4 with a core I 5 430 processor. It has i d t audio unfortunately. I don't know why anybody would want to sell their laptops with that in it, it sucks in my oppinion. I have a Tosheba with the same processor but which has a realtech sound card and it does the same thing as the hp. The hp and tosheba both run windows xp. My netbook does it too and it uses a realtech with xp. My mac doesn't, and it runs xp. It uses, um. I can't remember what it's called now, Sirrus or something like that. I think I have my direct x all updated, somehow I think that is my problem. I think something was changed in direct x somewhere along the road that messed everything up. I'm pretty sure my desktop does great with it's audigy2zs, but it still doesn't play mach1 tts worth a hoot. Oh, but wincar6 plays ok, even on my hp, except when I get really close to a wall, it's dead center in my speakers, when I get farther away, it still sounds like it's closer to me than it really is. Like if I stay dead center where you can't hear the walls at all I can do it, but if I let it drift over any, the side of my headphones opposit the wall still sounds just about as loud as the side near the wall, even if I'm just barely in range to hear that wall. I'm stumped, about ready to do something drastic. I think btw if I set the GMA games to use software rendering for sounds it works better, so I should at least be able to play sod and gtc and lw properly. I actually forgot about that until I wrote this message. What about Jim Kitchen's games though? I really want to play mach1tts, but I just can't. It's so frustrating. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] some questions regarding the list
Hi, If I remember rightly, gmail blocks any email from your email address that wasn't actually sent by you (since mailman forwards it on it would count as not being from you) to block spam. Cheers! -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Thomas Ward" Sent: Tuesday, August 16, 2011 11:08 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] some questions regarding the list Hi, Not that I'm aware of. I've never found a way to get around that issue with my own GMail account at any rate. All I do know is that its a GMail thing. On 8/16/11, dhruv kumar wrote: oh ok, can I delete this nasty filter? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Beta 22 Released
Hi, I was trying mota beta 21 the other day, and I couldn't figure out how this analog jumping worked. For example, you said that the longer you hold down the keys the farther you jump? Well when I push down control then push down the right arrow, she jumps and lands within about half a second or less, so I don't see how I can control this. And whether I hold it for a long time or a short time, she always seems to land on the other edge of whatever I was jumping over. Hope someone can help, -Michael. -- From: "Thomas Ward" Sent: Tuesday, August 16, 2011 8:06 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Beta 22 Released Hi, No. Analog jumping is a core part of the game. If I got rid of the analog jumping it would make jumping traps way too easy as well as give you less control over weather you want to do a hop, short jump, or a very long jump. Besides that, analog jumping is very common in mainstream games, and by adding analog jumping I'm in effect creating something on par with mainstream games. It is a standard feature that far too many VI audio game developers ignore, but I am trying to introduce to the audio games community. As far as difficulty that's different for everyone. I personally don't think analog jumping is too hard but just takes practice. Of course, I've been playing mainstream games with analog jumping for most of my life so I'm quite familiar with the concept. It might take you some time to adapt to it. The thing to keep in mind here is that its quite useful once you get the hang of it. On 8/16/11, burakyuksek wrote: Hi, Can't you make an option to turn on or off analog jumping? Is it hard? saygilar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Death in the Family
I would have you know I will keep her in my thoughts. -Michael. -- From: "Thomas Ward" Sent: Sunday, August 14, 2011 2:36 PM To: "Gamers Discussion list" Subject: [Audyssey] A Death in the Family Hello everyone, Just want to let everyone know there has been a death in the family. Today at 2:00 PM my grandma, who was 85, has passed away. Emotionally I'm ok, this was pretty much expected, but I just wanted to let everyone know what is going on. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ot-NVDA question
Oops, my mail client reposted that, please ignore. Thanks, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. ------ From: "Michael Taboada (AI5HF)" Sent: Tuesday, August 09, 2011 8:21 PM To: "Johnny Tai" ; "Gamers Discussion list" Subject: Re: [Audyssey] ot-NVDA question I know it's not my place to enforce these rules, but I'd advise you be a little careful talkingabout these things. If you were talking about how NVDA handles games, then that would probably be acceptable to the moderators, but I think this would probably a little too much off topic, as it says in the rules. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Johnny Tai" Sent: Tuesday, August 09, 2011 7:33 PM To: "Gamers Discussion list" Subject: [Audyssey] ot-NVDA question Hey guys; I know some of you use NVDA instead of jaws, so I was wondering, how do NVDA users handle parts of the screen that requires the jaws cursor? For example, often when installing something, you're asked a question, if you didn't hear the question, you have to use jaws cursor to read what's being asked otherwise all you see are the buttons. How do NVDA handle that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ot-NVDA question
I know it's not my place to enforce these rules, but I'd advise you be a little careful talkingabout these things. If you were talking about how NVDA handles games, then that would probably be acceptable to the moderators, but I think this would probably a little too much off topic, as it says in the rules. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Johnny Tai" Sent: Tuesday, August 09, 2011 7:33 PM To: "Gamers Discussion list" Subject: [Audyssey] ot-NVDA question Hey guys; I know some of you use NVDA instead of jaws, so I was wondering, how do NVDA users handle parts of the screen that requires the jaws cursor? For example, often when installing something, you're asked a question, if you didn't hear the question, you have to use jaws cursor to read what's being asked otherwise all you see are the buttons. How do NVDA handle that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ot-NVDA question
I know it's not my place to enforce these rules, but I'd advise you be a little careful talkingabout these things. If you were talking about how NVDA handles games, then that would probably be acceptable to the moderators, but I think this would probably a little too much off topic, as it says in the rules. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Johnny Tai" Sent: Tuesday, August 09, 2011 7:33 PM To: "Gamers Discussion list" Subject: [Audyssey] ot-NVDA question Hey guys; I know some of you use NVDA instead of jaws, so I was wondering, how do NVDA users handle parts of the screen that requires the jaws cursor? For example, often when installing something, you're asked a question, if you didn't hear the question, you have to use jaws cursor to read what's being asked otherwise all you see are the buttons. How do NVDA handle that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Beta 21 Released
Hi, Would you mind explaining to me how this analog jump system works, as I've never used or heard of it before, having not played many mainstream pc or other games. Thanks, -Michael. From: "Thomas Ward" Sent: Sunday, August 07, 2011 4:04 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Beta 21 Released Hi Karl, As for running and pausing when you press enter I have no clue as to what causes it. People have been complaining about that for a while now, I've looked, and can't find any reason for the problem. I can't fix what I don't know is wrong. Best thing to do right now is to ignore or overlook it because fixing things like that is really, really, really low on my list of priorities right now. Its not something I personally consider critical. /As for jumping the Genesis Engine uses an analog jump system similar to many mainstream PC and console games. I'm not going to totally rewrite the jump system to allow you to press control and press right arrow x number of times because its not a standard method of jumping and I personally don't like it. This methodology of pressing jump and hitting an arrow several times is something the audio games community came up with and it is not standard. I'm trying to introduce some true mainstream standards into my projects so I'm sorry, but I'm not going to change it for something I consider to be contrary to those standards and quality I'm trying to introduce here. Cheers! On 8/6/11, Karl Belanger wrote: Hi, I have two minor bugs and suggestions. First, when I am running and press enter, the running seems to pause for a second which it did not used to do. This isn't a big issue, but it's something I noticed. The second suggestion is that I would like to be able to hold control and tap right repeatedly in order to jump quickly. This would help with situations such as vanishing platforms. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Beta 21 Released
Hi, I was just curious, since in one of your previous emails you mentioned voiceovers. Have you thought to make the game fully self-voiced by a human? Just curious, as that is what I prefer, although I'm sure it could be a bit more expensive if you don't want to do it yourself. Cheers, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Twitter instead of e-mail
We too, use twitter and find it a great way to interact with beta testers and customers alike. http://twitter.com/mtgames Hth, -Michael. -- From: "Ryan Strunk" Sent: Friday, August 05, 2011 10:18 PM To: "'Gamers Discussion list'" Subject: Re: [Audyssey] Twitter instead of e-mail Hi Phil, If you'd like to put another one on your list, you can add the Grey Matter Productions feed at http://www.twitter.com/gmpupdates. Best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Friday, August 05, 2011 7:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Twitter instead of e-mail Hi folks, That url got you to twitter not the l-works feed. Try: http://twitter.com/lworksgames - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, August 05, 2011 8:16 AM Subject: [Audyssey] Twitter instead of e-mail Hi Folks, There was a news story this week that many students and those in their twenties are dropping e-mail accounts for twitter and facebook. In Checking L-works it seems that development on Super Egg Hunt Plus news is only on his twitter feed. It looks like I'll have to get a twitter account to follow new game development from now on. Here is L-works twitter feed: http://twitter.com/#!/lworksgames --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1390 / Virus Database: 1518/3810 - Release Date: 08/04/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?
Hi, If you don't mind text (although there is a sound pack available at http://oriolg.es/mush.php), then you might try Alter Aeon located at http://alteraeon.com. The previously mentioned sound pack makes it much more like an audio game, and it's online multiplayer. It is also one of the most accessible muds out there. Cheers, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Mich" Sent: Friday, August 05, 2011 8:50 AM To: "gamers @audyssey.org" Subject: [Audyssey] are there any blind games where people can go on quests and play with other players on line? Hi all. I had a question. I have seen allot of different audio games but I am wondering if the blind community has any games that have audio and are like fps but where you can go on quests and play online with other players? I am kind of thinking of the games that the sighted people have like say something like Age of Conan. I remember when I was little and I used to like playing Eamon and I remember some time ago some one had talked of bringing this game to the windows platform as a audio game. I am wondering did that ever get off the ground? I just am wondering if the audio games community has any games like this? I was thinking of this because I watched the big bang theory ep where Penny was addicted to playing the on line game Age of Conan and so thought I would ask if any blind people have played this or if we even have anything remotely similar to this in a audio game or like eamon. many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Easter Quest version 1.1
Hi all, I would like to announce that MTGames and Kevin A Games have just released Easter Quest version 1.1. There is more information in the change log in the readme, but in short, there is now a way to check the current time remaining, your score and the dog's score is now separate, and you can now turn off the background sounds. As well as that, your music volume settings and the background sound toggle now saves and is reloaded each time you run the game. Enjoy, -Michael, MTGames developer. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] to dark, since I don't know another way to contact you
Hi Dark, Is there any way you could add Easter Quest to the audiogames.net database? That would be great. If you need a description, you could possibly look back on my previous thread, or you could see my post on forum.audiogames.net. Also, you could check out the description on my website, http://mtgames.org/games or simply email me. Thanks, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Easter Quest version 1.0.1 released
Thanks for the feedback, I'll definitely consider it. -Michael. -- From: "Yohandy" Sent: Sunday, July 31, 2011 9:10 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Easter Quest version 1.0.1 released Michael, Thanks for this new version. I really enjoy this little game. I don't know if any of these have been implemented, haven't checked out newest version yet, but here are some suggestions for future versions: first, it'll be real useful if we had a key we could press to check how much time's left on the clock. T would be a good one. also, I'd suggest that the players and the dog's eggs status's are separate. it takes a while for the person to say you've earned x points and y eggs, etc. if we had 2 separate status keys we could check ours or the dog's eggs independently. if this can't be done, then a way to interrupt speech would be useful. also, I like playing the game with no music. if we could turn off the music completely, or if music settings were saved that'll be awesome. also it'll be great to turn off background sounds. I find them distracting. All I want to hear when I play are the eggs, and the dog. That's all I can think of right now. Keep up the great work, and I'm hoping to see some new games from you guys in the future! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Easter Quest version 1.0.1 released
Hi all, Just wanted to let everyone know that Easter Quest version 1.0.1 was released just now. I noticed that someone on our scoreboard was able to get nearly 1000 points, which made me think about the fact that we had no sound for 1000 points or higher. You can download it at the same link, http://mtgames.org/games or http://mtgames.org/games/easter_setup.exe. Enjoy! -Michael, MTGames and Kevin, Kevin A Games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi, They aren't harder to get per say but they do come up less frequently. For example, the eggs with a point value of 1 are approximately twice as likely to come up than those with a point value of 4. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Hayden Presley" Sent: Tuesday, July 26, 2011 4:42 PM To: "'Gamers Discussion list'" Subject: Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest Hi Michael, I always look forward to a new idea based around an already existing one. I'm just curious: is it more difficult to get certain eggs? I would think eggs with a greater point value might have a greater probability of being buried. At any rate, I'll hhave a look and tell you what I think. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi all, I am the owner of MTGames, where I make audio games. This will be my first true game I and a friend have written. It is called Easter quest. So without further delays, let's get into the game! The goal of this game is to pick up as many eggs for as many points as you can in the allotted time period. You get 4 minutes, along with whatever extra time you may accumulate during the game. There are three types of eggs, which can increase the strategy of the game, as they are each worth a different number of points. "But wait!" I hear you cry. Isn't that just like super egg hunt? My answer is not quite. There is no way for an enemy to attack you or anything in this game, but there is a dog that will try to bury your eggs, making you lose points, and worse, time. That is one difference. However, I think the major difference is that there are multiple types of eggs, as I have already said, each with their own number of points. Also, instead of having clocks, the eggs will occasionally give you extra time. I leave it up to you to decide whether you think this game is too much like super egg hunt. However my goal was not to replace super egg hunt, simply to offer some more options and flavor. Now, to where you can get it. You can get this game at the games page: http://mtgames.org/games/. If you want a direct link for some reason, that link would be: http://mtgames.org/games/easter_setup.exe. I hope you all enjoy this game and stick along with me in the years to come, as I develop even more audio games. Hang on, it'll be an interesting ride. Sincerely yours, Michael Taboada, MTGames. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.