Re: [Audyssey] Sryth the Mirk
There's only a set location for one of the stone guardians. The others are random encounters throughout the swamp, you just have to find 5 of them. - Original Message - From: "Steve Cullen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 11, 2007 8:17 PM Subject: [Audyssey] Sryth the Mirk > Hi Everyone, > As many of you know I have restarted my character do to a friends advice. > I have the directions to get to the stone bridge in the mirk. I went on to > wiki today to try and find a map on how to get to all the stone monsters. > they only give one of the directions you need to get to the stone > monsters. Unless I am doing something wrong does anyone have the map to > get to all of the stone monsters? you can email as an attachment to > [EMAIL PROTECTED] > Thank you all very much for any help. > Sincerely, > Steve Cullen > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sryth ghost ship
Of course it makes sense. You're looking for his tower, and its not in an obvious place like the cathedral of silver rain or the king's palace, so why not look for it like you find all the other out of the way streets? - Original Message - From: "Everett Elam" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 18, 2007 6:56 AM Subject: Re: [Audyssey] sryth ghost ship > That makes no sense! How did you figure that out? > bleh! > > - Original Message - > From: "simon.dowling" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, March 10, 2007 7:21 AM > Subject: Re: [Audyssey] sryth ghost ship > > >> h >> i >> n >> t >> try putting the mages name in when exploring the city. >> - Original Message - >> From: "Everett Elam" <[EMAIL PROTECTED]> >> To: "gamers audyssey." >> Sent: Thursday, January 18, 2007 1:03 PM >> Subject: [Audyssey] sryth ghost ship >> >> >>> Hey guys! >>> I don't want spoilers here! However, I've explored talonous time and >>> time >>> and timme again and I can't find the mage with the wand. Don't tell me >>> where it is please, but if anyone could possibly give me a pointer or >>> hint >>> that'd be great. Your an idiot du it's right there are also quite >>> welcome comments if needed! >>> >>> >>> Spirit. In every language in all the Realms, surface and Underdark, in >>> every time >>> and every place, the word has a ring of strength and determination. It >>> is >>> the >>> hero's strength, the mother's resilience, and the poor man's arm. It >>> cannot be >>> broken, and it cannot be taken away. >>> This I must believe. >>> -Drizzt Do'Urden >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >>> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sryth are these good stats?
Would be pretty much impossible. I can't find the formula now, but one of my friends calculated the probability of rolling straight 20's once, and I believe he came up with something like 1 in 1300. So it'd take you something like 3 melenia to roll straight 20's provided you sat at your computer rolling nothing but stats all day every day and you could live that long, and that's if your lucky and don't accidently click past that set of stats during the rolling process, haha. So yeah, good luck with that. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sryth game master not responding
Yeah, the game does autosave after each proving grounds sanario. It saves your game completely and restores you to full health and stamina, so I have no idea what the problem could be. I've heard of the same thing happening to someone else a while back, they got the nightsong armor and it vanished, but that was I think when the GM implimented the autosave feature. - Original Message - From: "Storm Shadow" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, February 26, 2007 2:37 AM Subject: Re: [Audyssey] sryth game master not responding > Hi Brian and all, > Yes I did Save the game after I recieved the magic armor it was at the end > of one of the proving ground events. This has been a frequent problem for > a > long time now when I got the witherer blade I put it in my Place in > trithic > and it disapeared I am pretty good about saving my game. thank you for any > help. > Regards, Steve Cullen. > - Original Message - > From: "Bryan Peterson" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, February 25, 2007 10:14 AM > Subject: Re: [Audyssey] sryth game master not responding > > >> Did you save the game after getting the armor? That might be the problem >> right there. The game automatically saves your Proving Grounds scores but >> it >> might not necessarily save any items you get unless you yourself save the >> game. >> As for the GM not responding, he has a very tough spam filter and some >> there are occasions, rather frequent I've noticed, where the messages >> don't >> even get into his Inbox. He's also an extremely busy guy, seeing as how >> he's >> the only one working on Sryth. Don't get discouraged though. When he does >> get messages and has time to respond he's usually very helpful. >> Bryan and Jennie >> - Original Message - >> From: "Storm Shadow" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, February 25, 2007 3:20 AM >> Subject: [Audyssey] sryth game master not responding >> >> >>> HI Everyone, >>> I have emailed the game master on several occasions about different >>> problems I have been having in the game. recently I completed all the >>> proving ground events. In one of the proving ground events I was given >>> some armor this was special armor it was magical. I checked to see if I >>> had the armor after I got it and it was there I shut down the game and >>> next time I logged on the armor was missing. Like I said the game master >>> has been non responsive to any of my request. any help on this matter >>> would be appreciated thank you all for any help. >>> Regards, >>> Steve Cullen >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
Here's my link. http://www.warriors2.com/default.asp?referedby=196708 Hmm. Yeah, sadly that's about all Warriors2 quests ammount to as well. Its either get me this, kill this for me, or show me where this is. Nothing extremely interesting. But then again these type of games aren't for everyone. As for paying, the first time you pay you get 3000 turns, and every payment after that you get more turns, 500 per payment, up to I believe 6 months you can pay for. Its only 20 bucks for roughly 3 months, which in my opinion is worth it. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 4:44 AM Subject: Re: [Audyssey] Warriors 2 info > Hi. > I know Kingdom of Loathing, and while it was fun for a while, I did find > the > system a tad automated. also, I didn't like the fact I had to scroll to > the > bottom of the page everytime I did something, that was a pest. Also, > Kingdom > of Loathing only seemed to have about 14 quests, which took lots of > grinding > or hunting for objects to complete. > > I might give Warriors 2 a try though when I've got a litle free time > (possibley in a few weeks), so please send me the refferral your refferal > link.link. > > Do you have any ideas about this subscription business? how much is it? > and > what do you get? > > Beware the Grue! > > Dark. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
Well, Warriors, in a way, is sort of a stat cruncher. Its a mix of stat-crunching and sryth-style exploration. There is a game map, and certain zones you can adventure in and such. If you've ever played Kingdom of Loathing, its basically like that. You go to a zone and then you adventure in it. Unlike Kingdom of Loathing though, you actually have to unlock new zones and travel areas by adventuring in places and finding them. You can also do dungeon exploration, and there are something like 283 quests. Be warned, however, if you're looking for a game with perfect writing style, this isn't it. This is a second language game from Sweeden and there are almost no adventures in the game that are perfectly written. Also, the combat system is automatic, that is, you have no say in what happens during combat, it just goes round by round, but you can see the descriptions in the combat results chart. There are awesome things about this game though, such as the ability to acquire a small army of followers, you can recruit up to 20 and you can find more on the maps. You can have a pet that does various things, certain pets reduce travel costs between world areas and many pets fight beside you. I think this game is pretty fun, though it does get old after a while. If you want to sign up, it'd be nice if you would use my referal link, though you don't have to. You do get extra starting turns and I believe some more starting gold if you do use it though. If you feel like playing and want the link, just ask me for it. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: Sent: Monday, January 29, 2007 8:15 AM Subject: [Audyssey] Warriors 2 info > Hello. > > In a message a while ago, shaddowdragon mentioned a game called Warriors > Ii. > > Sinse an unpleasant encounter betwene my index finger and some scissors > left me in a severely typing impared state for a few days, i wasn't able > to check out the game at the time. > > I've just googled it, and the game looks interesting, the only thing is, > it seems to require a subscription for full access to the game. You get 20 > days free, then it's pay or have features disabled. > > sinse I'm rather busy at the moment and couldn't devote a lot of time to > this game, I don't want to sign up and end up wasting my 20 days of > freedome. > > Could anyone who plays Warriors ii pleased tell me a bit about the game, > in particular, how much the subscription is and what you get for your > money. > Is Warriors Ii yet another stat crunching combat game? or is there > actually some exploration, as in Sryth. > > Any info would be welcome. > > Beware the Grue! > > Dark. > > Ps: on his Whitestick.co.uk site, Thom lorima keeps a list of screen > reader friendly internet games, including Sryth (where I first heard of > it), legend of the green dragon, nation states and several others. Perhaps > it would be good if people sent Thom links to such games, so that this > list can be made as comprehensive as possible. > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Urban Reign
Well I was stuck on mission 21. But now that I got my brother to help me change the diffaculty, I'm on mission 60 something, I think 67. Yeah, I've heard Golem is a nasty mother. If he's hard on easy or very easy, I'd hate to see what he's like on the very hard or master diffaculties? Are you fighting him in the mission where you get to use a partner? I know you have to fight him 4 times, once with a partner, twice without, and then you have to fight him one last time where its you and a partner versus Golem and Napam99. I bet that fight is going to utterly suck, two huge guys versus you, heheheheh. I personally think this game rules. I've been working on maxing out my endurance so I'll be able to beat the later missions easier. When I was fighting Alex, he took me out pretty fast regardless of the fact that I have striking, toughness, head endurance, and upper body endurance maxed out, and lower body endurance probably half way to max. That kinda makes me wonder what Golem can do, hahahaha. - Original Message - From: "aaron danvers-jukes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 27, 2007 6:00 AM Subject: Re: [Audyssey] Urban Reign > what mission number is that? i am on mission 85, god, it's hard! this huge > fellow is impossible to kill! > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] World of Legends
You have to search in the rainforest. Takes several tries. - Original Message - From: "Karl" <[EMAIL PROTECTED]> To: Sent: Friday, January 26, 2007 6:04 PM Subject: [Audyssey] World of Legends > Hi, > Can anyone who has played World of Legends how to get the bloated frog > for the Library in the Gates of Heaven quest? > Thanks, > Karl > > -- > Email services by FreedomBox. Surf the Net at the sound of your voice. > www.freedombox.info > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Urban Reign
Yo, Just out of curiosity, how many people here play Urban Reign, and if so how many people have been able to get past the mission with Glen and Grim doubleteaming you? For those of you who've managed to get past it, did you have someone sighted help you turn down the mission diffaculty? Or did you just wait till you got lucky and beat them. I've gotten them really close, but I'm just curious if I'm the only one who can come close to beating them on normal, or if I'd be the only one to turn the diffaculty down. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Gates of Survival
Hi, Yet another text game manages to grab my attention. This one's not nearly as cool as the last one, warriors2, which I still play now and again, but its something to do if you're bored. Its still in beta, so a lot of work is being done on it. Basically its supposed to be something like a text version of Runescape, for those of you who have heard of that game. If you feel like trying it out, go to: http://www.gatesofsurvival.com/?name=Talerous Have fun. Be warned, this game works much, much better with Firefox. It lags pretty badly with internet explorer and some of the frames don't show, but it is possible to play though. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sryth and better weapons?
The weapon you're thinking of is Tsal-Kagoth, the sword of one of the demon lords. You don't have to change your alignment to use it, it changes your alignment for you. And its weaker than the sword of ancient wrath, its only 18 melee with some kind of power. You can also still get it in the Dirnsig adventure as one of the random items. - Original Message - From: "Yvonne Alaniz" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, January 24, 2007 6:57 AM Subject: Re: [Audyssey] Sryth and better weapons? > Yeah, >I heard about that weapon but I thought you had to change your > alingment > to get it? So, I have to improve my rating other ways? Any suggestions? > > Thanks, > Yvonne > Stressed out? Need to relax? Call Yvonne and schedule your massage > today! > > (361) 249-8739 > [EMAIL PROTECTED] > - Original Message - > From: "ShadowDragon" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Wednesday, January 24, 2007 6:47 AM > Subject: Re: [Audyssey] Sryth and better weapons? > > >> Haha, there's one better weapon, and I only wish we could get it. I'll >> list >> the stats below. >> Sword of Ancient Wrath >> 1-Handed Longsword >> +22 MR, +4 Might, +4 Body >> Special: Destructive Wrath >> >> I want that sword so badly. Unfortunately it was part of the combat >> milestone contest and probably won't be put in the game again, along with >> all the other awesome items that were made there. Maybe we'll get lucky >> and >> the GM will put them in Tallys's or something. Lets all keep our fingers >> crossed! That's not the only item that was there. >> - Original Message - >> From: "Yvonne Alaniz" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Tuesday, January 23, 2007 7:25 PM >> Subject: [Audyssey] Sryth and better weapons? >> >> >>> Hi, >>>I currently have the diamond longsword. Are there any better weapons >>> out there to improve my melee rating. Currently it is at 69/71/26 for >>> all >>> my numbers. >>> >>> Thanks, >>> Yvonne >>> Stressed out? Need to relax? Call Yvonne and schedule your massage >>> today! >>> >>> (361) 249-8739 >>> [EMAIL PROTECTED] >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sryth and better weapons?
Haha, there's one better weapon, and I only wish we could get it. I'll list the stats below. Sword of Ancient Wrath 1-Handed Longsword +22 MR, +4 Might, +4 Body Special: Destructive Wrath I want that sword so badly. Unfortunately it was part of the combat milestone contest and probably won't be put in the game again, along with all the other awesome items that were made there. Maybe we'll get lucky and the GM will put them in Tallys's or something. Lets all keep our fingers crossed! That's not the only item that was there. - Original Message - From: "Yvonne Alaniz" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 23, 2007 7:25 PM Subject: [Audyssey] Sryth and better weapons? > Hi, >I currently have the diamond longsword. Are there any better weapons > out there to improve my melee rating. Currently it is at 69/71/26 for all > my numbers. > > Thanks, > Yvonne > Stressed out? Need to relax? Call Yvonne and schedule your massage > today! > > (361) 249-8739 > [EMAIL PROTECTED] > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sryth and Mapping
Being a dungeon master of Sryth I have to say Daggerspire is one of the easier dungeons in the game, not even worth manual mapping. You could get by just fine using the text map overview most likely. I'm not sure how easy dungeon navigation is for you, but I personally have been through Stoneback hill even without using a map, I just go on instinct. Daggerspire is basically straight passages, with a few side branches. As long as you keep track of where you are and where you've been and are good at retracing your steps, you should be able to explore each level no problem. Its been a while since I played the dungeon, but I'd be willing to wager each level is between 15 and 30 rooms, nothing to get stressed over. Have fun, and good luck. If you're still having problems I might be able to think of something more. But for now that's about all the advice I can offer. - Original Message - From: "Yvonne Alaniz" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, January 14, 2007 12:53 PM Subject: [Audyssey] Sryth and Mapping > Okay, I am in Daggerspire and I am trying tacks and cardboard as a map but > the problem is that my map always gets bunched up and looks like squares. > I had someone look at the graphical map and he said that the map was drawn > on a 10x10 grid and that walls were represented on the grid but not on my > map. He said that if I continued mapping I would just get a big grid of > tacks. Please help. I am now lost in the second level of daggerspire. > > Yvonne > Stressed out? Need to relax? Call Yvonne and schedule your massage > today! > > (361) 249-8739 > [EMAIL PROTECTED] > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] beat it but!
Unfortunatley I doubt the game will ever be finished (unless there's something I missed,) last I heard the game was abandonware. Did Jason decide to pick it back up? Or are we stuck with an incomplete, rather too challenging in my opinion, and buggy beta? Anyone have any idea? - Original Message - From: "simon.dowling" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 11, 2007 6:26 PM Subject: Re: [Audyssey] beat it but! > ok I managed to get through act 3, I landed on the next level indicator, > but > at the same a bomb went off, and although it took me to act 3 again, I > heard > enemies coming through water and then the game crashed. > grate game whoever develops it keep up the good work! > - Original Message - > From: "simon.dowling" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Friday, January 12, 2007 1:05 AM > Subject: Re: [Audyssey] Danger City Keys > > >> well I have tried all sorts but just keep on getting scrubbed. >> lol. >> - Original Message - >> From: "Bryan Peterson" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Thursday, January 11, 2007 12:30 PM >> Subject: Re: [Audyssey] Danger City Keys >> >> >>> Those are actually landmines. I agree. I just finally beat act 3 earlier >>> today. And that's not all. There are also bombs, so you really gotta >>> hurry >>> on that one! >>> It ain't pretty when the pretty leaves you with no place to go. >>> J.D. Fortune, Pretty Vegas >>> - Original Message - >>> From: "ShadowDragon" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" >>> Sent: Thursday, January 11, 2007 5:05 PM >>> Subject: [Audyssey] Danger City Keys >>> >>> >>>> Hello, >>>> For those of you who don't know, I've done some experimentation and >>>> I've >>>> figured out pretty much all of the keys, at least I think I have. Here >>>> they are. Sorry if someone's already done this. >>>> Left and right arrow keys: Move left and right. If standing still, >>>> simply >>>> spins your guy the other direction. >>>> Up arrow: Jump. Rapidly pressing either left or right when in the air >>>> makes you jump faster and farther, though I think you can jump and hold >>>> the arrow down. Also note, you have to be facing the way you want to >>>> jump >>>> before you can jump in that direction. For example, your guy doesn't >>>> spin >>>> in the air so if you wanted to jump right and you were facing left, >>>> you'd >>>> have to tap right to turn around, then jump right. >>>> Space Bar: Punch. Also counts as action button for beating acts, ETC. >>>> Tab: Brings up your inventory. Allows you to equip weapons, repair >>>> weapons >>>> and so on using items, Obviously. >>>> I: Announces your current points for that level and then your current >>>> score. >>>> H: Announces health. >>>> L: Announces lives. >>>> R: Brings up a dialogue of unknown purposes. Might have to investigate >>>> further to find out what this is. >>>> Control: Screen clear. I assume you get a limited number of these, but >>>> it >>>> instantly kills all enemies on the screen. >>>> >>>> I might have missed a couple, but those are the ones I can remember. I >>>> haven't found a weapon status key of any kind either, so you pretty >>>> much >>>> have to guess when to use your weapon repair kits. Also, Act III has to >>>> be >>>> freakin impossible, the pits or whatever they are aren't spaced far >>>> enough >>>> apart to keep track of, and the sound they make is entirely too lou. >>>> Any >>>> comments on this? Hope my key listing helps, for those of you who >>>> haven't >>>> figured it out. >>>> ___ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>>> >>> >>> >>> ___ >>> Gamers
[Audyssey] Danger City Keys
Hello, For those of you who don't know, I've done some experimentation and I've figured out pretty much all of the keys, at least I think I have. Here they are. Sorry if someone's already done this. Left and right arrow keys: Move left and right. If standing still, simply spins your guy the other direction. Up arrow: Jump. Rapidly pressing either left or right when in the air makes you jump faster and farther, though I think you can jump and hold the arrow down. Also note, you have to be facing the way you want to jump before you can jump in that direction. For example, your guy doesn't spin in the air so if you wanted to jump right and you were facing left, you'd have to tap right to turn around, then jump right. Space Bar: Punch. Also counts as action button for beating acts, ETC. Tab: Brings up your inventory. Allows you to equip weapons, repair weapons and so on using items, Obviously. I: Announces your current points for that level and then your current score. H: Announces health. L: Announces lives. R: Brings up a dialogue of unknown purposes. Might have to investigate further to find out what this is. Control: Screen clear. I assume you get a limited number of these, but it instantly kills all enemies on the screen. I might have missed a couple, but those are the ones I can remember. I haven't found a weapon status key of any kind either, so you pretty much have to guess when to use your weapon repair kits. Also, Act III has to be freakin impossible, the pits or whatever they are aren't spaced far enough apart to keep track of, and the sound they make is entirely too lou. Any comments on this? Hope my key listing helps, for those of you who haven't figured it out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] A Project I've been meaning to start for years
Nah man, custom codebases are extremely flexible. I've seen plenty of muds use menu systems in the ways I want, the moo codebase is a good example but I don't even think I want to use that, it'd probably be much better to do it in a custom codebase. Also, I want the game to be in full realtime so there's no chance of it hitting the web, even with autorefresh the movement system just wouldn't be as cool. I'd show you the muds that I got inspiration from, but the one with the menu system is down and perhaps won't be up for a long long while, maybe not ever depending on when the staff decide to get back to it. The movement system I want is from Godwars II, only less advanced, as in I won't have different speeds of movement, it'd be like most RPG's, you just run through areas, even villages. As for the battle system, I'll just use the menu systems similar to the Moo codebase, (as godwars II has done in its character creation and customization modes,) as my battle system, with messages displaying in between the menu options and such. It'd work like Dragon Quest does, where you tell all of your character what you want them to do, then you go through a round of combat where all attacks are executed, then the menu system pops back up and everything starts over. I'd really like to get this project off the ground, but I'm not sure how much time at all I'd have to work on it seeing as I'm in college and I pretty much screwed myself last semester, I'm gonna have to lay it down hard this semester to get back with everything so I most likely won't be able to work on it for a while, but it'd be nice to get a good start on thigs, as in, start learning how to make a custom codebase, look into running it on a server and so on. - Original Message - From: "Adam Pecillo" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 11, 2007 2:15 PM Subject: Re: [Audyssey] A Project I've been meaning to start for years > On 1/8/07, ShadowDragon <[EMAIL PROTECTED]> wrote: >> Hi, >> I need to get this out in the open. For as long as I can remember I've >> wanted to make a mud of my own, and I have the perfect plan for one. I've >> got the framework of the mud layed out perfectly in my mind and >> everything, >> it'll be extremely awesome when its finished. I said when, not if. > > <- cut out, see original message -> > > I had a quick look at your ideas and it sounds great! > I like the idea you have about communications in game, but that would > force you to not only write a MUD but also a custom client for the > game. Popping up windows is not something you do in a terminal window > so you can forget all about monkey term, gmud and all the other > standard clients. > > Even if most people use Windows today you will loose all Linux users. > Correct me if I'm wrong but Linux works quite well for visually > impaired, right? > > How well does webbrowsers work? How do you deal with frames on webpages? > > Would it be possible to write the game so that you play it from a > browser, separating different parts of the userinterface in frames. > > 1 frame for stats > 1 frame for world descriptions > 1 or more frames for communication. Player to Player, Game to Player > and maybe Player to Group > > Since I'm not visually impaired it's quite hard for me to imagine how > and what works. I did try to use Jaws blindfolded. But I nearly hurt > myself missing the keyboard, well not quite that bad but still I had a > hardtime just typing and I realized how much I rely on seeing my > keyboard. And I have been using computers since 1986! > > /Adam > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Danger City
Hello, Would anyone mind posting the link to download this game? For some reason it appears I only get messages from certain people, and apparently Damien isn't one of them. And noone left the link in their reply messages. So shrug, if you wouldn't mind, resend it please. Thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] A Project I've been meaning to start for years
Hi, I need to get this out in the open. For as long as I can remember I've wanted to make a mud of my own, and I have the perfect plan for one. I've got the framework of the mud layed out perfectly in my mind and everything, it'll be extremely awesome when its finished. I said when, not if. Here's the problem. I have absolutely no idea where to start programming wise. I want it to be a custom codebase because none of the codebases around are adaptable enough for what I want this mud to be, and I refuse to lower it to adapt to any of the codebases on the net anywhere. I suppose I should give out some details. The mud is going to be a Dragon warrior, or Dragon Quest mud if you prefer. It will have multiple plots and storylines to complete, things like you'd find in the game. Basically, here's how it'd work. You create a hero, customize him to your liking using full customizability or classing and then pick a world for him to go into. He will go into that world and you can do whatever you want there, the main plot of the world, all of the sidequests in the world, explore wherever you want to, I think you get the point. I have no ideas for worlds at the moment, but I could think of some easily enough. Every time you beat the main plot of one of the worlds, you'd unlock another customizable character to travel with you in your party and be switched out with the other characters that join up with you in that world whenever you want. You'd be able to keep that hero's level in the world he was in, for example, you beat the main plot of one of the worlds with a level 70 hero, he'd be level 70 in that world, but if you started him in another world he'd have to start back from level 1. This would leave the plots and bosses and all completely balanced. You'd be able to go back to any of the other worlds any time you wanted though and still have your level 70 hero, even if you put him in another world. There could even be expansions to worlds and such. It would be awesome. Well, now that you know a bit about the basic framework, time to get down to the meat of what I want the game to be like. For those of you who have played godwars II, that is what I want the movement system to be like. This would allow for targetting people in towns to talk to, and buildings to enter, and even opening chests and stuff ALA RPG style. You'd be able to do everything you can in the games, even up to picking up barrels and breaking them to find treasure. It'll be an amazingly simple interface, probably one of the simplest to date. You'll move around using targetting, like in godwars. You'll be able to target coordinates, and spacific things, like villagers and buildings. When you're out on the world map, you'll be able to target towns and dungeons. Your action button, so to speak, will simply be A. Using this, you could just walk up to a barrel using the targetting system, hit A, and your guy would pick it up. Then you hit a againt to throw it and your guy breaks the barrel, automatically collecting any treasure inside. Same for opening chests, doors, and whatever else. Obviously the look command will still be there, and that'll be good for finding doors on buildings. You'll be able to move around the building, and when you look at it, it'll tell you where the door of the building is. You press A when you've reached the door and your guy will walk through it and into the building. Then the description of the building will tell you where the door out is, and you'll be able to target it with the target command and walk back out using the A button. Talking will be simple. If you want to talk to someone, you go to them and press a. This will bring up whatever they have to say, and it will be in convensional RPG style, not just all crammed into one line like most games do. They 'll say maybe a sentence and then you hit enter to go to the next sentence they have to say. If a choice needs to be made, it will pop up a menu with the choices that can be made, and you'll select one using the numbers presented. This is also how shops would work, it'd pop up a menu of the items the shop sells, stats and all. You simply select one to buy it and the shopkeep will ask you if you're sure, you choose yes and the item is yours. There will be a menu accessible using the m key. This will bring up a menu similar to the one seen in most dragon warrior games. It will let you cast out of battle spells, there will be an option for talk just to keep the classic feel of the game in, there will be your items and equipment and whatnot to select from, you will be able to pick stats to see your party's stats. Also keeping with the spirit of the game, you will actually have to find save points, which will most likely differ based on the world. At these save points you will be able to save, revive lost characters, see how much experience is needed to level and so on. So now you know about the movement and me
[Audyssey] Awesome New Game
Hi, I used to be on the list, but I unsubscribed for a while. I'm back now, hope noone minds, haha. I just wanted to tell you all about an awesome new game I found. The games is called Warriors2. Its fairly similar to Kingdom of Loathing if any of you have played that, only its a perfectly serious game. It originates in Sweeden, so it's a second language game. The gramar can be a bit sketchy at times but for the most part its a well-written game for a second language. You are a warrior of Valhalla, striving to be a god. You do different things in the game, such as go on quests, fight monsters ranging from peasants to massive dragons, gain pets and weapons, and other things. The pet system is great, its one of the few games where you actually can't lose a pet unless they're alignment based, they can't be hit in combat. You can build up a small army of followers, not pet but people that follow you around and help you in combat, taking blows for you and dishing out damage of their own. I've had up to 26 followers at one time. You can even train your followers to make them even better. You can get pets from tiny cats that barely do anything, to huge black dragons that do huge amounts of damage. The quests are well-thought out and even though they may not have the best writing in them, they are still awesome in my opinion. This is a great game, and I recommend it to anyone who hasn't played it yet. You get 20 days of full functionality free, then certain parts of the game become locked until you pay for the game. The objective is to play through at least once with all four races, unlock the fifth race, titan, play through as a titan and when you complete the game as a titan you join the gods in their war for supremacy. Despite how repetative it sounds, it really isn't, there are almost 300 quests in the game, you'd be hard-pressed to find the same quests each time you play. There are good and evil aligned quests, and even neutral quests you can do. You can advance in nobility, unlock new zones to travel in, and much, much more. Its quite cheap however, only 10 bucks for a good 4 months, and you get a turns bonus each time you pay. Give it a look. http://www.warriors2.com/default.asp?referedby=196708 Make sure you use the referal link, as it gives you a huge turns bonus and maybe some extra gold as well. I've been through the game once so you'll get even more from it I believe. Have fun playing. If you need any help feel free to email me: [EMAIL PROTECTED] Or contact me on messengers: MSN: [EMAIL PROTECTED] Aim: elementalblades0 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.