[Audyssey] A suggestion for Castaways

2011-07-17 Thread Milos Przic
   Hi all,
   A situation that I had with Castaways made me think of the thing I am going 
to suggest. The thing that happenned in the game made me laugh, and I think it 
will make all of you laugh too. I had 2 or 3 male and 5 or 6 female characters, 
most of whom were pregnant most of the time. So probably most of the children 
had same fathers. :)
   Here we come to the point. No prostitution, no condom production. But the 
families. I don't know if it would be possible to implement. When a woman is 
pregnant and the child is born, the father should be announced too, and the 
boys, when grow up, would take the current job of their father, and the girls 
could take the current job of the mother. The jobs, of course, could later be 
changed, but this would make the game more interesting than when everyone by 
default becomes a peasant. Then, the children of the knights should by default 
become the knights without the possibility to change the job, and a child of a 
knight father and a knight mother should have a special ability...
   What do you all think?
  Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs


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Re: [Audyssey] A suggestion for Castaways

2011-07-17 Thread dark

Hi Milo.

I agree on the idea of having fathers and I deffinately! like the idea of 
ganing special abilities through inheritrance,  why leave it up to 
knights? afterall if your mother and farmer are both builders, your going to 
pick up some stuff there too ;d.


However I really don't like the idea of kids taking on parents' jobs 
automatically simply from a game mechanics perspective.


if father was a cook, odds are the last thing I need is a second cook, 
however if the child is a peasant, at least he/she starts off doing 
something useful anyway even if I assign them to do another job later.


I also am not in favour of the knight's children becoming knights 
automatically idea,  a couple of promiscuous knights could devastate 
your workforce and lose you the game that way by having many kids who were 
knights but couldn't do anything else, meaning you starve!


Beware the grue!

Dark. 



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Re: [Audyssey] A suggestion for Castaways

2011-07-17 Thread Shane Lowe

I like that idea

- Original Message - 
From: Milos Przic milos.pr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 17, 2011 3:27 AM
Subject: [Audyssey] A suggestion for Castaways



  Hi all,
  A situation that I had with Castaways made me think of the thing I am 
going to suggest. The thing that happenned in the game made me laugh, and 
I think it will make all of you laugh too. I had 2 or 3 male and 5 or 6 
female characters, most of whom were pregnant most of the time. So 
probably most of the children had same fathers. :)
  Here we come to the point. No prostitution, no condom production. But 
the families. I don't know if it would be possible to implement. When a 
woman is pregnant and the child is born, the father should be announced 
too, and the boys, when grow up, would take the current job of their 
father, and the girls could take the current job of the mother. The jobs, 
of course, could later be changed, but this would make the game more 
interesting than when everyone by default becomes a peasant. Then, the 
children of the knights should by default become the knights without the 
possibility to change the job, and a child of a knight father and a knight 
mother should have a special ability...

  What do you all think?
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs


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Re: [Audyssey] A suggestion for Castaways

2011-07-17 Thread Thomas Ward
Hi,

I whole heartedly agree. I've often wondered when a woman in the game
gets pregnant who the father is so I can assign his sons to help out
with the father's job just as was done for centuries. A farmer's son
became a farmer, a weaver's son became a weaver, a blacksmith's son
became a blacksmith, and so on. Daughters could help out with the
mother's chores or jobs.

On 7/17/11, Milos Przic milos.pr...@gmail.com wrote:
Hi all,
A situation that I had with Castaways made me think of the thing I am
 going to suggest. The thing that happenned in the game made me laugh, and I
 think it will make all of you laugh too. I had 2 or 3 male and 5 or 6 female
 characters, most of whom were pregnant most of the time. So probably most of
 the children had same fathers. :)
Here we come to the point. No prostitution, no condom production. But the
 families. I don't know if it would be possible to implement. When a woman is
 pregnant and the child is born, the father should be announced too, and the
 boys, when grow up, would take the current job of their father, and the
 girls could take the current job of the mother. The jobs, of course, could
 later be changed, but this would make the game more interesting than when
 everyone by default becomes a peasant. Then, the children of the knights
 should by default become the knights without the possibility to change the
 job, and a child of a knight father and a knight mother should have a
 special ability...
What do you all think?
   Milos Przic
 msn: milos.pr...@gmail.com
 skype: Milosh-hs


 __ Information from ESET NOD32 Antivirus, version of virus signature
 database 6300 (20110716) __

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 http://www.eset.com

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