Re: [Audyssey] Another slightly silly version of rendering client-side sound effects in a webpage

2010-10-14 Thread Jacob Kruger
You might also notice that after their first rendition, the sounds will be 
quicker playing since I think they sort of get preloaded into the flash 
object, but, yes, it will never be 100%/quite real-time, and, I already 
dropped those sounds down to 24kbps to make them pretty much small enough - 
think they're less than 20kb each.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Thursday, October 14, 2010 9:15 PM
Subject: Re: [Audyssey] Another slightly silly version of rendering 
client-side sound effects in a webpage



ok, well I am using windows xp pro sp3 with ie6 on a broadband of about I 
think 10mbps.

There is a second before things react on delays but not to bad.
On that note on some other lists some of the jamming programs used have 
this issue with delays etc.

Ofcause the cheap realtech card in my laptop doesn't help matters.
At 12:12 a.m. 15/10/2010, you wrote:
Ok, if you want, you can test/try out the following for me on various 
combinations of operating system, browser, etc.:

http://www.blindza.co.za/RTDrums/

Basically, while this is a form of online drum machine, it's also a sort 
of test for real time sound effects in a dynamic HTML driven webpage - 
which means I could then relatively easily create/render certain 
relatively simple games in a webpage, and while haven't gotten around to 
testing it as of yet, it's also meant to be able to make use of, at least 
left-right panning, volume, etc., so if works on many platforms at all (so 
far only really tested it on my windows XP machine with both IE8 and 
mozilla firefox), it would almost let me render at least 2d action type 
games since it's handling key press captures etc., but, until I can test 
it on a few more platforms/combinations, it won't mean much...


Lastly, like it says in the page, it makes use of javascript in 
combination with at least flash 8 or higher.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
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Re: [Audyssey] Another slightly silly version of rendering client-side sound effects in a webpage

2010-10-14 Thread shaun everiss
ok, well I am using windows xp pro sp3 with ie6 on a broadband of 
about I think 10mbps.

There is a second before things react on delays but not to bad.
On that note on some other lists some of the jamming programs used 
have this issue with delays etc.

Ofcause the cheap realtech card in my laptop doesn't help matters.
At 12:12 a.m. 15/10/2010, you wrote:
Ok, if you want, you can test/try out the following for me on 
various combinations of operating system, browser, etc.:

http://www.blindza.co.za/RTDrums/

Basically, while this is a form of online drum machine, it's also a 
sort of test for real time sound effects in a dynamic HTML driven 
webpage - which means I could then relatively easily create/render 
certain relatively simple games in a webpage, and while haven't 
gotten around to testing it as of yet, it's also meant to be able to 
make use of, at least left-right panning, volume, etc., so if works 
on many platforms at all (so far only really tested it on my windows 
XP machine with both IE8 and mozilla firefox), it would almost let 
me render at least 2d action type games since it's handling key 
press captures etc., but, until I can test it on a few more 
platforms/combinations, it won't mean much...


Lastly, like it says in the page, it makes use of javascript in 
combination with at least flash 8 or higher.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
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Re: [Audyssey] Another slightly silly version of rendering client-side sound effects in a webpage

2010-10-14 Thread weisi4u
Hi,

I use windows seven 32 bit professional, and just tried it with firefox 
3.something. The keys seem to be a little sluggish, but it works.

Kevin

- Original Message -
From: "Jacob Kruger" 
To: 
Date: Thu, 14 Oct 2010 13:12:43 +0200
Subject: [Audyssey] Another slightly silly version of rendering client-side 
sound effects in a webpage

> Ok, if you want, you can test/try out the following for me on various 
combinations of operating system, browser, etc.:
> http://www.blindza.co.za/RTDrums/
> 
> Basically, while this is a form of online drum machine, it's also a sort 
of test for real time sound effects in a dynamic HTML driven webpage - 
which means I could then relatively easily create/render certain 
relatively simple games in a webpage, and while haven't gotten around to 
testing it as of yet, it's also meant to be able to make use of, at least 
left-right panning, volume, etc., so if works on many platforms at all 
(so far only really tested it on my windows XP machine with both IE8 and 
mozilla firefox), it would almost let me render at least 2d action type 
games since it's handling key press captures etc., but, until I can test 
it on a few more platforms/combinations, it won't mean much...
> 
> Lastly, like it says in the page, it makes use of javascript in 
combination with at least flash 8 or higher.
> 
> Stay well
> 
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
list,
> please send E-mail to gamers-ow...@audyssey.org.
> 

---
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Another slightly silly version of rendering client-side sound effects in a webpage

2010-10-14 Thread Jacob Kruger
Ok, if you want, you can test/try out the following for me on various 
combinations of operating system, browser, etc.:
http://www.blindza.co.za/RTDrums/

Basically, while this is a form of online drum machine, it's also a sort of 
test for real time sound effects in a dynamic HTML driven webpage - which means 
I could then relatively easily create/render certain relatively simple games in 
a webpage, and while haven't gotten around to testing it as of yet, it's also 
meant to be able to make use of, at least left-right panning, volume, etc., so 
if works on many platforms at all (so far only really tested it on my windows 
XP machine with both IE8 and mozilla firefox), it would almost let me render at 
least 2d action type games since it's handling key press captures etc., but, 
until I can test it on a few more platforms/combinations, it won't mean much...

Lastly, like it says in the page, it makes use of javascript in combination 
with at least flash 8 or higher.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.