hi i  wish if their is an  online game fir intoomed i mean if their is an 
inline sairver where the players can play with each other can make teems and 
more! please i  wish if  this thing come true and my friend wish if entoomed be 
like final fantacy 19 x thannks verry much ahmad. the legend!

> From: gamers-requ...@audyssey.org
> Subject: Gamers Digest, Vol 45, Issue 219
> To: gamers@audyssey.org
> Date: Thu, 26 Nov 2009 08:44:45 -0500
> 
> Send Gamers mailing list submissions to
>       gamers@audyssey.org
> 
> To subscribe or unsubscribe via the World Wide Web, visit
>       http://audyssey.org/mailman/listinfo/gamers_audyssey.org
> or, via email, send a message with subject or body 'help' to
>       gamers-requ...@audyssey.org
> 
> You can reach the person managing the list at
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> 
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Gamers digest..."
> 
> 
> Today's Topics:
> 
>    1. Re:  Bug in entombed 1.6 (Hayri Tulumcu)
>    2. Re:  Q9 and cracks (dark)
>    3. Re:  Q9 and cracks (lirin)
>    4. Re:  Q9 and cracks (Michael Feir)
>    5. Re:  Bug in entombed 1.6 (Ron Schamerhorn)
>    6. Re:  Q9 and cracks (Willem)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Thu, 26 Nov 2009 10:31:04 +0100
> From: "Hayri Tulumcu" <ha...@ka-net.dk>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Bug in entombed 1.6
> Message-ID: <a1134a262baf4542bf4f6595779c1...@hayri29e1e6d68>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>       reply-type=original
> 
> it does not help to start up again Entombed it still takes a minute! Saved 
> games also fills over 300 MB now, so I wish if we could turn autosave from! 
> and
> ----- Original Message ----- 
> From: "Jason Allen" <evildi...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 26, 2009 5:03 AM
> Subject: Re: [Audyssey] Bug in entombed 1.6
> 
> 
> > The best thing to do is quit the program entirely, then open it back up 
> > and
> > resume if you've been playing a long time. By long time, I mean, it must
> > take hours and hours to get to that level. Don't suffer with saves taking 
> > so
> > long, just exit out, restart, and be on your way. I'll optmize its memory
> > and processor usage as I develop it. As it's still in testing, this is 
> > less
> > of a priority at the moment.
> >
> > Cheers!
> > Jason
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to 
> > gamers-unsubscr...@audyssey.org.
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/gam...@audyssey.org.
> > If you have any questions or concerns regarding the management of the 
> > list,
> > please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Thu, 26 Nov 2009 09:32:47 -0000
> From: "dark" <d...@xgam.org>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Q9 and cracks
> Message-ID: <e2cd23a16984435fb010d34d198a7...@ownere8ba8066c>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>       reply-type=response
> 
> Well that is the way hal's internet registration works, ---- which is fine 
> with me, and if philip wanted to introduce that sort of system with three 
> registrations per customer that wouldn't be an issue.
> 
> Beware the grue!
> 
> Dark.
> ----- Original Message ----- 
> From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 26, 2009 9:21 AM
> Subject: Re: [Audyssey] Q9 and cracks
> 
> 
> > Hi Dark,
> > True enough. The system I'm working with, at least for now, allows you to 
> > set a maximum number of computers.
> > You get a key, whether name or ID based, it activates online, but you can 
> > register it up to how many computers you have available. I always allow up 
> > to 3.
> > Regards,
> > Damien.
> >
> >
> >
> > ----- Original Message ----- 
> > From: "dark" <d...@xgam.org>
> > To: "Gamers Discussion list" <gamers@audyssey.org>
> > Sent: Thursday, November 26, 2009 9:19 AM
> > Subject: Re: [Audyssey] Q9 and cracks
> >
> >
> >> My one problem with the vip gameszone's ssolution is it only allows their 
> >> games to be registered on one machine, ---- quite a problem if you own 
> >> both a desktop and laptop.
> >>
> >> Beware the grue!
> >>
> >> Dark.
> >> ----- Original Message ----- 
> >> From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
> >> To: "Gamers Discussion list" <gamers@audyssey.org>
> >> Sent: Thursday, November 26, 2009 9:17 AM
> >> Subject: Re: [Audyssey] Q9 and cracks
> >>
> >>
> >>> Hi Hayden,
> >>> In that case unregistration would be useful. That's how VIP Games Zone 
> >>> approach this problem.
> >>> Regards,
> >>> Damien.
> >>>
> >>>
> >>>
> >>> ----- Original Message ----- 
> >>> From: "Hayden Presley" <hdpres...@hotmail.com>
> >>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> >>> Sent: Thursday, November 26, 2009 5:42 AM
> >>> Subject: Re: [Audyssey] Q9 and cracks
> >>>
> >>>
> >>>>I agree. Also how would you  insure it was registered by the same 
> >>>>person? If
> >>>> that person got a new computer, there might be a bit of difficulty.
> >>>> Hayden
> >>>>
> >>>> -----Original Message-----
> >>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
> >>>> On
> >>>> Behalf Of Yohandy
> >>>> Sent: Wednesday, November 25, 2009 11:39 PM
> >>>> To: Gamers Discussion list
> >>>> Subject: Re: [Audyssey] Q9 and cracks
> >>>>
> >>>> Quite sad that people do this to be honest. My suggestion is to leave 
> >>>> it as
> >>>> is, and my reason for saying so is if people want to crack the game, 
> >>>> they'll
> >>>>
> >>>> find out a way to do it no matter which method you choose. All it'll 
> >>>> end up
> >>>> doing is hurting those who buy the game legally.
> >>>>
> >>>>
> >>>> ----- Original Message ----- 
> >>>> From: "Philip Bennefall" <phi...@blastbay.com>
> >>>> To: "Gamers Discussion list" <gamers@audyssey.org>
> >>>> Sent: Wednesday, November 25, 2009 11:57 PM
> >>>> Subject: [Audyssey] Q9 and cracks
> >>>>
> >>>>
> >>>>> Hi all,
> >>>>>
> >>>>> I just wanted to throw out a quick question here. As expected, there 
> >>>>> are
> >>>>> quite a few user keys for Q9 floating around as I am only using a 
> >>>>> name/key
> >>>>
> >>>>> registration system. Now, my question is; is it the best way to do 
> >>>>> things,
> >>>>
> >>>>> or should I adopt an Internet unlocking strategy? The product ID/key
> >>>>> approach is out of the question as regenerating keys for people can 
> >>>>> become
> >>>>
> >>>>> quite a nightmare, and so the only option left for me is to make it 
> >>>>> check
> >>>>> the registration data online. This of course forces the user to have 
> >>>>> an
> >>>>> active Internet connection at the time of registration, but I think 
> >>>>> most
> >>>>> people do these days. So, should I keep the registration system as it 
> >>>>> is
> >>>>> or change it for all my future products to be Internet based?
> >>>>>
> >>>>> Kind regards,
> >>>>>
> >>>>> Philip Bennefall
> >>>>> ---
> >>>>> Gamers mailing list __ Gamers@audyssey.org
> >>>>> If you want to leave the list, send E-mail to
> >>>>> gamers-unsubscr...@audyssey.org.
> >>>>> You can make changes or update your subscription via the web, at
> >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >>>>> All messages are archived and can be searched and read at
> >>>>> http://www.mail-archive.com/gam...@audyssey.org.
> >>>>> If you have any questions or concerns regarding the management of the
> >>>>> list,
> >>>>> please send E-mail to gamers-ow...@audyssey.org.
> >>>>
> >>>>
> >>>> ---
> >>>> Gamers mailing list __ Gamers@audyssey.org
> >>>> If you want to leave the list, send E-mail to
> >>>> gamers-unsubscr...@audyssey.org.
> >>>> You can make changes or update your subscription via the web, at
> >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >>>> All messages are archived and can be searched and read at
> >>>> http://www.mail-archive.com/gam...@audyssey.org.
> >>>> If you have any questions or concerns regarding the management of the 
> >>>> list,
> >>>> please send E-mail to gamers-ow...@audyssey.org.
> >>>>
> >>>>
> >>>> ---
> >>>> Gamers mailing list __ Gamers@audyssey.org
> >>>> If you want to leave the list, send E-mail to 
> >>>> gamers-unsubscr...@audyssey.org.
> >>>> You can make changes or update your subscription via the web, at
> >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >>>> All messages are archived and can be searched and read at
> >>>> http://www.mail-archive.com/gam...@audyssey.org.
> >>>> If you have any questions or concerns regarding the management of the 
> >>>> list,
> >>>> please send E-mail to gamers-ow...@audyssey.org.
> >>>
> >>>
> >>> ---
> >>> Gamers mailing list __ Gamers@audyssey.org
> >>> If you want to leave the list, send E-mail to 
> >>> gamers-unsubscr...@audyssey.org.
> >>> You can make changes or update your subscription via the web, at
> >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >>> All messages are archived and can be searched and read at
> >>> http://www.mail-archive.com/gam...@audyssey.org.
> >>> If you have any questions or concerns regarding the management of the 
> >>> list,
> >>> please send E-mail to gamers-ow...@audyssey.org.
> >>
> >>
> >> ---
> >> Gamers mailing list __ Gamers@audyssey.org
> >> If you want to leave the list, send E-mail to 
> >> gamers-unsubscr...@audyssey.org.
> >> You can make changes or update your subscription via the web, at
> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >> All messages are archived and can be searched and read at
> >> http://www.mail-archive.com/gam...@audyssey.org.
> >> If you have any questions or concerns regarding the management of the 
> >> list,
> >> please send E-mail to gamers-ow...@audyssey.org.
> >
> >
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to 
> > gamers-unsubscr...@audyssey.org.
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/gam...@audyssey.org.
> > If you have any questions or concerns regarding the management of the 
> > list,
> > please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Thu, 26 Nov 2009 12:55:15 +0100
> From: lirin <seal11...@gmail.com>
> To: Gamers Discussion list <gamers@audyssey.org>
> Subject: Re: [Audyssey] Q9 and cracks
> Message-ID: <4b0e6ca3.3010...@gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> 
> Well Philip, Sadly, people who didn't want buy some products can find a 
> way to crack it. Not important is, when, but in future, every 
> game/product will be cracked. This is a brutal world,. For me on-line 
> registrations are not very good, but this is my personal opinion.
> 
> For example, if someone want reregistere the game again, and sevre will 
> be down, the problem is starting. If the for example, blastbay studios 
> will be down, the game will be not playable.
> 
> I didn't know why people cracking software, but i think in many 
> situations products are too expensive for someone, and are too easy, 
> short, for example, i didn't know. I was wrote about this some time ago, 
> and some people can take this as a attacking words, but this is only 
> true. I am understanding many developers, but some games can be better.
> And i want repead, this is not a attack, but my personal wiev for this 
> kind of situations etc.
> 
> BTW, my dream is make a game in future, good game, wich can be differend 
> from actual games. I am hope, the game creation toolkit will be opened 
> in many styles of game, no only sidescrollers, And phill, if you can, 
> write something more about it, this is very interesting for me.
> 
> Cheers.
> 
> Tom
> 
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Thu, 26 Nov 2009 08:22:23 -0500
> From: "Michael Feir" <michael.f...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Q9 and cracks
> Message-ID: <3e7ceadef6b3408b918cb8c842e56...@michaelaaa592b>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>       reply-type=original
> 
> That depends on a couple of things. As a customer, I strongly prefer having 
> a name and id key which I can install on both my desktop and netbook without 
> having to bother the developer. If I spend money on a game, I think I should 
> have the right to have it available on either computer. Also, if I have a 
> bad computer failure, I can still use my key on a new computer without 
> having to explain everything to a game developer. There are a few games I 
> simply haven't bothered to re-register because their keys are specific to 
> computers I no longer have.
> 
> >From a developer's perspective, it's a choice between more customer 
> convenience for less security. I know that can be a tough one. Keep in mind 
> though that the more complex the security, the more agrivation your 
> customers experience and the more work you potentially have to do. I hope 
> you stick with the current system since it rewards honest customers with 
> ease of use. It's sad that a number of people aren't worthy of such trust. 
> However, these internet-based systems rob honest customers of a sense of 
> ownership. If I buy a game on a CD, I own that game just like I own a book. 
> These digital schemes feel more like you're renting games and don't actually 
> own your copy.
> Michael Feir
> Author of Personal Power:
> How Accessible Computers Can Enhance Personal Life For Blind People
> 2006-2008
> www.blind-planet.com/content/personal-power
> 
> A Life of Word and Sound
> 2003-2007
> http://www.blind-planet.com/content/life-word-and-sound
> 
> Creator and former editor of Audyssey Magazine
> 1996-2004
> Check out my blog at:
> www.michaelfeir.blogspot.com
> 
> 
> ----- Original Message ----- 
> From: "Philip Bennefall" <phi...@blastbay.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, November 25, 2009 11:57 PM
> Subject: [Audyssey] Q9 and cracks
> 
> 
> > Hi all,
> >
> > I just wanted to throw out a quick question here. As expected, there are 
> > quite a few user keys for Q9 floating around as I am only using a name/key 
> > registration system. Now, my question is; is it the best way to do things, 
> > or should I adopt an Internet unlocking strategy? The product ID/key 
> > approach is out of the question as regenerating keys for people can become 
> > quite a nightmare, and so the only option left for me is to make it check 
> > the registration data online. This of course forces the user to have an 
> > active Internet connection at the time of registration, but I think most 
> > people do these days. So, should I keep the registration system as it is 
> > or change it for all my future products to be Internet based?
> >
> > Kind regards,
> >
> > Philip Bennefall
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to 
> > gamers-unsubscr...@audyssey.org.
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/gam...@audyssey.org.
> > If you have any questions or concerns regarding the management of the 
> > list,
> > please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
> __________ Information from ESET Smart Security, version of virus signature 
> database 4638 (20091126) __________
> 
> The message was checked by ESET Smart Security.
> 
> http://www.eset.com
> 
> 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Thu, 26 Nov 2009 08:25:08 -0500
> From: "Ron Schamerhorn" <blindwon...@cogeco.ca>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Bug in entombed 1.6
> Message-ID: <08ad7aeed169458f9d1405c325350...@userj35ru5ew1c>
> Content-Type: text/plain;     charset="iso-8859-1"
> 
> I just looked at my saved folder for Entombed, it's only about 8 meg.  I'm 
> about the mid-point of the game.
> 
> ----- Original Message ----- 
> From: "Hayri Tulumcu" <ha...@ka-net.dk>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 26, 2009 4:31 AM
> Subject: Re: [Audyssey] Bug in entombed 1.6
> 
> 
> it does not help to start up again Entombed it still takes a minute! Saved
> games also fills over 300 MB now, so I wish if we could turn autosave from!
> and
> ----- Original Message ----- 
> From: "Jason Allen" <evildi...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 26, 2009 5:03 AM
> Subject: Re: [Audyssey] Bug in entombed 1.6
> 
> 
> > The best thing to do is quit the program entirely, then open it back up
> > and
> > resume if you've been playing a long time. By long time, I mean, it must
> > take hours and hours to get to that level. Don't suffer with saves taking
> > so
> > long, just exit out, restart, and be on your way. I'll optmize its memory
> > and processor usage as I develop it. As it's still in testing, this is
> > less
> > of a priority at the moment.
> >
> > Cheers!
> > Jason
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to
> > gamers-unsubscr...@audyssey.org.
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/gam...@audyssey.org.
> > If you have any questions or concerns regarding the management of the
> > list,
> > please send E-mail to gamers-ow...@audyssey.org.
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 6
> Date: Thu, 26 Nov 2009 15:44:26 +0200
> From: Willem <dwill...@gmail.com>
> To: Gamers Discussion list <gamers@audyssey.org>
> Subject: Re: [Audyssey] Q9 and cracks
> Message-ID: <4b0e863a.1080...@gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Hi tom.
> 
> It's simple. If according to you a game is not worth buying, then don't 
> buy it. The argument "I wouldn't have bought it anyway, so I cracked it" 
> is a stupid excuse that some people use to kid themselves and others.
> 
> The fact is that the audio game market is small enough without cracks 
> making developers weary of making games.
> lirin wrote:
> >
> > Well Philip, Sadly, people who didn't want buy some products can find 
> > a way to crack it. Not important is, when, but in future, every 
> > game/product will be cracked. This is a brutal world,. For me on-line 
> > registrations are not very good, but this is my personal opinion.
> >
> > For example, if someone want reregistere the game again, and sevre 
> > will be down, the problem is starting. If the for example, blastbay 
> > studios will be down, the game will be not playable.
> >
> > I didn't know why people cracking software, but i think in many 
> > situations products are too expensive for someone, and are too easy, 
> > short, for example, i didn't know. I was wrote about this some time 
> > ago, and some people can take this as a attacking words, but this is 
> > only true. I am understanding many developers, but some games can be 
> > better.
> > And i want repead, this is not a attack, but my personal wiev for this 
> > kind of situations etc.
> >
> > BTW, my dream is make a game in future, good game, wich can be 
> > differend from actual games. I am hope, the game creation toolkit will 
> > be opened in many styles of game, no only sidescrollers, And phill, if 
> > you can, write something more about it, this is very interesting for me.
> >
> > Cheers.
> >
> > Tom
> >
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to 
> > gamers-unsubscr...@audyssey.org.
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/gam...@audyssey.org.
> > If you have any questions or concerns regarding the management of the 
> > list,
> > please send E-mail to gamers-ow...@audyssey.org.
> >
> 
> 
> 
> 
> ------------------------------
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
> 
> 
> End of Gamers Digest, Vol 45, Issue 219
> ***************************************
                                          
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