Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-14 Thread Thomas Ward
Hi Charles and all,
I'd like to make a quick disclaimer about the MOTA docs. Unfortunately, 
because I was given too little notice about removing the copyrights I 
was forced to basically erace everything Montezuma's Return from the web 
site, docs, and game and put something backup in its place. As a result 
the documentation and web site does not actually reflect anything like 
the games current state nor the games next upgraded state.




Charles Rivard wrote:
 Try it and find out.  It's part of the fun of gaming.  Also, I haven't 
 looked yet, as I have just downloaded the game, but what does the 
 documentation say about the use of weapons?

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!

 - Original Message - 
 From: Andy Smith [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, February 13, 2008 12:22 PM
 Subject: Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.


   
 I ave a question. Ok. A sword can only destroy one enemy, just like it eid 
 in Monte.
 Is this correct? Because you say, go grab a sword and kill them, so does 
 that mean, that there
 is a way to use a sword multiple times?

 Lol sorry for the stupid question.


 On Wed, 13 Feb 2008 15:14:45 -0500, Thomas Ward wrote:


 
 Hi Robin,
 Actually, you aren't really suppose to jump over the skeleton warriors.
 You should go find the sword, and once you have it go hunt down some
 skeletons and slay them in armed combat.
 Unfortunately, do to short notice I wasn't able to fine tune the combat
 systems, properly update the skeletons A.I., and document everything.
 This is a stop-gap release to bridge Montezuma's Return Beta 10 and
 Mysteries Of the Aztecs.

 Robin Kipp wrote:
   
 Hi Tom!
 I just downloaded the game and really like it, the music is really cool!
 But I think the skeletons have a way to big sword range. I don't know
 how to jump over them without getting injured... Can you maybe adjust
 that? Keep up the good work!
 Robin


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[Audyssey] Mysteries Of The Aztecs Beta 1 released.

2008-02-13 Thread Thomas Ward
Hi everyone,
After a feverish three day programming sprint I have finally got 
Mysteries of the Aztecs Version Beta 1 ready for download and immediate 
release. Basically, this version is what would have been Montezuma's 
Return Beta 10 with some bug fixes, and a few last minute changes to add 
skeletons rather than rolling skulls, etc.
Before I give you the download links I would like to make a couple of 
important notes about this release. Please, read the notes below before 
downloading this product.
One, all of your Montezuma's Return product keys, registration, etc will 
work with this game. This is a completely free upgrade for those who 
paid for Montezuma's Return Beta's 7 through 9.
Two, before anyone asks you can have Mysteries of the Aztecs and 
montezuma's Return installed side by side so there is no need to 
uninstall Montezuma's Return to play this product.
Three, while this release resembles in large part the late Montezuma's 
Return we have decided to implement new features, weapons, enemies, 
traps, etc in Beta 2. So we want to inform you major changes will be in 
the works for the next up and coming release of Mysteries of the Aztecs.
To download the Beta 1 release go to our game download page
http://www.usagames.us/games.php



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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Andy Smith
Yeah and can beta 9 be put up again? For a little while or is this impossible.



On Wed, 13 Feb 2008 20:12:12 +0100, Robin Kipp wrote:


Hi Tom!
I just downloaded the game and really like it, the music is really cool!
But I think the skeletons have a way to big sword range. I don't know
how to jump over them without getting injured... Can you maybe adjust
that? Keep up the good work!
Robin


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Re: [Audyssey] Mysteries Of The Aztecs Beta 1 released.

2008-02-13 Thread Robin Kipp
Hi Tom!
I just downloaded the game and really like it, the music is really cool!
But I think the skeletons have a way to big sword range. I don't know
how to jump over them without getting injured... Can you maybe adjust
that? Keep up the good work!
Robin


---
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Re: [Audyssey] Mysteries Of The Aztecs Beta 1 released.

2008-02-13 Thread Yohandy
awesome! I'm gonna love this game and I haven't even downloaded it yet! lol


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 13, 2008 3:14 PM
Subject: Re: [Audyssey] Mysteries Of The Aztecs Beta 1 released.


 Hi Robin,
 Actually, you aren't really suppose to jump over the skeleton warriors.
 You should go find the sword, and once you have it go hunt down some
 skeletons and slay them in armed combat.
 Unfortunately, do to short notice I wasn't able to fine tune the combat
 systems, properly update the skeletons A.I., and document everything.
 This is a stop-gap release to bridge Montezuma's Return Beta 10 and
 Mysteries Of the Aztecs.

 Robin Kipp wrote:
 Hi Tom!
 I just downloaded the game and really like it, the music is really cool!
 But I think the skeletons have a way to big sword range. I don't know
 how to jump over them without getting injured... Can you maybe adjust
 that? Keep up the good work!
 Robin


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
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 All messages are archived and can be searched and read at
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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Andy Smith
I ave a question. Ok. A sword can only destroy one enemy, just like it eid in 
Monte. 
Is this correct? Because you say, go grab a sword and kill them, so does that 
mean, that there 
is a way to use a sword multiple times?

Lol sorry for the stupid question.


On Wed, 13 Feb 2008 15:14:45 -0500, Thomas Ward wrote:


Hi Robin,
Actually, you aren't really suppose to jump over the skeleton warriors. 
You should go find the sword, and once you have it go hunt down some 
skeletons and slay them in armed combat.
Unfortunately, do to short notice I wasn't able to fine tune the combat 
systems, properly update the skeletons A.I., and document everything. 
This is a stop-gap release to bridge Montezuma's Return Beta 10 and 
Mysteries Of the Aztecs.

Robin Kipp wrote:
Hi Tom!
I just downloaded the game and really like it, the music is really cool!
But I think the skeletons have a way to big sword range. I don't know
how to jump over them without getting injured... Can you maybe adjust
that? Keep up the good work!
Robin


---
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Re: [Audyssey] Mysteries Of The Aztecs Beta 1 released.

2008-02-13 Thread Thomas Ward
Hi Robin,
Actually, you aren't really suppose to jump over the skeleton warriors. 
You should go find the sword, and once you have it go hunt down some 
skeletons and slay them in armed combat.
Unfortunately, do to short notice I wasn't able to fine tune the combat 
systems, properly update the skeletons A.I., and document everything. 
This is a stop-gap release to bridge Montezuma's Return Beta 10 and 
Mysteries Of the Aztecs.

Robin Kipp wrote:
 Hi Tom!
 I just downloaded the game and really like it, the music is really cool!
 But I think the skeletons have a way to big sword range. I don't know
 how to jump over them without getting injured... Can you maybe adjust
 that? Keep up the good work!
 Robin


 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Cara Quinn
   From my understanding, Thomas would be technically breaking the  
agreement he'd just made, so I'm figuring not.

Smiles,

Cara  :)


On Feb 13, 2008, at 11:47 AM, Andy Smith wrote:

 Yeah and can beta 9 be put up again? For a little while or is this  
 impossible.



 On Wed, 13 Feb 2008 20:12:12 +0100, Robin Kipp wrote:


 Hi Tom!
 I just downloaded the game and really like it, the music is really  
 cool!
 But I think the skeletons have a way to big sword range. I don't know
 how to jump over them without getting injured... Can you maybe adjust
 that? Keep up the good work!
 Robin


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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Thomas Ward
Hi Andy,
Perhaps I should have posted the change log to the list, but yes in Beta 
1 you can use the sword unlimited amount of times.


Andy Smith wrote:
 I ave a question. Ok. A sword can only destroy one enemy, just like it eid in 
 Monte. 
 Is this correct? Because you say, go grab a sword and kill them, so does that 
 mean, that there 
 is a way to use a sword multiple times?

 Lol sorry for the stupid question.

   


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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Thomas Ward
Hi Andy,
Well, according to the agreement I just made technically no. However, 
the file is still on the server because I haven't had the time to delete 
it yet.
If you can download it fast here is the direct url to grab the file, but 
it will only be there for a limited amount of time.
http://www.usagames.us/games/montezuma/montezuma-beta9.exe
However, that is going to be the last official version of the file.

Andy Smith wrote:
 Yeah and can beta 9 be put up again? For a little while or is this impossible.
   


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Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Charles Rivard
Try it and find out.  It's part of the fun of gaming.  Also, I haven't 
looked yet, as I have just downloaded the game, but what does the 
documentation say about the use of weapons?

---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!

- Original Message - 
From: Andy Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 13, 2008 12:22 PM
Subject: Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.


I ave a question. Ok. A sword can only destroy one enemy, just like it eid 
in Monte.
 Is this correct? Because you say, go grab a sword and kill them, so does 
 that mean, that there
 is a way to use a sword multiple times?

 Lol sorry for the stupid question.


 On Wed, 13 Feb 2008 15:14:45 -0500, Thomas Ward wrote:


Hi Robin,
Actually, you aren't really suppose to jump over the skeleton warriors.
You should go find the sword, and once you have it go hunt down some
skeletons and slay them in armed combat.
Unfortunately, do to short notice I wasn't able to fine tune the combat
systems, properly update the skeletons A.I., and document everything.
This is a stop-gap release to bridge Montezuma's Return Beta 10 and
Mysteries Of the Aztecs.

Robin Kipp wrote:
Hi Tom!
I just downloaded the game and really like it, the music is really cool!
But I think the skeletons have a way to big sword range. I don't know
how to jump over them without getting injured... Can you maybe adjust
that? Keep up the good work!
Robin


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