Re: [Audyssey] Questions about BGT Competition
well phill I do dabble and its easier to use modules that are avalible to you. I guess if you make it more fair, the modules people must use are their own, so if they don't have it already to use and its not their own they can't use it. However you could allow teams of coders so to make it fair people that don't can join a team and code with someone that has the modules and can share within the team. On that note its a pitty competitions couldn't be like multiplayer games where teams battle it out to get the best game. but I think there will always bee cheating and this is standard practice. I guess you could allow modules from established devs to be used to make it more fair for indeviduals, even previde links to official modules already out there for the competition. however you probably want to discourage hacked modules by others that are not already out because of the disadvantaging others facter. Obviously stuff released during competition couldn't be used but before could be fair enough. At 05:20 AM 3/7/2013, you wrote: Hi Thomas, Thank you for the interest! I do plan to run another BGT competition, provided I can reach an acceptable compromise regarding the issue of code reuse that was discussed on the audiogames.net forum a while back. The good thing about allowing unlimited code reuse is that people who are already experienced with the engine and have collected a lot of utility classes and the like, will be able to make a significantly larger and more complex game in the timespan of the competition. But this is also the major argument against allowing this. If people are to compete on equal grounds, it makes sense to restrict the amount of permissible preexisting code to a level that makes it as fair as possible for everyone while not reinventing the wheel. In the discussion, there were voices both for and against. If I can reach a decision regarding this that most people find acceptable, then there's no doubt I'll be running another competition (probably within a month or two). Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, March 06, 2013 5:04 PM Subject: [Audyssey] Questions about BGT Competition Hi all, I suppose this question is mainly for Philip, but I figured most of you might be interested in discussing this too so thought I'd ask this publicly on list. Over the last couple of months or so I've been playing around with BGT, and I am strongly considering purchasing it for my own game development. However, I remember a couple of months ago Philip mentioning possibly running another BGT competition. If so I don't want to pay for BGT only to find out that he is running a competition and I had a chance to win a copy for free.. So will there be a BGT competition this year, and if so when? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Questions about BGT Competition
Hi, Suggestion, if you have reusable code classes or library files put them up as zip files. If people in the competition want to use them to compete, they can, if not that's their choice, but the option is available. Hth Dave On 3/6/13, Philip Bennefall wrote: > Hi Thomas, > > Thank you for the interest! I do plan to run another BGT competition, > provided I can reach an acceptable compromise regarding the issue of code > reuse that was discussed on the audiogames.net forum a while back. The good > > thing about allowing unlimited code reuse is that people who are already > experienced with the engine and have collected a lot of utility classes and > > the like, will be able to make a significantly larger and more complex game > > in the timespan of the competition. But this is also the major argument > against allowing this. If people are to compete on equal grounds, it makes > sense to restrict the amount of permissible preexisting code to a level that > > makes it as fair as possible for everyone while not reinventing the wheel. > In the discussion, there were voices both for and against. If I can reach a > > decision regarding this that most people find acceptable, then there's no > doubt I'll be running another competition (probably within a month or two). > > Kind regards, > > Philip Bennefall > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent: Wednesday, March 06, 2013 5:04 PM > Subject: [Audyssey] Questions about BGT Competition > > > Hi all, > > I suppose this question is mainly for Philip, but I figured most of > you might be interested in discussing this too so thought I'd ask this > publicly on list. > > Over the last couple of months or so I've been playing around with > BGT, and I am strongly considering purchasing it for my own game > development. However, I remember a couple of months ago Philip > mentioning possibly running another BGT competition. If so I don't > want to pay for BGT only to find out that he is running a competition > and I had a chance to win a copy for free.. So will there be a BGT > competition this year, and if so when? > > Cheers! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Questions about BGT Competition
Hi Thomas, Thank you for the interest! I do plan to run another BGT competition, provided I can reach an acceptable compromise regarding the issue of code reuse that was discussed on the audiogames.net forum a while back. The good thing about allowing unlimited code reuse is that people who are already experienced with the engine and have collected a lot of utility classes and the like, will be able to make a significantly larger and more complex game in the timespan of the competition. But this is also the major argument against allowing this. If people are to compete on equal grounds, it makes sense to restrict the amount of permissible preexisting code to a level that makes it as fair as possible for everyone while not reinventing the wheel. In the discussion, there were voices both for and against. If I can reach a decision regarding this that most people find acceptable, then there's no doubt I'll be running another competition (probably within a month or two). Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, March 06, 2013 5:04 PM Subject: [Audyssey] Questions about BGT Competition Hi all, I suppose this question is mainly for Philip, but I figured most of you might be interested in discussing this too so thought I'd ask this publicly on list. Over the last couple of months or so I've been playing around with BGT, and I am strongly considering purchasing it for my own game development. However, I remember a couple of months ago Philip mentioning possibly running another BGT competition. If so I don't want to pay for BGT only to find out that he is running a competition and I had a chance to win a copy for free.. So will there be a BGT competition this year, and if so when? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.