Re: [Audyssey] Superdeekout
Hello Scott, Indeed your client Mr. Clement was notthe figure who proceeded the "mr. Motor" renaming of 101 bot, I shall conform that Ms. Duncan was the culprit in this matter. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Tuesday, November 02, 2010 8:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout I must interject. The first mention of Mr Motor in this thread was typed by one Ms Lori Duncan. Unless Mr Chou can provide evidence of ownership, my client shall lay claim to the naming genius. Lori, just holding the fort. My people will call your people to sort out the fees for representation soon lol. On 11/2/10, Clement Chou wrote: > Hey, that name is copyrighted... Mr. Motor belongs to me! > > At 03:20 PM 02/11/2010, you wrote: >>Hi Clement, >>Lol. That's what I assumed. "This is my science project. Behold...Mister >>Motor!" >> >>Best Regards, >>Hayden >> >> >>-Original Message- >>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >>Behalf Of Clement Chou >>Sent: Monday, November 01, 2010 8:39 PM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Superdeekout >> >>Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the >>nerd. It's the "you" in the story... which I'm not associated with. lol. >> >>At 03:57 PM 01/11/2010, you wrote: >> >Hi Clement, >> >That's "101 bot", since you are such an "ultra-nerd"...lol. >> > >> >Best Regards, >> >Hayden >> > >> > >> >-Original Message- >> >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> >Behalf Of Clement Chou >> >Sent: Monday, November 01, 2010 6:52 PM >> >To: Gamers Discussion list >> >Subject: Re: [Audyssey] Superdeekout >> > >> >He came from what was intended to be your science project. lol. >> > >> >At 03:44 PM 01/11/2010, you wrote: >> > >Hi, >> > >Where did Mr Motor come from? >> > > >> > >Best Regards, >> > >Hayden >> > > >> > > >> > >-Original Message- >> > >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >> > > On >> > >Behalf Of Clement Chou >> > >Sent: Sunday, October 31, 2010 3:43 PM >> > >To: Lori Duncan; Gamers Discussion list >> > >Subject: Re: [Audyssey] Superdeekout >> > > >> > >Nope. When you pick up something bad, nothing happens... but your >> > >friend Mr Motor can't pick them up as they're already gone. >> > > >> > >Might start uploading replays of this soon... I loved this game. But >> > >I'm really rusty. lol. >> > > >> > >At 12:41 PM 31/10/2010, you wrote: >> > > >I'm sad the company is down now, considering how clear the voice for >> > > >start menu, the good music and sounds were. That was the tone I >> > > >meant, I'm also sure that robot knows when I only have 2 coins left >> > > >and is determoned to keep me off them! Also what do i do when I get >> > > >a bad item? Is there a way I can chuck it at MR moter? >> > > >- Original Message - From: "Scott Chesworth" >> > > > >> > > >To: "Gamers Discussion list" >> > > >Sent: Sunday, October 31, 2010 8:11 PM >> > > >Subject: Re: [Audyssey] Superdeekout >> > > > >> > > > >> > > >>Hey Lori, >> > > >> >> > > >>The robot won't stay out of your way. He, or perhaps she (I guess >> > > >>that'd make her a robette?) is pretty determined to catch you, so >> > > >> it's >> > > >>up to you to avoid that happening. The higher the level, the faster >> > > >>the robot comes after you. >> > > >> >> > > >>Do the strange tones you're hearing come a few coins before you >> > > >> level >> > > >>up, as you're collecting up the last few coins on the grid? If they >> > > >>do, it's because earlier in that level you collected a bonus object >> > > >>which allows you to finish the level with a set number of coins >> > > >> still >> > > &
Re: [Audyssey] Superdeekout
Well, guess the no people factor explains the no mercy then, right lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
There's no mercy here punk! No people either, so it's not as bad as that first line would have you believe. On 11/3/10, Clement Chou wrote: > In that case, I will do the right thing and admit to false claims of > ownership. lol. May the people have mercy! grins. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
In that case, I will do the right thing and admit to false claims of ownership. lol. May the people have mercy! grins. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
I must interject. The first mention of Mr Motor in this thread was typed by one Ms Lori Duncan. Unless Mr Chou can provide evidence of ownership, my client shall lay claim to the naming genius. Lori, just holding the fort. My people will call your people to sort out the fees for representation soon lol. On 11/2/10, Clement Chou wrote: > Hey, that name is copyrighted... Mr. Motor belongs to me! > > At 03:20 PM 02/11/2010, you wrote: >>Hi Clement, >>Lol. That's what I assumed. "This is my science project. Behold...Mister >>Motor!" >> >>Best Regards, >>Hayden >> >> >>-Original Message- >>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >>Behalf Of Clement Chou >>Sent: Monday, November 01, 2010 8:39 PM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Superdeekout >> >>Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the >>nerd. It's the "you" in the story... which I'm not associated with. lol. >> >>At 03:57 PM 01/11/2010, you wrote: >> >Hi Clement, >> >That's "101 bot", since you are such an "ultra-nerd"...lol. >> > >> >Best Regards, >> >Hayden >> > >> > >> >-Original Message- >> >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> >Behalf Of Clement Chou >> >Sent: Monday, November 01, 2010 6:52 PM >> >To: Gamers Discussion list >> >Subject: Re: [Audyssey] Superdeekout >> > >> >He came from what was intended to be your science project. lol. >> > >> >At 03:44 PM 01/11/2010, you wrote: >> > >Hi, >> > >Where did Mr Motor come from? >> > > >> > >Best Regards, >> > >Hayden >> > > >> > > >> > >-Original Message- >> > >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >> > > On >> > >Behalf Of Clement Chou >> > >Sent: Sunday, October 31, 2010 3:43 PM >> > >To: Lori Duncan; Gamers Discussion list >> > >Subject: Re: [Audyssey] Superdeekout >> > > >> > >Nope. When you pick up something bad, nothing happens... but your >> > >friend Mr Motor can't pick them up as they're already gone. >> > > >> > >Might start uploading replays of this soon... I loved this game. But >> > >I'm really rusty. lol. >> > > >> > >At 12:41 PM 31/10/2010, you wrote: >> > > >I'm sad the company is down now, considering how clear the voice for >> > > >start menu, the good music and sounds were. That was the tone I >> > > >meant, I'm also sure that robot knows when I only have 2 coins left >> > > >and is determoned to keep me off them! Also what do i do when I get >> > > >a bad item? Is there a way I can chuck it at MR moter? >> > > >- Original Message - From: "Scott Chesworth" >> > > > >> > > >To: "Gamers Discussion list" >> > > >Sent: Sunday, October 31, 2010 8:11 PM >> > > >Subject: Re: [Audyssey] Superdeekout >> > > > >> > > > >> > > >>Hey Lori, >> > > >> >> > > >>The robot won't stay out of your way. He, or perhaps she (I guess >> > > >>that'd make her a robette?) is pretty determined to catch you, so >> > > >> it's >> > > >>up to you to avoid that happening. The higher the level, the faster >> > > >>the robot comes after you. >> > > >> >> > > >>Do the strange tones you're hearing come a few coins before you >> > > >> level >> > > >>up, as you're collecting up the last few coins on the grid? If they >> > > >>do, it's because earlier in that level you collected a bonus object >> > > >>which allows you to finish the level with a set number of coins >> > > >> still >> > > >>left by pressing space after you hear one of those tones. It's been >> > > >> a >> > > >>while since I played so I forget the exact name of the bonus object >> > > >>that makes this happen, but what I do remember is that if you choose >> > > >>to press space and finish the level early, you miss out on some of >> > > >> the >> >
Re: [Audyssey] Superdeekout
Hey, that name is copyrighted... Mr. Motor belongs to me! At 03:20 PM 02/11/2010, you wrote: Hi Clement, Lol. That's what I assumed. "This is my science project. Behold...Mister Motor!" Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, November 01, 2010 8:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the nerd. It's the "you" in the story... which I'm not associated with. lol. At 03:57 PM 01/11/2010, you wrote: >Hi Clement, >That's "101 bot", since you are such an "ultra-nerd"...lol. > >Best Regards, >Hayden > > >-Original Message- >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >Behalf Of Clement Chou >Sent: Monday, November 01, 2010 6:52 PM >To: Gamers Discussion list >Subject: Re: [Audyssey] Superdeekout > >He came from what was intended to be your science project. lol. > >At 03:44 PM 01/11/2010, you wrote: > >Hi, > >Where did Mr Motor come from? > > > >Best Regards, > >Hayden > > > > > >-Original Message- > >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > >Behalf Of Clement Chou > >Sent: Sunday, October 31, 2010 3:43 PM > >To: Lori Duncan; Gamers Discussion list > >Subject: Re: [Audyssey] Superdeekout > > > >Nope. When you pick up something bad, nothing happens... but your > >friend Mr Motor can't pick them up as they're already gone. > > > >Might start uploading replays of this soon... I loved this game. But > >I'm really rusty. lol. > > > >At 12:41 PM 31/10/2010, you wrote: > > >I'm sad the company is down now, considering how clear the voice for > > >start menu, the good music and sounds were. That was the tone I > > >meant, I'm also sure that robot knows when I only have 2 coins left > > >and is determoned to keep me off them! Also what do i do when I get > > >a bad item? Is there a way I can chuck it at MR moter? > > >- Original Message - From: "Scott Chesworth" > > > > > >To: "Gamers Discussion list" > > >Sent: Sunday, October 31, 2010 8:11 PM > > >Subject: Re: [Audyssey] Superdeekout > > > > > > > > >>Hey Lori, > > >> > > >>The robot won't stay out of your way. He, or perhaps she (I guess > > >>that'd make her a robette?) is pretty determined to catch you, so it's > > >>up to you to avoid that happening. The higher the level, the faster > > >>the robot comes after you. > > >> > > >>Do the strange tones you're hearing come a few coins before you level > > >>up, as you're collecting up the last few coins on the grid? If they > > >>do, it's because earlier in that level you collected a bonus object > > >>which allows you to finish the level with a set number of coins still > > >>left by pressing space after you hear one of those tones. It's been a > > >>while since I played so I forget the exact name of the bonus object > > >>that makes this happen, but what I do remember is that if you choose > > >>to press space and finish the level early, you miss out on some of the > > >>standard bonuses. It's only really a good idea to level up early if > > >>you're having a really fast run through and think you can get one of > > >>the time bonuses by doing so. > > >> > > >>Bombs tick, so skirt around them, and wherever possible try to be > > >>where they're not. Sounds easy enough, but factor in the robot chasing > > >>you and it makes for some pretty wiggly movement until the bombs are > > >>all exploded. > > >> > > >>Hth, I found the game to be seriously addictive considering there was > > >>nothing to kill lol > > >> > > >>Scott > > >> > > >>On 10/31/10, Clement Chou wrote: > > >>>When you pick up coins you get a tone. I'm not sure what you mean by > > >>>sometimes... as to staying out of the robot's way, you just need to > > >>>move more or less in a circle around it, but make sure to keep it > > >>>evenly spaced from you at all times. > > >>> > > >>> > > >>>--- > > >>>Gamers mailing list __ Gamer
Re: [Audyssey] Superdeekout
Hi Clement, Lol. That's what I assumed. "This is my science project. Behold...Mister Motor!" Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, November 01, 2010 8:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the nerd. It's the "you" in the story... which I'm not associated with. lol. At 03:57 PM 01/11/2010, you wrote: >Hi Clement, >That's "101 bot", since you are such an "ultra-nerd"...lol. > >Best Regards, >Hayden > > >-Original Message- >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >Behalf Of Clement Chou >Sent: Monday, November 01, 2010 6:52 PM >To: Gamers Discussion list >Subject: Re: [Audyssey] Superdeekout > >He came from what was intended to be your science project. lol. > >At 03:44 PM 01/11/2010, you wrote: > >Hi, > >Where did Mr Motor come from? > > > >Best Regards, > >Hayden > > > > > >-Original Message- > >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > >Behalf Of Clement Chou > >Sent: Sunday, October 31, 2010 3:43 PM > >To: Lori Duncan; Gamers Discussion list > >Subject: Re: [Audyssey] Superdeekout > > > >Nope. When you pick up something bad, nothing happens... but your > >friend Mr Motor can't pick them up as they're already gone. > > > >Might start uploading replays of this soon... I loved this game. But > >I'm really rusty. lol. > > > >At 12:41 PM 31/10/2010, you wrote: > > >I'm sad the company is down now, considering how clear the voice for > > >start menu, the good music and sounds were. That was the tone I > > >meant, I'm also sure that robot knows when I only have 2 coins left > > >and is determoned to keep me off them! Also what do i do when I get > > >a bad item? Is there a way I can chuck it at MR moter? > > >- Original Message - From: "Scott Chesworth" > > > > > >To: "Gamers Discussion list" > > >Sent: Sunday, October 31, 2010 8:11 PM > > >Subject: Re: [Audyssey] Superdeekout > > > > > > > > >>Hey Lori, > > >> > > >>The robot won't stay out of your way. He, or perhaps she (I guess > > >>that'd make her a robette?) is pretty determined to catch you, so it's > > >>up to you to avoid that happening. The higher the level, the faster > > >>the robot comes after you. > > >> > > >>Do the strange tones you're hearing come a few coins before you level > > >>up, as you're collecting up the last few coins on the grid? If they > > >>do, it's because earlier in that level you collected a bonus object > > >>which allows you to finish the level with a set number of coins still > > >>left by pressing space after you hear one of those tones. It's been a > > >>while since I played so I forget the exact name of the bonus object > > >>that makes this happen, but what I do remember is that if you choose > > >>to press space and finish the level early, you miss out on some of the > > >>standard bonuses. It's only really a good idea to level up early if > > >>you're having a really fast run through and think you can get one of > > >>the time bonuses by doing so. > > >> > > >>Bombs tick, so skirt around them, and wherever possible try to be > > >>where they're not. Sounds easy enough, but factor in the robot chasing > > >>you and it makes for some pretty wiggly movement until the bombs are > > >>all exploded. > > >> > > >>Hth, I found the game to be seriously addictive considering there was > > >>nothing to kill lol > > >> > > >>Scott > > >> > > >>On 10/31/10, Clement Chou wrote: > > >>>When you pick up coins you get a tone. I'm not sure what you mean by > > >>>sometimes... as to staying out of the robot's way, you just need to > > >>>move more or less in a circle around it, but make sure to keep it > > >>>evenly spaced from you at all times. > > >>> > > >>> > > >>>--- > > >>>Gamers mailing list __ Gamers@audyssey.org > > >>>If you want to leave the list, send E-mail to > >
Re: [Audyssey] Superdeekout
Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the nerd. It's the "you" in the story... which I'm not associated with. lol. At 03:57 PM 01/11/2010, you wrote: Hi Clement, That's "101 bot", since you are such an "ultra-nerd"...lol. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, November 01, 2010 6:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout He came from what was intended to be your science project. lol. At 03:44 PM 01/11/2010, you wrote: >Hi, >Where did Mr Motor come from? > >Best Regards, >Hayden > > >-Original Message- >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >Behalf Of Clement Chou >Sent: Sunday, October 31, 2010 3:43 PM >To: Lori Duncan; Gamers Discussion list >Subject: Re: [Audyssey] Superdeekout > >Nope. When you pick up something bad, nothing happens... but your >friend Mr Motor can't pick them up as they're already gone. > >Might start uploading replays of this soon... I loved this game. But >I'm really rusty. lol. > >At 12:41 PM 31/10/2010, you wrote: > >I'm sad the company is down now, considering how clear the voice for > >start menu, the good music and sounds were. That was the tone I > >meant, I'm also sure that robot knows when I only have 2 coins left > >and is determoned to keep me off them! Also what do i do when I get > >a bad item? Is there a way I can chuck it at MR moter? > >- Original Message - From: "Scott Chesworth" > > > >To: "Gamers Discussion list" > >Sent: Sunday, October 31, 2010 8:11 PM > >Subject: Re: [Audyssey] Superdeekout > > > > > >>Hey Lori, > >> > >>The robot won't stay out of your way. He, or perhaps she (I guess > >>that'd make her a robette?) is pretty determined to catch you, so it's > >>up to you to avoid that happening. The higher the level, the faster > >>the robot comes after you. > >> > >>Do the strange tones you're hearing come a few coins before you level > >>up, as you're collecting up the last few coins on the grid? If they > >>do, it's because earlier in that level you collected a bonus object > >>which allows you to finish the level with a set number of coins still > >>left by pressing space after you hear one of those tones. It's been a > >>while since I played so I forget the exact name of the bonus object > >>that makes this happen, but what I do remember is that if you choose > >>to press space and finish the level early, you miss out on some of the > >>standard bonuses. It's only really a good idea to level up early if > >>you're having a really fast run through and think you can get one of > >>the time bonuses by doing so. > >> > >>Bombs tick, so skirt around them, and wherever possible try to be > >>where they're not. Sounds easy enough, but factor in the robot chasing > >>you and it makes for some pretty wiggly movement until the bombs are > >>all exploded. > >> > >>Hth, I found the game to be seriously addictive considering there was > >>nothing to kill lol > >> > >>Scott > >> > >>On 10/31/10, Clement Chou wrote: > >>>When you pick up coins you get a tone. I'm not sure what you mean by > >>>sometimes... as to staying out of the robot's way, you just need to > >>>move more or less in a circle around it, but make sure to keep it > >>>evenly spaced from you at all times. > >>> > >>> > >>>--- > >>>Gamers mailing list __ Gamers@audyssey.org > >>>If you want to leave the list, send E-mail to > >>>gamers-unsubscr...@audyssey.org. > >>>You can make changes or update your subscription via the web, at > >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>All messages are archived and can be searched and read at > >>>http://www.mail-archive.com/gam...@audyssey.org. > >>>If you have any questions or concerns regarding the management of the >list, > >>>please send E-mail to gamers-ow...@audyssey.org. > >> > >>--- > >>Gamers mailing list __ Gamers@audyssey.org > >>If you want to leave the list, send E-mail to > >>gamers-unsubscr...@audyssey.org. > >>You can make changes or update your subscription via the web, at > >>
Re: [Audyssey] Superdeekout
Hi Clement, That's "101 bot", since you are such an "ultra-nerd"...lol. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, November 01, 2010 6:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout He came from what was intended to be your science project. lol. At 03:44 PM 01/11/2010, you wrote: >Hi, >Where did Mr Motor come from? > >Best Regards, >Hayden > > >-Original Message- >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >Behalf Of Clement Chou >Sent: Sunday, October 31, 2010 3:43 PM >To: Lori Duncan; Gamers Discussion list >Subject: Re: [Audyssey] Superdeekout > >Nope. When you pick up something bad, nothing happens... but your >friend Mr Motor can't pick them up as they're already gone. > >Might start uploading replays of this soon... I loved this game. But >I'm really rusty. lol. > >At 12:41 PM 31/10/2010, you wrote: > >I'm sad the company is down now, considering how clear the voice for > >start menu, the good music and sounds were. That was the tone I > >meant, I'm also sure that robot knows when I only have 2 coins left > >and is determoned to keep me off them! Also what do i do when I get > >a bad item? Is there a way I can chuck it at MR moter? > >- Original Message - From: "Scott Chesworth" > > > >To: "Gamers Discussion list" > >Sent: Sunday, October 31, 2010 8:11 PM > >Subject: Re: [Audyssey] Superdeekout > > > > > >>Hey Lori, > >> > >>The robot won't stay out of your way. He, or perhaps she (I guess > >>that'd make her a robette?) is pretty determined to catch you, so it's > >>up to you to avoid that happening. The higher the level, the faster > >>the robot comes after you. > >> > >>Do the strange tones you're hearing come a few coins before you level > >>up, as you're collecting up the last few coins on the grid? If they > >>do, it's because earlier in that level you collected a bonus object > >>which allows you to finish the level with a set number of coins still > >>left by pressing space after you hear one of those tones. It's been a > >>while since I played so I forget the exact name of the bonus object > >>that makes this happen, but what I do remember is that if you choose > >>to press space and finish the level early, you miss out on some of the > >>standard bonuses. It's only really a good idea to level up early if > >>you're having a really fast run through and think you can get one of > >>the time bonuses by doing so. > >> > >>Bombs tick, so skirt around them, and wherever possible try to be > >>where they're not. Sounds easy enough, but factor in the robot chasing > >>you and it makes for some pretty wiggly movement until the bombs are > >>all exploded. > >> > >>Hth, I found the game to be seriously addictive considering there was > >>nothing to kill lol > >> > >>Scott > >> > >>On 10/31/10, Clement Chou wrote: > >>>When you pick up coins you get a tone. I'm not sure what you mean by > >>>sometimes... as to staying out of the robot's way, you just need to > >>>move more or less in a circle around it, but make sure to keep it > >>>evenly spaced from you at all times. > >>> > >>> > >>>--- > >>>Gamers mailing list __ Gamers@audyssey.org > >>>If you want to leave the list, send E-mail to > >>>gamers-unsubscr...@audyssey.org. > >>>You can make changes or update your subscription via the web, at > >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>All messages are archived and can be searched and read at > >>>http://www.mail-archive.com/gam...@audyssey.org. > >>>If you have any questions or concerns regarding the management of the >list, > >>>please send E-mail to gamers-ow...@audyssey.org. > >> > >>--- > >>Gamers mailing list __ Gamers@audyssey.org > >>If you want to leave the list, send E-mail to > >>gamers-unsubscr...@audyssey.org. > >>You can make changes or update your subscription via the web, at > >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>All messages are archived and can be searched and read at > >>http://www.mail-archive.com/gam...@audyssey.org. > >>If you hav
Re: [Audyssey] Superdeekout
He came from what was intended to be your science project. lol. At 03:44 PM 01/11/2010, you wrote: Hi, Where did Mr Motor come from? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, October 31, 2010 3:43 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Superdeekout Nope. When you pick up something bad, nothing happens... but your friend Mr Motor can't pick them up as they're already gone. Might start uploading replays of this soon... I loved this game. But I'm really rusty. lol. At 12:41 PM 31/10/2010, you wrote: >I'm sad the company is down now, considering how clear the voice for >start menu, the good music and sounds were. That was the tone I >meant, I'm also sure that robot knows when I only have 2 coins left >and is determoned to keep me off them! Also what do i do when I get >a bad item? Is there a way I can chuck it at MR moter? >- Original Message - From: "Scott Chesworth" > >To: "Gamers Discussion list" >Sent: Sunday, October 31, 2010 8:11 PM >Subject: Re: [Audyssey] Superdeekout > > >>Hey Lori, >> >>The robot won't stay out of your way. He, or perhaps she (I guess >>that'd make her a robette?) is pretty determined to catch you, so it's >>up to you to avoid that happening. The higher the level, the faster >>the robot comes after you. >> >>Do the strange tones you're hearing come a few coins before you level >>up, as you're collecting up the last few coins on the grid? If they >>do, it's because earlier in that level you collected a bonus object >>which allows you to finish the level with a set number of coins still >>left by pressing space after you hear one of those tones. It's been a >>while since I played so I forget the exact name of the bonus object >>that makes this happen, but what I do remember is that if you choose >>to press space and finish the level early, you miss out on some of the >>standard bonuses. It's only really a good idea to level up early if >>you're having a really fast run through and think you can get one of >>the time bonuses by doing so. >> >>Bombs tick, so skirt around them, and wherever possible try to be >>where they're not. Sounds easy enough, but factor in the robot chasing >>you and it makes for some pretty wiggly movement until the bombs are >>all exploded. >> >>Hth, I found the game to be seriously addictive considering there was >>nothing to kill lol >> >>Scott >> >>On 10/31/10, Clement Chou wrote: >>>When you pick up coins you get a tone. I'm not sure what you mean by >>>sometimes... as to staying out of the robot's way, you just need to >>>move more or less in a circle around it, but make sure to keep it >>>evenly spaced from you at all times. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@au
Re: [Audyssey] Superdeekout
Hi Scott, The bonus object in question is known as a "user coin spawn". Just remember that if you level up after getting one of those you can get all standard bonuses. Even though you can certainly get more points from item spawning bonuses an d such, I generally level up as soon as I hear the tone so as to get a better time bonus. By the wayhas anyone ever gotten an ultimate or super time bonus? The best I can achieve is crazy. Ah well, I think I'll be posting a recording of Super Deekout one of these days ; we'll see how well I do. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Sunday, October 31, 2010 3:11 PM To: Gamers Discussion list Subject: Re: [Audyssey] Superdeekout Hey Lori, The robot won't stay out of your way. He, or perhaps she (I guess that'd make her a robette?) is pretty determined to catch you, so it's up to you to avoid that happening. The higher the level, the faster the robot comes after you. Do the strange tones you're hearing come a few coins before you level up, as you're collecting up the last few coins on the grid? If they do, it's because earlier in that level you collected a bonus object which allows you to finish the level with a set number of coins still left by pressing space after you hear one of those tones. It's been a while since I played so I forget the exact name of the bonus object that makes this happen, but what I do remember is that if you choose to press space and finish the level early, you miss out on some of the standard bonuses. It's only really a good idea to level up early if you're having a really fast run through and think you can get one of the time bonuses by doing so. Bombs tick, so skirt around them, and wherever possible try to be where they're not. Sounds easy enough, but factor in the robot chasing you and it makes for some pretty wiggly movement until the bombs are all exploded. Hth, I found the game to be seriously addictive considering there was nothing to kill lol Scott On 10/31/10, Clement Chou wrote: > When you pick up coins you get a tone. I'm not sure what you mean by > sometimes... as to staying out of the robot's way, you just need to > move more or less in a circle around it, but make sure to keep it > evenly spaced from you at all times. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
Hi, Where did Mr Motor come from? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, October 31, 2010 3:43 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Superdeekout Nope. When you pick up something bad, nothing happens... but your friend Mr Motor can't pick them up as they're already gone. Might start uploading replays of this soon... I loved this game. But I'm really rusty. lol. At 12:41 PM 31/10/2010, you wrote: >I'm sad the company is down now, considering how clear the voice for >start menu, the good music and sounds were. That was the tone I >meant, I'm also sure that robot knows when I only have 2 coins left >and is determoned to keep me off them! Also what do i do when I get >a bad item? Is there a way I can chuck it at MR moter? >- Original Message - From: "Scott Chesworth" > >To: "Gamers Discussion list" >Sent: Sunday, October 31, 2010 8:11 PM >Subject: Re: [Audyssey] Superdeekout > > >>Hey Lori, >> >>The robot won't stay out of your way. He, or perhaps she (I guess >>that'd make her a robette?) is pretty determined to catch you, so it's >>up to you to avoid that happening. The higher the level, the faster >>the robot comes after you. >> >>Do the strange tones you're hearing come a few coins before you level >>up, as you're collecting up the last few coins on the grid? If they >>do, it's because earlier in that level you collected a bonus object >>which allows you to finish the level with a set number of coins still >>left by pressing space after you hear one of those tones. It's been a >>while since I played so I forget the exact name of the bonus object >>that makes this happen, but what I do remember is that if you choose >>to press space and finish the level early, you miss out on some of the >>standard bonuses. It's only really a good idea to level up early if >>you're having a really fast run through and think you can get one of >>the time bonuses by doing so. >> >>Bombs tick, so skirt around them, and wherever possible try to be >>where they're not. Sounds easy enough, but factor in the robot chasing >>you and it makes for some pretty wiggly movement until the bombs are >>all exploded. >> >>Hth, I found the game to be seriously addictive considering there was >>nothing to kill lol >> >>Scott >> >>On 10/31/10, Clement Chou wrote: >>>When you pick up coins you get a tone. I'm not sure what you mean by >>>sometimes... as to staying out of the robot's way, you just need to >>>move more or less in a circle around it, but make sure to keep it >>>evenly spaced from you at all times. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailma
Re: [Audyssey] Superdeekout
Nope. When you pick up something bad, nothing happens... but your friend Mr Motor can't pick them up as they're already gone. Might start uploading replays of this soon... I loved this game. But I'm really rusty. lol. At 12:41 PM 31/10/2010, you wrote: I'm sad the company is down now, considering how clear the voice for start menu, the good music and sounds were. That was the tone I meant, I'm also sure that robot knows when I only have 2 coins left and is determoned to keep me off them! Also what do i do when I get a bad item? Is there a way I can chuck it at MR moter? - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Sunday, October 31, 2010 8:11 PM Subject: Re: [Audyssey] Superdeekout Hey Lori, The robot won't stay out of your way. He, or perhaps she (I guess that'd make her a robette?) is pretty determined to catch you, so it's up to you to avoid that happening. The higher the level, the faster the robot comes after you. Do the strange tones you're hearing come a few coins before you level up, as you're collecting up the last few coins on the grid? If they do, it's because earlier in that level you collected a bonus object which allows you to finish the level with a set number of coins still left by pressing space after you hear one of those tones. It's been a while since I played so I forget the exact name of the bonus object that makes this happen, but what I do remember is that if you choose to press space and finish the level early, you miss out on some of the standard bonuses. It's only really a good idea to level up early if you're having a really fast run through and think you can get one of the time bonuses by doing so. Bombs tick, so skirt around them, and wherever possible try to be where they're not. Sounds easy enough, but factor in the robot chasing you and it makes for some pretty wiggly movement until the bombs are all exploded. Hth, I found the game to be seriously addictive considering there was nothing to kill lol Scott On 10/31/10, Clement Chou wrote: When you pick up coins you get a tone. I'm not sure what you mean by sometimes... as to staying out of the robot's way, you just need to move more or less in a circle around it, but make sure to keep it evenly spaced from you at all times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
I'm sad the company is down now, considering how clear the voice for start menu, the good music and sounds were. That was the tone I meant, I'm also sure that robot knows when I only have 2 coins left and is determoned to keep me off them! Also what do i do when I get a bad item? Is there a way I can chuck it at MR moter? - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Sunday, October 31, 2010 8:11 PM Subject: Re: [Audyssey] Superdeekout Hey Lori, The robot won't stay out of your way. He, or perhaps she (I guess that'd make her a robette?) is pretty determined to catch you, so it's up to you to avoid that happening. The higher the level, the faster the robot comes after you. Do the strange tones you're hearing come a few coins before you level up, as you're collecting up the last few coins on the grid? If they do, it's because earlier in that level you collected a bonus object which allows you to finish the level with a set number of coins still left by pressing space after you hear one of those tones. It's been a while since I played so I forget the exact name of the bonus object that makes this happen, but what I do remember is that if you choose to press space and finish the level early, you miss out on some of the standard bonuses. It's only really a good idea to level up early if you're having a really fast run through and think you can get one of the time bonuses by doing so. Bombs tick, so skirt around them, and wherever possible try to be where they're not. Sounds easy enough, but factor in the robot chasing you and it makes for some pretty wiggly movement until the bombs are all exploded. Hth, I found the game to be seriously addictive considering there was nothing to kill lol Scott On 10/31/10, Clement Chou wrote: When you pick up coins you get a tone. I'm not sure what you mean by sometimes... as to staying out of the robot's way, you just need to move more or less in a circle around it, but make sure to keep it evenly spaced from you at all times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
Hey Lori, The robot won't stay out of your way. He, or perhaps she (I guess that'd make her a robette?) is pretty determined to catch you, so it's up to you to avoid that happening. The higher the level, the faster the robot comes after you. Do the strange tones you're hearing come a few coins before you level up, as you're collecting up the last few coins on the grid? If they do, it's because earlier in that level you collected a bonus object which allows you to finish the level with a set number of coins still left by pressing space after you hear one of those tones. It's been a while since I played so I forget the exact name of the bonus object that makes this happen, but what I do remember is that if you choose to press space and finish the level early, you miss out on some of the standard bonuses. It's only really a good idea to level up early if you're having a really fast run through and think you can get one of the time bonuses by doing so. Bombs tick, so skirt around them, and wherever possible try to be where they're not. Sounds easy enough, but factor in the robot chasing you and it makes for some pretty wiggly movement until the bombs are all exploded. Hth, I found the game to be seriously addictive considering there was nothing to kill lol Scott On 10/31/10, Clement Chou wrote: > When you pick up coins you get a tone. I'm not sure what you mean by > sometimes... as to staying out of the robot's way, you just need to > move more or less in a circle around it, but make sure to keep it > evenly spaced from you at all times. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Superdeekout
When you pick up coins you get a tone. I'm not sure what you mean by sometimes... as to staying out of the robot's way, you just need to move more or less in a circle around it, but make sure to keep it evenly spaced from you at all times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Superdeekout
Hi has anyone got any game recordings of Superdeekout? I thought I'd try it, but it's hard as I'm having trouble getting robot to stay out my way on higher levels. Also what do I do in the levels with the bombs? Am I just meant to stay still? Also what is the strange tone sound played when I pick up coins sometimes? I'd be glad of any help. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.