Hmm. This mud's still around? I played it back when it was just
starting, and loved it. Went back again and it was gone. So of course
I'll have to start playing again. For those that don't want to pay for
simutronics games, this game is similar to them, as far as shops and
combat go. I think UL's even got a "dir" command like simutronics does
for finding things in the city.
On Feb 16, 2009, at 7:45 AM, jaliya skye wrote:
Oops, I only put half of the mud client's name in the subject
line.This is
what happens when you type while half asleep.
I am using VIPmud.
Sorry for the confusion.
Warmly,
Jal
- Original Message -
From: "Che"
To: "Gamers Discussion list"
Sent: Sunday, February 15, 2009 11:29 PM
Subject: Re: [Audyssey] VIP scripting and roundtime for the beginner
Hi,
Hard to help without knowing what mud client you are using friend.
Although the basics are usually the same general ideas, different mud
clients go about it different ways.
Let me know and I may be able to point you in the right direction.
Later,
che
- Original Message -
From: "jaliya skye"
To: "Gamers Discussion list"
Sent: Monday, February 16, 2009 12:39 AM
Subject: [Audyssey] VIP scripting and roundtime for the beginner
Hi there:
I am currently playing a mud called Unwritten Legends (I will
gladly pimp
this mud in another thread), and I would like to make some scripts
and
macros that would help me with things such as foraging, combat,
preparation
for magic spells, etc.
I will admit that I have very very rudimentary knowledge in all
things
scripting, so if someone might be willing to help me with a few
queries
and
frustrations so that I cna get on the right track, I would greatly
appreciate it.
Firstly, there is roundtime associated with various skills. So if I
thrust
my dagger at an opponent, a message that says 'roundtime: 3
seconds' will
come up. I have three seconds until I can perform another in-game
action.
When I have finishd killing an opponent, I'd like to be able to
skin the
corpse, put the skin in my pack, and search the corpse. There is,
however,
a roundtime associated for those things as well. Roundtime is a
great
thing, but with my very limited trigger-making skillls, I am
uncertain of
how to begin making triggers that I can use without the next command
getting
tripped up by left over round time.
There are other questions that I have, and I'd like to delve in to
making
some sound triggers for this game. Not too many, just a few that
might be
beneficial.
I'd appreciate any assistance that you could provide.
Happy gaming.
Jal
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