Re: [Audyssey] an idea for future games

2008-04-27 Thread dark
Unfortunately, as soon as you start talking about making a game, book, 
T-shirt, or just about anything elsze based on a film, your getting into 
copywrite teretory. You can't get away from that, it's a central issue. see 
tom wards artical in the last audeasy magazine for more details.

Saying Well I didn't want to ask about copywrite but wanted to ask about 
making games from films is unfortunately like saying Well I didn't want to 
ask about screen readers, i just want to ask how a Vi person can use a 
computer

Any answer you get is inseparable from the question.

If you just want to know about the plot of films, Wikipedia is your friend! 
Just go to http://en.wikipedia.org/wiki/Main_Page and type the name of alice 
in wonderland or whatever your looking for into the search box.

Hth.

Beware the Grue!

Dark.
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Sent: Saturday, April 26, 2008 10:00 AM
Subject: [Audyssey] an idea for future games


 Hello list
 My sincere apology for annoying everyone with dull, meaningless one liner 
 messages.
 I just need to clear the air. I said things totally incorrectly. I'm not 
 at all trying to find excuses for bad behavior, I admit all the way 
 through I've said things mistakenly.
 Let me explain what it was what I actually wanted to ask: I'm not at all 
 planning to develop games for now. Its my future dream to develop games 
 but I first need to find an extensive maths course that will make me 
 addicted to maths before I can think of programming.
 What it was what I wanted to know. The gist of those one liner messages 
 was:
 I personally will enjoy playing games based on movies. So if any developer 
 needs new ideas for games, I would like to play games based on movies.
 I wanted more information on alice in wonderland for example.
 So instead of googling it, I asked the list if a game can be developed 
 based on alice in wonderland.
 In other words, I wanted to know what happens in the story alice in 
 wonderland and can I do something in a game that happened in the real 
 movies.
 I was not at all trying to enquire about copyright issues or how to 
 program a game.
 But once again I'm not trying to find excuses for bad behavior. My way of 
 doing it was wrong.
 This Is how I was suppose to do it.
 The following I'm sure will sound more adult:
 Hi all
 Here's an idea for  games if any developer welcomes ideas for future 
 games. I would like to play games based on the following movies:
 Gunsmoke, Alice in wonderland, man of the house, free willie, the 
 aristocats, fantasia, 7 brides and 7 brothers and bat man .
 That's how I were suppose to write it.
 Thom brought to my attention that my way of posting about the movies was 
 immature.
 I now understand why, and appologies for the posts entitled deviation and 
 game over, I was feeling borred at that stage and I admit it was a bit 
 immature to post something like that.
 Thanks constantine for your extensive message explaining that other gamers 
 doesn't have the desire to play games based on movies, that explains a 
 lot..
 So I hope the air is clear, I hope everybody understands now what I wanted 
 to say and I hope that in the future I would be able to play a game based 
 on a movie.
 Of course there are copyright issues, but one can always give the game a 
 different name, only basing game play on incidents/happenings in the 
 movies.
 The reason why I wrote one liner messages, is if I ask more than one 
 question in a single post, people might forget to answer all questions, so 
 I thought if I write one liner messages, asking about one movie's game 
 play in each post, people would be able to easily respond to all my 
 questions.
 Warm regards


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Re: [Audyssey] an idea for future games

2008-04-27 Thread Jim Kitchen
Hi Ryan,

Yeah, it is the same with me.  I guess some times I do also use multiplication 
and division, but all of my games like Mach 1, Pong, Homer on a Harley, Puppy1 
etc all just use simple math like you said.

BFN

- Original Message -
Hi,
Well using VB, the only math I use are addition and subtraction, at
least in SDM's Original Game, Side Scroller and 3D. It probably
involves more in high-power languages like Java or C or a language
called D.

 Jim

We'll never run out of math teachers because they always multiply.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] an idea for future games

2008-04-27 Thread Thomas Ward
Hi Ryan,
D? Tell me you are joking? I have never heard of a language called D. 
Smile
As far as math in games goes it is not language specific. It has more to 
do with the style of game you are trying to create, and how accurate you 
want the game to operate. If you want a game with a really good physics 
engine and realistic physics mottling then you will use some calculous. 
If you are looking at accurate colision detection then you will need 
some jeometry to calculate the bounded spheres and bounded boxes. If you 
are just writing up a run-of=-the-mill Space Invaders game or a simple 
game like SDM then general math applies.

Ryan Smith wrote:
 Hi,
 Well using VB, the only math I use are addition and subtraction, at
 least in SDM's Original Game, Side Scroller and 3D. It probably
 involves more in high-power languages like Java or C or a language
 called D.

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[Audyssey] an idea for future games

2008-04-26 Thread 0722001794
Hello list
My sincere apology for annoying everyone with dull, meaningless one liner 
messages.
I just need to clear the air. I said things totally incorrectly. I'm not at all 
trying to find excuses for bad behavior, I admit all the way through I've said 
things mistakenly.
Let me explain what it was what I actually wanted to ask: I'm not at all 
planning to develop games for now. Its my future dream to develop games but I 
first need to find an extensive maths course that will make me addicted to 
maths before I can think of programming.
What it was what I wanted to know. The gist of those one liner messages was:
I personally will enjoy playing games based on movies. So if any developer 
needs new ideas for games, I would like to play games based on movies.
I wanted more information on alice in wonderland for example.
So instead of googling it, I asked the list if a game can be developed based on 
alice in wonderland.
In other words, I wanted to know what happens in the story alice in wonderland 
and can I do something in a game that happened in the real movies.
I was not at all trying to enquire about copyright issues or how to program a 
game.
But once again I'm not trying to find excuses for bad behavior. My way of doing 
it was wrong.
This Is how I was suppose to do it.
The following I'm sure will sound more adult:
Hi all
Here's an idea for  games if any developer welcomes ideas for future  games. I 
would like to play games based on the following movies:
Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, 
fantasia, 7 brides and 7 brothers and bat man .
That's how I were suppose to write it.
Thom brought to my attention that my way of posting about the movies was 
immature.
I now understand why, and appologies for the posts entitled deviation and game 
over, I was feeling borred at that stage and I admit it was a bit immature to 
post something like that.
Thanks constantine for your extensive message explaining that other gamers 
doesn't have the desire to play games based on movies, that explains a lot..
So I hope the air is clear, I hope everybody understands now what I wanted to 
say and I hope that in the future I would be able to play a game based on a 
movie.
Of course there are copyright issues, but one can always give the game a 
different name, only basing game play on incidents/happenings in the movies.
The reason why I wrote one liner messages, is if I ask more than one question 
in a single post, people might forget to answer all questions, so I thought if 
I write one liner messages, asking about one movie's game play in each post, 
people would be able to easily respond to all my questions.
Warm regards  


---
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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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Re: [Audyssey] an idea for future games

2008-04-26 Thread shaun everiss
Hmm.
Well depending on the copywrite you probably can't make the stuff exactly 
because of copywrite.
At 09:00 p.m. 26/04/2008, you wrote:
Hello list
My sincere apology for annoying everyone with dull, meaningless one liner 
messages.
I just need to clear the air. I said things totally incorrectly. I'm not at 
all trying to find excuses for bad behavior, I admit all the way through I've 
said things mistakenly.
Let me explain what it was what I actually wanted to ask: I'm not at all 
planning to develop games for now. Its my future dream to develop games but I 
first need to find an extensive maths course that will make me addicted to 
maths before I can think of programming.
What it was what I wanted to know. The gist of those one liner messages was:
I personally will enjoy playing games based on movies. So if any developer 
needs new ideas for games, I would like to play games based on movies.
I wanted more information on alice in wonderland for example.
So instead of googling it, I asked the list if a game can be developed based 
on alice in wonderland.
In other words, I wanted to know what happens in the story alice in wonderland 
and can I do something in a game that happened in the real movies.
I was not at all trying to enquire about copyright issues or how to program a 
game.
But once again I'm not trying to find excuses for bad behavior. My way of 
doing it was wrong.
This Is how I was suppose to do it.
The following I'm sure will sound more adult:
Hi all
Here's an idea for  games if any developer welcomes ideas for future  games. I 
would like to play games based on the following movies:
Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, 
fantasia, 7 brides and 7 brothers and bat man .
That's how I were suppose to write it.
Thom brought to my attention that my way of posting about the movies was 
immature.
I now understand why, and appologies for the posts entitled deviation and game 
over, I was feeling borred at that stage and I admit it was a bit immature to 
post something like that.
Thanks constantine for your extensive message explaining that other gamers 
doesn't have the desire to play games based on movies, that explains a lot..
So I hope the air is clear, I hope everybody understands now what I wanted to 
say and I hope that in the future I would be able to play a game based on a 
movie.
Of course there are copyright issues, but one can always give the game a 
different name, only basing game play on incidents/happenings in the movies.
The reason why I wrote one liner messages, is if I ask more than one question 
in a single post, people might forget to answer all questions, so I thought if 
I write one liner messages, asking about one movie's game play in each post, 
people would be able to easily respond to all my questions.
Warm regards  


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] an idea for future games

2008-04-26 Thread Ryan Smith
Hi,
Well using VB, the only math I use are addition and subtraction, at
least in SDM's Original Game, Side Scroller and 3D. It probably
involves more in high-power languages like Java or C or a language
called D.

---
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