Re: [Audyssey] an idea for future games
Unfortunately, as soon as you start talking about making a game, book, T-shirt, or just about anything elsze based on a film, your getting into copywrite teretory. You can't get away from that, it's a central issue. see tom wards artical in the last audeasy magazine for more details. Saying Well I didn't want to ask about copywrite but wanted to ask about making games from films is unfortunately like saying Well I didn't want to ask about screen readers, i just want to ask how a Vi person can use a computer Any answer you get is inseparable from the question. If you just want to know about the plot of films, Wikipedia is your friend! Just go to http://en.wikipedia.org/wiki/Main_Page and type the name of alice in wonderland or whatever your looking for into the search box. Hth. Beware the Grue! Dark. - Original Message - From: [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Sent: Saturday, April 26, 2008 10:00 AM Subject: [Audyssey] an idea for future games Hello list My sincere apology for annoying everyone with dull, meaningless one liner messages. I just need to clear the air. I said things totally incorrectly. I'm not at all trying to find excuses for bad behavior, I admit all the way through I've said things mistakenly. Let me explain what it was what I actually wanted to ask: I'm not at all planning to develop games for now. Its my future dream to develop games but I first need to find an extensive maths course that will make me addicted to maths before I can think of programming. What it was what I wanted to know. The gist of those one liner messages was: I personally will enjoy playing games based on movies. So if any developer needs new ideas for games, I would like to play games based on movies. I wanted more information on alice in wonderland for example. So instead of googling it, I asked the list if a game can be developed based on alice in wonderland. In other words, I wanted to know what happens in the story alice in wonderland and can I do something in a game that happened in the real movies. I was not at all trying to enquire about copyright issues or how to program a game. But once again I'm not trying to find excuses for bad behavior. My way of doing it was wrong. This Is how I was suppose to do it. The following I'm sure will sound more adult: Hi all Here's an idea for games if any developer welcomes ideas for future games. I would like to play games based on the following movies: Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, fantasia, 7 brides and 7 brothers and bat man . That's how I were suppose to write it. Thom brought to my attention that my way of posting about the movies was immature. I now understand why, and appologies for the posts entitled deviation and game over, I was feeling borred at that stage and I admit it was a bit immature to post something like that. Thanks constantine for your extensive message explaining that other gamers doesn't have the desire to play games based on movies, that explains a lot.. So I hope the air is clear, I hope everybody understands now what I wanted to say and I hope that in the future I would be able to play a game based on a movie. Of course there are copyright issues, but one can always give the game a different name, only basing game play on incidents/happenings in the movies. The reason why I wrote one liner messages, is if I ask more than one question in a single post, people might forget to answer all questions, so I thought if I write one liner messages, asking about one movie's game play in each post, people would be able to easily respond to all my questions. Warm regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] an idea for future games
Hi Ryan, Yeah, it is the same with me. I guess some times I do also use multiplication and division, but all of my games like Mach 1, Pong, Homer on a Harley, Puppy1 etc all just use simple math like you said. BFN - Original Message - Hi, Well using VB, the only math I use are addition and subtraction, at least in SDM's Original Game, Side Scroller and 3D. It probably involves more in high-power languages like Java or C or a language called D. Jim We'll never run out of math teachers because they always multiply. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] an idea for future games
Hi Ryan, D? Tell me you are joking? I have never heard of a language called D. Smile As far as math in games goes it is not language specific. It has more to do with the style of game you are trying to create, and how accurate you want the game to operate. If you want a game with a really good physics engine and realistic physics mottling then you will use some calculous. If you are looking at accurate colision detection then you will need some jeometry to calculate the bounded spheres and bounded boxes. If you are just writing up a run-of=-the-mill Space Invaders game or a simple game like SDM then general math applies. Ryan Smith wrote: Hi, Well using VB, the only math I use are addition and subtraction, at least in SDM's Original Game, Side Scroller and 3D. It probably involves more in high-power languages like Java or C or a language called D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] an idea for future games
Hello list My sincere apology for annoying everyone with dull, meaningless one liner messages. I just need to clear the air. I said things totally incorrectly. I'm not at all trying to find excuses for bad behavior, I admit all the way through I've said things mistakenly. Let me explain what it was what I actually wanted to ask: I'm not at all planning to develop games for now. Its my future dream to develop games but I first need to find an extensive maths course that will make me addicted to maths before I can think of programming. What it was what I wanted to know. The gist of those one liner messages was: I personally will enjoy playing games based on movies. So if any developer needs new ideas for games, I would like to play games based on movies. I wanted more information on alice in wonderland for example. So instead of googling it, I asked the list if a game can be developed based on alice in wonderland. In other words, I wanted to know what happens in the story alice in wonderland and can I do something in a game that happened in the real movies. I was not at all trying to enquire about copyright issues or how to program a game. But once again I'm not trying to find excuses for bad behavior. My way of doing it was wrong. This Is how I was suppose to do it. The following I'm sure will sound more adult: Hi all Here's an idea for games if any developer welcomes ideas for future games. I would like to play games based on the following movies: Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, fantasia, 7 brides and 7 brothers and bat man . That's how I were suppose to write it. Thom brought to my attention that my way of posting about the movies was immature. I now understand why, and appologies for the posts entitled deviation and game over, I was feeling borred at that stage and I admit it was a bit immature to post something like that. Thanks constantine for your extensive message explaining that other gamers doesn't have the desire to play games based on movies, that explains a lot.. So I hope the air is clear, I hope everybody understands now what I wanted to say and I hope that in the future I would be able to play a game based on a movie. Of course there are copyright issues, but one can always give the game a different name, only basing game play on incidents/happenings in the movies. The reason why I wrote one liner messages, is if I ask more than one question in a single post, people might forget to answer all questions, so I thought if I write one liner messages, asking about one movie's game play in each post, people would be able to easily respond to all my questions. Warm regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] an idea for future games
Hmm. Well depending on the copywrite you probably can't make the stuff exactly because of copywrite. At 09:00 p.m. 26/04/2008, you wrote: Hello list My sincere apology for annoying everyone with dull, meaningless one liner messages. I just need to clear the air. I said things totally incorrectly. I'm not at all trying to find excuses for bad behavior, I admit all the way through I've said things mistakenly. Let me explain what it was what I actually wanted to ask: I'm not at all planning to develop games for now. Its my future dream to develop games but I first need to find an extensive maths course that will make me addicted to maths before I can think of programming. What it was what I wanted to know. The gist of those one liner messages was: I personally will enjoy playing games based on movies. So if any developer needs new ideas for games, I would like to play games based on movies. I wanted more information on alice in wonderland for example. So instead of googling it, I asked the list if a game can be developed based on alice in wonderland. In other words, I wanted to know what happens in the story alice in wonderland and can I do something in a game that happened in the real movies. I was not at all trying to enquire about copyright issues or how to program a game. But once again I'm not trying to find excuses for bad behavior. My way of doing it was wrong. This Is how I was suppose to do it. The following I'm sure will sound more adult: Hi all Here's an idea for games if any developer welcomes ideas for future games. I would like to play games based on the following movies: Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, fantasia, 7 brides and 7 brothers and bat man . That's how I were suppose to write it. Thom brought to my attention that my way of posting about the movies was immature. I now understand why, and appologies for the posts entitled deviation and game over, I was feeling borred at that stage and I admit it was a bit immature to post something like that. Thanks constantine for your extensive message explaining that other gamers doesn't have the desire to play games based on movies, that explains a lot.. So I hope the air is clear, I hope everybody understands now what I wanted to say and I hope that in the future I would be able to play a game based on a movie. Of course there are copyright issues, but one can always give the game a different name, only basing game play on incidents/happenings in the movies. The reason why I wrote one liner messages, is if I ask more than one question in a single post, people might forget to answer all questions, so I thought if I write one liner messages, asking about one movie's game play in each post, people would be able to easily respond to all my questions. Warm regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] an idea for future games
Hi, Well using VB, the only math I use are addition and subtraction, at least in SDM's Original Game, Side Scroller and 3D. It probably involves more in high-power languages like Java or C or a language called D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]