Re: [Audyssey] creating an audio game console - was RE: memory
Hi Travis, I had heard about the Windows for the PI, although I hadn't realised that Microsoft charged a royalty for using the OS. I did do a little looking into it , and yep like you said it is quite different to the standard windows desktop OS, from what I understood it wouldn't play standard windows programs , so I'd imagine without quite a bit of tinkering and working out what library's and stuff were needed it would be quite difficult to get it to run audio games for windows without having to re compile or change the audio game code. But all that being said and slightly more off topic, the PI's are definitely good fun, I got my first one a couple of months back, I've not done anything really exciting with it, but put a program called Kodi on it for streaming content and added text to speech, although I did set up one for my brother as a retro gaming console and he's had hours of fun playing old games from the day of spectrums and commodores right up to the N64, so it must have a fair bit of power too for it to be able to run these types of games. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel Sent: 26 October 2016 03:03 To: Gamers Discussion list Subject: Re: [Audyssey] creating an audio game console - was RE: memory The pi has a version of windows that will run on it, it's called windows IOT (for the internet of things) I've tried it, and it works, but there is no graphical interface for it as far as I can tell. I also don't know what libraries are included by default, and which ones you'd need to add to make windows gaming possible, but if it's absolutely necessary, yes, you could run windows on the pi, though it's nothing like the full-blown commercial releases you're used to, and it also requires a royalty payment to microsoft for each pi you sell running a copy of this IOT version of windows. Some people are doing amazing things with the pi and windows, but honestly, I'd much prefer to use raspbian, or some other unix-like os since those generally don't require any sort of royalty be paid, so you're ahead of the game right there. I used my pi as my main computer for more than a year, until I got a used macbook, then a windows all-in-one machine, and I can tell you it works just fine as a regular computer, which also means it will work just fine for running games (I know, I did it). Of course, they were all ported by me to run on the pi, and I wrote one from scratch because none of the ones I ported had audio in them, and I wanted to see how well audio would work on the pi, just for reference. It worked just fine, and that's why I know it will work as a game console too, but again, it's an arm processor, not an intel one, so getting games to work on it isn't as trivial as recompiling in most cases. But in any case, I love my pi, and use it for all kinds of things, including games, but then again, I'd been windows free for more than 10 years, so I didn't have any need for those multi-megabyte behemoths for windows, although I did prove it can be done if wanted. But regardless, folks aren't going to pick up a pi just for gaming, unless there's lots and lots of games for it, so that's the next thing I need to work on. While I used it as my main computer though, I had no trouble web browsing, reading email, reading books, and generally having an awesome time fiddling with all kinds of geek projects out there for the raspberry pi. If you like to tinker, then it's a great platform, since it has the ability to run all kinds of devices, from ggps systems to biometric sensors. It's truly amazing what folks are accomplishing using the pi. It will never be a state-of-the-art system, no matter what you do with it, but it is cool and good enough to do quite a number of things, and it's being no larger than a pack of cards (even after I put it inside a case) makes it ideal for so many projects. I'm thinking I might use it to build an external synthesizer, just for the heck of it. heh. On 10/22/2016 10:48 AM, john wrote: > Pies were intended to run linux - and there are systems that'll run fine off > an sd card (there are actually ways to run out of just ram without writing > anything, called live boot systems). > The problem is that XP wasn't, so its not going to do things like reduce the > amount of writing it does to save the card. Also as I said, since you only > have 1gb of ram, xp won't be happy once you start doing work. You may be > able to disable your swapfile completely, but the computer will not like it > and may destabilize. > > -- > From: "Chris Wright" <blindgame...@yahoo.com> > Sent: Friday, October 21, 2016 18:47 > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] creating an audio game console - was RE: memo
Re: [Audyssey] creating an audio game console - was RE: memory
The pi has a version of windows that will run on it, it's called windows IOT (for the internet of things) I've tried it, and it works, but there is no graphical interface for it as far as I can tell. I also don't know what libraries are included by default, and which ones you'd need to add to make windows gaming possible, but if it's absolutely necessary, yes, you could run windows on the pi, though it's nothing like the full-blown commercial releases you're used to, and it also requires a royalty payment to microsoft for each pi you sell running a copy of this IOT version of windows. Some people are doing amazing things with the pi and windows, but honestly, I'd much prefer to use raspbian, or some other unix-like os since those generally don't require any sort of royalty be paid, so you're ahead of the game right there. I used my pi as my main computer for more than a year, until I got a used macbook, then a windows all-in-one machine, and I can tell you it works just fine as a regular computer, which also means it will work just fine for running games (I know, I did it). Of course, they were all ported by me to run on the pi, and I wrote one from scratch because none of the ones I ported had audio in them, and I wanted to see how well audio would work on the pi, just for reference. It worked just fine, and that's why I know it will work as a game console too, but again, it's an arm processor, not an intel one, so getting games to work on it isn't as trivial as recompiling in most cases. But in any case, I love my pi, and use it for all kinds of things, including games, but then again, I'd been windows free for more than 10 years, so I didn't have any need for those multi-megabyte behemoths for windows, although I did prove it can be done if wanted. But regardless, folks aren't going to pick up a pi just for gaming, unless there's lots and lots of games for it, so that's the next thing I need to work on. While I used it as my main computer though, I had no trouble web browsing, reading email, reading books, and generally having an awesome time fiddling with all kinds of geek projects out there for the raspberry pi. If you like to tinker, then it's a great platform, since it has the ability to run all kinds of devices, from ggps systems to biometric sensors. It's truly amazing what folks are accomplishing using the pi. It will never be a state-of-the-art system, no matter what you do with it, but it is cool and good enough to do quite a number of things, and it's being no larger than a pack of cards (even after I put it inside a case) makes it ideal for so many projects. I'm thinking I might use it to build an external synthesizer, just for the heck of it. heh. On 10/22/2016 10:48 AM, john wrote: Pies were intended to run linux - and there are systems that'll run fine off an sd card (there are actually ways to run out of just ram without writing anything, called live boot systems). The problem is that XP wasn't, so its not going to do things like reduce the amount of writing it does to save the card. Also as I said, since you only have 1gb of ram, xp won't be happy once you start doing work. You may be able to disable your swapfile completely, but the computer will not like it and may destabilize. -- From: "Chris Wright" <blindgame...@yahoo.com> Sent: Friday, October 21, 2016 18:47 To: "Gamers Discussion list" <gamers@audyssey.org> Subject: Re: [Audyssey] creating an audio game console - was RE: memory The pie can run Windows? I didn’t know that. As for Windows XP, I’d be very surprised if it would run at all. Running any operating system off an SD card is a bad idea. (I’m looking at the Braille Note Touch) Why doesn’t the pie have internal storage? Wouldn’t the card be worn out from running Linux all the time? On Oct 21, 2016, at 4:18 PM, john <jpcarnemo...@gmail.com> wrote: Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. Its got 1gb ram, which means you're outright using xp or earlier. Xp will run happily enough on 1gb - though its happier with 2. Expect some lifetime reduction in whatever card you choose for your OS drive. This outlaws all of VG Storm's titles, unless they manage to get their games running on xp, but other than that, I can't think of anything that won't run on these specs. The CPU looks ok - 1.2ghz, but its running four cores which will help offset some of the speed issues. Fine for xp and games, as long as you don't expect it to move the world. Storage will depend on the micro SD card you pick. A brief amazon search shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, there's a 128gb for $42, which means there's no real cost per gb gain for any of the capacities (a 16gb kingston is also available for $5.25, but that's pushin
Re: [Audyssey] creating an audio game console - was RE: memory
Pies were intended to run linux - and there are systems that'll run fine off an sd card (there are actually ways to run out of just ram without writing anything, called live boot systems). The problem is that XP wasn't, so its not going to do things like reduce the amount of writing it does to save the card. Also as I said, since you only have 1gb of ram, xp won't be happy once you start doing work. You may be able to disable your swapfile completely, but the computer will not like it and may destabilize. -- From: "Chris Wright" <blindgame...@yahoo.com> Sent: Friday, October 21, 2016 18:47 To: "Gamers Discussion list" <gamers@audyssey.org> Subject: Re: [Audyssey] creating an audio game console - was RE: memory The pie can run Windows? I didn’t know that. As for Windows XP, I’d be very surprised if it would run at all. Running any operating system off an SD card is a bad idea. (I’m looking at the Braille Note Touch) Why doesn’t the pie have internal storage? Wouldn’t the card be worn out from running Linux all the time? > On Oct 21, 2016, at 4:18 PM, john <jpcarnemo...@gmail.com> wrote: > > Because I needed things to google, I did a bit of looking at the Pie's > specs > for the feasibility of running windows as a miniature gaming platform. > Its got 1gb ram, which means you're outright using xp or earlier. Xp will > run happily enough on 1gb - though its happier with 2. Expect some > lifetime > reduction in whatever card you choose for your OS drive. > This outlaws all of VG Storm's titles, unless they manage to get their > games > running on xp, but other than that, I can't think of anything that won't > run > on these specs. > The CPU looks ok - 1.2ghz, but its running four cores which will help > offset > some of the speed issues. Fine for xp and games, as long as you don't > expect > it to move the world. > Storage will depend on the micro SD card you pick. A brief amazon search > shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, > there's a 128gb for $42, which means there's no real cost per gb gain for > any of the capacities (a 16gb kingston is also available for $5.25, but > that's pushing the lower limit of what would run xp, and audiogames aren't > exactly small). > The latest Pie (released in February of this year) has built-in wireless, > so > you'll be able to play games like swamp or run muds if you want to do > that. > However, I see a couple relatively major problems: > Firstly, you're doing one of the major noNos in computing - running an > operating system off something like an sd card. Xp was not designed to do > this. The card was not designed to do this, and the middling amount of ram > you have means that once you start gaming you're going to be abusing the > card even further. The larger the card you get the longer it'll last - so > that 128gb suddenly looks a lot more appealing if you don't want to have > to > replace your storage device. > Secondly, is the fact that you have to run windows Xp. I'm not going to > start on the unsupported thing - it doesn't matter for our purposes, > because > you're not going to be doing anything secure on the pie - if its on the > internet, you're probably only connecting to game servers. What I will say > though is that you can't buy Xp anymore. This may be the death null for > any > project that wants to sell these as fully decked out audiogaming machines. > The last thing you want is Microsoft kicking down your door with a lawsuit > over those 250 pirated copies of Xp you sold. > I think its a really cool idea, but when you get into setting it up, its > probably not going to work out as well as you'd hope, unless you somehow > manage to configure a linux distro via wine to run all the games you want > to > include (linux will run fine on those specs but since all of our > audiogames > are compiled for windows you'd have to script an amazing amount of prep > work). > > Best, > John > > ------------------ > From: "Paul Lemm" <paul.lem...@gmail.com> > Sent: Friday, October 21, 2016 12:52 > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Subject: [Audyssey] creating an audio game console - was RE: memory > > Hi Travis, > > I don't know a huge amount about it, but wouldn't something like the > Raspberry PI be perfect for something like this? There cheap at less than > £40 for a brand new latest PI model, and I know you can get free text to > speech for the PI , as I have one myself which I use as a kind of media > server for streaming movies and sport so it had spoken menus. I did > however brought a PI for my brother as a pr
Re: [Audyssey] creating an audio game console - was RE: memory
Aparently you can install win10 iot core on your pie but I have no idea how to do that. On 22/10/2016 10:18 a.m., john wrote: Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. Its got 1gb ram, which means you're outright using xp or earlier. Xp will run happily enough on 1gb - though its happier with 2. Expect some lifetime reduction in whatever card you choose for your OS drive. This outlaws all of VG Storm's titles, unless they manage to get their games running on xp, but other than that, I can't think of anything that won't run on these specs. The CPU looks ok - 1.2ghz, but its running four cores which will help offset some of the speed issues. Fine for xp and games, as long as you don't expect it to move the world. Storage will depend on the micro SD card you pick. A brief amazon search shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, there's a 128gb for $42, which means there's no real cost per gb gain for any of the capacities (a 16gb kingston is also available for $5.25, but that's pushing the lower limit of what would run xp, and audiogames aren't exactly small). The latest Pie (released in February of this year) has built-in wireless, so you'll be able to play games like swamp or run muds if you want to do that. However, I see a couple relatively major problems: Firstly, you're doing one of the major noNos in computing - running an operating system off something like an sd card. Xp was not designed to do this. The card was not designed to do this, and the middling amount of ram you have means that once you start gaming you're going to be abusing the card even further. The larger the card you get the longer it'll last - so that 128gb suddenly looks a lot more appealing if you don't want to have to replace your storage device. Secondly, is the fact that you have to run windows Xp. I'm not going to start on the unsupported thing - it doesn't matter for our purposes, because you're not going to be doing anything secure on the pie - if its on the internet, you're probably only connecting to game servers. What I will say though is that you can't buy Xp anymore. This may be the death null for any project that wants to sell these as fully decked out audiogaming machines. The last thing you want is Microsoft kicking down your door with a lawsuit over those 250 pirated copies of Xp you sold. I think its a really cool idea, but when you get into setting it up, its probably not going to work out as well as you'd hope, unless you somehow manage to configure a linux distro via wine to run all the games you want to include (linux will run fine on those specs but since all of our audiogames are compiled for windows you'd have to script an amazing amount of prep work). Best, John -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, October 21, 2016 12:52 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] creating an audio game console - was RE: memory Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (sorry before anyone gets excited, this was a retro gaming console for sighted people so completely inaccessible( that played everything from the ZX spectrum through to the Nintendo N64, because it already had built in WIFI and USB ports it was easy to hook up to the internet wirelessly and we plugged an Xbox controller straight into the PI so it was fairly straight forward. I believe you can get a windows OS for the PI, I'm just not sure if audio games would run on that or not, if they did it would be a simple case of installing the windows OS, setting up the text to speech, loading it up with audio games then once done just copying the SD card , you could then either sell an SD card with the preformatted image on the card, or set up a download to the SD card image that people could download and then put on an SD card themselves, you could either sell the PI yourself or leave it for people to buy the PI themselves as they would just need to insert the preformatted SD card and it would be good to go with no setting up required. Again like I said I don't know a huge amount about the PI and the different operating systems and whether this would work, but now I think about it I vaguely remember someone on this list saying they had set up a PI to play audio games on, I could be wrong on this, but I'm sure someone did, I just can't remember who it was. Sorry for the
Re: [Audyssey] creating an audio game console - was RE: memory
Hi John, Thanks for the post and the research on the PI, I have to confess I hadn't really looked into using the PI with windows before this post, but I did think there was a version of windows which had been specifically designed to work optimally with the PI. I've just done some googling myself, and although Microsoft have released a stripped back version of windows 10 that is designed to run on the PI, its not windows in the usual sense but windows 10 IOT which from what I understand is more of a tool for developers and from what I have gathered it won't run standard windows programs/apps as they are incompatible with the PI's ARM based hardware, so will only run universal programs that are designed to run across multiple devices such as PC, phones and the Xbox, so I wouldn't imagine it would run audio games. Shame about the windows 10 PI OS not being an answer for this, and as you mentioned in your post XP wouldn't really be a suitable option either, well it looks like sticking to my desktop for games for the moment. Shame I can't remember who it was I thought I saw on here that had used a PI for audio games, would be interesting to know what and how he did it and what the results were like that he had from it Anyway, thanks for the google research and reply Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 21 October 2016 22:18 To: Gamers Discussion list Subject: Re: [Audyssey] creating an audio game console - was RE: memory Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. It's got 1 GB ram, which means you're outright using up or earlier. Xu will run happily enough on 1 GB - though it's happier with 2. Expect some lifetime reduction in whatever card you choose for your OS drive. This outlaws all of VG Storm's titles, unless they manage to get their games running on up, but other than that, I can't think of anything that won't run on these specs. The CPU looks ok - 1.2 GHz, but its running four cores which will help offset some of the speed issues. Fine for up and games, as long as you don't expect it to move the world. Storage will depend on the micro SD card you pick. A brief amazon search shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, there's a 128gb for $42, which means there's no real cost per gb gain for any of the capacities (a 16gb kingston is also available for $5.25, but that's pushing the lower limit of what would run xp, and audiogames aren't exactly small). The latest Pie (released in February of this year) has built-in wireless, so you'll be able to play games like swamp or run muds if you want to do that. However, I see a couple relatively major problems: Firstly, you're doing one of the major noNos in computing - running an operating system off something like an sd card. Xp was not designed to do this. The card was not designed to do this, and the middling amount of ram you have means that once you start gaming you're going to be abusing the card even further. The larger the card you get the longer it'll last - so that 128gb suddenly looks a lot more appealing if you don't want to have to replace your storage device. Secondly, is the fact that you have to run windows Xp. I'm not going to start on the unsupported thing - it doesn't matter for our purposes, because you're not going to be doing anything secure on the pie - if its on the internet, you're probably only connecting to game servers. What I will say though is that you can't buy Xp anymore. This may be the death null for any project that wants to sell these as fully decked out audiogaming machines. The last thing you want is Microsoft kicking down your door with a lawsuit over those 250 pirated copies of Xp you sold. I think its a really cool idea, but when you get into setting it up, its probably not going to work out as well as you'd hope, unless you somehow manage to configure a linux distro via wine to run all the games you want to include (linux will run fine on those specs but since all of our audiogames are compiled for windows you'd have to script an amazing amount of prep work). Best, John -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, October 21, 2016 12:52 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] creating an audio game console - was RE: memory Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (
Re: [Audyssey] creating an audio game console - was RE: memory
The pie can run Windows? I didn’t know that. As for Windows XP, I’d be very surprised if it would run at all. Running any operating system off an SD card is a bad idea. (I’m looking at the Braille Note Touch) Why doesn’t the pie have internal storage? Wouldn’t the card be worn out from running Linux all the time? > On Oct 21, 2016, at 4:18 PM, john <jpcarnemo...@gmail.com> wrote: > > Because I needed things to google, I did a bit of looking at the Pie's specs > for the feasibility of running windows as a miniature gaming platform. > Its got 1gb ram, which means you're outright using xp or earlier. Xp will > run happily enough on 1gb - though its happier with 2. Expect some lifetime > reduction in whatever card you choose for your OS drive. > This outlaws all of VG Storm's titles, unless they manage to get their games > running on xp, but other than that, I can't think of anything that won't run > on these specs. > The CPU looks ok - 1.2ghz, but its running four cores which will help offset > some of the speed issues. Fine for xp and games, as long as you don't expect > it to move the world. > Storage will depend on the micro SD card you pick. A brief amazon search > shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, > there's a 128gb for $42, which means there's no real cost per gb gain for > any of the capacities (a 16gb kingston is also available for $5.25, but > that's pushing the lower limit of what would run xp, and audiogames aren't > exactly small). > The latest Pie (released in February of this year) has built-in wireless, so > you'll be able to play games like swamp or run muds if you want to do that. > However, I see a couple relatively major problems: > Firstly, you're doing one of the major noNos in computing - running an > operating system off something like an sd card. Xp was not designed to do > this. The card was not designed to do this, and the middling amount of ram > you have means that once you start gaming you're going to be abusing the > card even further. The larger the card you get the longer it'll last - so > that 128gb suddenly looks a lot more appealing if you don't want to have to > replace your storage device. > Secondly, is the fact that you have to run windows Xp. I'm not going to > start on the unsupported thing - it doesn't matter for our purposes, because > you're not going to be doing anything secure on the pie - if its on the > internet, you're probably only connecting to game servers. What I will say > though is that you can't buy Xp anymore. This may be the death null for any > project that wants to sell these as fully decked out audiogaming machines. > The last thing you want is Microsoft kicking down your door with a lawsuit > over those 250 pirated copies of Xp you sold. > I think its a really cool idea, but when you get into setting it up, its > probably not going to work out as well as you'd hope, unless you somehow > manage to configure a linux distro via wine to run all the games you want to > include (linux will run fine on those specs but since all of our audiogames > are compiled for windows you'd have to script an amazing amount of prep > work). > > Best, > John > > -- > From: "Paul Lemm" <paul.lem...@gmail.com> > Sent: Friday, October 21, 2016 12:52 > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Subject: [Audyssey] creating an audio game console - was RE: memory > > Hi Travis, > > I don't know a huge amount about it, but wouldn't something like the > Raspberry PI be perfect for something like this? There cheap at less than > £40 for a brand new latest PI model, and I know you can get free text to > speech for the PI , as I have one myself which I use as a kind of media > server for streaming movies and sport so it had spoken menus. I did > however brought a PI for my brother as a present and turned it into a retro > gaming console (sorry before anyone gets excited, this was a retro gaming > console for sighted people so completely inaccessible( that played > everything from the ZX spectrum through to the Nintendo N64, because it > already had built in WIFI and USB ports it was easy to hook up to the > internet wirelessly and we plugged an Xbox controller straight into the > PI so it was fairly straight forward. I believe you can get a windows OS > for the PI, I'm just not sure if audio games would run on that or not, if > they did it would be a simple case of installing the windows OS, setting up > the text to speech, loading it up with audio games then once done just > copying the SD card , you could then either sell an SD card with the > preformatted image on the card,
Re: [Audyssey] creating an audio game console - was RE: memory
Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. Its got 1gb ram, which means you're outright using xp or earlier. Xp will run happily enough on 1gb - though its happier with 2. Expect some lifetime reduction in whatever card you choose for your OS drive. This outlaws all of VG Storm's titles, unless they manage to get their games running on xp, but other than that, I can't think of anything that won't run on these specs. The CPU looks ok - 1.2ghz, but its running four cores which will help offset some of the speed issues. Fine for xp and games, as long as you don't expect it to move the world. Storage will depend on the micro SD card you pick. A brief amazon search shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, there's a 128gb for $42, which means there's no real cost per gb gain for any of the capacities (a 16gb kingston is also available for $5.25, but that's pushing the lower limit of what would run xp, and audiogames aren't exactly small). The latest Pie (released in February of this year) has built-in wireless, so you'll be able to play games like swamp or run muds if you want to do that. However, I see a couple relatively major problems: Firstly, you're doing one of the major noNos in computing - running an operating system off something like an sd card. Xp was not designed to do this. The card was not designed to do this, and the middling amount of ram you have means that once you start gaming you're going to be abusing the card even further. The larger the card you get the longer it'll last - so that 128gb suddenly looks a lot more appealing if you don't want to have to replace your storage device. Secondly, is the fact that you have to run windows Xp. I'm not going to start on the unsupported thing - it doesn't matter for our purposes, because you're not going to be doing anything secure on the pie - if its on the internet, you're probably only connecting to game servers. What I will say though is that you can't buy Xp anymore. This may be the death null for any project that wants to sell these as fully decked out audiogaming machines. The last thing you want is Microsoft kicking down your door with a lawsuit over those 250 pirated copies of Xp you sold. I think its a really cool idea, but when you get into setting it up, its probably not going to work out as well as you'd hope, unless you somehow manage to configure a linux distro via wine to run all the games you want to include (linux will run fine on those specs but since all of our audiogames are compiled for windows you'd have to script an amazing amount of prep work). Best, John -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, October 21, 2016 12:52 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] creating an audio game console - was RE: memory Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (sorry before anyone gets excited, this was a retro gaming console for sighted people so completely inaccessible( that played everything from the ZX spectrum through to the Nintendo N64, because it already had built in WIFI and USB ports it was easy to hook up to the internet wirelessly and we plugged an Xbox controller straight into the PI so it was fairly straight forward. I believe you can get a windows OS for the PI, I'm just not sure if audio games would run on that or not, if they did it would be a simple case of installing the windows OS, setting up the text to speech, loading it up with audio games then once done just copying the SD card , you could then either sell an SD card with the preformatted image on the card, or set up a download to the SD card image that people could download and then put on an SD card themselves, you could either sell the PI yourself or leave it for people to buy the PI themselves as they would just need to insert the preformatted SD card and it would be good to go with no setting up required. Again like I said I don't know a huge amount about the PI and the different operating systems and whether this would work, but now I think about it I vaguely remember someone on this list saying they had set up a PI to play audio games on, I could be wrong on this, but I'm sure someone did, I just can't remember who it was. Sorry for the long message by the way People would just need to insert the SD card into a PI and it wou
[Audyssey] creating an audio game console - was RE: memory
Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (sorry before anyone gets excited, this was a retro gaming console for sighted people so completely inaccessible( that played everything from the ZX spectrum through to the Nintendo N64, because it already had built in WIFI and USB ports it was easy to hook up to the internet wirelessly and we plugged an Xbox controller straight into the PI so it was fairly straight forward. I believe you can get a windows OS for the PI, I'm just not sure if audio games would run on that or not, if they did it would be a simple case of installing the windows OS, setting up the text to speech, loading it up with audio games then once done just copying the SD card , you could then either sell an SD card with the preformatted image on the card, or set up a download to the SD card image that people could download and then put on an SD card themselves, you could either sell the PI yourself or leave it for people to buy the PI themselves as they would just need to insert the preformatted SD card and it would be good to go with no setting up required. Again like I said I don't know a huge amount about the PI and the different operating systems and whether this would work, but now I think about it I vaguely remember someone on this list saying they had set up a PI to play audio games on, I could be wrong on this, but I'm sure someone did, I just can't remember who it was. Sorry for the long message by the way People would just need to insert the SD card into a PI and it would be all set up and ready to go -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel Sent: 21 October 2016 16:38 To: Gamers Discussion list Subject: Re: [Audyssey] memory No it wouldn't cost much at all. I've already tried to fly this concept, and got turned down flat by most developers I approached. They['re just not interested. Using a raspberry pi as the heart, it would be a trivial matter to build a menuing system, pack the sd card full of every kind of game imaginable, and sell the thing for a hundred bucks or so, and still make a bit of a proffit (admittedly, not much, but still ...) The problem is tht you'll need games for the thing, and since it uses an arm processor (the same line as the iPhones) folks just don't want to port their windows apps to the arm processor, even though, in some cases it's as simple as recompiling with a different mainstream compiler. I thought about going ahead and making an sd card with all the stuff I could find and port on my own, then just sell the sd card for a few bucks more to cover costs than anything else, and I may still do that, but without ports of things like rsgames game client, and a bit more sound variety, folks aren't going to be much interested in it. (Just for reference) This is my second attempt to float the idea of a gaming console for the blind, the first attempt was several years ago using a small credit card sized computer from parallax, and although initially folks said they were interested, once the capabilities of the chip were discussed, they all gave it up as a bad idea, because it wasn't on par with modern windows systems. (well duh), that's the whole point of a gaming console. But anyway, that's it in a nutshell. On 10/20/2016 6:38 PM, The Life of Z wrote: > Thanks Dark that' is some incouragement. Maybe I'll be able to play it > aafter allWWWell, that was an intresting post. I think the reason why > developers don't make any game additions for the sighted is because of X > box 1 and playstatttion 4. I had an idea for a console for the blind but > I don't know how to get it off the ground. It would be like a game console > like and x--box or playstation except it could handle games for the blind. > I'd even have a li'l button tthat you could press to have a visual display > just incase you had sighted family or friends that wanted to play with you. > Of courrse, if I got some developers to help me bbbuild the thing, it would > probably cost a bunch like everything made fffor us blind people. > Somtimesss I hate that. > > On Oct 20, 2016 11:43 AM, "Travis Siegel"wrote: > >> You're likely to get a lot of responses to these questions, but I'll chime >> in anyway. >> >> To answer the first question. >> >> No, it doesn't take as much room for a game for the visually impaired as >> it does for a sighted gamer. The reason being, although sounds can be >> large, (especially high-quality ones), you don't have to deal with