Re: [Audyssey] more about swamp

2011-11-13 Thread Darren Duff
That's up to Jeremy, not me hahahha! 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Sent: Sunday, November 13, 2011 7:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

Hmmm, mentioning size brings up the following: it would be possible to
create a self-extracting 7z file of the game, that should lower size a bit.
If you'd like, I would be more than willing to throw said archive together.

 - Original Message -
From: "Darren Duff" mailto:gamers-boun...@audyssey.org] On
Behalf Of lenron brown
Sent: Saturday, November 12, 2011 10:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

i think it would be nice to have a even amount of male and feemale voices

On 11/12/11, Jeremy Kaldobsky  wrote:
 The reason the game won't detect new voice sub folders is because the
other players in multiplayer need to be able to play the matching file
whenever you are speaking within ear shot of them.

 true, but could the player have the
 ability to create extra sound
 folders for voices, I made another just to see andit never showed in  the
game but you are probably right.


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Re: [Audyssey] more about swamp

2011-11-13 Thread john
Hmmm, mentioning size brings up the following: it would be 
possible to create a self-extracting 7z file of the game, that 
should lower size a bit. If you'd like, I would be more than 
willing to throw said archive together.


- Original Message -
From: "Darren Duff" IT would, But I think it's also good to think about how much 
larger this
will make the zip file for the game over all and if it's really 
needed. It's
really down to the people that can volunteer and that can produce 
a
voiceover that's good enough for use with the game. Looks like we 
have a lot

of talented people on this list!

-Original Message-
From: gamers-boun...@audyssey.org 
[mailto:gamers-boun...@audyssey.org] On

Behalf Of lenron brown
Sent: Saturday, November 12, 2011 10:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

i think it would be nice to have a even amount of male and 
feemale voices


On 11/12/11, Jeremy Kaldobsky  wrote:
The reason the game won't detect new voice sub folders is 
because the
other players in multiplayer need to be able to play the 
matching file

whenever you are speaking within ear shot of them.

true, but could the player have the
ability to create extra sound
folders for voices, I made another just to see andit never 
showed in

the game but you are probably right.


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Re: [Audyssey] more about swamp

2011-11-13 Thread Darren Duff
Yeah because other players will not hear the new voice at all unless they
have the voice that you have made. Networking and all that

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Saturday, November 12, 2011 9:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

true, but could the player have the ability to create extra sound folders
for voices, I made another just to see andit never showed in the game but
you are probably right.
At 02:39 p.m. 12/11/2011 -0800, you wrote:
>It would be impractical to just keep adding and adding voices and 
>sounds. My current working directory for Swamp is 70 MB. With in reason 
>we could of course add more, but selectiveness will probably have to 
>come ahead.
>
>Players are, of course, free to replace sounds as they wish. With 8 
>male voices and potentially two more female voices, however, I'm not 
>sure there needs be more.
>
>Kai
>
>- Original Message - From: "shaun everiss" 
>
>To: "Gamers Discussion list" 
>Sent: Saturday, November 12, 2011 2:27 PM
>Subject: Re: [Audyssey] more about swamp
>
>
>>in the next update I'd like the ability to add more voices in the game.
>>Like have users be able to add more voices maybe sounds.
>>I have some really cool idea for mods ofcause it won't be zombie 
>>related, but it will still use the same engine just the sounds will be 
>>different.
>>At 02:21 p.m. 12/11/2011 -0800, you wrote:
>>>Actually we may need her when I have a revised voice list.  We have 8 
>>>men, and I would like to get 2 women as well.  This will give people 
>>>a more balanced set of choices.
>>>
>>> > Oh darn. Really? And I was about to start recording several 
>>> > different character sets. I was even going to try to bribe my wife 
>>> > to record a set or two.
>>> >
>>> > Signed:
>>> > Dakotah Rickard
>>>
>>>
>>>---
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>>
>>
>>
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Re: [Audyssey] more about swamp

2011-11-13 Thread Darren Duff
IT would, But I think it's also good to think about how much larger this
will make the zip file for the game over all and if it's really needed. It's
really down to the people that can volunteer and that can produce a
voiceover that's good enough for use with the game. Looks like we have a lot
of talented people on this list!

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of lenron brown
Sent: Saturday, November 12, 2011 10:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

i think it would be nice to have a even amount of male and feemale voices

On 11/12/11, Jeremy Kaldobsky  wrote:
> The reason the game won't detect new voice sub folders is because the 
> other players in multiplayer need to be able to play the matching file 
> whenever you are speaking within ear shot of them.
>
>> true, but could the player have the
>> ability to create extra sound
>> folders for voices, I made another just to see andit never showed in 
>> the game but you are probably right.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> gamers-unsubscr...@audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] more about swamp

2011-11-13 Thread Darren Duff
I've got some female friends on twitter that have expressed interest in
making voices for the game... 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Sunday, November 13, 2011 2:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

It'd be nice to have at least some female voices, yes. The availability of
voices, however, is down to those who volunteer to record. It was all guys
who submitted voices, so... it's all guys on the server.

Kai

- Original Message -
From: "lenron brown" 
To: "Gamers Discussion list" 
Sent: Saturday, November 12, 2011 7:28 PM
Subject: Re: [Audyssey] more about swamp


>i think it would be nice to have a even amount of male and feemale voices
>
> On 11/12/11, Jeremy Kaldobsky  wrote:
>> The reason the game won't detect new voice sub folders is because the 
>> other
>> players in multiplayer need to be able to play the matching file whenever
>> you are speaking within ear shot of them.
>>
>>> true, but could the player have the
>>> ability to create extra sound
>>> folders for voices, I made another just to see andit never
>>> showed in
>>> the game but you are probably right.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
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>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the 
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>
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Re: [Audyssey] more about swamp

2011-11-13 Thread shaun everiss

aah ok.
At 06:52 p.m. 12/11/2011 -0800, you wrote:
The reason the game won't detect new voice sub folders is because 
the other players in multiplayer need to be able to play the 
matching file whenever you are speaking within ear shot of them.


> true, but could the player have the
> ability to create extra sound
> folders for voices, I made another just to see andit never
> showed in
> the game but you are probably right.


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Re: [Audyssey] more about swamp

2011-11-12 Thread Kai
It'd be nice to have at least some female voices, yes. The availability of 
voices, however, is down to those who volunteer to record. It was all guys 
who submitted voices, so... it's all guys on the server.


Kai

- Original Message - 
From: "lenron brown" 

To: "Gamers Discussion list" 
Sent: Saturday, November 12, 2011 7:28 PM
Subject: Re: [Audyssey] more about swamp



i think it would be nice to have a even amount of male and feemale voices

On 11/12/11, Jeremy Kaldobsky  wrote:
The reason the game won't detect new voice sub folders is because the 
other

players in multiplayer need to be able to play the matching file whenever
you are speaking within ear shot of them.


true, but could the player have the
ability to create extra sound
folders for voices, I made another just to see andit never
showed in
the game but you are probably right.



---
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Re: [Audyssey] more about swamp

2011-11-12 Thread lenron brown
i think it would be nice to have a even amount of male and feemale voices

On 11/12/11, Jeremy Kaldobsky  wrote:
> The reason the game won't detect new voice sub folders is because the other
> players in multiplayer need to be able to play the matching file whenever
> you are speaking within ear shot of them.
>
>> true, but could the player have the
>> ability to create extra sound
>> folders for voices, I made another just to see andit never
>> showed in
>> the game but you are probably right.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> gamers-unsubscr...@audyssey.org.
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> please send E-mail to gamers-ow...@audyssey.org.
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Re: [Audyssey] more about swamp

2011-11-12 Thread Jeremy Kaldobsky
The reason the game won't detect new voice sub folders is because the other 
players in multiplayer need to be able to play the matching file whenever you 
are speaking within ear shot of them.

> true, but could the player have the
> ability to create extra sound 
> folders for voices, I made another just to see andit never
> showed in 
> the game but you are probably right.
 

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Re: [Audyssey] more about swamp

2011-11-12 Thread shaun everiss
true, but could the player have the ability to create extra sound 
folders for voices, I made another just to see andit never showed in 
the game but you are probably right.

At 02:39 p.m. 12/11/2011 -0800, you wrote:
It would be impractical to just keep adding and adding voices and 
sounds. My current working directory for Swamp is 70 MB. With in 
reason we could of course add more, but selectiveness will probably 
have to come ahead.


Players are, of course, free to replace sounds as they wish. With 8 
male voices and potentially two more female voices, however, I'm not 
sure there needs be more.


Kai

- Original Message - From: "shaun everiss" 
To: "Gamers Discussion list" 
Sent: Saturday, November 12, 2011 2:27 PM
Subject: Re: [Audyssey] more about swamp



in the next update I'd like the ability to add more voices in the game.
Like have users be able to add more voices maybe sounds.
I have some really cool idea for mods ofcause it won't be zombie 
related, but it will still use the same engine just the sounds will 
be different.

At 02:21 p.m. 12/11/2011 -0800, you wrote:
Actually we may need her when I have a revised voice list.  We 
have 8 men, and I would like to get 2 women as well.  This will 
give people a more balanced set of choices.


> Oh darn. Really? And I was about to
> start recording several different
> character sets. I was even going to try to bribe my wife to
> record a
> set or two.
>
> Signed:
> Dakotah Rickard


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Re: [Audyssey] more about swamp

2011-11-12 Thread Dakotah Rickard
She agrees readily to record stuff for swamp.

I was wondering, should the pained grunting change as the voices
change? Right now, there's a few player ouch noises, and I forget how
they're set up. If so, let me know, and I'll get her to pretend to be
in pain on a recording, as well.

Signed:
Dakotah Rickard

On 11/12/11, Kai  wrote:
> It would be impractical to just keep adding and adding voices and sounds. My
> current working directory for Swamp is 70 MB. With in reason we could of
> course add more, but selectiveness will probably have to come ahead.
>
> Players are, of course, free to replace sounds as they wish. With 8 male
> voices and potentially two more female voices, however, I'm not sure there
> needs be more.
>
> Kai
>
> - Original Message -
> From: "shaun everiss" 
> To: "Gamers Discussion list" 
> Sent: Saturday, November 12, 2011 2:27 PM
> Subject: Re: [Audyssey] more about swamp
>
>
>> in the next update I'd like the ability to add more voices in the game.
>> Like have users be able to add more voices maybe sounds.
>> I have some really cool idea for mods ofcause it won't be zombie related,
>> but it will still use the same engine just the sounds will be different.
>> At 02:21 p.m. 12/11/2011 -0800, you wrote:
>>>Actually we may need her when I have a revised voice list.  We have 8 men,
>>>
>>>and I would like to get 2 women as well.  This will give people a more
>>>balanced set of choices.
>>>
>>> > Oh darn. Really? And I was about to
>>> > start recording several different
>>> > character sets. I was even going to try to bribe my wife to
>>> > record a
>>> > set or two.
>>> >
>>> > Signed:
>>> > Dakotah Rickard
>>>
>>>
>>>---
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Re: [Audyssey] more about swamp

2011-11-12 Thread Kai
It would be impractical to just keep adding and adding voices and sounds. My 
current working directory for Swamp is 70 MB. With in reason we could of 
course add more, but selectiveness will probably have to come ahead.


Players are, of course, free to replace sounds as they wish. With 8 male 
voices and potentially two more female voices, however, I'm not sure there 
needs be more.


Kai

- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Saturday, November 12, 2011 2:27 PM
Subject: Re: [Audyssey] more about swamp



in the next update I'd like the ability to add more voices in the game.
Like have users be able to add more voices maybe sounds.
I have some really cool idea for mods ofcause it won't be zombie related, 
but it will still use the same engine just the sounds will be different.

At 02:21 p.m. 12/11/2011 -0800, you wrote:
Actually we may need her when I have a revised voice list.  We have 8 men, 
and I would like to get 2 women as well.  This will give people a more 
balanced set of choices.


> Oh darn. Really? And I was about to
> start recording several different
> character sets. I was even going to try to bribe my wife to
> record a
> set or two.
>
> Signed:
> Dakotah Rickard


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Re: [Audyssey] more about swamp

2011-11-12 Thread shaun everiss

in the next update I'd like the ability to add more voices in the game.
Like have users be able to add more voices maybe sounds.
I have some really cool idea for mods ofcause it won't be zombie 
related, but it will still use the same engine just the sounds will 
be different.

At 02:21 p.m. 12/11/2011 -0800, you wrote:
Actually we may need her when I have a revised voice list.  We have 
8 men, and I would like to get 2 women as well.  This will give 
people a more balanced set of choices.


> Oh darn. Really? And I was about to
> start recording several different
> character sets. I was even going to try to bribe my wife to
> record a
> set or two.
>
> Signed:
> Dakotah Rickard


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Re: [Audyssey] more about swamp

2011-11-12 Thread Jeremy Kaldobsky
Actually yes, a random taunt is already on the revised list that's being worked 
on.

> You know, that's a fantastic idea!
> Jeremy, could you consider implementing that?


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Re: [Audyssey] more about swamp

2011-11-12 Thread Jeremy Kaldobsky
Actually we may need her when I have a revised voice list.  We have 8 men, and 
I would like to get 2 women as well.  This will give people a more balanced set 
of choices.

> Oh darn. Really? And I was about to
> start recording several different
> character sets. I was even going to try to bribe my wife to
> record a
> set or two.
> 
> Signed:
> Dakotah Rickard
 

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Re: [Audyssey] more about swamp

2011-11-12 Thread Valiant8086
You know, that's a fantastic idea! Jeremy, could you consider 
implementing that?

Sent with Thunderbird 3.1.14 portable.

On 11/12/2011 1:43 PM, Johnny Tai wrote:
I want a "random taunt" one... 'Come get a load of this!' 'You won't 
find an easy meal here!'


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Re: [Audyssey] more about swamp

2011-11-12 Thread Johnny Tai
I want a "random taunt" one... 'Come get a load of this!' 'You won't find an 
easy meal here!' 



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Re: [Audyssey] more about swamp

2011-11-12 Thread Dakotah Rickard
Oh darn. Really? And I was about to start recording several different
character sets. I was even going to try to bribe my wife to record a
set or two.

Signed:
Dakotah Rickard

On 11/12/11, Darren Duff  wrote:
> NO problem. Just let me know what you need recorded and we'll get It right
> off to ya.
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Jeremy Kaldobsky
> Sent: Saturday, November 12, 2011 11:40 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] more about swamp
>
> The silencer was another case of me forgetting certain files.  I'm going to
> try very carefully to make sure everything in included when I post the next
> update.  The silencer should be fixed as well as the voices.
>
> For the moment I don't need any new voices recorded, but pretty soon I will
> be posting an updated list for those 8 people who have already sent me
> voices.  I will need a few more phrases from them to go along with the ones
> they have already recorded.  If any of those 8 people can't be contacted to
> update their phrases, then I may grab a few replacement people at that time.
>
>> Just in case it hasn't been seen yet,
>> there's also some stuff missing
>> from the silenced pistol, especially under the reepr, I think.
>>
>> Also, can people still submit voices? I do a bit of amateur voice
>> acting, mostly foor my own and my family's enjoyment, and I want tto
>> know if it'd be appropriate to get ahold of some software and create
>> the necessary files.
>>
>> Signed:
>> Dakotah Rickard
>
>
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Re: [Audyssey] more about swamp

2011-11-12 Thread Darren Duff
NO problem. Just let me know what you need recorded and we'll get It right
off to ya. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, November 12, 2011 11:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp

The silencer was another case of me forgetting certain files.  I'm going to
try very carefully to make sure everything in included when I post the next
update.  The silencer should be fixed as well as the voices.

For the moment I don't need any new voices recorded, but pretty soon I will
be posting an updated list for those 8 people who have already sent me
voices.  I will need a few more phrases from them to go along with the ones
they have already recorded.  If any of those 8 people can't be contacted to
update their phrases, then I may grab a few replacement people at that time.

> Just in case it hasn't been seen yet,
> there's also some stuff missing
> from the silenced pistol, especially under the reepr, I think.
> 
> Also, can people still submit voices? I do a bit of amateur voice 
> acting, mostly foor my own and my family's enjoyment, and I want tto 
> know if it'd be appropriate to get ahold of some software and create 
> the necessary files.
> 
> Signed:
> Dakotah Rickard


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Re: [Audyssey] more about swamp

2011-11-12 Thread Jeremy Kaldobsky
The silencer was another case of me forgetting certain files.  I'm going to try 
very carefully to make sure everything in included when I post the next update. 
 The silencer should be fixed as well as the voices.

For the moment I don't need any new voices recorded, but pretty soon I will be 
posting an updated list for those 8 people who have already sent me voices.  I 
will need a few more phrases from them to go along with the ones they have 
already recorded.  If any of those 8 people can't be contacted to update their 
phrases, then I may grab a few replacement people at that time.

> Just in case it hasn't been seen yet,
> there's also some stuff missing
> from the silenced pistol, especially under the reepr, I
> think.
> 
> Also, can people still submit voices? I do a bit of amateur
> voice
> acting, mostly foor my own and my family's enjoyment, and I
> want tto
> know if it'd be appropriate to get ahold of some software
> and create
> the necessary files.
> 
> Signed:
> Dakotah Rickard


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Re: [Audyssey] more about swamp

2011-11-12 Thread Dakotah Rickard
Just in case it hasn't been seen yet, there's also some stuff missing
from the silenced pistol, especially under the reepr, I think.

Also, can people still submit voices? I do a bit of amateur voice
acting, mostly foor my own and my family's enjoyment, and I want tto
know if it'd be appropriate to get ahold of some software and create
the necessary files.

Signed:
Dakotah Rickard

On 11/12/11, Jeremy Kaldobsky  wrote:
> Yeah I forgot to include like 3 voice files in the last update.  Oh well,
> that seems to be a big problem for me.  I never remember to include all of
> my files.  :D  I'll be correcting that mistake in the next big update which
> is in the works.
>
>> My voice for reload voice send
>> doesn't seem to work
>> at least, I'm not hearing anything on my end when I do f
>> and then r with the johnny voice.
>
>
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Re: [Audyssey] more about swamp

2011-11-12 Thread Jeremy Kaldobsky
Yeah I forgot to include like 3 voice files in the last update.  Oh well, that 
seems to be a big problem for me.  I never remember to include all of my files. 
 :D  I'll be correcting that mistake in the next big update which is in the 
works.

> My voice for reload voice send
> doesn't seem to work
> at least, I'm not hearing anything on my end when I do f
> and then r with the johnny voice.


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[Audyssey] more about swamp

2011-11-11 Thread Johnny Tai
My voice for reload voice send doesn't seem to work
at least, I'm not hearing anything on my end when I do f and then r with the 
johnny voice.
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