Hi Tom.
While I take your point about first person perspectives, and in fairness in
my e-mail to Ishen I was slightly using short hand, at the same time I do
think first person is a tad harder to define in audio without talking in
terms of movement.
An audio side scroller like superliam for example in one sense does have a
first person perspective, sinse your viewpoint (hearing point? audiopoint?),
is from the central location of the character. You hear what is ahead of
them in the direction of travel, left or right, and what is behind them in
the other direction, and what you hear changes according to their position
relative to the enemies. Imagine you were making your way sideways along a
wall with sound sources ahead and behind you and how they would rise and
fade relative to your 1D movement towards or away and you'll see what I
mean.
In a graphical side scroller like marrio brothers, you see a great many
things that your character would not from his/her current location. For
example, in the first level of Marrio when you come up to a pipe, you see
Marrio's position to the left, but also you can see the top of the pipe and
what is on the other side of it. That is not true of an audio side scroller,
though interestingly enough it can be true of games where you can run in
four directions, up down left and right such as airic the clerric, sinse you
can there often here stuff that is in game terms quite a distance from your
character, or behind walls etc.
This is why i always tend to think first person in audio needs the
clarrification of the movement in addition to just mentioning the
perspective as well.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and th ere are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 01, 2015 5:04 PM
Subject: Re: [Audyssey] first person adventure games.
Hi Dark,
Actually, to be more accurate first-person means that the game is
written from a first-person perspective be it visual or audio.
However, you are also correct in saying it offers 360 degrees of
movement as apposed to a 2d left/right and up/down environment.
Cheers!
On 5/1/15, dark d...@xgam.org wrote:
Hi Ishen.
Descent into madness isn't first person adventure, the first person bit
means 360 degree movement.
I'm actually a bit surprised you come on here and ask when first person
adventure games is a genre on audiogames.net (one I just added myself,
indeed if I were suspicious I would wonder if your just asking to be
contrary after seeing the genre).
For a list just go to audiogames.net, use the search games list and
choose
first person adventures in the second dropdown box (the one for game
genres).
Dark.
There is always more to know, more to see, more to learn. The world is
vast
and wondrous strange and there are more things benieth the stars than
even
the archmaesters of the citadel can dream.
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