Re: [Audyssey] smugglers 5 help

2012-12-02 Thread dark

Ah, fair enough.

well as I said to david, the guide isn't complete yet, though maybe if you 
mail niels he'll send out the previous bits.


beware the grue!

Dark.
- Original Message - 
From: Hunter Jozwiak potbelliedj...@aol.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 02, 2012 6:56 AM
Subject: Re: [Audyssey] smugglers 5 help


There was a misunderstanding here.  I looked up a guide to Smugglers 5 on 
Google.  I found the game in the DB.


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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread Hunter Jozwiak

Cool.  This game is a very fun one.

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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread shaun everiss

hmmm
www.neilsbauergames.com
or the audiogames.net news section  post is titled shiver me lasers.
To be honest I am not impressed really.
Ok, in smuglers 4 and 5.
Select my info.
Select  things.
I try to travel, I hit space on a planet but no status update on 
exactly how long to get there and although after a lot of button 
bashing I can sometimes get pods and artifacts and the ocational 
treasure I have no idea where to go and what to do even with 
compatability mode on.
In smuglers 1 I can do everything on the main planet but I can't 
shift to any other planet only get info.
After hearing all the things people told me about the games I was 
itching to buy part of a christmas present.
There are manuals in pdf and in game tutorials but hmmm navigation is 
just that interesting.
I have to use my vertual curser all the time and buttons can be in 
the middle or bottem of the screen.

Otherwise I can play sm5 ok ish but not really.

At 12:14 a.m. 2/12/2012 -0500, you wrote:

Hi,

Is Smugglers5 more accessible than the other Smugglers titles? Where
would I get it?

Thanks.
Dave.


On 12/2/12, Mike Maslo mmaslo1...@swbell.net wrote:
 Hi list:

 I remember a month ago or so I saw there were manuals and help guides I
 guess they were called.

 I was wondering if anyone could tell me where to get them from?

 I am playing but would like to get any type of help I can get for 
parts I am

 really lost with.

 I think it was for newbies or beginners.

 Any help again would be sincerely appreciated.

 Sincerely,


 Mike
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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread Hunter Jozwiak

How well does this game work in HAL, Dark and others that use it?

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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread dark
Extremeley! the dolphin curser navigates and clicks on everything quite 
flawlessly, and though there aren't any standard controls, you can still use 
various movement commands to get around the screen quickly, particularly 
ctrl down arrow or the use of the read line command to read information in 
columns.


the only thing to do is when you start the game, go into the dolphin curser 
and hit ctrl 1 to activate focus lock which will prevent dolphin curser from 
stopping when you click on things (sinse you will need it on all the time).


Hal has always worked very well with the smugglers games right from s3, and 
s5 is no exception which is another reason I'd highly recommend the series.


Beware the grue!

Dark.
- Original Message - 
From: Hunter Jozwiak potbelliedj...@aol.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 02, 2012 10:34 AM
Subject: Re: [Audyssey] smugglers 5 help



How well does this game work in HAL, Dark and others that use it?

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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread Hunter Jozwiak
This is excellent news.  I have been planning on getting a copo 
of HAL.


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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread dark

Hi david.

s5 has basically the same interface and very similar gameplay to s4, but 
with a huge amount of stuff added, especially lots of random and story type 
events that  keep the game interesting and replayable.


Combat has had a major upgrade from s4, and is now much  more difficult and 
strategical, with far more usefull special abilities and need to plan 
ahead. One nice addition to combat that I  particularly like are random 
events, for instance you might find the enemy attacking you at long range 
and need to spend action points closing the distance, or be affected by a 
nasty computer virus. You might wind up fighting in an asteroid field where 
both you and the enemy take damage, or On the other hand, you could end up 
cracking your opponent's shield  frequency and making your own missiles 
super effective.


Each planet now has a story sequence that you can engage in, which makes 
each planet a distinct place to visit. Traders can now own factories and 
store houses, pirates can create their own empire, and as with s3, you can 
even marry a governer if you are female or his daughter if you are male. 
There are also many  dsmaller changes, for instance now crew combat talking 
to other ships over the radio or spending time in the bar can give you 
information about the system, and bounty hunters can  destroy pirate 
hideouts.


All in all it's a massive upgrade and I'd highly recommend it to anyone.

As far as screen readers go, from what I know, Window eyes  works as well as 
Hal, and Jaws will also work without trouble once you set some configuration 
options, (something to do with graphics, but not being a jaws user i'm not 
sure).


The one problematic one is nvda, sinse it just doesn't have quite as 
complete a virtual curser as yet. some people have managed to play smugglers 
with it, but I believe it takes a lot of tinkering.


Beware the grue!

Dark. 



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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread shaun everiss

It works well I use supernova and it works.
Unfortunately  smuglers 1  and maybe 2 only work in nvda, the rest of 
the series won't work with nvda at all.
And worse unless I am  doing something horrid I have not been able to 
progress far in any game really.

In s1 I can't leave base.
or trade properly just view info.
in s5 and s4 I  can sometimes find artifacts, pods and treasure but 
really can't precess.
If I click on   a planet its like i don't change things and hmmm not 
sure what I am doing.


At 05:34 a.m. 2/12/2012 -0500, you wrote:

How well does this game work in HAL, Dark and others that use it?

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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread dark
Well sean, s2 is unplayable because the images for ship equipment are not 
labled. s1 i haven't fully tried yet though I probably should, and s3 is 
quite accessible.


with s4 and s5 however it sounds as if your not activating blind 
compatibility mode in the options when you start the game. You need to do 
this each and very time you start, it will not remember the setting from 
game to game. After this, options for docking with planets and traveling to 
locations appear labled.


Also, note you can travel around very quickly by double clicking each planet 
as opposed to single click. I suggest using the left double click at curse 
position, aka letter q.


i would also advise hitting ctrl 1 when you start the game and activate 
virtual focus (or dolphin curser as it is now), sinse then it will be locked 
into dolphin curser and not come out of it when you click on things.


hth.

all the best,

Dark. 



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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread shaun everiss

Aah so hitting space on something doesn't double click.
Its a shame that settings are not saved when starting a game.

At 03:50 a.m. 3/12/2012 +, you wrote:
Well sean, s2 is unplayable because the images for ship equipment 
are not labled. s1 i haven't fully tried yet though I probably 
should, and s3 is quite accessible.


with s4 and s5 however it sounds as if your not activating blind 
compatibility mode in the options when you start the game. You need 
to do this each and very time you start, it will not remember the 
setting from game to game. After this, options for docking with 
planets and traveling to locations appear labled.


Also, note you can travel around very quickly by double clicking 
each planet as opposed to single click. I suggest using the left 
double click at curse position, aka letter q.


i would also advise hitting ctrl 1 when you start the game and 
activate virtual focus (or dolphin curser as it is now), sinse then 
it will be locked into dolphin curser and not come out of it when 
you click on things.


hth.

all the best,

Dark.

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Re: [Audyssey] smugglers 5 help

2012-12-02 Thread dark
Well tecnically space in supernova's virtual curser does whatever the 
control requires, however sinse s5 doesn't have any recognizeable controls, 
it defaults to single left clicks which is why you need to use more specific 
commands as single clicking on planets and double clicking makes a 
difference, though for most of the rest of the game space works fine,   
or alternatively you can just hit space to click a planet and then go down 
and hit the travel to this location button at the bottom (it'll be labled 
if compatibility mode is on).


using delete to right click on things also is a good idea in many places in 
the game too.


I don't really mind the game not saving settings, sinse turning it on only 
takes a second. It's mildly inconvenient, but not really anything to worry 
about.


Beware the grue!

Dark.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 03, 2012 3:58 AM
Subject: Re: [Audyssey] smugglers 5 help



Aah so hitting space on something doesn't double click.
Its a shame that settings are not saved when starting a game.

At 03:50 a.m. 3/12/2012 +, you wrote:
Well sean, s2 is unplayable because the images for ship equipment are not 
labled. s1 i haven't fully tried yet though I probably should, and s3 is 
quite accessible.


with s4 and s5 however it sounds as if your not activating blind 
compatibility mode in the options when you start the game. You need to do 
this each and very time you start, it will not remember the setting from 
game to game. After this, options for docking with planets and traveling 
to locations appear labled.


Also, note you can travel around very quickly by double clicking each 
planet as opposed to single click. I suggest using the left double click 
at curse position, aka letter q.


i would also advise hitting ctrl 1 when you start the game and activate 
virtual focus (or dolphin curser as it is now), sinse then it will be 
locked into dolphin curser and not come out of it when you click on 
things.


hth.

all the best,

Dark.

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[Audyssey] smugglers 5 help

2012-12-01 Thread Mike Maslo
Hi list:

I remember a month ago or so I saw there were manuals and help guides I guess 
they were called.

I was wondering if anyone could tell me where to get them from?

I am playing but would like to get any type of help I can get for parts I am 
really lost with.

I think it was for newbies or beginners.

Any help again would be sincerely appreciated.

Sincerely,


Mike
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Re: [Audyssey] smugglers 5 help

2012-12-01 Thread Hunter Jozwiak
Have you run a Google search? That's where I found mine.  The 
game is on the Audiogames dot net database.


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Re: [Audyssey] smugglers 5 help

2012-12-01 Thread dark

Hi hunter.

no need to run google searches for stuff in the audiogames.net db.  Firstly, 
you can quickly go to any game page by using the dropdown at the bottom of 
the page and hitting go.


Secondly, the search archive function  will let you search the entire db, 
either by key word, or by displaying games by developer, license type, or 
genre, which is great if your interested in one sort of game, say rpgs.


hth.

Beware the grue!

Dark.
-  



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Re: [Audyssey] smugglers 5 help

2012-12-01 Thread dark

Hi Mike.

the manual  to the game can be found in it's program group. It's a pdf, but 
converts to text fine, however if you don't have adoby reader or want to go 
to the trouble of tangling with pdfs I can send you a converted text copy of 
it.


the manual however is intended on how to play the game, not as a help guide.

The guide I think your thinking of  is one niels is in the process of 
writing. he's sent out a few beta versions of chapters, but nothing solid 
has immerged yet.


I suggest if your interested in the old beta ersions you contact him.

Beware the grue!

Dark.
- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Audyssey list gamers@audyssey.org
Sent: Sunday, December 02, 2012 5:11 AM
Subject: [Audyssey] smugglers 5 help



Hi list:

I remember a month ago or so I saw there were manuals and help guides I 
guess they were called.


I was wondering if anyone could tell me where to get them from?

I am playing but would like to get any type of help I can get for parts I 
am really lost with.


I think it was for newbies or beginners.

Any help again would be sincerely appreciated.

Sincerely,


Mike
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Re: [Audyssey] smugglers 5 help

2012-12-01 Thread dark

Hello david.

I don't know what you mean by more accessible than the other smugglers 
games sinse all the smugglers games are pretty accessible anyway if you use 
your screen readers' virtual curser.


As to where to get it, http://www.nielsbauergames.com/index.html is the 
developers' website.


just remember to go into the game settings and turn on blind compatibility 
mode before you start, and everything should be labled.


hth.

Beware the grue!

Dark.
- Original Message - 
From: David Mehler dave.meh...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 02, 2012 5:14 AM
Subject: Re: [Audyssey] smugglers 5 help



Hi,

Is Smugglers5 more accessible than the other Smugglers titles? Where
would I get it?

Thanks.
Dave.


On 12/2/12, Mike Maslo mmaslo1...@swbell.net wrote:

Hi list:

I remember a month ago or so I saw there were manuals and help guides I
guess they were called.

I was wondering if anyone could tell me where to get them from?

I am playing but would like to get any type of help I can get for parts I 
am

really lost with.

I think it was for newbies or beginners.

Any help again would be sincerely appreciated.

Sincerely,


Mike
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Re: [Audyssey] smugglers 5 help

2012-12-01 Thread Hunter Jozwiak
There was a misunderstanding here.  I looked up a guide to 
Smugglers 5 on Google.  I found the game in the DB.


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