Re: [Audyssey] Classic Remakes

2007-07-12 Thread Thomas Ward
Hi,
Well, Monty retains allot of the game play from the classic, but I 
really had to give the sounds a modern day sound scheme to make it 
playable. How else would you find the platforms, skulls, etc. They 
didn't really have effects and it was very visually oriented.
By the way, the level in Double Dragon where you were in a helicopter 
was Double Dragon II or III. It wasn'the original Double Dragon. I think 
though the helicopter was Double Dragon *II. Anyway, I have all thre of 
them, and they were among my  favorite NES games.
Yeah, Double Dragon would probably be all right modernised. Fist sounds, 
true helicopter sounds, etc wouldn't at all detract from the game.


Shadow Dragon wrote:
 Wow, this is definitely an interesting turn in audio gaming. I like where 
 we're going with these classic games, and if you ask me, remaking classics 
 for audio gamers should be just that, with sound effects and such in tact. 
 Perhaps that's why I could never get into Monty, its supposed to retain the 
 games originality, but its so modernized that it doesn't feel like a classic 
 anymore. Anyway, that's not the point of this message. I was thinking of a 
 couple more side scrollers. It'd be cool to see an audio version of Double 
 Dragon. Anyone remember that game? Ah yes, back in the day I could actually 
 get all the way to the end of the fourth level. It was so fun, from flinging 
 enemies off of buildings to picking up lead pipes and going crazy, even to 
 getting womped by the various bosses of the game. And my personal favorite 
 level, flying in a helicopter, doors fully open. The idea was to throw your 
 opponents out of the copter or otherwise disable them while not falling out 
 of the vehicle yourself. Those were the days. I could always get to the end 
 of the fourth level, but there was a trap at the end that foiled me every 
 time involving some conveyor belts and spikes. I tried to get that far a few 
 days ago without any luck. Along with TMNT and many of these other classics, 
 this would be an awesome remake, and honestly I think this is one of the ones 
 that could be modernized without taking away from the classic spirit of the 
 game. You know, kind of like Danger City.
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Re: [Audyssey] Classic Remakes

2007-07-12 Thread Shadow Dragon
Yeah, my bad, Double Dragon2 was the one I meant. The original Double 
Dragon, and Double Dragon3, from my experiences, weren't nearly as fun for 
some reason. I just loved how advanced Double Dragon2 was for its age, you 
could actually grapple your opponents and throw them into other opponents, 
off builings, into spikes, and all kinds of cool things. Makes me wish I 
still had my old NES instead of having to rely on emulation.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 1:18 PM
Subject: Re: [Audyssey] Classic Remakes


 Hi,
 Well, Monty retains allot of the game play from the classic, but I
 really had to give the sounds a modern day sound scheme to make it
 playable. How else would you find the platforms, skulls, etc. They
 didn't really have effects and it was very visually oriented.
 By the way, the level in Double Dragon where you were in a helicopter
 was Double Dragon II or III. It wasn'the original Double Dragon. I think
 though the helicopter was Double Dragon *II. Anyway, I have all thre of
 them, and they were among my  favorite NES games.
 Yeah, Double Dragon would probably be all right modernised. Fist sounds,
 true helicopter sounds, etc wouldn't at all detract from the game.


 Shadow Dragon wrote:
 Wow, this is definitely an interesting turn in audio gaming. I like where 
 we're going with these classic games, and if you ask me, remaking 
 classics for audio gamers should be just that, with sound effects and 
 such in tact. Perhaps that's why I could never get into Monty, its 
 supposed to retain the games originality, but its so modernized that it 
 doesn't feel like a classic anymore. Anyway, that's not the point of this 
 message. I was thinking of a couple more side scrollers. It'd be cool to 
 see an audio version of Double Dragon. Anyone remember that game? Ah yes, 
 back in the day I could actually get all the way to the end of the fourth 
 level. It was so fun, from flinging enemies off of buildings to picking 
 up lead pipes and going crazy, even to getting womped by the various 
 bosses of the game. And my personal favorite level, flying in a 
 helicopter, doors fully open. The idea was to throw your opponents out of 
 the copter or otherwise disable them while not falling out of the vehicle 
 yourself. Those were the days. I could always get to the end of the 
 fourth level, but there was a trap at the end that foiled me every time 
 involving some conveyor belts and spikes. I tried to get that far a few 
 days ago without any luck. Along with TMNT and many of these other 
 classics, this would be an awesome remake, and honestly I think this is 
 one of the ones that could be modernized without taking away from the 
 classic spirit of the game. You know, kind of like Danger City.
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 visit
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