Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-29 Thread Valiant (on laptop)
me too, took me a while to notice it
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 28, 2008 11:34 AM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Lol! This happens to me too so don't beat your self over it *grin*

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 28, 2008 10:21 AM
 Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi Yohandy,
 Ok, I really feel stupid. Lol!
 I just found said check box on my new laptop and turned the Welcome
 Center off, but when I installed Vista on my old laptop I searched all
 over for a check box and couldn't find one so I disabled it through the
 registry. I wonder how I missed it before. I must have had a blond
 moment or something, and I am not blond.


 Yohandy wrote:
 actually there's a way to turn it off, at least when I got my computer
 there
 was. it's a checkbox which I of course checked immediately. lol



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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-29 Thread Valiant (on laptop)
Hi.
Just so you know, there's a way to turn that off without the registry, 
cackles gleefully.
From the explorer folder view list view of the welcome center, tab round 
till you get some kind of button saying something about stop displaying 
welcome center on startup and hit it with both barrels.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 27, 2008 8:05 PM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi Charles,
 Oh, I see. Yeah, to an outsider the registry might seam pretty
 complicated and mysterious. However, I've been working with it for about
 three months and I now have a pretty good grasp of how every thing is
 organized, and how to manually add, change, and remove keys. It really
 actually is simpler than a lot of people believe once you get the basic
 concept of where everything is and how it works. That said, I wouldn't
 recommend playing around in there if you don't know what you are doing.
 For example, in Windows Vista there is a very annoying Window that comes
 up called the Windows Welcome Center. You can not turn it off, because
 Microsoft doesn't want you to. Instead they would rather have it in the
 way annoying you as you work. Well, I went into the registry with my new
 found know-how and I am no longer bothered with the Welcome Center
 coming up every time I start my computer. It is a dead Windows service.
 he he he he he.
 As my friend yogi Bear always says, I'm smarter than the average bear.



 Charles Rivard wrote:
 Just the way it is built on sort of a treelike structure.  I only 
 mentioned
 it because of how it is said to be very complex to navigate and make 
 changes
 if necessary, and the danger of doing it wrong, and for orneriness.

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!



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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-28 Thread Thomas Ward
Hi John,
I was reading some documentation on java.sun.com on Java 6, and 
according to the Sun docs on Java 6 an application is either cold 
started or warm started according to when it is launched.
A cold startup is called a cold startup when an application is first 
run. The first time a Java application like FreeTTS is first run all the 
required JRE components are loaded into the system's cach which 
obviously has a longer load time than if the Java runtime components 
were in the cach.
A warm startup is called a warm startup when a Java 6 app is launched 
and the JRE components are already in the system cach. Obviously, the 
load and access time for the application is faster because the 
application doesn't have to wait for the JRE components to be loaded 
into the system's cach.
i am sure you know what i am talking about, but you may not have been 
aware of the official Sun terminology for the different startup types. 
Smile


John Bannick wrote:
 Thomas,

 What means warm started re FreeTTS?

 I just invoke it when it's needed.

 Therefore, there is a delay the first time it is called.

 Have you some magic to share?

 John


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-28 Thread Yohandy
Lol! This happens to me too so don't beat your self over it *grin*

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 28, 2008 10:21 AM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi Yohandy,
 Ok, I really feel stupid. Lol!
 I just found said check box on my new laptop and turned the Welcome
 Center off, but when I installed Vista on my old laptop I searched all
 over for a check box and couldn't find one so I disabled it through the
 registry. I wonder how I missed it before. I must have had a blond
 moment or something, and I am not blond.


 Yohandy wrote:
 actually there's a way to turn it off, at least when I got my computer 
 there
 was. it's a checkbox which I of course checked immediately. lol



 ---
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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Thomas Ward
Hi Charles,
On the contrary reusing code is not cheating. It is actually one of the 
core principles behind object oriented languages like Java, Python, and 
C# .NET. Code reuse is one of the major principles, foundations, drilled 
into new programming students heads when they enter a tech school or 
university.
For example, object oriented languages use a technique called 
inheritance. Inheritance allows a programmer to expand or extend a piece 
of existing code to meet the demands of a new program. This saves lots 
of time because the base functionality of the
existing code remains the same, but is improved or specialized by the 
new code extension.
Another cool feature of modern programming languages is known as 
polymorphism. With this technique you can create several methods with 
the same name but different parameters. The compiler or runtime 
environment will be able to figure out which method you are using and 
correctly execute your code. This symplifies things by allowing you to 
use the same code but differently on a case by case basis.
Software companies that are in it for the long hall tend to create 
development kits which are typically core libraries or applications that 
can be used to quickly put together new applications with a common 
framework. Often times development kits can be based on other 
development kits that might be based on more lower level development 
kits to symplify or specialise a development kit  for a specific need.
For example let us say USA Games creates a sdk for game programming. 
That development kit might be based on the .NET Framework and Managed 
DirectX which are development kits from Microsoft based on lower level 
development kits like Win32 and the DirectX com components.
All of it is possible through object oriented design that can be 
extended and reextended as needed. Everytime you extend an applications 
code it gets more specialised and yet still has the base functionality 
at the top of the code tree.
For example, let us say we make a class called starship. This holds all 
the generic data for a starship. Well, we need something more specific 
so we create a class called Federation which Extends starship with some 
specific features of Federation starships. However, the Federation has 
all kinds of starships so we need to subclass them in To Galaxy Class, 
Defiant Class, Sovereign Class, Constitution Class, etc. If we want to 
add some enemy ships we could extend the Starship class by adding a 
class called Romulan, and then subclasses of Romulan ships. Do you see 
how the code tree works?



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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Thomas Ward
Hi,
Yes, exactly. I realise I have a lot of work ahead of me but it gives me 
a chanse to improve upon my earlier code ideas and fix things I missed 
along the way. Perhaps put in more error trapping, error logging, etc so 
the new engine is more stable. Not only that but the Java language seams 
especially designed for extendable programs and code reuse.
One thing I am really falling in love with in Java is Java beans. A bean 
can be anything from a program utility or an entire program that can be 
extended or included into a larger program to quickly and rapidly build 
new and more powerful applications. It is the lazy coders dream. Just 
include it and suddenly you have saved yourself x amount of work by 
including that one bean.
Cheating? Heck no. Just a programmers wishes come true. Every programmer 
loves to have ready to use code at his or her command.

John Bannick wrote:
 Charles,

 It's not really cheating.

 In fact, reusable code is the Holy Grail of commercial programming.

 When I finished the first version of our stuff, my late wife asked me, How 
 much of it is reusable?

 I responded, None of it.

 She opined, Then you've failed.

 So I rewrote it. And am grateful for the prod, because our company lives on 
 top of that reusable architecture.

 Thomas is right. Rewriting all of his C# and .NET common code will be a lot 
 of work.

 However, generally a rewrite results in improved code because you get a 
 chance to fix things that have bugged you forever.

 John Bannick
 CTO
 7-128 Software


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Cara Quinn
Agreed, and I think it's a very good decision to move to a more  
universal language so to speak.  smile  and that's not because I'm  
on a Mac!  lol!

   the idea of reusable code is a very important feature of OOP   
languages in general, so it's not only not cheating, but also accepted  
practice...

Have an awesome day!…

Smiles,

Cara  :)


On Jan 27, 2008, at 8:19 AM, John Bannick wrote:

 Charles,

 It's not really cheating.

 In fact, reusable code is the Holy Grail of commercial programming.

 When I finished the first version of our stuff, my late wife asked  
 me, How
 much of it is reusable?

 I responded, None of it.

 She opined, Then you've failed.

 So I rewrote it. And am grateful for the prod, because our company  
 lives on
 top of that reusable architecture.

 Thomas is right. Rewriting all of his C# and .NET common code will  
 be a lot
 of work.

 However, generally a rewrite results in improved code because you  
 get a
 chance to fix things that have bugged you forever.

 John Bannick
 CTO
 7-128 Software


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Charles Rivard
Makes perfect sense.  Now for something more fun--let's tackle the Windows 
registry.  (very ornery grin)

---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 27, 2008 9:36 AM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi Charles,
 On the contrary reusing code is not cheating. It is actually one of the
 core principles behind object oriented languages like Java, Python, and
 C# .NET. Code reuse is one of the major principles, foundations, drilled
 into new programming students heads when they enter a tech school or
 university.
 For example, object oriented languages use a technique called
 inheritance. Inheritance allows a programmer to expand or extend a piece
 of existing code to meet the demands of a new program. This saves lots
 of time because the base functionality of the
 existing code remains the same, but is improved or specialized by the
 new code extension.
 Another cool feature of modern programming languages is known as
 polymorphism. With this technique you can create several methods with
 the same name but different parameters. The compiler or runtime
 environment will be able to figure out which method you are using and
 correctly execute your code. This symplifies things by allowing you to
 use the same code but differently on a case by case basis.
 Software companies that are in it for the long hall tend to create
 development kits which are typically core libraries or applications that
 can be used to quickly put together new applications with a common
 framework. Often times development kits can be based on other
 development kits that might be based on more lower level development
 kits to symplify or specialise a development kit  for a specific need.
 For example let us say USA Games creates a sdk for game programming.
 That development kit might be based on the .NET Framework and Managed
 DirectX which are development kits from Microsoft based on lower level
 development kits like Win32 and the DirectX com components.
 All of it is possible through object oriented design that can be
 extended and reextended as needed. Everytime you extend an applications
 code it gets more specialised and yet still has the base functionality
 at the top of the code tree.
 For example, let us say we make a class called starship. This holds all
 the generic data for a starship. Well, we need something more specific
 so we create a class called Federation which Extends starship with some
 specific features of Federation starships. However, the Federation has
 all kinds of starships so we need to subclass them in To Galaxy Class,
 Defiant Class, Sovereign Class, Constitution Class, etc. If we want to
 add some enemy ships we could extend the Starship class by adding a
 class called Romulan, and then subclasses of Romulan ships. Do you see
 how the code tree works?



 ---
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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Thomas Ward
Hi Cara,
Yes. Not only that, but more universal languages like Java are more 
centralized arounda common framework and code base than are Microsoft's 
.NET languages. A game written in Java may only require the Sun JRE to 
run provided you haven't tied into OpenAL, DirectX, or some other 
third-party development API. To create the same game in C# .NET at a 
minimum you need to install the .NET Framework, DirectX or XNA, and 
optionally Sapi voices. In Comparison .NET stuff kind of bites.
I know FreeTTS doesn't sound quite as good as some commercial voices for 
Mac, Linux, and Windows do but I have noticed that it is very reliable. 
Sure it takes a little time to load with a Java cold start,  but if it 
is warm started FreeTTS is as responsive, fast, and works just as good 
as Eloquence is with Jaws. In fact, it might even work a little better 
with Java 6, and it can be run on Linux, Mac, and Windows.



Cara Quinn wrote:
 Agreed, and I think it's a very good decision to move to a more  
 universal language so to speak.  smile  and that's not because I'm  
 on a Mac!  lol!

the idea of reusable code is a very important feature of OOP   
 languages in general, so it's not only not cheating, but also accepted  
 practice...

 Have an awesome day!…

 Smiles,

 Cara  :)
   


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Thomas Ward
Hi,
The Windows registry? What could we possably have to talk about that 
involves the registry? It is nothing more than a place where settings 
and other application data is stored as keys.

Charles Rivard wrote:
 Makes perfect sense.  Now for something more fun--let's tackle the Windows 
 registry.  (very ornery grin)

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!
   


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Charles Rivard
Just the way it is built on sort of a treelike structure.  I only mentioned 
it because of how it is said to be very complex to navigate and make changes 
if necessary, and the danger of doing it wrong, and for orneriness.

---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 27, 2008 3:42 PM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi,
 The Windows registry? What could we possably have to talk about that
 involves the registry? It is nothing more than a place where settings
 and other application data is stored as keys.

 Charles Rivard wrote:
 Makes perfect sense.  Now for something more fun--let's tackle the 
 Windows
 registry.  (very ornery grin)

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!



 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Thomas Ward
Hi Charles,
Oh, I see. Yeah, to an outsider the registry might seam pretty 
complicated and mysterious. However, I've been working with it for about 
three months and I now have a pretty good grasp of how every thing is 
organized, and how to manually add, change, and remove keys. It really 
actually is simpler than a lot of people believe once you get the basic 
concept of where everything is and how it works. That said, I wouldn't 
recommend playing around in there if you don't know what you are doing.
For example, in Windows Vista there is a very annoying Window that comes 
up called the Windows Welcome Center. You can not turn it off, because 
Microsoft doesn't want you to. Instead they would rather have it in the 
way annoying you as you work. Well, I went into the registry with my new 
found know-how and I am no longer bothered with the Welcome Center 
coming up every time I start my computer. It is a dead Windows service. 
he he he he he.
As my friend yogi Bear always says, I'm smarter than the average bear.



Charles Rivard wrote:
 Just the way it is built on sort of a treelike structure.  I only mentioned 
 it because of how it is said to be very complex to navigate and make changes 
 if necessary, and the danger of doing it wrong, and for orneriness.

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!
   


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Re: [Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread Yohandy
actually there's a way to turn it off, at least when I got my computer there 
was. it's a checkbox which I of course checked immediately. lol

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 27, 2008 8:05 PM
Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007


 Hi Charles,
 Oh, I see. Yeah, to an outsider the registry might seam pretty
 complicated and mysterious. However, I've been working with it for about
 three months and I now have a pretty good grasp of how every thing is
 organized, and how to manually add, change, and remove keys. It really
 actually is simpler than a lot of people believe once you get the basic
 concept of where everything is and how it works. That said, I wouldn't
 recommend playing around in there if you don't know what you are doing.
 For example, in Windows Vista there is a very annoying Window that comes
 up called the Windows Welcome Center. You can not turn it off, because
 Microsoft doesn't want you to. Instead they would rather have it in the
 way annoying you as you work. Well, I went into the registry with my new
 found know-how and I am no longer bothered with the Welcome Center
 coming up every time I start my computer. It is a dead Windows service.
 he he he he he.
 As my friend yogi Bear always says, I'm smarter than the average bear.



 Charles Rivard wrote:
 Just the way it is built on sort of a treelike structure.  I only 
 mentioned
 it because of how it is said to be very complex to navigate and make 
 changes
 if necessary, and the danger of doing it wrong, and for orneriness.

 ---
 If you don't stand behind our troops,
 please, feel free ... to stand in front of them!



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