Re: [Audyssey] tenpin alley and Mississippi - Re: social event versusmechanics

2014-05-28 Thread Shaun Everiss

I agree dark.
I don't seem to have the time I had 10 years ago or even 5 years ago.
Back when I started the net was just starting.
I spent my days hacking, playing, seeing what mischief I could get to 
do and just wasting time.

Now I don't have that time.
Today a sunday has been the first day in ages where I have been able 
to sleep most of the morning, but I have had to devote most of today 
to work I didn't do earlier in the week the email being the last 
thing for today.

Life as it has  done to many a person has got in the way.
As well as excercises and other such things, health and family work 
have been taking centre stage.
One of the big projects I have to do is upgrade people's systems 
along with this and other business due to major house upgrades I will 
have to sacrofice online everything for some time.
Its funny, that when you are small and imature you think you have 
loads of time and the day is never ending.

I could game all day and there was always enough time.
Lately I hardly get time that is not intrupted or sacroficing other 
time I could have spent outside.
I always seem to be rushing to do things, playing games is not always 
on the top of things though I am still a heavy gamer though not as 
hard core as I once was.
The issue with online stuff is you need time and can't save and I 
don't have as much as I used to.


At 07:03 a.m. 25/05/2014, you wrote:

Hi Charlse.

I can see those methods working, but to be honest I have never been 
a big one for chat rooms and wouldn't buy a game primarily intended 
for play in one if I didn't have anyone at the same machine to play with.


When I tried the demos of both mississippi and ten pin alley my 
overwhelming thought was that both games would be good fun with 
other  opponents, either humans  online or computer ones, but just 
didn't work for me as solo games, indeed I don't know why the 
developers of Mississippi didn't! put computer opponents in sinse so 
much of the game like those events that affect all players just 
won't work solo and it'd be no different from the computer player in 
Jim's monopoly.


Ten pin alley, despite having great sounds and interesting features 
just seemed to boil down to the same gameplay as something like 
crazy darts, ie, wait for the right second within a sound and press 
space. As I said probably a lot of fun with other people, but just 
not enough gameplay solo, or at least that was my thought unless I 
missed something when I tried the demo out.


Beware the grue!

Dark.

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Re: [Audyssey] tenpin alley and Mississippi - Re: social event versusmechanics

2014-05-24 Thread dark

Hi Charlse.

I can see those methods working, but to be honest I have never been a big 
one for chat rooms and wouldn't buy a game primarily intended for play in 
one if I didn't have anyone at the same machine to play with.


When I tried the demos of both mississippi and ten pin alley my overwhelming 
thought was that both games would be good fun with other  opponents, either 
humans  online or computer ones, but just didn't work for me as solo games, 
indeed I don't know why the developers of Mississippi didn't! put computer 
opponents in sinse so much of the game like those events that affect all 
players just won't work solo and it'd be no different from the computer 
player in Jim's monopoly.


Ten pin alley, despite having great sounds and interesting features just 
seemed to boil down to the same gameplay as something like crazy darts, ie, 
wait for the right second within a sound and press space. As I said probably 
a lot of fun with other people, but just not enough gameplay solo, or at 
least that was my thought unless I missed something when I tried the demo 
out.


Beware the grue!

Dark. 



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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.