Re: Improvement of CLOBBER descriptions
On 2/21/24 10:43, Michael Matz wrote: Hello, On Wed, 21 Feb 2024, Daniil Frolov wrote: Following the recent introduction of more detailed CLOBBER types in GCC, a minor inconsistency has been identified in the description of CLOBBER_OBJECT_BEGIN: /* Beginning of object lifetime, e.g. C++ constructor. */ CLOBBER_OBJECT_BEGIN The "e.g." comment mixes concepts of the C++ language with a middle-end/GIMPLE concept, and hence is a bit misleading. What the clobbers are intended to convey to the middle-end is the low-level notion of "storage associated with this and that object is now accessible (BEGIN)/not accessible anymore (END), for purposes related to that very object". The underlying motivation, _why_ that knowledge is interesting to the middle-end, is to be able to share storage between different objects. "purposes related to that object" are any operations on the object: construction, destruction, access, frobnification. It's not tied to a particular frontend language (although it's the language semantics that dictate when emitting the begin/end clobbers is appropriate). For the middle-end the C++ concept of construction/deconstruction are simply modifications (conceptual or real) of the storage associated with an object ("object" not in the C++ sense, but from a low-level perspective; i.e. an "object" doesn't only exist after c++-construction, it comes into existence before that, even if perhaps in an indeterminate/invalid state from the frontends perspective). Initially these clobbers were only emitted when decls went ouf of scope, and so did have some relation to frontend language semantics (although a fairly universal one, namely "scope"). The C++ frontend then found further uses (e.g. after a dtor for an object _ends_ it's storage can also be reused), and eventually we also needed the BEGIN clobbers to convey the meaning of "now storage use for object potentially starts, don't share it with any other object". If certain frontends find use for more fine-grained definitions of life-times, then further note kinds need to be invented for those frontends use. They likely won't have influence on the middle-end though (perhaps for some sanitizers such new kinds might be useful?). But the current BEGIN/END clobbers need to continue to mark the outermost borders of storage validity for an object. Yes. The current uses of CLOBBER_OBJECT_* also include the period of construction/destruction, and we should clarify that in the comment, including avoiding the word "lifetime". Or perhaps they could just be CLOBBER_STORAGE_*, though that would also be imprecise, since in various cases the storage duration of an object can be longer than beginning of construction to end of destruction; if I repeatedly construct and destroy objects in the same storage, I would like to have clobbers to indicate the boundaries between them. But still, I don't think it's useful to distinguish between the two: what we want is clobbers to indicate the beginning and end of the use of storage to represent a particular object. We don't need a clobber to tell the middle-end when storage begins and ends, it can work that out for itself, based in part on when individual objects begin and end. So, my inclination is to remove STORAGE_* in favor of OBJECT_* and adjust the misleading comments for the latter. As Michael says, emitting a clobber at the end of the constructor or beginning of the destructor seems inappropriate, as all clobbers indicate that the target does not have a meaningful value at that point. Probably better to use some front-end-local representation that gets discarded by genericize. Jason
Re: Improvement of CLOBBER descriptions
Hello, On Wed, 21 Feb 2024, Daniil Frolov wrote: > >> Following the recent introduction of more detailed CLOBBER types in GCC, a > >> minor > >> inconsistency has been identified in the description of > >> CLOBBER_OBJECT_BEGIN: > >> > >> /* Beginning of object lifetime, e.g. C++ constructor. */ > >> CLOBBER_OBJECT_BEGIN The "e.g." comment mixes concepts of the C++ language with a middle-end/GIMPLE concept, and hence is a bit misleading. What the clobbers are intended to convey to the middle-end is the low-level notion of "storage associated with this and that object is now accessible (BEGIN)/not accessible anymore (END), for purposes related to that very object". The underlying motivation, _why_ that knowledge is interesting to the middle-end, is to be able to share storage between different objects. "purposes related to that object" are any operations on the object: construction, destruction, access, frobnification. It's not tied to a particular frontend language (although it's the language semantics that dictate when emitting the begin/end clobbers is appropriate). For the middle-end the C++ concept of construction/deconstruction are simply modifications (conceptual or real) of the storage associated with an object ("object" not in the C++ sense, but from a low-level perspective; i.e. an "object" doesn't only exist after c++-construction, it comes into existence before that, even if perhaps in an indeterminate/invalid state from the frontends perspective). Initially these clobbers were only emitted when decls went ouf of scope, and so did have some relation to frontend language semantics (although a fairly universal one, namely "scope"). The C++ frontend then found further uses (e.g. after a dtor for an object _ends_ it's storage can also be reused), and eventually we also needed the BEGIN clobbers to convey the meaning of "now storage use for object potentially starts, don't share it with any other object". If certain frontends find use for more fine-grained definitions of life-times, then further note kinds need to be invented for those frontends use. They likely won't have influence on the middle-end though (perhaps for some sanitizers such new kinds might be useful?). But the current BEGIN/END clobbers need to continue to mark the outermost borders of storage validity for an object. Ciao, Michael.
Re: Improvement of CLOBBER descriptions
On 2024-02-21 15:33, Nathaniel Shead wrote: On Wed, Feb 21, 2024 at 03:02:55PM +0400, Daniil Frolov wrote: Hi. Following the recent introduction of more detailed CLOBBER types in GCC, a minor inconsistency has been identified in the description of CLOBBER_OBJECT_BEGIN: /* Beginning of object lifetime, e.g. C++ constructor. */ CLOBBER_OBJECT_BEGIN This comment appears somewhat contradictory, as according to the C++ standard, an object's lifetime commences upon completion of its initialization: > The lifetime of an object of type T begins when: > -- storage with the proper alignment and size for type T is obtained, > and > -- its initialization (if any) is complete (including vacuous > initialization) etc. However, GCC emits CLOBBERs of this type at the beginning of a constructor. And similarly for CLOBBER_OBJECT_END; by the standard an object ends its lifetime at the start of the destructor, while we emit this at the end of the destructor call. Oh, thanks. I forgot about this one. However, both placements are useful. At least for constexpr, the current meaning of CLOBBER_OBJECT_END is important to know when we can still access members of a class undergoing construction or destruction (see [class.cdtor] p1) since this isn't directly tied to the elifetime of the containing object itself. Yes, I agree this behavior is useful. I realized the same thing when I worked with the patch for emitting Valgrind annotation: setting memory as undefined after constructor is done (if CLOBBER_OBJECT_START would be placed there) would provoke FP. But I'm still working for GCC 15 on correctly handling "partially constructed" objects in constexpr (e.g. PR109518), and having a version of CLOBBER_OBJECT_BEGIN at the /end/ of the constructor to signal this might be useful as due to splitting of non-constant initialisers this is otherwise a little awkward to determine from the IR currently. Does anybody have any ideas how to make this description more precise? It'd be better to clearly define what an object's lifetime is at the GIMPLE IMHO. So, given the above, I think CLOBBER_OBJECT_BEGIN is still a pretty good name (though maybe not perfect?), but maybe the comment should say something like "Beginning of object construction"? Or otherwise mention that this is the start of the lifetime of either the object or its first subobject. Maybe I've not clearly understood what does 'object construction' mean, but I want to mention that C++ constructor is not the only point when lifetime of an object begins. There are few exceptions for unions and for std::allocator (in C++) so it looks a bit hard for me to generalize. --- With best regards, Daniil Yours, Nathaniel. --- With best regards, Daniil
Re: Improvement of CLOBBER descriptions
On Wed, Feb 21, 2024 at 03:02:55PM +0400, Daniil Frolov wrote: > Hi. > > Following the recent introduction of more detailed CLOBBER types in GCC, a > minor > inconsistency has been identified in the description of > CLOBBER_OBJECT_BEGIN: > > /* Beginning of object lifetime, e.g. C++ constructor. */ > CLOBBER_OBJECT_BEGIN > > This comment appears somewhat contradictory, as according to the C++ > standard, > an object's lifetime commences upon completion of its initialization: > > > The lifetime of an object of type T begins when: > > -- storage with the proper alignment and size for type T is obtained, > > and > > -- its initialization (if any) is complete (including vacuous > > initialization) > etc. > > However, GCC emits CLOBBERs of this type at the beginning of a constructor. > And similarly for CLOBBER_OBJECT_END; by the standard an object ends its lifetime at the start of the destructor, while we emit this at the end of the destructor call. However, both placements are useful. At least for constexpr, the current meaning of CLOBBER_OBJECT_END is important to know when we can still access members of a class undergoing construction or destruction (see [class.cdtor] p1) since this isn't directly tied to the lifetime of the containing object itself. But I'm still working for GCC 15 on correctly handling "partially constructed" objects in constexpr (e.g. PR109518), and having a version of CLOBBER_OBJECT_BEGIN at the /end/ of the constructor to signal this might be useful as due to splitting of non-constant initialisers this is otherwise a little awkward to determine from the IR currently. > Does anybody have any ideas how to make this description more precise? It'd > be > better to clearly define what an object's lifetime is at the GIMPLE IMHO. So, given the above, I think CLOBBER_OBJECT_BEGIN is still a pretty good name (though maybe not perfect?), but maybe the comment should say something like "Beginning of object construction"? Or otherwise mention that this is the start of the lifetime of either the object or its first subobject. Yours, Nathaniel. > --- > With best regards, > Daniil
Improvement of CLOBBER descriptions
Hi. Following the recent introduction of more detailed CLOBBER types in GCC, a minor inconsistency has been identified in the description of CLOBBER_OBJECT_BEGIN: /* Beginning of object lifetime, e.g. C++ constructor. */ CLOBBER_OBJECT_BEGIN This comment appears somewhat contradictory, as according to the C++ standard, an object's lifetime commences upon completion of its initialization: The lifetime of an object of type T begins when: -- storage with the proper alignment and size for type T is obtained, and -- its initialization (if any) is complete (including vacuous initialization) etc. However, GCC emits CLOBBERs of this type at the beginning of a constructor. Does anybody have any ideas how to make this description more precise? It'd be better to clearly define what an object's lifetime is at the GIMPLE IMHO. --- With best regards, Daniil