In mesa benchmark (osmesa.c:678) GLuint i, n, *ptr4; n = osmesa->rowlength * osmesa->height; ptr4 = (GLuint *) osmesa->buffer; for (i=0;i<n;i++) { *ptr4++ = osmesa->clearpixel; }
The load of osmesa->clearpixel is not taken outside the loop by LIM because of aliasing limitations. This in turn also prevents vectorization. In this particular case we can actually get the load moved out of the loop even without resolving the aliasing issue (which requires whole-program), on account that even if the store aliases the load, it will not alter the value loaded (because we store the same value that we loaded). I'm looking into this in the context of the vectorizer. -- Summary: Invariant load not moved out of loop Product: gcc Version: 4.0.0 Status: UNCONFIRMED Severity: normal Priority: P2 Component: tree-optimization AssignedTo: irar at il dot ibm dot com ReportedBy: irar at il dot ibm dot com CC: gcc-bugs at gcc dot gnu dot org GCC build triplet: powerpc-apple-darwin7.0.0 GCC host triplet: powerpc-apple-darwin7.0.0 GCC target triplet: powerpc-apple-darwin7.0.0 http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19347