[Bug tree-optimization/95924] Failure to optimize some bit magic to one of the operands
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95924 --- Comment #3 from Andrew Pinski --- _4 = (int) a_11(D); _5 = ~_4; _6 = (int) b_10(D); _7 = _5 & _6; (simplify (bit_and:c (bit_not zero_one_valued_p@0) zero_one_valued_p@1) (bit_and @1 (bit_xor! @0 { build_one_cst (type); } ))) Might be enough. _4 = ~_3; # RANGE [irange] int [0, 1] MASK 0x1 VALUE 0x0 _5 = (intD.9) b_8(D); # RANGE [irange] int [0, 1] MASK 0x1 VALUE 0x0 _6 = _4 & _5; # RANGE [irange] int [0, 1] _15 = _6 ^ 1; Or even: (simplify (bit_xor (bit_and:c zero_one_valued_p@0 @1) integer_onep@2) (bit_or (bit_xor @0 @2) (bit_not! @1))) Or: (simplify (bit_xor (bit_and:c zero_one_valued_p@0 (bit_not @1)) integer_onep@2) (bit_or (bit_xor @0 @2) @1)) All of the above will work just trying to figure out which one would be better here ...
[Bug tree-optimization/95924] Failure to optimize some bit magic to one of the operands
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95924 Andrew Pinski changed: What|Removed |Added Severity|normal |enhancement Ever confirmed|0 |1 Status|UNCONFIRMED |NEW CC||pinskia at gcc dot gnu.org Last reconfirmed||2021-07-25 --- Comment #2 from Andrew Pinski --- Confirmed. I have a few patches which improve this but the following still needs to be done: _3 = (int) a_9(D); _4 = ~_3; _5 = (int) b_8(D); _6 = _4 & _5; _7 = _6 == 0; To: _3 = ~a_9(D) _7 = b_8(D) & _3
[Bug tree-optimization/95924] Failure to optimize some bit magic to one of the operands
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95924 --- Comment #1 from Marc Glisse --- * If I replace ~a with !a, we manage to do everything with type bool. With ~a, we don't, we stick to int. * We don't handle a?b:false the same as a&&b. * Even for (a | !b) && (!(!a & b) && a) we don't completely simplify, because that would be replacing too many && with & (I think). If I manually replace one && with &, gcc manages.