Re: [PATCH] RISC-V: Cleanup the codes of bitmap create and free [NFC]

2023-01-26 Thread Kito Cheng via Gcc-patches
committed, thanks.

On Tue, Jan 10, 2023 at 6:33 AM  wrote:

> From: Ju-Zhe Zhong 
>
> This patch is a NFC patch to move the codes into a wrapper function so that
> they can be reused. I will reuse them in the following patches.
>
> gcc/ChangeLog:
>
> * config/riscv/riscv-vsetvl.cc
> (vector_infos_manager::create_bitmap_vectors): New function.
> (vector_infos_manager::free_bitmap_vectors): Ditto.
> (pass_vsetvl::pre_vsetvl): Adjust codes.
> * config/riscv/riscv-vsetvl.h: New function declaration.
>
> ---
>  gcc/config/riscv/riscv-vsetvl.cc | 95 +++-
>  gcc/config/riscv/riscv-vsetvl.h  |  2 +
>  2 files changed, 59 insertions(+), 38 deletions(-)
>
> diff --git a/gcc/config/riscv/riscv-vsetvl.cc
> b/gcc/config/riscv/riscv-vsetvl.cc
> index d42cfa91d63..7800c2ee509 100644
> --- a/gcc/config/riscv/riscv-vsetvl.cc
> +++ b/gcc/config/riscv/riscv-vsetvl.cc
> @@ -1569,18 +1569,62 @@ vector_infos_manager::release (void)
>  vector_exprs.release ();
>
>if (optimize > 0)
> -{
> -  /* Finished. Free up all the things we've allocated.  */
> -  free_edge_list (vector_edge_list);
> -  sbitmap_vector_free (vector_del);
> -  sbitmap_vector_free (vector_insert);
> -  sbitmap_vector_free (vector_kill);
> -  sbitmap_vector_free (vector_antic);
> -  sbitmap_vector_free (vector_transp);
> -  sbitmap_vector_free (vector_comp);
> -  sbitmap_vector_free (vector_avin);
> -  sbitmap_vector_free (vector_avout);
> -}
> +free_bitmap_vectors ();
> +}
> +
> +void
> +vector_infos_manager::create_bitmap_vectors (void)
> +{
> +  /* Create the bitmap vectors.  */
> +  vector_antic = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> +  vector_exprs.length ());
> +  vector_transp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> +   vector_exprs.length ());
> +  vector_comp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> + vector_exprs.length ());
> +  vector_avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> + vector_exprs.length ());
> +  vector_avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> +  vector_exprs.length ());
> +  vector_kill = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> + vector_exprs.length ());
> +
> +  bitmap_vector_ones (vector_transp, last_basic_block_for_fn (cfun));
> +  bitmap_vector_clear (vector_antic, last_basic_block_for_fn (cfun));
> +  bitmap_vector_clear (vector_comp, last_basic_block_for_fn (cfun));
> +}
> +
> +void
> +vector_infos_manager::free_bitmap_vectors (void)
> +{
> +  /* Finished. Free up all the things we've allocated.  */
> +  free_edge_list (vector_edge_list);
> +  if (vector_del)
> +sbitmap_vector_free (vector_del);
> +  if (vector_insert)
> +sbitmap_vector_free (vector_insert);
> +  if (vector_kill)
> +sbitmap_vector_free (vector_kill);
> +  if (vector_antic)
> +sbitmap_vector_free (vector_antic);
> +  if (vector_transp)
> +sbitmap_vector_free (vector_transp);
> +  if (vector_comp)
> +sbitmap_vector_free (vector_comp);
> +  if (vector_avin)
> +sbitmap_vector_free (vector_avin);
> +  if (vector_avout)
> +sbitmap_vector_free (vector_avout);
> +
> +  vector_edge_list = nullptr;
> +  vector_kill = nullptr;
> +  vector_del = nullptr;
> +  vector_insert = nullptr;
> +  vector_antic = nullptr;
> +  vector_transp = nullptr;
> +  vector_comp = nullptr;
> +  vector_avin = nullptr;
> +  vector_avout = nullptr;
>  }
>
>  void
> @@ -2480,32 +2524,7 @@ pass_vsetvl::pre_vsetvl (void)
>/* Compute entity list.  */
>prune_expressions ();
>
> -  /* Create the bitmap vectors.  */
> -  m_vector_manager->vector_antic
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -  m_vector_manager->vector_transp
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -  m_vector_manager->vector_comp
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -  m_vector_manager->vector_avin
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -  m_vector_manager->vector_avout
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -  m_vector_manager->vector_kill
> -= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
> -   m_vector_manager->vector_exprs.length ());
> -
> -  bitmap_vector_ones (m_vector_manager->vector_transp,
> - 

[PATCH] RISC-V: Cleanup the codes of bitmap create and free [NFC]

2023-01-09 Thread juzhe . zhong
From: Ju-Zhe Zhong 

This patch is a NFC patch to move the codes into a wrapper function so that
they can be reused. I will reuse them in the following patches.

gcc/ChangeLog:

* config/riscv/riscv-vsetvl.cc 
(vector_infos_manager::create_bitmap_vectors): New function.
(vector_infos_manager::free_bitmap_vectors): Ditto.
(pass_vsetvl::pre_vsetvl): Adjust codes.
* config/riscv/riscv-vsetvl.h: New function declaration.

---
 gcc/config/riscv/riscv-vsetvl.cc | 95 +++-
 gcc/config/riscv/riscv-vsetvl.h  |  2 +
 2 files changed, 59 insertions(+), 38 deletions(-)

diff --git a/gcc/config/riscv/riscv-vsetvl.cc b/gcc/config/riscv/riscv-vsetvl.cc
index d42cfa91d63..7800c2ee509 100644
--- a/gcc/config/riscv/riscv-vsetvl.cc
+++ b/gcc/config/riscv/riscv-vsetvl.cc
@@ -1569,18 +1569,62 @@ vector_infos_manager::release (void)
 vector_exprs.release ();
 
   if (optimize > 0)
-{
-  /* Finished. Free up all the things we've allocated.  */
-  free_edge_list (vector_edge_list);
-  sbitmap_vector_free (vector_del);
-  sbitmap_vector_free (vector_insert);
-  sbitmap_vector_free (vector_kill);
-  sbitmap_vector_free (vector_antic);
-  sbitmap_vector_free (vector_transp);
-  sbitmap_vector_free (vector_comp);
-  sbitmap_vector_free (vector_avin);
-  sbitmap_vector_free (vector_avout);
-}
+free_bitmap_vectors ();
+}
+
+void
+vector_infos_manager::create_bitmap_vectors (void)
+{
+  /* Create the bitmap vectors.  */
+  vector_antic = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+  vector_exprs.length ());
+  vector_transp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+   vector_exprs.length ());
+  vector_comp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ vector_exprs.length ());
+  vector_avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ vector_exprs.length ());
+  vector_avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+  vector_exprs.length ());
+  vector_kill = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
+ vector_exprs.length ());
+
+  bitmap_vector_ones (vector_transp, last_basic_block_for_fn (cfun));
+  bitmap_vector_clear (vector_antic, last_basic_block_for_fn (cfun));
+  bitmap_vector_clear (vector_comp, last_basic_block_for_fn (cfun));
+}
+
+void
+vector_infos_manager::free_bitmap_vectors (void)
+{
+  /* Finished. Free up all the things we've allocated.  */
+  free_edge_list (vector_edge_list);
+  if (vector_del)
+sbitmap_vector_free (vector_del);
+  if (vector_insert)
+sbitmap_vector_free (vector_insert);
+  if (vector_kill)
+sbitmap_vector_free (vector_kill);
+  if (vector_antic)
+sbitmap_vector_free (vector_antic);
+  if (vector_transp)
+sbitmap_vector_free (vector_transp);
+  if (vector_comp)
+sbitmap_vector_free (vector_comp);
+  if (vector_avin)
+sbitmap_vector_free (vector_avin);
+  if (vector_avout)
+sbitmap_vector_free (vector_avout);
+
+  vector_edge_list = nullptr;
+  vector_kill = nullptr;
+  vector_del = nullptr;
+  vector_insert = nullptr;
+  vector_antic = nullptr;
+  vector_transp = nullptr;
+  vector_comp = nullptr;
+  vector_avin = nullptr;
+  vector_avout = nullptr;
 }
 
 void
@@ -2480,32 +2524,7 @@ pass_vsetvl::pre_vsetvl (void)
   /* Compute entity list.  */
   prune_expressions ();
 
-  /* Create the bitmap vectors.  */
-  m_vector_manager->vector_antic
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-  m_vector_manager->vector_transp
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-  m_vector_manager->vector_comp
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-  m_vector_manager->vector_avin
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-  m_vector_manager->vector_avout
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-  m_vector_manager->vector_kill
-= sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
-   m_vector_manager->vector_exprs.length ());
-
-  bitmap_vector_ones (m_vector_manager->vector_transp,
- last_basic_block_for_fn (cfun));
-  bitmap_vector_clear (m_vector_manager->vector_antic,
-  last_basic_block_for_fn (cfun));
-  bitmap_vector_clear (m_vector_manager->vector_comp,
-  last_basic_block_for_fn (cfun));
+  m_vector_manager->create_bitmap_vectors ();