Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread Luke Roth
Another thing that might speed up access is setting the config option
GDAL_DISABLE_READDIR_ON_OPEN
= TRUE, either as an environment variable or on the command line.  That
should help with GDAL reading the directory each time it opens a dataset.
 I have an application which reads one value from each of a large number of
datasets and setting this option made it run about 3 times faster.
Luke

On Sun, Feb 2, 2014 at 2:12 PM, Jukka Rahkonen jukka.rahko...@mmmtike.fiwrote:

 Hi,

 I made a few tests and here comes my conclusions. Hypothesis is that
 someone
 wants to make a DEM query service which is using gdallocationinfo for
 queries and DEM data is to be accessed as files from a standard web site. I
 compared three alternatives:
 1) There are thousands of DEM files on the server and they are combined
 together with a VRT file.
 2) There is only one DEM file as BigTIFF.
 3) DEM is split into tiles into x/y/z tile directory structure like in
 Google maps or OpenStreetMap tiles.

 My test data covers Finland with 10 m grid size and as deflate compressed
 tiffs they make about 10 GB together.

 Before going on, keep in mind that the speed needs indexes. The better
 index, the less unnecessary data to read. In case 1) the first level index
 is the VRT file. The second level index, if it exists, is in the headers of
 the real DEM files. It may be possible to jump to a correct offset from the
 beginning of the DEM data and read only a part of the file.  In case 2) the
 index is in the internal TIFF directory. If the BigTIFF is tiled the access
 to tiles should be rather effectice. And finally in case 3) the index is
 built into directory structure and tiling schema that is used for saving
 the
 tiles. The schema is no well known that tile map service clients can
 directly ask for a certain file name if they know the coordinates and
 scale.

 Conclusions:

 1)
 - The whole VRT file must be readed. Caching the vrt file would make next
 requests faster.
 - For some reason gdallocationinfo wants to get the directory list of the
 directory where the vrt file is. This is slow and generates lots of traffic
 if the thousands of DEM files are in the same directory. Probably it would
 be faster to have them in another dierectory.

 2)
 - BigTIFF route is more straight forward but gdallocationinfo needs still
 to
 do many big range reads.
 - Also in this case gdallocationinfo reads the target file directory. It
 would be good to keep this directory small. Don't do like I did with having
 in the directory the BigTIFF DEM file that was the only file needed, but
 also the vrt and thousands of original DEMs from the previuos test - but
 at
 least this is a know this issue now and know how to avoid it. In my case
 reading the directory made 2.2 MB of web traffic and all or most for wain.

 3)
 - I used OpenStreetMap tile service as the test data for the third test. In
 this case gdallocationinfo knows exactly which tile to request and it is
 making only one request. It also seems to cache some tiles on the client
 side which means that queries for close locations may hit the cached tile
 and be very fast.

 Summary statistics:

 1) Gdallocationinfo makes 6 requests and reads 6.4 MB of data
 2) Gdallocationinfo makes 8 requests and reads 4.3 MB of data
 3) Gdallocationinfo makes 1 requests and reads 10 kB of data

 Requests I used are these:

 1)
 gdallocationinfo /vsicurl/http://latuviitta.kapsi.fi/data/
 dem10m/dem_10m.vrt -geoloc  389559 6677412
 2)
 gdallocationinfo /vsicurl/http://latuviitta.kapsi.fi/data/
 dem10m/dem_10m.tif -geoloc  389559 6677412
 3)
 gdallocationinfo  frmt_wms_openstreetmap_tms.xml -geoloc  389559 6677412

 I know that the queried place in 3) is not the same because SRIDs of data
 differ nor does OSM return 16-bit DEM heights but 3-band RGB values instead
 but it does not matter here, the idea is what is important.

 My conclusion is that you should cut your DEM into tiles with for example
 gdal2tiles or MapTiler and the resuld could actually be quit speedy and
 perhaps using 126x126 tiles could make it still a bit faster. Hope that
 they
 can create tiles as 16-bit tiffs.

  I am sure that these results are not scientifically sound but I am also
 sure that the difference between 6.4 MB/4.3 MB/10 kB is something to think
 about especially if you dream about a mobile service.

 I placed the requests which gdallocationinfo made during these tests into
 http://latuviitta.org/documents/gdallocationinfo_requests.txt

 -Jukka Rahkonen-


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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread David Baker (Geoscience)
Dan,

I had not heard of the KEA format and it looks promising, accept the need to 
compile.  I am hoping to this with out-of-the-box GDAL.  I also did not see a 
license statement.  GDAL does support HDF5 (another format I am not familiar 
with), but it looks like the limit is 2GB for the built in driver.  My dataset 
is also covers the US with 55,501 x 7.5 minutes tiles at 0.15012 arc second 
resolution (~5m), a total size 2,289,001 x 756,001 pixels, 1.8T.  Creating a 
single dataset from the tiles can be done, but in our environment, is not cheap.

David

-Original Message-
From: gdal-dev-boun...@lists.osgeo.org 
[mailto:gdal-dev-boun...@lists.osgeo.org] On Behalf Of Daniel Clewley
Sent: Saturday, February 01, 2014 1:45 PM
To: gdal-dev@lists.osgeo.org
Subject: Re: [gdal-dev] Fast Pixel Access

Hi David,

Following on from the VRT / Bigtiff comparison Jukka posted. Have you 
considered storing the data as a single KEA format file, which is based on HDF5?

I have the National Elevation Dataset for the US, which comprises 3,605 1 x 1 
degree tiles at 1 arc sec resolution. I first created a VRT then used 
gdal_translate to convert to a KEA file. Total size is 421,212 x 252,012 
pixels, 77 GB. I also built overviews for a fast display (this took a long time 
and I don't think is needed for your case).

I've just tried using gdallocationinfo on the file to get pixel information and 
it takes  0.5s to get the pixel value back.

The KEA library and GDAL driver source are available from:

https://bitbucket.org/chchrsc/kealib/

and the format is described in:

Peter Bunting, Sam Gillingham, The KEA image file format, Computers  
Geosciences, Volume 57, August 2013, Pages 54-58, ISSN 0098-3004, 
http://dx.doi.org/10.1016/j.cageo.2013.03.025.

If you don't mind having one massive file (in addition to the individual tiles, 
which could be archived), this might work for your use case.

Thanks,

Dan


 Message: 10
 Date: Fri, 31 Jan 2014 16:15:53 +
 From: David Baker (Geoscience) david.m.ba...@chk.com
 To: 'gdal-dev@lists.osgeo.org' gdal-dev@lists.osgeo.org
 Subject: [gdal-dev] Fast Pixel Access
 Message-ID:
   2a18a4344312134b937df938d992264a0508f...@okcexhprd122.chkenergy.net
 Content-Type: text/plain; charset=us-ascii

 Dev's,

 I have a set of 55,501 bil files in a single directory.  They are DEMS data 
 that cover the US in 7.5 minute tiles.  I would like to randomly access 
 elevations at a given lat/lon's from the whole dataset.  I created a vrt file 
 from the directory of bil files, and have been able to access the elevation 
 at a given lat/lon using gdallocationinfo, but because of the size of the 
 dataset, this operation is somewhat slow.  Can the vrt be indexed? Or, is 
 there a faster, better way to access the pixels?  I would first like to do 
 this with the utilities before diving into code (C#).  The files are 
 regularly named base on their location within a 1 arc-second grid.

 Thanks,
 David

 David M. Baker
 Senior Advisor - Geoscience Technology
 Chesapeake Energy Corporation
 david.m.ba...@chk.commailto:david.m.ba...@chk.com




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[gdal-dev] Problems linking 1.10 with CURL support

2014-02-03 Thread Andy Cheetham
Hi All

I'm have trouble linking GDAL 1.10 with CURL support enabled.

I can and have been building GDAL 1.9 with CURL so I'm sure I have all the 
settings within the nmake.opt file correct, unless I have to do something 
different for the latest version.

I'm on Windows 7 and have tried using both VS2005 and VS2010.

The linking error I'm getting is:

error LNK2019: unresolved external symbol void __cdecl 
CPLHTTPSetOptions(void *,char * *) (?CPLHTTPSetOptions@@YAXPAXPAPAD@Z) 
referenced in function void __cdecl CPLHTTPInitializeRequest(struct 
CPLHTTPRequest *,char const *,char const * const *) (?
CPLHTTPInitializeRequest@@YAXPAUCPLHTTPRequest@@PBDPBQBD@Z) gdalhttp.obj

My nmake.opt section looks like the following

# Uncomment to use libcurl (DLL by default)
# The cURL library is used for WCS, WMS, GeoJSON, SRS call importFromUrl(), 
WFS, GFT, CouchDB, /vsicurl/ etc.
CURL_DIR=W:\3rdpartyLibs\curl\7_35\src\
CURL_INC=-I$(CURL_DIR)/include
# Uncoment following line to use libcurl as dynamic library
CURL_LIB = w:/lib/libcurl.lib wsock32.lib wldap32.lib winmm.lib
# Uncoment following two lines to use libcurl as static library
#CURL_LIB = $(CURL_DIR)/libcurl.lib wsock32.lib wldap32.lib winmm.lib
#CURL_CFLAGS = -DCURL_STATICLIB 

The file cpl_http.cpp does have an implimentation but VS2005 would appear to 
indicate that the #define HAVE)CURL is not defined???

Any help would be appreciated.

Cheers
Andy

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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread Jukka Rahkonen
Luke Roth roth.luke at gmail.com writes:

 
 Another thing that might speed up access is setting the config
option GDAL_DISABLE_READDIR_ON_OPEN = TRUE, either as an environment
variable or on the command line.  That should help with GDAL reading the
directory each time it opens a dataset.  I have an application which reads
one value from each of a large number of datasets and setting this option
made it run about 3 times faster.


Hi,

You are right. This config option makes GDAL to skip the reading of the
remote directory and saves a lot of bandwidth:

VRT case: 
Bytes Received:  4 244 509 (of which the vrt file: 4 192 577)
Sequence (clock) duration:  00:00:09.9996000
Was:
Bytes Received:  6 459 443
Sequence (clock) duration:  00:00:37.813

BigTIFF case: 
Bytes Received:  2 158 917
Sequence (clock) duration:  00:00:04.4368000
Was:
Bytes Received:  4 374 137
Sequence (clock) duration:  00:00:30.9192000


Conclusion:
Both options are unsuitable for serious use while amusing to play with.
Reading the BigTIFF tile offset index (or whatever it is) seems to mean
about 2 MB of compultory payload traffic. Reading the VRT file means in this
example 4 MB of payload. If this sort of net access to a large directory of
raster files should be important for someone there should be a way to find
the right raster file and righ data range in that file with minimum amount
of bytes. Perhaps some kind of rtree indexed vrt file? First aid might be to
keep the vrt file on the client side.

-Jukka Rahkonen- 


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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread Brian Case
-Jukka

tileindex, mapserver, and the gdal wms driver



On Mon, 2014-02-03 at 17:20 +, Jukka Rahkonen wrote:
 Luke Roth roth.luke at gmail.com writes:
 
  
  Another thing that might speed up access is setting the config
 option GDAL_DISABLE_READDIR_ON_OPEN = TRUE, either as an environment
 variable or on the command line.  That should help with GDAL reading the
 directory each time it opens a dataset.  I have an application which reads
 one value from each of a large number of datasets and setting this option
 made it run about 3 times faster.
 
 
 Hi,
 
 You are right. This config option makes GDAL to skip the reading of the
 remote directory and saves a lot of bandwidth:
 
 VRT case: 
 Bytes Received:  4 244 509 (of which the vrt file: 4 192 577)
 Sequence (clock) duration:00:00:09.9996000
 Was:
 Bytes Received:  6 459 443
 Sequence (clock) duration:00:00:37.813
 
 BigTIFF case: 
 Bytes Received:  2 158 917
 Sequence (clock) duration:00:00:04.4368000
 Was:
 Bytes Received:  4 374 137
 Sequence (clock) duration:00:00:30.9192000
 
 
 Conclusion:
 Both options are unsuitable for serious use while amusing to play with.
 Reading the BigTIFF tile offset index (or whatever it is) seems to mean
 about 2 MB of compultory payload traffic. Reading the VRT file means in this
 example 4 MB of payload. If this sort of net access to a large directory of
 raster files should be important for someone there should be a way to find
 the right raster file and righ data range in that file with minimum amount
 of bytes. Perhaps some kind of rtree indexed vrt file? First aid might be to
 keep the vrt file on the client side.
 
 -Jukka Rahkonen- 
 
 
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Re: [gdal-dev] Problems linking 1.10 with CURL support

2014-02-03 Thread Jukka Rahkonen
Andy Cheetham andy.cheetham at geomaticSolutions.com writes:

 
 Hi All
 
 I'm have trouble linking GDAL 1.10 with CURL support enabled.
 
 I can and have been building GDAL 1.9 with CURL so I'm sure I have all the 
 settings within the nmake.opt file correct, unless I have to do something 
 different for the latest version.
 
 I'm on Windows 7 and have tried using both VS2005 and VS2010.

If the ready made Windows builds in http://gisinternals.com/sdk/ do not suit
you perhaps the buildlogs can still help you.

-Jukka Rahkonen-

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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread Rahkonen Jukka (Tike)
Hi,

Perhaps, but in this game the rule was not to have any GIS servers. Myself I 
would rather consider WFS. It could send heights from single points but also a 
profile along a line or all values within a polygon.

-Jukka-

Brian Case [r...@winkey.org] wrote:

 -Jukka

 tileindex, mapserver, and the gdal wms driver



 On Mon, 2014-02-03 at 17:20 +, Jukka Rahkonen wrote:
 Luke Roth roth.luke at gmail.com writes:

 
  Another thing that might speed up access is setting the config
 option GDAL_DISABLE_READDIR_ON_OPEN = TRUE, either as an environment
 variable or on the command line.  That should help with GDAL reading the
 directory each time it opens a dataset.  I have an application which reads
 one value from each of a large number of datasets and setting this option
 made it run about 3 times faster.


 Hi,

 You are right. This config option makes GDAL to skip the reading of the
 remote directory and saves a lot of bandwidth:

 VRT case:
 Bytes Received:  4 244 509 (of which the vrt file: 4 192 577)
 Sequence (clock) duration:00:00:09.9996000
 Was:
 Bytes Received:  6 459 443
 Sequence (clock) duration:00:00:37.813

 BigTIFF case:
 Bytes Received:  2 158 917
 Sequence (clock) duration:00:00:04.4368000
 Was:
 Bytes Received:  4 374 137
 Sequence (clock) duration:00:00:30.9192000


 Conclusion:
 Both options are unsuitable for serious use while amusing to play with.
 Reading the BigTIFF tile offset index (or whatever it is) seems to mean
 about 2 MB of compultory payload traffic. Reading the VRT file means in this
 example 4 MB of payload. If this sort of net access to a large directory of
 raster files should be important for someone there should be a way to find
 the right raster file and righ data range in that file with minimum amount
 of bytes. Perhaps some kind of rtree indexed vrt file? First aid might be to
 keep the vrt file on the client side.

 -Jukka Rahkonen-


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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread David Baker (Geoscience)
Jukka,

No matter the endpoint the user uses to access the data, behind the scenes, 
there must be fast pixel access, correct?  Or are you saying that at WFS would 
do it quickly out of the box?

David

-Original Message-
From: gdal-dev-boun...@lists.osgeo.org 
[mailto:gdal-dev-boun...@lists.osgeo.org] On Behalf Of Rahkonen Jukka (Tike)
Sent: Monday, February 03, 2014 11:37 AM
To: gdal-dev@lists.osgeo.org
Subject: Re: [gdal-dev] Fast Pixel Access

Hi,

Perhaps, but in this game the rule was not to have any GIS servers. Myself I 
would rather consider WFS. It could send heights from single points but also a 
profile along a line or all values within a polygon.

-Jukka-

Brian Case [r...@winkey.org] wrote:

 -Jukka

 tileindex, mapserver, and the gdal wms driver



 On Mon, 2014-02-03 at 17:20 +, Jukka Rahkonen wrote:
 Luke Roth roth.luke at gmail.com writes:

 
  Another thing that might speed up access is setting the config
 option GDAL_DISABLE_READDIR_ON_OPEN = TRUE, either as an environment
 variable or on the command line.  That should help with GDAL reading the
 directory each time it opens a dataset.  I have an application which reads
 one value from each of a large number of datasets and setting this option
 made it run about 3 times faster.


 Hi,

 You are right. This config option makes GDAL to skip the reading of the
 remote directory and saves a lot of bandwidth:

 VRT case:
 Bytes Received:  4 244 509 (of which the vrt file: 4 192 577)
 Sequence (clock) duration:00:00:09.9996000
 Was:
 Bytes Received:  6 459 443
 Sequence (clock) duration:00:00:37.813

 BigTIFF case:
 Bytes Received:  2 158 917
 Sequence (clock) duration:00:00:04.4368000
 Was:
 Bytes Received:  4 374 137
 Sequence (clock) duration:00:00:30.9192000


 Conclusion:
 Both options are unsuitable for serious use while amusing to play with.
 Reading the BigTIFF tile offset index (or whatever it is) seems to mean
 about 2 MB of compultory payload traffic. Reading the VRT file means in this
 example 4 MB of payload. If this sort of net access to a large directory of
 raster files should be important for someone there should be a way to find
 the right raster file and righ data range in that file with minimum amount
 of bytes. Perhaps some kind of rtree indexed vrt file? First aid might be to
 keep the vrt file on the client side.

 -Jukka Rahkonen-


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Re: [gdal-dev] Fast Pixel Access

2014-02-03 Thread Klokan Petr Přidal
Hi Jukka, David and others,

We were rendering in the past the elevation data into Mercator tiles with
http://www.maptiler.com/, the follower of my GDAL2Tiles.py script - for
extremely fast pixel access to the elevation values at given geographic
location - without a need for server software for hosting such data. We
made the tiles for CGIAR 90m DEM for whole world.

In fact the raw elevation was mapped into RGB space for this purpose.
Decoding on the client side is then very easy and you have precise
elevation values for the whole near area preloaded.

You may need to do something similar if you want to implement very fast
client side hill-shading in web browser canvas (similar to
http://dev.klokantech.com/klokan/hillshading/), or dynamic elevation
profile drawn while moving the mouse over a map, and many other tasks with
data loaded in the client directly.

The visualisation of the tiles is possible also in 3D, see:
http://vimeo.com/29605292
For WebGL there are now more efficient ways (direct binary data structures
instead of images).

See:
http://dev.klokantech.com/srtm/srtm_decode.html
http://www.klokantech.com/labs/dem-color-encoding/
http://dev.klokantech.com/srtm/googlemaps.html

There is a source code of the GDAL utility for encoding elevation data into
RGB available online:
https://github.com/webglearth/gdaldem_web
but you may not need it, if direct reading via JavaScript in the web
browser is not required for your application.

Regards,

Klokan Petr Pridal


On Mon, Feb 3, 2014 at 7:48 PM, David Baker (Geoscience) 
david.m.ba...@chk.com wrote:

 Jukka,

 No matter the endpoint the user uses to access the data, behind the
 scenes, there must be fast pixel access, correct?  Or are you saying that
 at WFS would do it quickly out of the box?

 David

 -Original Message-
 From: gdal-dev-boun...@lists.osgeo.org [mailto:
 gdal-dev-boun...@lists.osgeo.org] On Behalf Of Rahkonen Jukka (Tike)
 Sent: Monday, February 03, 2014 11:37 AM
 To: gdal-dev@lists.osgeo.org
 Subject: Re: [gdal-dev] Fast Pixel Access

 Hi,

 Perhaps, but in this game the rule was not to have any GIS servers. Myself
 I would rather consider WFS. It could send heights from single points but
 also a profile along a line or all values within a polygon.

 -Jukka-

 Brian Case [r...@winkey.org] wrote:

  -Jukka

  tileindex, mapserver, and the gdal wms driver



  On Mon, 2014-02-03 at 17:20 +, Jukka Rahkonen wrote:
  Luke Roth roth.luke at gmail.com writes:
 
  
   Another thing that might speed up access is setting the config
  option GDAL_DISABLE_READDIR_ON_OPEN = TRUE, either as an environment
  variable or on the command line.  That should help with GDAL reading the
  directory each time it opens a dataset.  I have an application which
 reads
  one value from each of a large number of datasets and setting this
 option
  made it run about 3 times faster.
 
 
  Hi,
 
  You are right. This config option makes GDAL to skip the reading of the
  remote directory and saves a lot of bandwidth:
 
  VRT case:
  Bytes Received:  4 244 509 (of which the vrt file: 4 192 577)
  Sequence (clock) duration:00:00:09.9996000
  Was:
  Bytes Received:  6 459 443
  Sequence (clock) duration:00:00:37.813
 
  BigTIFF case:
  Bytes Received:  2 158 917
  Sequence (clock) duration:00:00:04.4368000
  Was:
  Bytes Received:  4 374 137
  Sequence (clock) duration:00:00:30.9192000
 
 
  Conclusion:
  Both options are unsuitable for serious use while amusing to play with.
  Reading the BigTIFF tile offset index (or whatever it is) seems to mean
  about 2 MB of compultory payload traffic. Reading the VRT file means in
 this
  example 4 MB of payload. If this sort of net access to a large directory
 of
  raster files should be important for someone there should be a way to
 find
  the right raster file and righ data range in that file with minimum
 amount
  of bytes. Perhaps some kind of rtree indexed vrt file? First aid might
 be to
  keep the vrt file on the client side.
 
  -Jukka Rahkonen-
 
 
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 individual or entity to which it is addressed, and may contain information
 that is confidential or privileged and exempt from disclosure under
 applicable law. If the reader of this email is not the intended recipient,
 or the employee or agent responsible for delivering this message to the
 intended recipient, you are hereby notified that any dissemination,
 distribution or copying of this communication is strictly prohibited. If
 you have received this communication in error, please notify the sender
 immediately by return email and