Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Markus Hitter


Am 18.05.2011 um 04:25 schrieb Kai-Martin Knaak:


kicad is the EDA chosen by some high profile open hardware projects:
* reprap (http://reprap.org/wiki/KiCad)


As a RepRapper I can say, there is no such thing like a choosen  
EDA. People use what they like most and that's Eagle for some 90% of  
the RepRap electronics sets (there exist many in parallel).



BTW, what are the show cases for geda/pcb?


http://reprap.org/wiki/Generation_7_Electronics ?

At least worth mentioning :-)


Markus

- - - - - - - - - - - - - - - - - - -
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http://www.jump-ing.de/







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Re: gEDA-user: Pressing = key causes PCB to freeze for a few minutes

2011-05-18 Thread Gabriel Paubert
On Tue, May 17, 2011 at 03:04:18PM -0400, Vanessa Ezekowitz wrote:
 On Mon, 16 May 2011 23:29:46 +0200
 Kai-Martin Knaak k...@lilalaser.de wrote:
 
  Peter Clifton wrote:
  
  the two '=' or remove the whole part 'a={= Key=}', what will
  remove this key-binding for this menu-item.
   
   Yes, I can recommend removing this key binding.
   
   I do in my local builds for the same reason, plus the fact that
   sometimes the optimiser makes mistakes and causes shorts on my boards!
 
 For me, the Auto-Optimize step (in particular the Unjaggy and De-bumpify 
 optimizations) actually removes some hand-placed vias - particularly those 
 which I've placed up against an SMT pad as part of hand-routing the majority 
 of the board.  I only noticed this today, but I can't be sure when that 
 behavior started.
 
 As for keys, I would like to see a default hotkey added to turn Orthogonal 
 Moves on/off (I toggle this setting quite frequently while cleaning up after 
 the autorouter).

Ditto. What about + which is a little cross after all?

I'm aware it's Shift-= on american keyboards, which is currently
defined as auto-optimize. But I am of the strong opinion that
operations which may perform a large number of changes to the
board should not have keyboard accelerators, so that you can
not trigger them my mistake.

I'm aware that they can be undone, but even then... 

Regards,
Gabriel


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Russell Shaw

 On 17/05/2011, John Dotyj...@noqsi.com  wrote:

 On May 17, 2011, at 9:56 AM, Russell Shaw wrote:


 Most guis hide what they do. I believe in them showing the commands they
 send internally as a script would (or atleast have the option to show
 that) so the user can paste the commands into an external file if
 needed.

 I've done GUIs that wrap scripts, but it only works in very simple,
 shallow cases. An API that supports GUI well is very different from an API
 that supports scripting well.

 John Doty  Noqsi Aerospace, Ltd. http://www.noqsi.com/
 j...@noqsi.com

On 18/05/11 04:57, Eduardo Costa wrote:

Hi guys,

That's not true at all John. Have you ever heard/seen a program called Alias
Wavefront Maya? It used to be from Silicon Graphics, but they sold it to
Autodesk a couple of years ago.

A program for 3D CGI which has quite an innovative popup menu system with
something called hotboxes and cardinal menus (the one shown bellow). 200%
productive, and much better than anyother existing/deployed nowadays:

http://imageshack.us/photo/my-images/504/polygonquickmenunothingrx6.jpg/

and driven from MEL (sort of an intepreted c languaje they roled for the
purpose of scripting such a huge program). Believe me, you wouldn't even
think it is scripted because they didn't abuse of it, yet it lets such menu
system be 10 times more powerful!

I do share many of your points Russell, while I'm happy (still) using geda.
It seems to me is going somewhere I don't really want to be in a future.

I've got almost done a c-library I wrote implementing this menu systems for
my own programs. Haven't looked at it for a time, but it could work with gtk
or other toolkits as long as they allow low level event handling.

Anyways, if you are really going for it, and are going to use old'good c,
I'll be pleased to hear your thoughts and cooperate.


Hi,
I'm a gtk hater, and am open to new widget toolkit user interface paradigms,
even if it means writing new widgets or toolkits from scratch (which i've done
before).

I found the useability of a 20yo unix box sch/pcb cad program far better
in certain ways than current cad packages. It involved the left hand and
an external multi-button puck device in most of the screen-panning
operations, leading to much less mouse-finger fatigue. It made all the
current Windows cad packages look like kiddies toys by comparison.


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Russell Shaw

On 18/05/11 12:28, Kai-Martin Knaak wrote:

Russell Shaw wrote:


The problem with KiCAD is 1) C++, 2) Qt.


The problems I encountered with gnetlist were
1) scheme


I think Scheme could be made much more attractive in geda if
it was adequately explained in documentation or a tutorial.

I haven't looked lately to see if there's more documentation
on it compared to last time i looked.


2) poor documentation



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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Thomas Oldbury
   Can I enter my own project Super OSD?



   [1]http://code.google.com/p/super-osd

   On 18 May 2011 03:25, Kai-Martin Knaak [2]k...@lilalaser.de wrote:

   Stefan Salewski wrote:
While gEDA/PCB has some serious
users and a large list of projects done with gEDA, KiCAD users seems
   to
be more childreen type, making boards with a power LED and a led
   driver
chip...

 kicad is the EDA chosen by some high profile open hardware projects:
 * reprap ([3]http://reprap.org/wiki/KiCad)
 * micropendous ([4]http://code.google.com/p/micropendous/)
 * nanonote ([5]http://en.qi-hardware.com/wiki/Main_Page )
 Doesn't look like child play to me...
 BTW, what are the show cases for geda/pcb? Projects You'd proudly
 show
 on public presentations? One project I know of is ronja by Karel
 Kulhavy
 ( [6]http://ronja.twibright.com/ ). What else?

   ---)kaimartin(---
   --
   Kai-Martin Knaak
   Email: [7]k...@familieknaak.de
   Öffentlicher PGP-Schlüssel:
   [8]http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53
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References

   1. http://code.google.com/p/super-osd
   2. mailto:k...@lilalaser.de
   3. http://reprap.org/wiki/KiCad
   4. http://code.google.com/p/micropendous/
   5. http://en.qi-hardware.com/wiki/Main_Page
   6. http://ronja.twibright.com/
   7. mailto:k...@familieknaak.de
   8. http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53
   9. mailto:geda-user@moria.seul.org
  10. http://www.seul.org/cgi-bin/mailman/listinfo/geda-user


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread DJ Delorie

 I'm a gtk hater, and am open to new widget toolkit user interface paradigms,

So, you build pcb with --enable-gui=lesstif ?  ;-)


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gEDA-user: Maker Faire at the San Meteo Fairgrounds this weekend

2011-05-18 Thread clif

Hi Gang,

Is anyone else going to Maker Faire this weekend?

http://makerfaire.com/

Maybe we could arrange to meet up and chat.

Clif



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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Colin D Bennett
On Tue, 17 May 2011 22:30:27 -0400
DJ Delorie d...@delorie.com wrote:

  BTW, what are the show cases for geda/pcb?
 
 There's a list on gpleda.org:
 
 http://geda.seul.org/wiki/geda:links

First, let's be clear that popularity is no indication of usefulness or
goodness of something.

But, if a product is less widely-chosen, perhaps there is something
that can be done to improve the learning curve for new users... e.g., I
was frustrated with gEDA when I first started using it, and thought
KiCAD looked easy to use and cool.  But I found that I didn't like the
feel of KiCAD (Wxwidgets was probably part of the problem...), and
eventually figured out the tricks needed to make the gEDA system
work.  Now I love gEDA and am really comfortable with it, but I must
say that it's difficult to learn.  Perhaps a comprehensive
tutorial/manual that explains the usual PCB workflow would help.  I
know there are lots of ways to use gEDA, but for new users, a basic and
sensible standard workflow could be identified.

With the reminder that popularity is not necessarily related to the
goodness of a tool... I see that KiCAD does have some fairly popular
projects using it, while I haven't seen the same for gEDA.  I don't see
any project on the gEDA projects using gEDA list that I would
consider as high-profile as the following:

* reprap (http://reprap.org/wiki/KiCad)
* nanonote (http://en.qi-hardware.com/wiki/Main_Page )
* Versaloon debugger/programmer (http://www.versaloon.com/)
  (First open-source SWD device and first OpenOCD SWD support.)

Certainly there are many complex and good designs done in gEDA, but as
far as serious high-profile projects, it looks like KiCAD has the
lead.  No matter, gEDA is what works well for me and that's all I
really care about!

Regards,
Colin


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Russell Shaw

On 19/05/11 02:13, DJ Delorie wrote:



I'm a gtk hater, and am open to new widget toolkit user interface paradigms,


So, you build pcb with --enable-gui=lesstif ?  ;-)


I do it with gtk whenever i want to poke at it. I know how gtk
works, but it's far too convoluted and burdensome for developing
non-trivial widgets for non-trivial applications.


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Kai-Martin Knaak
Russell Shaw wrote:

 I think Scheme could be made much more attractive in geda if
 it was adequately explained in documentation or a tutorial.
 
+1
I wouldn't mind to learn (a new language). But to learn a new language by 
almost non-commented code is just too much of a barrier. 

---)kaimartin(---
-- 
Kai-Martin Knaak  tel: +49-511-762-2895
Universität Hannover, Inst. für Quantenoptik  fax: +49-511-762-2211 
Welfengarten 1, 30167 Hannover   http://www.iqo.uni-hannover.de
GPG key:http://pgp.mit.edu:11371/pks/lookup?search=Knaak+kmkop=get



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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Eduardo Costa
On 18/05/2011, Russell Shaw rjs...@netspace.net.au wrote:
   On 17/05/2011, John Dotyj...@noqsi.com  wrote:
  
   On May 17, 2011, at 9:56 AM, Russell Shaw wrote:
  
  
   Most guis hide what they do. I believe in them showing the commands
 they
   send internally as a script would (or atleast have the option to show
   that) so the user can paste the commands into an external file if
   needed.
  
   I've done GUIs that wrap scripts, but it only works in very simple,
   shallow cases. An API that supports GUI well is very different from an
 API
   that supports scripting well.
  
   John Doty  Noqsi Aerospace, Ltd. http://www.noqsi.com/
   j...@noqsi.com

 On 18/05/11 04:57, Eduardo Costa wrote:
 Hi guys,

 That's not true at all John. Have you ever heard/seen a program called
 Alias
 Wavefront Maya? It used to be from Silicon Graphics, but they sold it to
 Autodesk a couple of years ago.

 A program for 3D CGI which has quite an innovative popup menu system with
 something called hotboxes and cardinal menus (the one shown bellow). 200%
 productive, and much better than anyother existing/deployed nowadays:

 http://imageshack.us/photo/my-images/504/polygonquickmenunothingrx6.jpg/

 and driven from MEL (sort of an intepreted c languaje they roled for the
 purpose of scripting such a huge program). Believe me, you wouldn't even
 think it is scripted because they didn't abuse of it, yet it lets such
 menu
 system be 10 times more powerful!

 I do share many of your points Russell, while I'm happy (still) using
 geda.
 It seems to me is going somewhere I don't really want to be in a future.

 I've got almost done a c-library I wrote implementing this menu systems
 for
 my own programs. Haven't looked at it for a time, but it could work with
 gtk
 or other toolkits as long as they allow low level event handling.

 Anyways, if you are really going for it, and are going to use old'good c,
 I'll be pleased to hear your thoughts and cooperate.

 Hi,
 I'm a gtk hater, and am open to new widget toolkit user interface paradigms,
 even if it means writing new widgets or toolkits from scratch (which i've
 done
 before).

 I found the useability of a 20yo unix box sch/pcb cad program far better
 in certain ways than current cad packages. It involved the left hand and
 an external multi-button puck device in most of the screen-panning
 operations, leading to much less mouse-finger fatigue. It made all the
 current Windows cad packages look like kiddies toys by comparison.


Yes, with Maya you also need to have a hand on the keyboard and the
other on the mouse. But Maya is a properly huge and complex sytem
meant for 2D/3D compositing and animation.

The good point on this sytem is that you can have as many menus as
needed. They are extremely ligthweight in terms of memory and cpu
costs, and can show up depending on current context, previous selected
option (resembling a deeper submenu in a hierarchy), etc. There are
many ways they can be employed without even the need for a keyboard at
all, still boosting productivity by a  factor of tens in respect of
current windows-looking menu systems.

As a big plus, they relieve the application from having to use
valuable screen space to draw and maintain stupid toolbars with stupid
icons. All you need is right-click somewhere, move the mouse a bit on
the direction of your preferred option, and release:

http://www.youtube.com/watch?v=zeYyKkOOxIo

In either case, I also have experience programming others than xlib
and relevant toolkits. This menus that I propose/like do not have to
be used if other methods are suitable or better.

As long as we can have some good geda software that is not constantly
going to be limited by ancient stuff, yet is not directly going to the
evil hands of svg and similar crap and human/cpu-unfriendly formats
just because windows users want to look at the files with their
browsers, it's fine for me.

In either case, whatever your 20 y/o software does can also be done
nowadays with xlib, motif, opengl, a mixture of all three, or
whatsoever.

So, again, if you are at any time going to get hands on it, I'll be
glad to help.

Regards,

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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread John Doty

On May 17, 2011, at 8:25 PM, Kai-Martin Knaak wrote:

 BTW, what are the show cases for geda/pcb

One of gEDA's great strengths is that it works well with other tools, so it's a 
great toolkit when the project isn't contained within a pure EDA environment. 
The trouble is that such a project is dependent on things other than gEDA, and 
so it can be tricky to import into an environment different than that in which 
it was developed.

The spaceflight hardware project at https://github.com/noqsi/SXI is an example. 
In the environments we use at Noqsi, a simple make generates all of the data 
products, including extensive documentation. However, incompatibilities in 
other LaTeX setups  cause trouble: that's why we have a private copy of tikz, 
and some other workarounds in the Makefiles. There may be other issues: we are 
only concerned with portability between Noqsi and Osaka U. environments for 
this particular project. So, as a demo, it's not so great, even though its 
organization is a tremendous timesaver for us.

But by all means, take a look at it if you want.

John Doty  Noqsi Aerospace, Ltd.
http://www.noqsi.com/
j...@noqsi.com




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Re: gEDA-user: Pressing = key causes PCB to freeze for a few minutes

2011-05-18 Thread Vanessa Ezekowitz
On Wed, 18 May 2011 13:54:15 +0200
Gabriel Paubert paub...@iram.es wrote:

 On Tue, May 17, 2011 at 03:04:18PM -0400, Vanessa Ezekowitz wrote:
  On Mon, 16 May 2011 23:29:46 +0200
  Kai-Martin Knaak k...@lilalaser.de wrote:
  
   Peter Clifton wrote:
   
   the two '=' or remove the whole part 'a={= Key=}', what will
   remove this key-binding for this menu-item.

Yes, I can recommend removing this key binding.

I do in my local builds for the same reason, plus the fact that
sometimes the optimiser makes mistakes and causes shorts on my boards!
  
  For me, the Auto-Optimize step (in particular the Unjaggy and De-bumpify
  optimizations) actually removes some hand-placed vias - particularly
  those which I've placed up against an SMT pad as part of hand-routing the
  majority of the board.  I only noticed this today, but I can't be sure
  when that behavior started.
  
  As for keys, I would like to see a default hotkey added to turn
  Orthogonal Moves on/off (I toggle this setting quite frequently while
  cleaning up after the autorouter).
 
 Ditto. What about + which is a little cross after all?
 
 I'm aware it's Shift-= on american keyboards, which is currently
 defined as auto-optimize. 

Fittingly unshifted = would also work, since the two lines could imply 
parallel, as in move the object parallel to the path the mouse takes.

-- 
There are some things in life worth obsessing over.  Most
things aren't, and when you learn that, life improves.
http://digitalaudioconcepts.com
Vanessa Ezekowitz vanessaezekow...@gmail.com


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Stefan Salewski
On Wed, 2011-05-18 at 19:26 +0200, Kai-Martin Knaak wrote:
 Russell Shaw wrote:
 
  I think Scheme could be made much more attractive in geda if
  it was adequately explained in documentation or a tutorial.
  
 +1
 I wouldn't mind to learn (a new language). But to learn a new language by 
 almost non-commented code is just too much of a barrier. 
 
 ---)kaimartin(---

The problem in not only missing documentation, but the fact that not all
geda guile code is really clean and beautiful, as stated by one of the
experts some time ago on this list. I don't know if that is true, but I
have seen that even experts had to work hard to make small improvements.
I think that learning lisp/scheme/guile is an interesting (academic)
task. But I think that gEDA is not a really good point to start
learning, because: 1. the C-guile interaction and 2. the risk of
breaking something.

And finally: It is hard to see the real benefit of mixing c and guile in
geda for simple people like me. For PCB C plugins seem to work fine.
Guile may be really fine for writing extensions/exporters, but very few
people really do it. And guile itself seems to be not a masterpiece of
software -- gentoo package maintainers have to struggle with version
conflicts, guile is not used much at all (OK, gimp has guile script
support).




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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Stephan Boettcher
Kai-Martin Knaak kn...@iqo.uni-hannover.de writes:

 Russell Shaw wrote:

 I think Scheme could be made much more attractive in geda if
 it was adequately explained in documentation or a tutorial.
  
 +1
 I wouldn't mind to learn (a new language). But to learn a new language by 
 almost non-commented code is just too much of a barrier. 

Learning a programming language by examples is hazardous.  Judging the
code by lack of comments without knowledge of the language is too.

Comments that help those who do not know the language to understand the
code belong in tutorials, but not production code.  Well written code
should be understandable, with full knowlegde of the semantics of the
language, but not necessarily without that knowledge.  

I do think that most code needs comments, but mostly exactly not the
comments that are present in the code.

I once learned TeX by reading the source of LaTeX2.09 (before reading
the TeXbook).  Nowadays I start with the language reference manual, skip
the tutorial, and _then_ jump into example code.

-- 
Stephan


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Thomas Oldbury
   Is there a Python api for gEDA?
   Because that would be really nice...

   On 18 May 2011 20:56, Stefan Salewski [1]m...@ssalewski.de wrote:

   On Wed, 2011-05-18 at 19:26 +0200, Kai-Martin Knaak wrote:
Russell Shaw wrote:
   
 I think Scheme could be made much more attractive in geda if
 it was adequately explained in documentation or a tutorial.
   
+1
I wouldn't mind to learn (a new language). But to learn a new
   language by
almost non-commented code is just too much of a barrier.
   
---)kaimartin(---

 The problem in not only missing documentation, but the fact that not
 all
 geda guile code is really clean and beautiful, as stated by one of
 the
 experts some time ago on this list. I don't know if that is true,
 but I
 have seen that even experts had to work hard to make small
 improvements.
 I think that learning lisp/scheme/guile is an interesting (academic)
 task. But I think that gEDA is not a really good point to start
 learning, because: 1. the C-guile interaction and 2. the risk of
 breaking something.
 And finally: It is hard to see the real benefit of mixing c and
 guile in
 geda for simple people like me. For PCB C plugins seem to work fine.
 Guile may be really fine for writing extensions/exporters, but very
 few
 people really do it. And guile itself seems to be not a masterpiece
 of
 software -- gentoo package maintainers have to struggle with version
 conflicts, guile is not used much at all (OK, gimp has guile script
 support).

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References

   1. mailto:m...@ssalewski.de
   2. mailto:geda-user@moria.seul.org
   3. http://www.seul.org/cgi-bin/mailman/listinfo/geda-user


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Stephan Boettcher
Colin D Bennett co...@gibibit.com writes:

 First, let's be clear that popularity is no indication of usefulness or
 goodness of something.

 But, if a product is less widely-chosen, perhaps there is something
 that can be done to improve the learning curve for new users... 

Why is there so much discussion here about the needs of potential new
users, instead of the needs of current, loving, existing users?  Let's
make the tools perfect for us (that includes discoverability and
documentation improvements), and not cater for not-yet-users.  When we
love the tools, they will eventually also leran how to love them.  See: 

 e.g., I was frustrated with gEDA when I first started using it, and
 thought KiCAD looked easy to use and cool.  But I found that I didn't
 like the feel of KiCAD (Wxwidgets was probably part of the
 problem...), and eventually figured out the tricks needed to make the
 gEDA system work.  Now I love gEDA and am really comfortable with
 it, 

Q.e.d.

 but I must say that it's difficult to learn.  Perhaps a comprehensive
 tutorial/manual that explains the usual PCB workflow would help.  I
 know there are lots of ways to use gEDA, but for new users, a basic
 and sensible standard workflow could be identified.

Yes.  Well, the results may be essentially the same, but still, the
emphasis must be the needs of those how already use the tools, else the
delepoment may run into dead ends.

In the end, the development caters the needs of whoever is doing the
development, and that is how it must be.  Those of us (like me) who just
argue their needs on this list, but do not write code, can just hope to
steer the development a little bit towards their needs.

That brings me to another point: I somehow feel a barrier of entry for
contributing code to gEDA/PCB, more than with other projects.  This is a
combination of a lot of little details which have been discussed before.
Maybe there is change in the right direction now, but I do not see any.

If it were easier, some new users may already have written a tutorial
based on their learning experience, or make the existing tutorials
easier to find.

-- 
Stephan


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Re: gEDA-user: Pressing = key causes PCB to freeze for a few minutes

2011-05-18 Thread Gabriel Paubert
On Wed, May 18, 2011 at 03:09:10PM -0400, Vanessa Ezekowitz wrote:
 On Wed, 18 May 2011 13:54:15 +0200
 Gabriel Paubert paub...@iram.es wrote:
 
  On Tue, May 17, 2011 at 03:04:18PM -0400, Vanessa Ezekowitz wrote:
   On Mon, 16 May 2011 23:29:46 +0200
   Kai-Martin Knaak k...@lilalaser.de wrote:
   
Peter Clifton wrote:

the two '=' or remove the whole part 'a={= Key=}', what will
remove this key-binding for this menu-item.
 
 Yes, I can recommend removing this key binding.
 
 I do in my local builds for the same reason, plus the fact that
 sometimes the optimiser makes mistakes and causes shorts on my boards!
   
   For me, the Auto-Optimize step (in particular the Unjaggy and De-bumpify
   optimizations) actually removes some hand-placed vias - particularly
   those which I've placed up against an SMT pad as part of hand-routing the
   majority of the board.  I only noticed this today, but I can't be sure
   when that behavior started.
   
   As for keys, I would like to see a default hotkey added to turn
   Orthogonal Moves on/off (I toggle this setting quite frequently while
   cleaning up after the autorouter).
  
  Ditto. What about + which is a little cross after all?
  
  I'm aware it's Shift-= on american keyboards, which is currently
  defined as auto-optimize. 
 
 Fittingly unshifted = would also work, since the two lines could imply 
 parallel, as in move the object parallel to the path the mouse takes.

I don't really care. Well, on a Spanish keyboard, + does not need
any modifier but = is actually Shift-0.

As I've already said, the only things that worries me is potentially 
pervasive and time-consuming operations triggered by single keystrokes.
Especially since I'm sometimes forced to use different keyboards,
American of French (and occasionally other ones, but it's unlikely
that I use PCB on these machines) so I may easily hit the wrong key.

Regards,
Gabriel


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread John Doty

On May 18, 2011, at 1:56 PM, Stefan Salewski wrote:

 The problem in not only missing documentation, but the fact that not all
 geda guile code is really clean and beautiful, as stated by one of the
 experts some time ago on this list. I don't know if that is true, but I
 have seen that even experts had to work hard to make small improvements.
 I think that learning lisp/scheme/guile is an interesting (academic)
 task. But I think that gEDA is not a really good point to start
 learning, because: 1. the C-guile interaction and 2. the risk of
 breaking something.

The prevailing style for gnetlist back ends has several problems:

1. The near-universal use of recursion for iterating over lists. In most cases, 
the code is executed for side effects, typically output. For those cases 
(for-each) is a much simpler and clearer construct. (map) may also be useful in 
other cases. Recursion is a cool theoretical idea, but in practice it should be 
a last resort for when simpler iteration constructs don't work cleanly.

2. Excessively long functions. These are hard to read, hard to debug, and hard 
to maintain. A good scheme function is so simple it's almost trivial. Scheme 
allows procedural programming, but clumsily: one should prefer functional 
composition in most cases.

3. The use of (display) where (format) is more reasonable. I used to favor 
(display), but Peter B. dragged me kicking and screaming to (format). Thanks, 
Peter.

Last year, I rewrote my Osmond-PCB back end based on these ideas, and I think 
the new version is much simpler and clearer. I submitted it as a patch, but it 
hasn't made it to release yet. I think it illustrates just how good the 
gnetlist API is for flat PCB-oriented netlist generation: the back end receives 
the data in very conveniently digested form.



gnet-osmond.scm
Description: Binary data


John Doty  Noqsi Aerospace, Ltd.
http://www.noqsi.com/
j...@noqsi.com




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gEDA-user: BUG: gaf hierarchy problems with old backup files

2011-05-18 Thread Stephan Boettcher

I have a collection of similar projects, each of which refer to a common
set of hierarchical sub-schematics, which were located in the directory
of the first project.  I needed to prepare a tarball for one of the
other projects, so I cleaned up the mess, and moved the symbols and
schematics of the common sub-circuits into the ../lib directory.  I
added lines to gafrc like this:

(component-library ../lib)
(component-library .)
(source-library ../lib)
(source-library .))

Everthing worked fine for the project that I had to tar up.  Then I
tried to open the project where the common subcircuits were previously
stored, and there I could not descend into the sub-schematic with H-d.
Worse, gsch2pcb did not find the source= schematics either and deleted
all the included components from the layout.

It took a while to figure out what was different between the project
where everything worked, and there it did not work: 

There where backup~ and #autosave# files left in the direcory for the
.sch file that were moved.  After removing the backup~ and #autosave#
files of the moved files everything works as expected.

-- 
Stephan


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Kai-Martin Knaak
Stephan Boettcher wrote:

 Why is there so much discussion here about the needs of potential new
 users, instead of the needs of current, loving, existing users?  Let's
 make the tools perfect for us (that includes discoverability and
 documentation improvements), and not cater for not-yet-users.

In my case, this is essentially the same. If students find geda more
difficult and less attractive than eagle, I have a hard time to convince 
them to use the right tool.


 but I must say that it's difficult to learn.  Perhaps a comprehensive
 tutorial/manual that explains the usual PCB workflow would help.

full ack.


 In the end, the development caters the needs of whoever is doing the
 development,

and whose contributions get accepted. There is a heap of 45 patches for 
pcb and 20 patches for geda rotting on launchpad. 


 That brings me to another point: I somehow feel a barrier of entry for
 contributing code to gEDA/PCB, more than with other projects.  This is a
 combination of a lot of little details which have been discussed before.

ack. 
It starts with a developer mailing list that is closed to mortal users but 
discusses issues which affect said users. The wiki only features edit buttons
on application. 

Some major usability issues effectively have the status won't fix. Examples 
are the next to unusable default library of geda and the lack of proper 
findreplace mechanisms, in gschem and in pcb. 

---)kaimartin(---
-- 
Kai-Martin Knaak
Email: k...@familieknaak.de
Öffentlicher PGP-Schlüssel:
http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53



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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Kai-Martin Knaak
Stephan Boettcher wrote:

 Judging the
 code by lack of comments without knowledge of the language is too.

I referred to the lack of documentation, rather than lack of comments.
The particular case I had in mind, is the interaction of gnetlist's 
C front-end with the scheme back-ends. There seems to be no documentation 
whatsoever, what data structure the front-end should use to communicate 
with the back-end.

---)kaimartin(---
-- 
Kai-Martin Knaak
Email: k...@familieknaak.de
Öffentlicher PGP-Schlüssel:
http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53



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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Colin D Bennett
On Wed, 18 May 2011 18:39:43 -0600
John Doty j...@noqsi.com wrote:

 
 On May 18, 2011, at 6:31 PM, Kai-Martin Knaak wrote:
 
  Examples 
  are the next to unusable default library of geda
 
 As has been discussed many times, this cannot be fixed, since there
 is no narrow, common use case for gEDA. Even the big $$ tools can't
 get this right, so how can we? A narrowly targeted, inflexible tool
 like Eagle can maybe, kind of, but that's not gEDA.

Maybe we could put together a sort of “jumpstart” add-on library for
new users who just want to design basic circuit schematics and get a PCB
designed.  The library would include only high-quality symbols that
adhere to the same paradigms (e.g., no hidden power pins).
You could leave out all the SPICE symbols and many of the rarely-used
special symbols since this is a library for the basic and simple
schematic-pcb workflow.

Regards,
Colin


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Re: gEDA-user: GL on non-accelerated hardware?

2011-05-18 Thread Levente Kovacs
On Mon, 16 May 2011 10:17:34 +0100
Peter Clifton pc...@cam.ac.uk wrote:

 Anyway, it would be worth testing to check

I tested it on my notebook. It has an Atom CPU with an intel GPU.

With the GL renderer it can do 7fps.

With the original renderer it is 7.2.

No significant change.

Levente

-- 
Levente Kovacs
http://levente.logonex.eu




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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread Vanessa Ezekowitz
On Wed, 18 May 2011 18:39:43 -0600
John Doty j...@noqsi.com wrote:

 
 On May 18, 2011, at 6:31 PM, Kai-Martin Knaak wrote:
 
  Examples 
  are the next to unusable default library of geda
 
 As has been discussed many times, this cannot be fixed, since there is no
 narrow, common use case for gEDA. Even the big $$ tools can't get this
 right, so how can we? A narrowly targeted, inflexible tool like Eagle can
 maybe, kind of, but that's not gEDA.

KMK didn't say what he means by unusable, but if I had to suggest:

My use of the suite is always the same - draw up a schematic in GSchem and 
import it into PCB when it comes time to do so.

The first thing that comes to mind is that, for both Gschem and PCB, the 
libraries need recategorized.  

Start by getting rid of PCB categories newlib, pcblib and pcblib-newlib,  
and subcategories within such as geda, generic, and not_vetted_ingo need 
to go as well - all of these are completely vague and really aren't helpful.  
Recombine everything into one big monolithic library, then divide it back out 
by component type (IC, electromechanical, interconnects, resistors, capacitors, 
...), and perhaps by brand after that.Think of how Digi-Key lays out their 
Product Index on their website, but simplify it.

GSchem's library is already reasonably well categorized in this regard.

Then, add a new level above all of that, in both programs, to categorize 
according to use case.  Gschem might include such things as PCB design, ASIC, 
even plumbing.  PCB might include categories for PCB design, floorplans, I 
could even see it being used to lay out something big like a University campus.

Each program would need an Unsorted category to catch what doesn't fit into 
the defaults.   One should add an All category to both programs to bypass 
this mechanism, as inevitably some footprints and symbols will be misfiled.

Then there is the previously discussed idea of setting default PCB footprints 
on various symbols in gschem.

Such changes wouldn't break an existing workflow, just as the recent addition 
of PCB's schematic import facility (which works pretty well) doesn't stop 
people from using gsch2pcb and similar tools.

-- 
There are some things in life worth obsessing over.  Most
things aren't, and when you learn that, life improves.
http://digitalaudioconcepts.com
Vanessa Ezekowitz vanessaezekow...@gmail.com


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gEDA-user: polystitch vs pcb+gl_experimental

2011-05-18 Thread Geoff Swan
   I have been attempting to build polystitch.c against
   pcb+gl_experimental without much luck. Also had some issue against pcb
   git head... Has anyone else had any luck with polystitch.c building
   against recent versions?



   cheers,





   Geoff


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread John Doty

On May 18, 2011, at 7:57 PM, Geoff Swan wrote:

   Actually I think gEDA is not too bad for components/symbols really.
   What the default library lacks, gedsymbols often has. With a little bit
   more promotion of gedasymbols I think people wouldn't have such an
   issue.
   In terms of the usability of the default symbols - I just treat them as
   a starting point. It is unlikely anyone will have done a symbol exactly
   to my preference, and even if they have I like to add a whole bunch of
   extra attributes. The default library and gedasymbols remove a lot of
   the heavy lifting.
   A full symbol/footprint library is something that I expect to build for
   myself - I am not going to be happy unless I have closely checked each
   symbol. I am very thankful for being able to base my work from what
   others have done - but I am not planning on being in the position of
   having a dead pcb because I didn't check a 3rd party footprint
   properly.

Exactly. The real issue is that the UI doesn't encourage newbies to perceive 
this. The library browser should really import the symbol into the project, and 
open it in gschem for customization.

 
   As far as the guile/scheme gnetlist backend is concerned... I did
   manage to modify one of the BOM backends to pull some extra attributes
   I add to my symbols. My first look at guile/scheme hurt my head - too
   many brackets. But after the initial shock it wasn't too bad.

Indeed. It's easier than it looks.

John Doty  Noqsi Aerospace, Ltd.
http://www.noqsi.com/
j...@noqsi.com




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Re: gEDA-user: polystitch vs pcb+gl_experimental

2011-05-18 Thread DJ Delorie

 I have been attempting to build polystitch.c against pcb+gl_experimental
 without much luck. Also had some issue against pcb git head... Has anyone
 else had any luck with polystitch.c building against recent versions?

I build mine with head as of May 1.  Let me rebuild and see what
happens...

... seems to work OK


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Re: gEDA-user: polystitch vs pcb+gl_experimental

2011-05-18 Thread Geoff Swan
   cheers, I'll look more closely at me setup

   On Thu, May 19, 2011 at 12:16 PM, DJ Delorie [1]d...@delorie.com wrote:

I have been attempting to build polystitch.c against
   pcb+gl_experimental
without much luck. Also had some issue against pcb git head... Has
   anyone
else had any luck with polystitch.c building against recent versions?

 I build mine with head as of May 1.  Let me rebuild and see what
 happens...
 ... seems to work OK
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References

   1. mailto:d...@delorie.com
   2. mailto:geda-user@moria.seul.org
   3. http://www.seul.org/cgi-bin/mailman/listinfo/geda-user


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Re: gEDA-user: Reinventing the wheel

2011-05-18 Thread gedau
On Wed, May 18, 2011 at 09:24:53PM +0100, Thomas Oldbury wrote:
Is there a Python api for gEDA?

I once made a GPMI plugin for PCB. Unfortunately it contains only a 
small set of interface libraries so what can be done was limited. I've 
written an SVG exporter prototype in tcl, an interactive extension to 
draw non-90-deg arcs in awk, and a HGPL exporter that I really use in 
'production'. GPMI supports 10 script languages including both python 
and guile. 

Altough I totally agree with those who say guile keeps some people back 
from really making extensions or modifications to gEDA, my reasoning is 
probably totally different from the previous ones in this thread. I 
believe it is the wrong way to bind a tool to a specific scripting 
language and force the user to learn a new language for each new tool. 
It is not (only) about being lazy to learn: there are very different 
tasks out there and some tools are more suited for some tasks. Once one 
knows 2-3 different scripting languages, it may already cover a large 
area of possible tasks well enough that learning a new one has nearly 
zero benefit.

Unfortunately in case of pcb-gpmi burdens are elsewhere. My current 
theory is that such project would work only if it was fully integrated 
in the tool, shipped with default installation. It takes some efforts to 
compile the plugin and naturally it has dependencies (like why would I 
try to rewrite the interpreters of all those languages when I could use 
their libs?). As far as I know, i am the only one who ever tried the 
pcb-gpmi. Probably those who dare to start compiling non-singe-c-file 
plugins and fetch external libraries are not that much interested in 
scripting PCB in python (or anything else) as they are already good 
enough in C. To work around this I provided .deb packages but it's 
probably the same story, those who really would use the stuff are not on 
debian. 

So all in all, all positive feedback but 0 efforts in even trying it 
out. I can imagine something similar would happen to a gschem/geda 
variant. Maybe the burden is slightly smaller if only python is hacked onto 
gschem/geda, but then, in my opinion, that's not much better than having 
only guile is. I think it starts to be good at like 3..4 very different 
languages. Python itself is not the solution to anything.

Menawhile pcb-gpmi is bitrotten; I am still using it with an old version 
of PCB (even debs are still available) but since the low user count I 
started the big configuration system refactoring of gpmi in trunk which 
most probably makes it fail to configure on non-linux systems.

Regards,

Tibor Palinkas


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