Re: gEDA-user: Ben mode feature request

2010-10-29 Thread Phillip Jones
 IMHO and AFAICT STEP is a closed standard, that is, one will have to
 (probably ?) buy a copy of the standard and then violate the copyright
 notice prohibiting to disclose (reproduce ?) its contents into some sort of
 a library (libSTEP ?), which then could be published under LGPL and used by
 GPL-compatible FOSS.

 Please correct me if I'm having a wrong impression here, as I would be glad
 to hear that ;-)

ISO 10303 - Automation systems and integration — Product data
representation and exchange
more commonly known as STEP
http://en.wikipedia.org/wiki/ISO_10303

quick search on sourceforge reveals:
http://exp-engine.sourceforge.net/


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Re: gEDA-user: coordinate systems [was: pcb crooked traces]

2010-10-17 Thread Phillip Jones
On Fri, Oct 15, 2010 at 5:15 PM, Stefan Salewski m...@ssalewski.de wrote:
 On Fri, 2010-10-15 at 11:54 -0700, Andrew Poelstra wrote:


 The reason for it is that this is generally how drawing canvases work,
 so from a programmer's perspective, it is simpler to have y pointing down.


 WHY?


Mainly because that has been the standard at least since Televisions
were invented. The beam in a CRT scans from left-to-right,
top-to-bottom. It's codified in the NTSC standard. So (x,y)=(0,0) is
the upper left corner. Why are CRT's like this? Probably because words
in books are also oriented left-to-right, top-to-bottom. Maybe if the
television had been invented in the middle-east it would be different.
I've got several digital image processing books on my shelf, the
oldest is from 1972. Every one of them defines (x,y)=(0,0) as the
upper left corner of an image. y as positive down, and x as positive
right is simply the de-facto standard in digital image processing.


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Re: gEDA-user: coordinate systems

2010-10-17 Thread Phillip Jones
 - Write a new tutorial. With a few pictures like before,
 and without any asking for editing text files.

 You've got a point here. It's been quite some time since I did the
 tutorial myself. But I still remember that the first part of it was a
 bit confusing and tedious. I think you are right. The tutorial is in
 need for a rewrite.


I've recently started using PCB and found the tutorial difficult to
follow and inaccurate at several steps. I thought I would go ahead and
update the wiki to help anyone else who followed the guide after me,
but unfortunately it seems that it is not possible to get an account
to edit the wiki. I emailed a request for an account (as indicated on
the wiki itself) and never received a reply.


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