Re: gEDA-user: Refresh all polygons

2011-05-10 Thread DJ Delorie

Make sure you have my patch to src/insert.c that calls
ClearFromPolygon() and RestoreToPolygon().

Failing that, Peter says calling InitClip() for every polygon will
recompute them, but at the moment, there's no way to do that from the
GUI.  In theory, you should never have to.  If you can come up with a
small self-contained test case, file a bug so we can fix it.


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Re: gEDA-user: Refresh all polygons

2011-05-10 Thread Kai-Martin Knaak
Thomas Oldbury wrote:

 Is there a refresh polygons option, which would recalculate all the
 polygons?

No. 

My work-around: Save the layout and do 
   file - revert 
On reload, the polygons are freshly calculated.

---)kaimartin(---
-- 
Kai-Martin Knaak  tel: +49-511-762-2895
Universität Hannover, Inst. für Quantenoptik  fax: +49-511-762-2211 
Welfengarten 1, 30167 Hannover   http://www.iqo.uni-hannover.de
GPG key:http://pgp.mit.edu:11371/pks/lookup?search=Knaak+kmkop=get



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Re: gEDA-user: Refresh all polygons

2011-05-10 Thread Peter C.J. Clifton

On May 10 2011, DJ Delorie wrote:



Make sure you have my patch to src/insert.c that calls
ClearFromPolygon() and RestoreToPolygon().

Failing that, Peter says calling InitClip() for every polygon will
recompute them, but at the moment, there's no way to do that from the
GUI.  In theory, you should never have to.  If you can come up with a
small self-contained test case, file a bug so we can fix it.


In addition to the patch DJ mentioned, the one I think you're more likely 
to be hitting (depending on what version of PCB you have), is the one fixed 
by this:



commit 79417191949173c16579554dc8f8d5b9cbb22b3a
Author: Peter Clifton pc...@cam.ac.uk
Date:   Fri Apr 22 18:38:20 2011 +0100

   Fix geometry errors caused by commit 
2d8dc8a3a3a55158b4e6278dd9f40588e4111c2d
   
   This fixes up problems from the following commit:
   
   [PATCH] fix bug 2793480 (vias/arcs-to-polygon clearances)
   
   frac_circle(): introduce radius_adjustment factor to make

   the polygon outline the arc rather than connet points on the arc
   
   ArcPolyNoIntersect(): compute number of segments so that

   polygon diverges from the arc no more than 0.02 of
   required thickness; adjust outer arc radius like in frac_circle()
   
   The object bounding boxes for arcs, vias, lines and rounded pads which

   determine the maximum area affected by that object were no longer
   correct, leading to artaefacts when doing incremental polygon 
processing.
   
   It also lead to missing fragments in (the non-curved + and x type

   thermals). These are also fixed up by this patch.


Could you elaborate as to what PCB version (git SHA1 if you built from 
git), and what symptoms you're seeing (perhaps with a screen-shot of the 
problem).


It is far more important to us that polygons Just work, rather than 
adding kludges in to let the user force recalculating them.


This said, I know where are some very rare cases with degenerate or complex 
curved geometry where PCB's polygon routines do get very confused, and will 
need to be forced to recalculate. (If necessary, I use the file save, file 
revert method as Kai-Martin suggested).


Best regards,

Peter Clifton


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Re: gEDA-user: Refresh all polygons

2011-05-10 Thread Thomas Oldbury
   Here is one way to break it that works 100% of the time:
   1. Highlight only one layer and the top side components. The layer must
   have a plane or large polygon area for the bug to be easily visible.
   2. Move that layer and the components.
   3. Hit Undo or U, notice polygon has holes where they used to be, in
   the wrong positions.
   4. Save-Revert refreshes the PCB and works fine.
   I have no idea about git, sorry. All I know is:
   This is PCB, an interactive
   printed circuit board editor
   version 1.99z
   Compiled on May  2 2011 at 15:36:55
   The release I used was the most recent available on the 2nd May at
   about 15:36 GMT.
   However I noticed this bug in older versions of PCB. It has been around
   for a while, it just didn't really bother me until recent when I
   started working on a very complex PCB design with many polygons.

   On 10 May 2011 20:58, Peter C.J. Clifton [1]pc...@cam.ac.uk wrote:

   On May 10 2011, DJ Delorie wrote:

 Make sure you have my patch to src/insert.c that calls
 ClearFromPolygon() and RestoreToPolygon().
 Failing that, Peter says calling InitClip() for every polygon will
 recompute them, but at the moment, there's no way to do that from
 the
 GUI.  In theory, you should never have to.  If you can come up with
 a
 small self-contained test case, file a bug so we can fix it.

 In addition to the patch DJ mentioned, the one I think you're more
 likely to be hitting (depending on what version of PCB you have), is
 the one fixed by this:
 commit 79417191949173c16579554dc8f8d5b9cbb22b3a
 Author: Peter Clifton [2]pc...@cam.ac.uk
 Date:   Fri Apr 22 18:38:20 2011 +0100
   Fix geometry errors caused by commit
 2d8dc8a3a3a55158b4e6278dd9f40588e4111c2d
  This fixes up problems from the following commit:
  [PATCH] fix bug 2793480 (vias/arcs-to-polygon clearances)
  frac_circle(): introduce radius_adjustment factor to make
   the polygon outline the arc rather than connet points on the
 arc
  ArcPolyNoIntersect(): compute number of segments so that
   polygon diverges from the arc no more than 0.02 of
   required thickness; adjust outer arc radius like in
 frac_circle()
  The object bounding boxes for arcs, vias, lines and rounded
 pads which
   determine the maximum area affected by that object were no longer
   correct, leading to artaefacts when doing incremental polygon
 processing.
  It also lead to missing fragments in (the non-curved + and x
 type
   thermals). These are also fixed up by this patch.
 Could you elaborate as to what PCB version (git SHA1 if you built
 from git), and what symptoms you're seeing (perhaps with a
 screen-shot of the problem).
 It is far more important to us that polygons Just work, rather
 than adding kludges in to let the user force recalculating them.
 This said, I know where are some very rare cases with degenerate or
 complex curved geometry where PCB's polygon routines do get very
 confused, and will need to be forced to recalculate. (If necessary,
 I use the file save, file revert method as Kai-Martin suggested).
 Best regards,
 Peter Clifton

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References

   1. mailto:pc...@cam.ac.uk
   2. mailto:pc...@cam.ac.uk
   3. mailto:geda-user@moria.seul.org
   4. http://www.seul.org/cgi-bin/mailman/listinfo/geda-user


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