Re: gEDA-user: Breaking up power planes

2011-02-25 Thread Russell Dill
On Mon, Feb 21, 2011 at 12:40 AM, Stephan Boettcher
 wrote:
> Russell Dill  writes:
>
>> On Sun, Feb 20, 2011 at 10:05 AM, Kai-Martin Knaak  wrote:
>>> Russell Dill wrote:
>>>
 I'm just wondering what everyones preferred method of breaking up
 power/ground planes is.
>>>
>>> My preferred method is to break the planes as little as possible :-)
>>> IMHO, a continuous copper plane is the best you can get for shielding
>>> purposes. If large amounts current need to be canalized, I prefer to
>>> guide them in fat tracks rather than polygons. With tracks it is easier
>>> to ensure a minimum diameter.
>>>
>>
>> My design has several different power and IO rails, and so it requires
>> split power planes.I realize its possible to do with the polygon
>> editor, it just seems like it'd be much easier with the line drawing
>> tool.
>
> You want to split a polygon into different nets?  Does that work?  Even
> if you invoke the special magic to not loose isolated parts of the
> polygon, will the connectivity check treat them as separate copper and
> assign them to different nets?
>
> I've drawn separate polys for each power/gnd net on my boards.
>
> Let's see, ok, it does work.  I'd still be uncomfortable with such a
> layout.
>

I haven't had the chance to test it yet, but I just found the magic
command that completes the cycle:

---
MorphPolygon(Object|Selected)

Converts dead polygon islands into separate polygons.

If a polygon is divided into unconnected "islands", you can use this
command to convert the otherwise disappeared islands into separate
polygons. Be sure the cursor is over a portion of the polygon that
remains visible. Very small islands that may flake off are
automatically deleted.
---

So draw a polygon pour that fills the board, then draw traces that
clear the desired amount of spacing to split up the planes. Perform a
:MorphPolygon(Object), and then delete the traces. Of course, editing
is still a bit of an issue.


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Re: gEDA-user: Breaking up power planes

2011-02-21 Thread Kovacs Levente
On Sat, 19 Feb 2011 13:18:39 -0500
DJ Delorie  wrote:

> I've been thinking we need a "polygon editing hints mode" :-)

Similar to the "check polygon" mode. Yeah.. that would be great! :-) I think
it would be great if in "thin draw poly" mode, the polygon clearance were
switched off. Just an idea.

Levente

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Re: gEDA-user: Breaking up power planes

2011-02-20 Thread Stephan Boettcher
Russell Dill  writes:

> On Sun, Feb 20, 2011 at 10:05 AM, Kai-Martin Knaak  wrote:
>> Russell Dill wrote:
>>
>>> I'm just wondering what everyones preferred method of breaking up
>>> power/ground planes is.
>>
>> My preferred method is to break the planes as little as possible :-)
>> IMHO, a continuous copper plane is the best you can get for shielding
>> purposes. If large amounts current need to be canalized, I prefer to
>> guide them in fat tracks rather than polygons. With tracks it is easier
>> to ensure a minimum diameter.
>>
>
> My design has several different power and IO rails, and so it requires
> split power planes.I realize its possible to do with the polygon
> editor, it just seems like it'd be much easier with the line drawing
> tool.

You want to split a polygon into different nets?  Does that work?  Even
if you invoke the special magic to not loose isolated parts of the
polygon, will the connectivity check treat them as separate copper and
assign them to different nets?

I've drawn separate polys for each power/gnd net on my boards. 

Let's see, ok, it does work.  I'd still be uncomfortable with such a
layout.



test.pcb
Description: Binary data

-- 
Stephan


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Re: gEDA-user: Breaking up power planes

2011-02-20 Thread Russell Dill
On Sun, Feb 20, 2011 at 10:05 AM, Kai-Martin Knaak  wrote:
> Russell Dill wrote:
>
>> I'm just wondering what everyones preferred method of breaking up
>> power/ground planes is.
>
> My preferred method is to break the planes as little as possible :-)
> IMHO, a continuous copper plane is the best you can get for shielding
> purposes. If large amounts current need to be canalized, I prefer to
> guide them in fat tracks rather than polygons. With tracks it is easier
> to ensure a minimum diameter.
>

My design has several different power and IO rails, and so it requires
split power planes.I realize its possible to do with the polygon
editor, it just seems like it'd be much easier with the line drawing
tool.


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Re: gEDA-user: Breaking up power planes

2011-02-20 Thread Kai-Martin Knaak
Russell Dill wrote:

> I'm just wondering what everyones preferred method of breaking up
> power/ground planes is.

My preferred method is to break the planes as little as possible :-)
IMHO, a continuous copper plane is the best you can get for shielding 
purposes. If large amounts current need to be canalized, I prefer to
guide them in fat tracks rather than polygons. With tracks it is easier
to ensure a minimum diameter. 

---<)kaimartin(>---
-- 
Kai-Martin Knaak
Email: k...@familieknaak.de
Öffentlicher PGP-Schlüssel:
http://pool.sks-keyservers.net:11371/pks/lookup?search=0x6C0B9F53



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Re: gEDA-user: Breaking up power planes

2011-02-19 Thread Phil Taylor
I've had good luck, for the size boards i've been doing, with imposing strict 
on-grid (0.005") disciple for drawing polygons.   


This alleviated what at first seemed to be inaccurate selection on the part of 
the tools (PCB) but was in fact inaccurate design.

P. Taylor

Signature

On Feb 19, 2011, at 10:18 AM, DJ Delorie  wrote:

> 
>> You mean moving the vertex of a polygon? And waht are you doing when it is
>> hidden by a clearance?
> 
> I disable vias and pads, and just guess at where the vertex is.
> 
> I've been thinking we need a "polygon editing hints mode" :-)
> 
> 
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Re: gEDA-user: Breaking up power planes

2011-02-19 Thread DJ Delorie

> You mean moving the vertex of a polygon? And waht are you doing when it is
> hidden by a clearance?

I disable vias and pads, and just guess at where the vertex is.

I've been thinking we need a "polygon editing hints mode" :-)


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Re: gEDA-user: Breaking up power planes

2011-02-19 Thread Levente Kovacs
On Sat, 19 Feb 2011 12:37:53 -0500
DJ Delorie  wrote:

> I use the polygon editor.  With the new Holes tool, it's a lot easier.

You mean moving the vertex of a polygon? And waht are you doing when it is
hidden by a clearance?

Thanks,
Levente

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http://levente.logonex.eu




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Re: gEDA-user: Breaking up power planes

2011-02-19 Thread DJ Delorie

I use the polygon editor.  With the new Holes tool, it's a lot easier.


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gEDA-user: Breaking up power planes

2011-02-18 Thread Russell Dill
I'm just wondering what everyones preferred method of breaking up
power/ground planes is. Way back when I used to break them up by using
the polygon editor which was really a pain. It seems like using a 0
width trace might work well, but it produces a zero width line on the
gerber, bummer.


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