[gentoo-user] opensource arcade game alike ?
Hello. Is there an opensource arcade game that plays very similar to old-school CPS1/CPS2 games, like Captain Commando, Cadillacs and Dinosaurs, Warriors of Fate, Final Fight and Streets of Rage? This category of arcade game different from typical arcade Super Mario that it features sideway movement (instead of only forward/backward), combo attack (press punch continuously), special move (usually down + up + punch) and a health slot (picking up food would add health back). I played many opensource arcade games, but most are more Super Mario like rather than CPS games. I haven't tried all games in portage/games-arcade, but if someone already know some in that style...
Re: [gentoo-user] opensource arcade game alike ?
On Wednesday 10 September 2008, 16:41, [EMAIL PROTECTED] wrote: Hello. Is there an opensource arcade game that plays very similar to old-school CPS1/CPS2 games, like Captain Commando, Cadillacs and Dinosaurs, Warriors of Fate, Final Fight and Streets of Rage? This category of arcade game different from typical arcade Super Mario that it features sideway movement (instead of only forward/backward), combo attack (press punch continuously), special move (usually down + up + punch) and a health slot (picking up food would add health back). I played many opensource arcade games, but most are more Super Mario like rather than CPS games. I haven't tried all games in portage/games-arcade, but if someone already know some in that style... Maybe not what you're looking for, but don't those games run under MAME?
Re: [gentoo-user] opensource arcade game alike ?
On Wed, Sep 10, 2008 at 9:41 AM, [EMAIL PROTECTED] wrote: Hello. Is there an opensource arcade game that plays very similar to old-school CPS1/CPS2 games, like Captain Commando, Cadillacs and Dinosaurs, Warriors of Fate, Final Fight and Streets of Rage? This category of arcade game different from typical arcade Super Mario that it features sideway movement (instead of only forward/backward), combo attack (press punch continuously), special move (usually down + up + punch) and a health slot (picking up food would add health back). I played many opensource arcade games, but most are more Super Mario like rather than CPS games. I haven't tried all games in portage/games-arcade, but if someone already know some in that style... The style of game you're looking for is the Beat 'Em Up genre (Double Dragon maybe was the first). CPS1/2 games are not limited to this genre (Street Fighter 2 is an example), and not all of the games you listed were CPS1/2 games (i think Streets of Rage was a home console game only). I think you may be interested in Beats of Rage: http://www.senileteam.com/borinfo.php Regards, Paul
Re: [gentoo-user] opensource arcade game alike ?
[EMAIL PROTECTED] wrote: Hello. Is there an opensource arcade game that plays very similar to old-school CPS1/CPS2 games, like Captain Commando, Cadillacs and Dinosaurs, Warriors of Fate, Final Fight and Streets of Rage? After I learned this category of game is usually referred as Beat 'em up, I quickly become able to use google to answer my own question. Beats of Rage runs on Linux, is opensource (but license was not mentioned on their website, the corresponding project on sf.net suggest it's BSD license). Streets of Rage Remake is another one in theory can be built on Linux but nobody seems released source code of it or Linux binary.
Re: [gentoo-user] {OT} GPG: pub sec keys required to decrypt?
Can I configure this so that I don't have the two keys on the same system? I'd like encrypt with my remote system and decrypt with my local system. Is that possible? It seems like importing my private key also imports the public key. I'm a bit confused as to what you're trying to do. If you are encrypting mail to other people, you should be using *their* public key, not your own. The only case where you need your public key is to encrypt mail to *yourself*; otherwise you don't need either of your keys on the remote system. I'm trying to encrypt email on my remote system and read it on my local system. I'm the only one who needs to read the mail. Should I delete the private key from the remote system? It sounds like the public key can always be regenerated from the private key so there's no use in deleting it from the local system. - Grant
Re: [gentoo-user] bash: no job control in this shell
it's only appears on first console (tty1) but i think i'm ok with kernel and /dev/ permission #ls -alh /dev/tty[0-2] crw--w 1 root root 4, 0 10 set 19:57 /dev/tty0 crw--- 1 root root 4, 1 10 set 20:21 /dev/tty1 crw--- 1 root root 4, 2 10 set 20:20 /dev/tty2 # more .config | grep UNIX98_PTY CONFIG_UNIX98_PTYS=y i can see the warning also like nomal user and root user can be grub setting nel /vmlinuz-2.6.26-gentoo-r1 root=/dev/sda2 splash=profile,silent video=uvesafb:1680x1050-32,mtrr:3,ywrap quiet CONSOLE=/dev/tty1 ? Il giorno mer, 10/09/2008 alle 09.49 +0200, Alan McKinnon ha scritto: On Wednesday 10 September 2008 07:43:33 Michele Schiavo wrote: When i login from console i have this error : -bash: no job control in this shell I don't know since i have this because i do not usually console login. I would have thought google would return thousands of hits for a message like that. But it didn't, so you have a funny one :-) This error seems to relate to not having access to the tty device. Here's a good place to start: http://forums.gentoo.org/viewtopic-t-152855.html?sid=657f0bbf1fe140faf141b965bbf161ad Also check obvious things like UNIX98_PTY is enabled in your kernel, and your user does have permissions on the console devices /dev/{p,t}ty* Normally, it user root, group tty and the user is in the tty group this is my .bashrc # /etc/skel/.bashrc: # $Header: /home/cvsroot/gentoo-src/rc-scripts/etc/skel/.bashrc,v 1.8 2003/02/28 15:45:35 azarah Exp $ # This file is sourced by all *interactive* bash shells on startup. This # file *should generate no output* or it will break the scp and rcp commands. # colors for ls, etc. eval `dircolors -b /etc/DIR_COLORS` alias ls=ls --color=auto alias ll=ls --color -l alias rm=rm -iv alias mv=mv -iv alias cp=cp -iv alias grep=grep --color export HISTCONTROL=ignorespace export HISTIGNORE=ignoredups::ls:[bf]g:exit # Change the window title of X terminals case $TERM in xterm*|rxvt|Eterm|eterm) PROMPT_COMMAND='echo -ne \033]0;[EMAIL PROTECTED]: ${PWD/$HOME/~}\007' ;; screen) PROMPT_COMMAND='echo -ne [EMAIL PROTECTED]: ${PWD/$HOME/~}\033\\' ;; esac [ -f /etc/profile.d/bash-completion ] source /etc/profile.d/bash-completion export MAILHOST=gmail.com export MAILUSER=micheleschi signature.asc Description: Questa è una parte del messaggio firmata digitalmente
Re: [gentoo-user] bash: no job control in this shell
On Wednesday 10 September 2008, Michele Schiavo wrote: it's only appears on first console (tty1) but i think i'm ok with kernel and /dev/ permission #ls -alh /dev/tty[0-2] crw--w 1 root root 4, 0 10 set 19:57 /dev/tty0 crw--- 1 root root 4, 1 10 set 20:21 /dev/tty1 crw--- 1 root root 4, 2 10 set 20:20 /dev/tty2 that is ok. But you should have a lot more Is pts mounted? nel /vmlinuz-2.6.26-gentoo-r1 root=/dev/sda2 splash=profile,silent video=uvesafb:1680x1050-32,mtrr:3,ywrap quiet CONSOLE=/dev/tty1 remove that. Make sure that there is a console device in 'real' dev.
Re: [gentoo-user] bash: no job control in this shell
Thare is. bug just appears after upgrade splashutils removing CONSOLE=/dev/tty1 from grub, problem solved, but splash is wrong. i open one bug : http://bugs.gentoo.org/show_bug.cgi?id=237365 Il giorno mer, 10/09/2008 alle 21.04 +0200, Volker Armin Hemmann ha scritto: remove that. Make sure that there is a console device in 'real' dev. signature.asc Description: Questa è una parte del messaggio firmata digitalmente
Re: [gentoo-user] bash: no job control in this shell
Michele Schiavo wrote: Thare is. bug just appears after upgrade splashutils removing CONSOLE=/dev/tty1 from grub, problem solved, but splash is wrong. i open one bug : http://bugs.gentoo.org/show_bug.cgi?id=237365 Il giorno mer, 10/09/2008 alle 21.04 +0200, Volker Armin Hemmann ha scritto: remove that. Make sure that there is a console device in 'real' dev. There is a recent thread about the splash not working. It may not be a console problem but a splash problem. Something about the splash image being moved or something. I don't use splash here, don't reboot enough to need one. LOL Dale :-) :-)
Re: [gentoo-user] bash: no job control in this shell
On Wednesday 10 September 2008 22:02:29 Dale wrote: There is a recent thread about the splash not working. It may not be a console problem but a splash problem. Something about the splash image being moved or something. I don't use splash here, don't reboot enough to need one. LOL Personally, I find the little green OKs crawling up the right hand side of the scrren much much MUCH more appealing and attractive than any splash could ever be. Plus I get to see if stuff actualloy still works or not... But that's just me. I'm weird like that. :-) -- alan dot mckinnon at gmail dot com
[OT] Re: [gentoo-user] bash: no job control in this shell
Alan McKinnon wrote: On Wednesday 10 September 2008 22:02:29 Dale wrote: There is a recent thread about the splash not working. It may not be a console problem but a splash problem. Something about the splash image being moved or something. I don't use splash here, don't reboot enough to need one. LOL Personally, I find the little green OKs crawling up the right hand side of the scrren much much MUCH more appealing and attractive than any splash could ever be. Plus I get to see if stuff actualloy still works or not... But that's just me. I'm weird like that. :-) Well, I like to freak out the windoze users when they see it. I tell them that if something fails on mine, I know it before it hits the fan. LOL It's better than finding out later that something important didn't start. It also doesn't fake that it is started either. Dale :-) :-)
Re: [gentoo-user] bash: no job control in this shell
On Wednesday 10 September 2008, Alan McKinnon wrote: On Wednesday 10 September 2008 22:02:29 Dale wrote: There is a recent thread about the splash not working. It may not be a console problem but a splash problem. Something about the splash image being moved or something. I don't use splash here, don't reboot enough to need one. LOL Personally, I find the little green OKs crawling up the right hand side of the scrren much much MUCH more appealing and attractive than any splash could ever be. Plus I get to see if stuff actualloy still works or not... But that's just me. I'm weird like that. it's not just you. All the little green oks are so.. reassuring. 'Everything is fine' they say. 'don't worry.' they whisper.
Re: [OT] Re: [gentoo-user] bash: no job control in this shell
Me, too when service fail, spash go to verbose. Il giorno mer, 10/09/2008 alle 15.51 -0500, Dale ha scritto: know it before it hits the fan signature.asc Description: Questa è una parte del messaggio firmata digitalmente
[gentoo-user] APIPA address
I keep getting this Class B subnet 169.254.0.0 in my routing table on my laptop and I'm not sure why this is happening (for some months now). # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric RefUse Iface 10.10.10.0 0.0.0.0 255.255.255.0 U 0 00 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 0 00 eth0 127.0.0.0 0.0.0.0 255.0.0.0 U 0 00 lo 0.0.0.0 10.10.10.1 0.0.0.0 UG0 00 eth0 Does it matter? I just don't want to have things configured without understanding why they are so, especially when this is not a MSWindows machine to use by design an APIPA scheme. Should I do anything about it? -- Regards, Mick signature.asc Description: This is a digitally signed message part.
Re: [gentoo-user] APIPA address
Quoting Mick [EMAIL PROTECTED]: I keep getting this Class B subnet 169.254.0.0 in my routing table on my laptop and I'm not sure why this is happening (for some months now). perhaps you have zeroconf in USE (?) This message was sent using IMP, the Internet Messaging Program.
Re: [gentoo-user] opensource arcade game alike ?
Etaoin Shrdlu wrote: Maybe not what you're looking for, but don't those games run under MAME? Yes, but I want to read its source to see how it get made up:) And the mame games are without source code.