Re: [Gimp-developer] Why modules interface?

2003-01-22 Thread Kai-Uwe Behrmann

Am 22.01.03, 16:59 +0100 schrieb Michael Natterer:

> "Austin Donnelly" <[EMAIL PROTECTED]> writes:
>
> > > I want to add some features (changeing the gamma of the display ...) to
> > > filmgimp.
> >
> > There already is a module called "cdisplay-gamma" which can do this.  You
> > don't need to write any code, just use this pre-existing module.
>
> The best idea IMHO would be to drop this silly film-gimp code
> duplication and help coding on gimp 1.4 (which already has this
> feature).

Of course one programm would be fine for developing together. At the
moment many people await the gimp-2.0 with gegl and 16bit, floats, cmyk,
CIE Lab ...

Filmgimp is near to the above mentioned colordepths. Therefore I decided
to programm for it.

> ciao,
> --mitch
>

regards
Kai-Uwe

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Re: [Gimp-developer] Why modules interface?

2003-01-22 Thread Michael Natterer
"Austin Donnelly" <[EMAIL PROTECTED]> writes:

> > I want to add some features (changeing the gamma of the display ...) to
> > filmgimp.
> 
> There already is a module called "cdisplay-gamma" which can do this.  You
> don't need to write any code, just use this pre-existing module.

The best idea IMHO would be to drop this silly film-gimp code
duplication and help coding on gimp 1.4 (which already has this
feature).

ciao,
--mitch
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Re: [Gimp-developer] UI Ideas

2003-01-22 Thread Jon Winters
On 22 Jan 2003, Danni Coy wrote:

> you can get the document here
>
> http://www.midcoast.com.au/~rgcoy/GimpUIIdeas.pdf

Where can I download that Maya program we're supposed to look at for
ideas?

-- 
Jon Winters  O   O   O   O   O   O   O
"History Will Prove us right" 
http://www.obscurasite.com/jon/ / \ / \ / \ / \ / \ / \ / \

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Re: [Gimp-developer] UI Ideas

2003-01-22 Thread Sven Neumann
Hi,

Danni Coy <[EMAIL PROTECTED]> writes:

> I have just completed a short document outlining some of the
> features I would like to see in an up and comming version of the
> gimp. Working more with "Painted" Artworks than photos the brush
> interface is of utmost importance to me... Hopefully this will
> provide some food for thought.
> 
> you can get the document here
> 
> http://www.midcoast.com.au/~rgcoy/GimpUIIdeas.pdf

nice, but I think all of your ideas are in Bugzilla already. It might
make sense to add a pointer to your PDF to each of these bug reports.
Perhaps you want to do that so your ideas don't get lost?!


Salut, Sven
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Re: [Gimp-developer] what's wrong with the Histogram code?(Gimp/FilmGimp)

2003-01-22 Thread Sven Neumann
Hi,

[EMAIL PROTECTED] writes:

> > Take a look at this image to see how Gimp's main histogram display
> > compares with the Color Correction plug-in's.
> > 
> > http://www.marso.com/images/example.jpg
> 
> This is something I brought up some time ago (see
> http://lists.xcf.berkeley.edu/lists/gimp-developer/2001-February/004518.html).
> The Gimp uses logarithmic scaling, while other image processing tools I
> know use another kind of scaling -- I thought linear, but sqrt has also
> been suggested.
> 
> At first I didn't like the way the Gimp does it, because I think it
> doesn't look pretty. But then I started to think that logarithmic scaling
> actually isn't so bad for these kinds of things.

see also http://bugzilla.gnome.org/show_bug.cgi?id=72951. Would be
nice to get this into 1.4 but we'd need a volunteer pretty soon now.


Salut, Sven
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RE: [Gimp-developer] Why modules interface?

2003-01-22 Thread Austin Donnelly
> I want to add some features (changeing the gamma of the display ...) to
> filmgimp.

There already is a module called "cdisplay-gamma" which can do this.  You
don't need to write any code, just use this pre-existing module.

However, I'll still answer the rest of your questions:

> I liked to implement this as removeable plug-ins but they are
> (as far as I expect) not selfcalling. The application I'm planning needs
> to start instandly with filmgimp.

By "selfcalling", I assume you mean that it starts automatically.

> 1. Is the modules interface the best way for this?

Yes, because changing the gamma of the display requires tight integration
with the display code.

> 2. What are all the differences between plug-ins and modules?

Plugins run in their own process, so if there is a bug in a plugin, it
should not crash the gimp.  Modules run in the same process as the main
gimp, so a bug in the module can crash the entire thing.

The only reason you should use a module is if your code needs to be called
so frequently that the overhead of being in a separate process is too much.
Or, if you need to share state with the main gimp application (eg because
you are extending the main UI directly, like the colour selectors do).

Hope this helps,
Austin


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[Gimp-developer] UI Ideas

2003-01-22 Thread Danni Coy
I have just completed a short document outlining some of the features I
would like to see in an up and comming version of the gimp. Working more
with "Painted" Artworks than photos the brush interface is of utmost
importance to me... Hopefully this will provide some food for thought.

you can get the document here

http://www.midcoast.com.au/~rgcoy/GimpUIIdeas.pdf

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Re: [Gimp-developer] what's wrong with the Histogram code?(Gimp/FilmGimp)

2003-01-22 Thread hw18qzv02
On Tue, 21 Jan 2003 18:48:39 -0800, [EMAIL PROTECTED] said:
> The default histogram display seems wrong in Gimp, by the standards of
> photoshop and a number of other image management programs.  There is a
> link below to an image demonstrating what I mean.  (I am cross-posting
> this to Filmgimp, because there seems to be common histogram code).
> 
> An optional plug-in for Gimp called "Color Correction" seems to do
> histograms the way I would expect, i.e., giving meaningful feedback to
> determine (about a photograph) whether the exposure was well chosen, and
> serving as a useful guide for correction using levels and curves.
> 
> Take a look at this image to see how Gimp's main histogram display
> compares with the Color Correction plug-in's.
> 
> http://www.marso.com/images/example.jpg

This is something I brought up some time ago (see
http://lists.xcf.berkeley.edu/lists/gimp-developer/2001-February/004518.html).
The Gimp uses logarithmic scaling, while other image processing tools I
know use another kind of scaling -- I thought linear, but sqrt has also
been suggested.

At first I didn't like the way the Gimp does it, because I think it
doesn't look pretty. But then I started to think that logarithmic scaling
actually isn't so bad for these kinds of things.

Best regards,
Roel Schroeven
-- 
"Codito ergo sum"
Roel Schroeven
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