Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Kevin Myers
Just in case anyone else is interested in a 4D mouse, here is one example:
http://www.iogear.com/products/product.php?Item=GME421


- Original Message - 
From: "Patrick McFarland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 01, 2003 10:56 PM
Subject: Re: [Gimp-developer] A fresh pair of eyes.


> dOn 01-Aug-2003, Kevin Myers wrote:
> > Helps if you have a 4D "ball" mouse (like I do), instead of only a 3D
> > "wheel" mouse.  :-)
> >
> > Seriously though, mainly responding because I want to make sure the Gimp
> > developers know that there ARE mice out there with built-in miniature
track
> > balls (2D) on top instead of having only single dimensional wheels on
the
> > top.  These are known as "4D" mice.  I wouldn't want any changes made in
> > response to this thread that might prevent the scroll ball on these 4D
mice
> > from working properly with the Gimp.  Thanks,
> >
>
> I used to have a similar trackball. It was a trackball, three real
buttons, and
> then two wheels. Most apps I could scroll up and down with the first, and
left
> and right with the second. (Including most gtk1 apps.) It was pretty nice.
> Alas, the thing died, and radio shack, who I bought it from, no longer was
> selling them. So, Im now stuck with a llama compaq branded balless mouse.
>
> *sigh* I hate comapq.
>
> -- 
> Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
> "Computer games don't affect kids; I mean if Pac-Man affected us as kids,
we'd
> all be running around in darkened rooms, munching magic pills and
listening to
> repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989
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Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Patrick McFarland
dOn 01-Aug-2003, Kevin Myers wrote:
> Helps if you have a 4D "ball" mouse (like I do), instead of only a 3D
> "wheel" mouse.  :-)
> 
> Seriously though, mainly responding because I want to make sure the Gimp
> developers know that there ARE mice out there with built-in miniature track
> balls (2D) on top instead of having only single dimensional wheels on the
> top.  These are known as "4D" mice.  I wouldn't want any changes made in
> response to this thread that might prevent the scroll ball on these 4D mice
> from working properly with the Gimp.  Thanks,
> 

I used to have a similar trackball. It was a trackball, three real buttons, and
then two wheels. Most apps I could scroll up and down with the first, and left
and right with the second. (Including most gtk1 apps.) It was pretty nice.
Alas, the thing died, and radio shack, who I bought it from, no longer was
selling them. So, Im now stuck with a llama compaq branded balless mouse.

*sigh* I hate comapq.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989
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Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Kevin Myers
Helps if you have a 4D "ball" mouse (like I do), instead of only a 3D
"wheel" mouse.  :-)

Seriously though, mainly responding because I want to make sure the Gimp
developers know that there ARE mice out there with built-in miniature track
balls (2D) on top instead of having only single dimensional wheels on the
top.  These are known as "4D" mice.  I wouldn't want any changes made in
response to this thread that might prevent the scroll ball on these 4D mice
from working properly with the Gimp.  Thanks,

s/KAM


- Original Message - 
From: "Alan Horkan" <[EMAIL PROTECTED]>
Cc: "gimp developer list" <[EMAIL PROTECTED]>
Sent: Friday, August 01, 2003 8:59 PM
Subject: Re: [Gimp-developer] A fresh pair of eyes.


>
> On Fri, 1 Aug 2003, Sven Neumann wrote:
>
> > > This functionality was recently added to Dia, you could probably take
a
> > > look and substantially borrow the same code.
> >
> > GIMP zooms on Shift-wheel since some early 1.1 version.
>
> damn, another inconsistancy.
>
> so how do you scroll sideways (using the wheel)?
> is this the same keybinding as Photoshop?
>
> - Alan
>
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Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Alan Horkan

On Fri, 1 Aug 2003, Sven Neumann wrote:

> > This functionality was recently added to Dia, you could probably take a
> > look and substantially borrow the same code.
>
> GIMP zooms on Shift-wheel since some early 1.1 version.

damn, another inconsistancy.

so how do you scroll sideways (using the wheel)?
is this the same keybinding as Photoshop?

- Alan

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Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Toby Smith
On Sat, 2003-08-02 at 05:57, Sven Neumann wrote:
> Hi,
> 
> Alan Horkan <[EMAIL PROTECTED]> writes:
> 
> >> Using the wheel for zooming seems like a good idea to me.
> >
> > Please note that I very specifically said that the wheel should by default
> > scroll the page up and down and that Zooming must use a modifier and
> > should be Ctrl+Wheel (dont even get me started on not being able to use
> > Page Up and Page Down to actually scroll Up and Down the page, I would
> > go even more nuts if the scroll wheel didn't allow me to scroll).
> >
> > This functionality was recently added to Dia, you could probably take a
> > look and substantially borrow the same code.
> 
> GIMP zooms on Shift-wheel since some early 1.1 version.

Can the gimp be made to zoom in/out on the cursor instead of on the
centre of the image.

Toby

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Re: [Gimp-developer] A fresh pair of eyes.

2003-08-01 Thread Sven Neumann
Hi,

Alan Horkan <[EMAIL PROTECTED]> writes:

>> Using the wheel for zooming seems like a good idea to me.
>
> Please note that I very specifically said that the wheel should by default
> scroll the page up and down and that Zooming must use a modifier and
> should be Ctrl+Wheel (dont even get me started on not being able to use
> Page Up and Page Down to actually scroll Up and Down the page, I would
> go even more nuts if the scroll wheel didn't allow me to scroll).
>
> This functionality was recently added to Dia, you could probably take a
> look and substantially borrow the same code.

GIMP zooms on Shift-wheel since some early 1.1 version.


Sven

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Re: [Gimp-developer] http://mmmaybe.gimp.org changes

2003-08-01 Thread Joao S. O. Bueno


Niklas Mattisson wrote:

- Bugs have now changed to be a section with information and there is
HOWTOs in that section now also. I wrote a "How To Submit a Patch" this
weekend also and would like people to look at it and give me comments
and some feedback to make it even better.
Maybe you could add some information about witch switches to use
on the diff command to create a suitable patch.
I know that it may be well known for everyone here, but I for an 
example, had to re-submit my first patch to the gimp because I've 
created it without the -p switch.

Regards,
JS
-><-
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[Gimp-developer] http://mmmaybe.gimp.org changes

2003-08-01 Thread Niklas Mattisson
Hey everyone,

Me and a few others on the web-team thought it might be time for you to
know a little more about what has happened to the site right now and
what is going on with it. So here is a little statistics list of things
being worked at and things that is being changed.

- MacOSX information are on the way and we Mat Caughron as the
maintainer for the MacOSX section now. Thanks to Mat we also have
screenshots also. So a great thanks goes to Mat because he has taken the
time to write this information for w.g.o.

When the information is on the site then both me and Mat would like to
have some feedback on the information that will be in the MacOSX
section.

- Bugs have now changed to be a section with information and there is
HOWTOs in that section now also. I wrote a "How To Submit a Patch" this
weekend also and would like people to look at it and give me comments
and some feedback to make it even better.

- Many cleanups and smaller changes has been worked out also. Though
there is a few things like the Documents section that needs to be looked
at also. I want to do as much cleaning up as possible to make the move
easier and faster.

I have a list of things locally that we have to look at. But what I want
to ask from you guys is to look at the site and report problems that
might be trouble when we move the site to w.g.o.

We would have been more then happy to say that the site is ready as it
is now but there is as you can see some small things that is going to be
done and we hope to do them as fast as possible.

So please test things on the site and give us feedback about the tests.

Regards,
-- 
Niklas Mattisson <[EMAIL PROTECTED]>

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