Re: [Gimp-developer] GsoC - 2011 - Porting GIMP plugins to GEGL operations

2011-03-23 Thread Alexia Death
On Tue, Mar 22, 2011 at 10:07 PM, Robert Sasu sasu.rob...@gmail.com wrote:
 I've read the e-mails about this project from the mailing list and I found
 actually what I have to do. I also looked at the source code and the
 differences between gimp and gegl implementation. If it is possible I would
 like a short list of plugins to look at, which are needed to be implemented
 ?
We sort of expect you to come with your own plan :) So make a list of
things you find interesting and show it off at IRC.

 And again: how important do you find this project compared to others for
 this years GSoC?
Importance really hasn't been assigned to tasks. There are couple of
projects that  if right people pick them up, would probably get
preference in slot selection, however you would most likely compete
against established contributors on them, so odds of getting a slot
would be low.


Kevin, cloning was kicked, because welding pixel manipulation code on
old paint core is not a good idea, new pixel manipulation should go in
gegl and we simply dont have the infrastructure to use that in paint
core yet.
-- 
--Alexia
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Re: [Gimp-developer] GsoC - 2011 - Porting GIMP plugins to GEGL operations

2011-03-23 Thread Kevin Cozens
Alexandre Prokoudine wrote:
 The agreement was not to introduce new tools based on old core, and
 GEGL based tool here means underlying GEGL painting infrastructure
 which is simply not ready yet.

Ok. The wiki page says it is for this years GSoC. On my machine the 
Recommended and For a later GSoC headings get lost when you are 
scrolling down the page as they are appear in a thin regular type face 
compared to the nice bold fonts used to show project ideas. The ideas for a 
future GSoC should be moved to a separate page.
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Re: [Gimp-developer] GsoC - 2011 - Porting GIMP plugins to GEGL operations

2011-03-23 Thread LightningIsMyName
Hi,

On Wed, Mar 23, 2011 at 8:32 AM, Alexia Death alexiade...@gmail.com wrote:

 Kevin, cloning was kicked, because welding pixel manipulation code on
 old paint core is not a good idea, new pixel manipulation should go in
 gegl and we simply dont have the infrastructure to use that in paint
 core yet.

The name cloning is misleading - this tool has nothing to do with
regular paint tools. if it reminds anything by interaction, it's the
cage tool - you select a shape, move it around (hopefully with a live
preview of what will happen if you drop it there) and then release
when satisfied.
Please see the demo video if you want to see what I mean - it's on the
article page.

I'm restoring this idea to the wiki's recommended list.

~LightningIsMyName
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[Gimp-developer] GSoC application - Adaptive Image Cloning

2011-03-23 Thread LightningIsMyName
Hello,

My name is Barak Itkin (sometimes known on the web as
LightningIsMyName), I'm a third year student for computer science at
the Tel-Aviv University (Israel), and I'm a regular visitor of the
GIMP irc and mailing lists. I'd like to apply for a GIMP GSoC for the
Adaptive Image Cloning (aka Seamless Cloning).

Past expirience:
- Made several contributions to GIMP already, mainly on the plugin
side (script-fu scripts, and wrote the new PDF plugin), but also made
several to the core (support for multi-colored text in 2.7 was
partially written by me)
- Contributed several GEGL operations for existing GIMP plugins
- More than two years of practical expirience in C
- Good background in image processing and computer graphics
- In terms of large code, my biggest projects was a ray tracer (4k lines)

Thanks,
Barak Itkin
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