Re: [Gimp-developer] Re: color balance (preserve luminosity) bug
There is free speech; and then there is tact and manners. Playboy centrefolds on a devel list are not what I call manners, nor do I consider that ironic, given my tag line. A man may certainly say what he likes - but manners maketh the man. QED? mC~ Tim Jedlicka wrote: Sorry OT - but...perhaps you should change your tag line if you are easily offended. I suspect Voltaire would approve, and if not, I doubt he would object. Not disagreeing (nor agreeing) with your comment, simply pionting out the irony of your tag line. On 12/20/05, *miriam clinton (iriXx)* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: example images of too much cleaveage for a mailing list kthx. there are women on this list too -- I disapprove of what you say, but I will defend to the death your right to say it. -Voltaire No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.371 / Virus Database: 267.14.1/207 - Release Date: 19/12/2005 -- I disapprove of what you say, but I will defend to the death your right to say it. -Voltaire ~ www.iriXx.org ~ www.copyleftmedia.org.uk ~ ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Re: color balance (preserve luminosity) bug
example images of too much cleaveage for a mailing list kthx. there are women on this list too sean wrote: example images of bug manifestation -- I disapprove of what you say, but I will defend to the death your right to say it. -Voltaire ~ www.iriXx.org ~ www.copyleftmedia.org.uk ~ ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] comparing gimp speed
Laxminarayan Kamath wrote: Manish Singh [EMAIL PROTECTED] to Daniel, Sven, gimp-developer On Fri, Nov 12, 2004 at 06:08:17PM +0100, Daniel Egger wrote: ... t's a whole bunch of contortions, and all pointless since amd64 hardware is competitively priced these days. please dont concentrate only on those who can change pcs like shirts, concentrate on us poor people too. ;) true, this has always been the focus of GNU/Linux - right from the start, and there are still projects like Sisela and LOAF which load the kernel and basic apps on a floppy disc for primitive laptops (or wireless scanning ;) mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Selection to brush/pattern/whatever in menus...
Jakub Friedl (lists) wrote: please use Win 98 or XP if you have to use Windows, but not ME. It is the worst system from Microsoft available. I'm testing on both Win ME (forced to by a proprietary laptop) and XP. XP has a nice widget set. But a designer - a vanilla designer, not a programmer-designer like yourself, wouldnt have a clue what a widget is mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Selection to brush/pattern/whatever in menus...
Carol Spears wrote: On Fri, Nov 12, 2004 at 02:41:05AM -0800, miriam clinton (iriXx) wrote: I'm freelance, have worked for a variety of companies in temporary contracts or purely freelance (I value my independence, and owning my own company). I would say it would take me at least double or triple time to produce a website in GIMP comparable to the industry-standard websites I produce using a combination of Fireworks/Photoshop/Dreamweaver. you took classes on how to use this software? or self-educated? carol Oh and yes, for the record, I picked these tools up and used them - my mother was a painter, not a graphic designer. I learnt the tools in about 30mins. Compared to the GIMP which I still havent got my head around hence my wanting to contribute - better to contribute than to whinge! mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Selection to brush/pattern/whatever in menus...
Carol Spears wrote: On Fri, Nov 12, 2004 at 02:41:05AM -0800, miriam clinton (iriXx) wrote: Carol Spears wrote: On Thu, Nov 11, 2004 at 11:17:20AM -0800, miriam clinton (iriXx) wrote: just to clarify - i'm here contributing from the point of view of a professional graphic designer, considering the mainstream Adobe/Macromedia market who would have never used GIMP, and how we can 'convert them over' gets off evangelistic soapbox/. This market are of the 'pick it up and use it' intuitive designers - they will reject at sight anything that requires coding, or obscure menus. have them hire someone who knows gimp for the same income. have them, at the end of the year, tally up how much each employee actually costed and compare it to their ability to produce actual results and know where all of the pieces came from. i think we will fail in selling this to people who need their employers to provide very much cushiony stuff for them and then they dont really know that much once this is all said and done. we should talk to their employers instead. who employes you? carol I'm freelance, have worked for a variety of companies in temporary contracts or purely freelance (I value my independence, and owning my own company). I would say it would take me at least double or triple time to produce a website in GIMP comparable to the industry-standard websites I produce using a combination of Fireworks/Photoshop/Dreamweaver. you took classes on how to use this software? or self-educated? carol Home-educated by a mother who did a degree in Fine Arts and taught for ~10 years. Don't worry, i'm an awful lot older than a kid now. mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
[Gimp-developer] Regarding my testing on XP and ME
I've been testing on these platforms, but will be able to convert my laptop over to GNU/Linux once I can get a proper set of Mandrake discs next week - the download edition has a corrupted 2nd CD. In the meantime, I think it will be useful as more and more animators and designers are moving to XP. mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: OT Re: [Gimp-developer] my comments and sudden disappearance
Michael Schumacher wrote: miriam clinton (iriXx) wrote: This is completely ridiculous, especially random threats of lawsuits for typos. Both of you, continue this discussion off-list, please! And please note that participants of a mailing lists and the mailing list itself are different things. Thanks. My point is exactly the same as yours - I was receiving unpleasant and unsolicited mail off-list, and wished to draw such abuse of the list to the attention of the list manager. I do not want to keep receiving abuse off-list, and the best way to put this to an end, and to make such abuse of list addresses cease, was to make such practises known on-list. However, I consider the matter dropped. If Jonathon wishes to rant on, let him do so at his discretion. Given his behaviour, though, it has left a sour taste in my mouth about contributing to GNU projects at all, if this is the kind of response I get - unsolicited criticism of projects irrelevant to the subject at hand. If all non-programmer non-exclusive-GNU-users get this kind of treatment when they try to help port to a professional standard, and bug-test that standard - which is what we are aiming at - then GNU projects will get nowhere. mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] gimp GUI
thanks Sven and Carol for your answers... I'll get back to you with more details about the GUI, as i'm working on an art project at the moment, but to answer some immediate queries: - I'm using Photoshop 7.0 - strangely enough, I find it, and all the other tools I use, highly intuitive - the essence of a tool that a graphic designer can use is its intuitiveness, rather than usability. Perhaps in this case we should use graphic designers as testers, alongside bug-testers? - I was using the GIMP supplied by Mandrake 9.2, but I'll download the latest version. - First thing I'd suggest is stacking the Layers / Brushes etc. screens which at present you have to open from the top left hand menu - Photoshop keeps these permanently in appearance, stacked at the right hand corner, although you can double-click on the top of these mini-screens - A Navigation tool for zooming would be essential - again, somewhere in these mini-screens. - This might become a patent problem - but what i'm really suggesting is to keep all the tool option screens in one place, and let the content and menus of the tool options change within this space, rather than having to open a new Options window when you click on the brush tool, for example. Thats one of the areas where Photoshop / Paint Shop Pro users find GIMP most difficult - the choice of tools is obscured, and you can't keep control of all the tools in one place, you have to keep opening and closing menus. - Its pretty hard to find where the effects are, and to know you have to right-click on the image to produce these. But that in itself is elegant, and avoids patent issues... I think the essential problem with Effects is that its difficult to find out a) where they are located in the menu and b) what the heck do they do?... Also many of the effects are outdated or not as accurate as the Photoshop versions. - One thing i /LOVE/ about the GIMP is that you've now implemented layer effects (Multiply, Color Dodge, Color Burn etc.) - but these really need to be in a permanently open menu. The problem is that there are too many screens appearing in random positions - even if the layer menu is the only one open, it could appear aligned on the right hand side, and then when you select the brush tool, the layer menu stays in place, appearing below the layer menu. A navigator screen should be in place always - this is a feature I find essential, and makes it impossible for me to use the GIMP - while i can zoom in and out, its very difficult to drag the screen around to the place where I want to work. As for Illustrator / Fireworks / Dreamweaver / Flash: (my own 'essential' tools) Illustrator is a print design tool, on the level of GIMP. At the moment we have a few imitations but they are too poor to be used for print preparation - there are a lot of features (which I can describe, but it would require a new and very extensive project) especially the ability to create pictures at 300dpi +. This is vitally important when preparing either a GIMP, vector design or print design tool - screen resolution @ 72dpi will produce fuzzy results and embarrassment on the part of the designer when you take it to the printers! ;) Fireworks is a vector design tool. Sodipodi is getting close, or aiming in the same direction, but really is only in the early stages - I find Fireworks essential for designing either print or web material - particularly web material and it exports to png by default. It also has an optimising screen for jpeg/gif (ewww, but essential). Fireworks allows you to slice the image and export the slices to HTML or simply to images - there are a variety of options, which Photoshop uses also, albeit in a rather obscured way. Photoshop tried to implement vector graphics but nobody could make head or tail of them - the only bonus is that you can export to ImageReady and to Illustrator. Flash is an absolute essential - we have no tools at all at present for animation. Flash uses vector graphics as well as being able to import movies, images in any format, and sound. It also allows for javascript to be applied to objects (objects in this case meaning physical objects on the screen - this taught me a lot about programming 'objects' too). Flash also has its own language - 'ActionScript'- which is based on Javascript. Likewise, Quicktime works in a similiar way although I'd never reccomend it because you have to download and make sense of the SDK. Flash is more intuitive. Flash works on timelines - the closest thing I've seen was that application for music/video mixing which was discontinued due to patent problems, and then re-adopted under a different name by Mandrake - the name slips my mind for the moment. Timelines are how we compose layers, putting an object on each timeline and seamlessly moving it about by using 'motion tweening'. Personally speaking, I'm just sad that I can't use Free software for my design
Re: [Gimp-developer] Help with gimp directory structure
Jean-Sebastien Senecal wrote: Hi, I'm working on an open-source software for real-time mix-medias, similar to Puredata. We've started using part of the Gimp code for image processing. For now, I was able to move the composition functions in paint-funcs. However, since the functions are not documented, I find it often difficult to know what this or this is doing. Plus, I don't understand well how the files are organized. Right now, I'm trying to find the part of Gimp's code that deals with layer placement and alpha composition. Could someone on this list tell me what functions to look for and how is the code organized in Gimp? Thanks, Jean-Sebastien hi, you could try asking on the linux-audio-devel list, they would be very interested in mixed media and image processing, especially image to sound processing. best mC~ -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
[Gimp-developer] gimp GUI
hi, greetings to all - to introduce myself, i'm a graphic designer from the UK, now living in the US. I was at one stage (see www.copyleftmedia.org.uk) writing a book on copyleft in the arts, and met and interviewed Richard Stallman in connection with my book. As part of our discussions, I raised the issue of why I find the GIMP difficult to use as a graphic designer. Although it is quite a formidable translation of many of the graphics tools, we graphic designers are visual thinkers and rely heavily on the GUI to produce our work. Several of my colleagues have tried GIMP but find it difficult to work with for this reason. Richard then asked me if I would join gimp-devel and assist in the development of the GUI, from the point of view of the designer. I've longed to be able to contribute to GNU/Linux application development, but I thought that I couldnt, as I am not a coder. He encouraged me that GUI designers are also needed, and encouraged me to join your group. I have some experience in designing pngs and graphics for GNU/Linux music applications, as I am also a musician and a member of linux-audio-dev and linux-audio-user - the same discussion arose on those lists, also for another important reason - if we are to convert people to using GNU/Linux, the GUIs need to be as attractive as those in Winblows or Mac OS. I'm sorry if this message treads on many toes. But from the point of view of a designer - GIMP is designed by programmers, and therefore thinks in the manner of a programmer - the tools are difficult to use for graphic designers who are visual-thinkers. The menu is obscure, and it takes a great deal of mastery to create the same effects that we could do quickly and simply in Photoshop (err, some of the effects are rather dated too - but then again, some of the effects in Photoshop are similiarly outdated). I'm well aware of the problems which we face in regard to patents - I've also closely followed the Adobe vs. Macromedia lawsuits. But I would very much like to comment from an artist's point of view on any improvements that I could suggest that might make GIMP more attractive to designers (and preferably, more attractive than photoshop). I'm also interested to know if there is a port of an Adobe Illustrator-like application planned for the future. We need a good set of graphics tools, especially vector design and web design GUI-based tools such as the Macromedia suite to attract graphic designers - likewise there exists already an attractive and varied set of music applications which draw Winblows/Mac users to GNU/Linux. The desktop environments are extremely attractive - now we need to make the applications equally attractive, as many are frustrated by difficult-to-use applications, simply because of the GUI. Again, apologies if this treads on toes - you're free to tell me to go shove it - but I'd very much like to comment and contribute as an artist and graphic designer. Yours, Miriam. -- 99% of aliens prefer Earth --Eminem www.iriXx.org www.copyleftmedia.org.uk ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer