Re: [Gimp-developer] GEGL Crashes GPU

2013-02-15 Thread Tobias Ellinghaus
Am Freitag, 15. Februar 2013, 04:52:49 schrub Partha Bagchi:
 Hi Victor,
 
 Latest git. I have an NVIDIA GeForce GT 230M card with 1G VRAM. The opengl
 version is 1.1 CUDA 4.2.1 etc. Windows 7 64bit
 
 I think OpenCL is taking down my video every time. Here is a simple
 repeatable test for me.
 
 1. Open 16 bit tiff.
 2. Duplicate layer.
 3. Layer - desaturate - invert
 4. GEGL gaussian blur x = y = 150.
 
 Takes the screen down (goes black and recovers) and leaves a dark tile on
 the layer.
 
 Any ideas?

That is normal when running OpenCL (or CUDA) kernels on a GPU that has a 
monitor connected. On Windows it will time out quite quickly, on Linux AFAIK 
not. However, that can be configured. Google is your friend, just search for 
nvidia watchdog.

[...]

 Thanks,
 Partha

Tobias


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Re: [Gimp-developer] GEGL Crashes GPU

2013-02-15 Thread Victor Oliveira
Hi Partha,

Thanks for the bug report, I'll give a look when I can.
Notice that a 150x150 radius is very big and maybe yout GPU doesn't have
enough memory for that, but it was supposed to fallback to the CPU in this
case.

Thanks
Victor


On Fri, Feb 15, 2013 at 8:47 AM, Tobias Ellinghaus h...@gmx.de wrote:

 Am Freitag, 15. Februar 2013, 04:52:49 schrub Partha Bagchi:
  Hi Victor,
 
  Latest git. I have an NVIDIA GeForce GT 230M card with 1G VRAM. The
 opengl
  version is 1.1 CUDA 4.2.1 etc. Windows 7 64bit
 
  I think OpenCL is taking down my video every time. Here is a simple
  repeatable test for me.
 
  1. Open 16 bit tiff.
  2. Duplicate layer.
  3. Layer - desaturate - invert
  4. GEGL gaussian blur x = y = 150.
 
  Takes the screen down (goes black and recovers) and leaves a dark tile on
  the layer.
 
  Any ideas?

 That is normal when running OpenCL (or CUDA) kernels on a GPU that has a
 monitor connected. On Windows it will time out quite quickly, on Linux
 AFAIK
 not. However, that can be configured. Google is your friend, just search
 for
 nvidia watchdog.

 [...]

  Thanks,
  Partha

 Tobias

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Re: [Gimp-developer] GEGL Crashes GPU

2013-02-15 Thread Partha Bagchi
Hi Victor,

I have an NVIDIA GPU with 1G dedicated VRAM,  i7 Core CPU, and 16G of RAM.
In any case, 150x150 radius should be doable. In any case, I am sure that
when Gimp goes production, it's bound to come up.

Any further report on Mac? While I am finding that it's quite fast on an
Mac with 8G RAM, I am not sure if the GPU is being used.

Note that everything I have seen/ read about OpenCL says that you don't
need to load the library at least on a Mac.

Thanks,
Partha





On Fri, Feb 15, 2013 at 7:22 PM, Victor Oliveira victormath...@gmail.comwrote:

 Hi Partha,

 Thanks for the bug report, I'll give a look when I can.
 Notice that a 150x150 radius is very big and maybe yout GPU doesn't have
 enough memory for that, but it was supposed to fallback to the CPU in this
 case.

 Thanks
 Victor


 On Fri, Feb 15, 2013 at 8:47 AM, Tobias Ellinghaus h...@gmx.de wrote:

 Am Freitag, 15. Februar 2013, 04:52:49 schrub Partha Bagchi:
  Hi Victor,
 
  Latest git. I have an NVIDIA GeForce GT 230M card with 1G VRAM. The
 opengl
  version is 1.1 CUDA 4.2.1 etc. Windows 7 64bit
 
  I think OpenCL is taking down my video every time. Here is a simple
  repeatable test for me.
 
  1. Open 16 bit tiff.
  2. Duplicate layer.
  3. Layer - desaturate - invert
  4. GEGL gaussian blur x = y = 150.
 
  Takes the screen down (goes black and recovers) and leaves a dark tile
 on
  the layer.
 
  Any ideas?

 That is normal when running OpenCL (or CUDA) kernels on a GPU that has a
 monitor connected. On Windows it will time out quite quickly, on Linux
 AFAIK
 not. However, that can be configured. Google is your friend, just search
 for
 nvidia watchdog.

 [...]

  Thanks,
  Partha

 Tobias

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